C++/MFC - How to export window contents to Excel? [duplicate] - c++

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Excel files and C++
I am using an API called UltimateGrid which allows me to easily create Excel-like grids using C++/MFC. I need a way to export all of the contents of these grids to an actual Excel document. I could not find anything about this in the documentation for this API. Then I got to thinking ... exporting contents to an Excel document is a common requirement in applications. I was thinking about creating a right-click menu option for exporting a grid to Excel. I feel like I am reinventing the wheel as I start to code this. I googled around and saw a lot of common ways of dealing with this when database tables are involved. But that is not the case here. My underlying "datasource" is not a database table, but rather just some business objects internal to the application. Am I going to have to just write my own custom handler that iterates through the business objects corresponding to the rows and output them to a CSV file to be used by Excel?

I'm not sure how automated you want this to be. I did this a while back (as in years ago), so forgive me if this info is out of date. Here's what I remember:
CSV is fine, as long as you don't want to export formats, graphs, etc...
You should be able to access the Excel object from your C++ code, and Microsoft should have documentation on how to do this.
It may be easier to have your C++ generate a VBScript to access the component, since last I checked, there was much less red tape to doing it that way, but you could run into permissions/security issues with this method.
Also, have you checked to see if UltimateGrid supports other export formats that are compatible with Excel?

If there are no other options, I think you might want to look into DDE (Dynamic Data Exchange).
There could be a limitation on that OS should be Microsoft Windows, however you might be able to find some open source/runtime that supports other OSs as well.
One that I used long ago was NDde.

Related

C++ Reading data from excel file and treating them as variables

I am using C++ & CLR to create a GUI in Visual studio. The whole app is like a calculator for the price of transport and the costs associated with it for my work. At work, we are using Helios and we are able to export certain data to Excel. Specifically, the prices of transport, packaging materials, etc. And what I need is for my program to be able to read certain cells in Excel where prices and other variables are recorded and calculate with it so that I don't have to rewrite all the values manually in the source code.
I spent a lot of time looking for a solution but couldn't find anything that referred to my problem. Is it even possible to build such a program? I don't want anyone to solve it for me. Maybe I just missed some banality and just need some direction. And as far as I understand, the CSV format is irrelevant for me, because I need to work with a few specific cells that Helios pre-fills for me in the Excel sheet.

How to write to, edit, and retrieve specific cells from an Excel doc with C++?

Basically, I want to be to be able to pass data between Excel cells and
my C++ program. I don't have any experience in Excel/C++ interactions and I haven't been able to find a coherent explanation or documentation on any websites. If someone could link me some references or provide one themselves it would be much appreciated. Thanks.
If this is for a Windows system, you could always use one of the available managed Excel libraries, such as OfficeWriter or Aspose.
There also might be similar libraries specifically for c++, I know we (OfficeWriter) used to make one.
Edit: Looks like there are a few out there, like LibXL and BasicExcel.
If the application will run on an end user machine with Excel installed, you can easily use the Excel interop and keep Excel hidden.
In addition to LibXL and BasicExcel mentioned by smoore, there is:
ExcelFormat Library is an improved version of the BasicExcel library and will allow you to read and write simple values. It is free.
xlslib will also read and write simple values, I have not tried it tho. It is also free.
Number Duck, is a commercial library that I have written, It supports reading and writing values, formulas and pictures. The website has examples of how to use the features.

"Best" Input File Formats for C++? [closed]

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I am starting work on a new piece of software that will end up needing some robust and expandable file IO. There are a lot of formats out there. XML, JSON, INI, etc. However, there are always plusses and minuses so I thought I would ask for some community input.
Here are some rough requirements:
The format is a "standard"...I don't want to reinvent the wheel if I don't have to. It doesn't have to be a formal IEEE standard, but something you could Google and get some information on as a new user, may have some support tools (editors) beyond vi. (Though the software users will generally be computer savvy and happy to use vi.)
Easily integrates with C++. I don't want to have to pull along a 100mb library and three different compilers to get it up and running.
Supports tabular input (2d, n-dimensional)
Supports POD types
Can expand as more inputs are required, binds well to variables, etc.
Parsing speed is not terribly important
Ideally, as easy to write (reflect) as it is to read
Works well on Windows and Linux
Supports compositing (one file referencing another file to read, and so on.)
Human Readable
In a perfect world, I would use a header-only library or some clean STL implementation, but I'm fine with leveraging Boost or some small external library if it works well.
So, what are your thoughts on various formats? Drawbacks? Advantages?
Edit
Options to consider? Anything else to add?
XML
YAML
SQLite
Google Protocol Buffers
Boost Serialization
INI
JSON
There is one excellent format that meets all your criteria:
SQLite!
Please read article about using SQLite as an application file format. Also, please watch Google Tech Talk by D. Richard Hipp (SQLite author) about this very topic.
Now, lets see how SQLite meets your requirements:
The format is a "standard"
SQLite has become format of choice for most mobile environments, and for many desktop apps (Firefox, Thunderbird, Google Chrome, Adobe Reader, you name it).
Easily integrates with C++
SQLite has standard C interface, which is only one source file and one header file. There are C++ wrappers too.
Supports tabular input (2d, n-dimensional)
SQLite table is as tabular as you could possibly imagine. To represent say 3-dimensional data, create table with columns x,y,z,value and store your data as a set of rows like this:
x1,y1,z1,value1
x2,y2,z2,value2
...
Supports POD types
I assume by POD you meant Plain Old Data, or BLOB. SQLite lets you store BLOB fields as is.
Can expand as more inputs are required, binds well to variables
This is where it really shines.
Parsing speed is not terribly important
But SQLite speed is superb. In fact, parsing is basically transparent.
Ideally, as easy to write (reflect) as it is to read
Just use INSERT to write and SELECT to read - what could be easier?
Works well on Windows and Linux
You bet, and all other platforms as well.
Supports compositing (one file referencing another file to read)
You can ATTACH one database to another.
Human Readable
Not in binary, but there are many excellent SQLite browsers/editors out there. I like SQLite Expert Personal on Windows and sqliteman on Linux. There is also SQLite editor plugin for Firefox.
There are other advantages that SQLite gives you for free:
Data is indexable which makes it very fast to search. You just cannot do this using XML, JSON or any other text-only formats.
Data can be edited partially, even when amount of data is very large. You do not have to rewrite few gigabytes just to edit one value.
SQLite is fully transactional: it guarantees that your data is consistent at all times. Even if your application (or whole computer) crashes, your data will be automatically restored to last known consistent state on next first attempt to connect to the database.
SQLite stores your data verbatim: you do not need to worry about escaping junk characters in your data (including zero bytes embedded in your strings) - simply always use prepared statements, that's all it takes to make it transparent. This can be big and annoying problem when dealing with text data formats, XML in particular.
SQLite stores all strings in Unicode: UTF-8 (default) or UTF-16. In other words, you do not need to worry about text encodings or international support for your data format.
SQLite allows you to process data in small chunks (row by row in fact), thus it works well in low memory conditions. This can be a problem for any text based formats, because often they need to load all text into memory to parse it. Granted, there are few efficient stream-based XML parsers out there, but in general any XML parser will be quite memory greedy compared to SQLite.
Having worked quite a bit with both XML and json, here's my rather subjective opinion of both as extendable serialization formats:
The format is a "standard": Yes for both
Easily integrates with C++: Yes for both. In each case you'll probably wind up with some kind of library to handle it. On Linux, libxml2 is a standard, and libxml++ is a C++ wrapper for it; you should be able to get both of those from your distro's package manager. It will take some small effort to get those working on Windows. There appears to be some support in Boost for json, but I haven't used it; I've always dealt with json using libraries. Really, the library route is not very onerous for either.
Supports tabular input (2d, n-dimensional): Yes for both
Supports POD types: Yes for both
Can expand as more inputs are required: Yes for both - that's one big advantage to both of them.
Binds well to variables: If what you mean is some way inside the file itself to say "This piece of data must be automatically deserialized into this variable in my program", then no for both.
As easy to write (reflect) as it is to read: Depends on the library you use, but in my experience yes for both. (You can actually do a tolerable job of writing json using printf().)
Works well on Windows and Linux: Yes for both, and ditto Mac OS X for that matter.
Supports one file referencing another file to read: If you mean something akin to a C #include, then XML has some ability to do this (e.g. document entities), while json doesn't.
Human readable: Both are typically written in UTF-8, and permit line breaks and indentation, and thus can be human-readable. However, I've just been working with a 479 KB XML file that's all on one line, so I had to run it through a prettyprinter to make sense of it. json can also be pretty unreadable, but in my experience is often formatted better than XML.
When starting new projects, I generally prefer json; it's more compact and more human-readable. The main reason I might select XML over json would be if I were worried about receiving badly-formed documents, since XML supports automated document format validation, while you have to write your own validation code with json.
Check out google buffers. This handles most of your requirements.
From their documentation, the high level steps are:
Define message formats in a .proto file.
Use the protocol buffer compiler.
Use the C++ protocol buffer API to write and read messages.
For my purposes, I think the way to go is XML.
The format is a standard, but allows for modification and flexibility for the schema to change as the program requirements evolve.
There are several library options. Some are larger (Xerces-C) some are smaller (ezxml), but there are many options, so we won't be locked in to a single provider or very specific solution.
It can supports tabular input (2d, n-dimensional). This requires more parsing work on "our" end, and is likely the weakest point for XML.
Supports POD types: Absolutely.
Can expand as more inputs are required, binds well to variables, etc. through schema modifications and parser modifications.
Parsing speed is not terribly important, so processing a text file or files is not an issue.
XML can be programmatically written just as easily as read.
Works well on Windows and Linux or any other OS that supports C and text files.
Supports compositing (one file referencing another file to read, and so on.)
Human Readable with many text editors (Sublime, vi, etc.) supporting syntax highlighting out of the box. Many web browsers display the data well.
Thanks for all the great feedback! I think if we wanted a purely binary solution, Protocol Buffers or boost::serialization is likely the way that we would go.

Prgrammably making excel spreadsheets (97 - 2003 format)

I was wondering how difficult it would be to make an application like this. Basically, I have some old html files that use tables. I want to put these tables into excel for easier reading and manipulation. I only have text, I have no numbers of formulas or anything.
Are there any tutorials on how to do this sort of thing?
The application would produce .xls
Thanks
You have three options:
Output a CSV file. While not an XLS file, Excel is more than capable of opening such a file, and it's extremely easy to create. You need nothing more than standard C++ to implement this solution. This is by far the easiest and quickest way to output to Excel (or any spreadsheet program, for that matter).
Use OLE automation. Microsoft even has a Knowledge Base article that provides an example of how to invoke Excel from your native C++ application and fill in some values. If you absolutely need to output XLS files, this is the easiest way to go. Note that users must have Excel installed on their computers for this to work.
Create your own XLS writer. Don't even bother with this option unless you really want to generate XLS files without requiring Excel to be installed on end-user computers. Options 1 and 2 are more than good enough for just about any application.
You don't need to reverse-engineer the XLS format; Microsoft documents the excel file format here. Due to the evolution of Excel over the years, it's not exactly a clean specification.
If you don't mind installing a copy of Excel along with your program, using OLE Automation would be much easier.
The simplest thing to do is simply create a CSV file. If you have column headers, put them in the first row. CSV files can be opened natively in Excel as if they were Excel spreadsheets.
There is a trick here: save .html tables with the .xls extension and Excel can read them (ie Excel can read the output of the DataGrid control).
But, if you want to create 'real' Excel files, then you can either use Excel Interop (which could be messy, requires Excel and the PIA's to be installed on the machine, and needs careful memory management (since its COM)). You could also opt for a 3rd-party library like FlexCel - which will avoid many of the InterOp problems but will not give you 'complete' Excel functionality (addins, custom vba macros etc.). For most uses, however, a 3rd party library should do the trick.
Looks like there's another alternative called ExcelFormat. I didn't try it, though.

alternative for jasperreport in c++

from a c++ program i need to print a simple label. the label contains a text, an image and a barcode.(in my project the label is more complex, this is just for example)
my customer need a way to customize che label layout.
in the past in java I solve this problem using a report created with jasperreport. my customer customize the report with ireport and then i fill the data with an hashtable datasource (i never connect to an sql database)
anybody know a way to obtain something like this in java
really sorry for my scholastic english
Offhand, it's a bit hard to say -- most report generators assume some sort of database (SQL or at least accessible via ODBC) as the data source. I'd probably look into some that are free and include source code so you can change the data source (though I've no idea how difficult a modification that will be).
The other problem is that printing anything but plain text is somewhat non-portable; you'll need different code for Linux, Mac/OS or Windows. For Windows, one possibility would be Report Generator from CodeProject.com. If you want something more portable, you could use something like Xport to create XHTML output to be viewed in/printed from a browser (or any number of other programs that understand [X]HTML (there's also a commercial version). Of course, you could generate output in any number of other formats that support graphics, such as Postscript/PDF, LaTex, etc. This lets you use portable code to generate the report, but usually requires some non-portable code to invoke a viewer.