Parsing XML file while it is being written in Qt - c++

I have a process that is writing an XML file. I am writing an application that wants to parse the XML that is being written. The constraint here is that I want to parse the XML as it is being written. The XML is not written entirely all at once, and will be written gradually. How can I accomplish this using Qt?

You can accomplish this with QXmlStreamReader. It will report a QXmlStreamReader::PrematureEndOfDocumentError if it runs out of data as you're parsing, but you should be able to wait for more data if this happens.
Proposed link also contains information about incremental parsing.

Related

Streaming xml modification to zip

I am working with potentially "large" xml files where my application only cares about a very small subset of the data contained in the file. So I was hoping to avoid loading the entire xml document into DOM.
I have been successfully using Apache Xerces C++ with the Sax2 api to extract data directly from an xml file contained in a zip archive, using custom implementations of xercesc::BinInputStream and xercesc::InputSource
However, now we want to apply modifications to a small subset of the nodes in the xml document (reading the original, and applying changes into a new xml file in a new zip archive). I was hoping to avoid loading the entire document into DOM just to modify a few nodes.
It would be nice to leverage the work I've already done with SAX2, but it appears that the SAX2 api is primarily oriented around reading documents. I could handle all SAX2 events, and write the information out to the new file as they occur, but I'm having difficulty locating xerces api functionality that would, for example, aid with handling xml entities (I really don't want to rewrite e.g. xml entity handling myself!) and other encoding issues.
I also noticed that xerces provides a xercesc::BinOuputStream (which would appear to be what I would want to derive from in order to directly serialize to a zip archive), but I haven't found a place where I could plug such a custom output stream into the xerces api. I also haven't been able to locate a corresponding output analogue for xercesc::InputSource.
Does xerces c++ provide any native functionality for writing xml documents in a streaming fashion?

Fastest way of parsing XML files for specified Tags using the Qt Framework

As far es I know there a 4 ways of parsing XML files using C++ with Qt.
QDom
QSax
QXMLStreamReader
QXMLQuery
I search in my file for a node with a specific attribute, if I've found it, I abort the parsing save the file name to a list and parse the next file.
I accomplished that using QDom, but since i search up to 10k files with each about 400lines. it takes some time to parse them all.
My question is whether anyone of you knows about the performance of this different approaches?
Or if you have any tips to improve the performance of such a program?
I appreciate any information!
I think, if you don't get tree structure from your xml files, use QXMLStremReader.
QXmlStreamReader is the fastest and easiest way to read XML in Qt.
Because the parser works incrementally, it is particularly useful for
finding all occurrences of a given tag in an XML document, for reading
very large files that may not fit in memory, and for populating custom
data structures to reflect an XML document's contents.

High performance XML parsing in C++

Well a lot of questions have been made about parsing XML in C++ and so on...
But, instead of a generic problem, mine is very specific.
I am asking for a very efficient XML parser for C++. In particular I have a VERY VERY BIG XML file to parse.
My application must open this file and retrieve data. It must also insert new nodes and save the final result in the file again.
To do this I used, at the beginning, rapidxml, but it requires me to open the file, parse it all (all the content because this lib has no functions to access the file directly without loading the entire tree first), then edit the tree, modify it and store the final tree on the file by overwriting it... It consumes too much resources.
Is there an XML parser that does not require me to load the entire file, but that I can use to insert, quickly, new nodes and retrieve data? Can you please indicate solutions for this problem of mine?
You want a streaming XML parser rather than what is called a DOM parser.
There are two types of streaming parsers: pull and push. A pull parser is good for quickly writing XML parsers that load data into program memory. A push parser is good for writing a program to translate one document to another (which is what you are trying to accomplish). I think, therefore, that a push parser would be best for your problem.
In order to use a push parser, you need to write what is essentially an event handler for parsing events. By "parsing event", I mean events like "start tag reached", "end tag reached", "text found", "attribute parsed", etc.
I suggest that as you read in the document, you write out the transformed document to a separate, temporary file. Thus, your XML parsing event handlers will need to be written so that they are stateful and write out the XML of the translated document incrementally.
Three excellent push parser libraries for C++ include Expat, Xerces-C++, and libxml2.
Search for "SAX parser". They are mostly tokenizers, i.e. they emit tag by tag without building a tree.
SAX parsers are faster than DOM parsers because DOM parsers read the entire file into memory before building an in-memory representation of the XML document, whereas a SAX parser behaves like an event listener and builds the document as it reads in the file. Go here for an explanation.
As you mentioned Xerces is a good C++ SAX parser.
I would recommend looking into ways of breaking the XML document into smaller XML documents as that seems to be part of your problem.
Okay, here is one off the beaten track, I looked at this, but haven't really used it myself, it's called asmxml. These boys claim performance bar none, downside, you need x86 assembler.
If you really seek high performance XML stream parser then libhpxml is likely the right thing for you.
I’m convinced that no XML library exists that allows you to modify a file without loading it first. This simply isn’t possible because files don’t work that way: you cannot insert (or remove) in the middle of a file. You can only overwrite a block of identical size, or append at the end. But your request would require to append or remove in the middle of the file.
Reading only parts of an XML file may be possible. But writing … no way.
Go for template libraries as much as possible, like Boost::property_tree or Boost::XMLParser or POCO::XML and Folly has XML Parser in it.
Avoid old C libraries, it all old code designs.
someone say QtXML module is high performance for huge XML files.

XML usage for c++ application

I have a couple of questions about XML.
Can XML be used for normal c++ application instead of using a text file ?
If so, does this method have advantages?
and finally, how can I use XML to store data? what tools are needed?
Regards.
You can use XML for storing information - it's less Human readable than a text file, but can be more easily communicated with other systems and coding languages.
If all you need is a few text/numeric properties, stick to a property file.
If you need a mix of configuration options, and you want to use validation (can be accomplished using XML schema), automatic modification (e.g. XSL transformations) or communicate it easily with Web Services, than XML is useful.
If you want to store binary data, XML is probably not that answer. Though you can store it in a filesystem and use the XML for the metadata (i.e. where each file is located).
Take a look at Apache Xerces-C for C++ XML code - http://xerces.apache.org/xerces-c/
XML can be parsed as a text file by your application. There are libraries available.
Advantage: the files can be exchanged with other applications more easily, especially if you provide an XML-schema file.
Storing data in XML can be done with boost.serialization
It depends of the kind of data you want to read/write, but XML is generally a good way to go for storing structured and hierarchical datas.
You can use librairies such as TinyXML to easily parse and write XML files in C++.
The main drawback is that XML is verbose ; that's why you can also use an alternative such as JSON to store your datas.

XML Serialization/Deserialization in C++

I am using C++ from Mingw, which is the windows version of GNC C++.
What I want to do is: serialize C++ object into an XML file and deserialize object from XML file on the fly. I check TinyXML. It's pretty useful, and (please correct me if I misunderstand it) it basically add all the nodes during processing, and finally put them into a file in one chunk using TixmlDocument::saveToFile(filename) function.
I am working on real-time processing, and how can I write to a file on the fly and append the following result to the file?
Thanks.
BOOST has a very nice Serialization/Deserialization lib BOOST.Serialization.
If you stream your objects to a boost xml archive it will stream them in xml format.
If xml is to big or to slow you only need to change the archive in a text or binary archive to change the streaming format.
Here is a better example of C++ object serialization:
http://www.codeproject.com/KB/XML/XMLFoundation.aspx
I notice that each TiXmlBase Class has a Print method and also supports streaming to strings and streams.
You could walk the new parts of the document in sequence and output those parts as they are added, maybe?
Give it a try.....
Tony
I've been using gSOAP for this purpose. It is probably too powerful for just XML serialization, but knowing it can do much more means I do not have to consider other solutions for more advanced projects since it also supports WSDL, SOAP, XML-RPC, and JSON. Also suitable for embedded and small devices, since XML is simply a transient wire format and not kept in a DOM or something memory intensive.