using template declared in other file in c++ [duplicate] - c++

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Why can templates only be implemented in the header file?
What is an undefined reference/unresolved external symbol error and how do I fix it?
I have defined a template class in a file.
point.h is
#ifndef POINT_H
#define POINT_H
using namespace std;
template <typename T, int size>
class point {
private:
T coordinates[size];
public:
point();
void set_coordinates(const T *);
void get_coordinates(T *);
};
#endif /* POINT_H */
point.c is
#include "point.h"
template <typename T, int size>
point::point() {
for (int i = 0; i < size; i++)
coordinates[i] = 0;
}
template <typename T, int size>
void point<T, size>::set_coordinates(const T *coordinates) {
for (int i = 0; i < size; i++)
this->coordinates[i] = coordinates[i];
}
template <typename T, int size>
void point<T, size>::get_coordinates(T *coordinates) {
for (int i = 0; i < size; i++)
coordinates[i] = this->coordinates[i];
}
I am using this template as point<int, 2> p0;. But compiler gives error that point<int, 2> is not defined.
I searched on this and found two solutions -
1. to use export variable. But I read that it is not supported by all compilers. So, I don't want to use that.
2. to create explicit class specializations like
template <> class point<int> {
...
}
But isn't there any other way to do this? (I mean in C++ standard containers, they might have used some technique to do this.)

Read this and the next two FAQ questions - C++ FAQ

The solution of the c++ standard containers is keep everything in the header file.

You should put all the definitions belonging to the template point (that is, including the member functions) to the point.h file and include it in any file that uses the point class, so that the compiler can instantiate it as needed. See this question for details.
The C++ compilers and linkers have means to avoid "multiple definitions" error on link (the ODR rule in the standard states this must be the case).

Related

Undefined reference to struct method [duplicate]

This question already has answers here:
Why can templates only be implemented in the header file?
(17 answers)
Closed 3 years ago.
I tried to make an Array template class but when I try to build the compiler fails to link the constructor and the method and I get :
undefined reference to `Array::Array()
undefined reference to `Array::getSize()
Here is the header file:
#pragma once
template<typename type, int length>
struct Array{
public:
Array();
int getSize();
private:
type data[length];
int m_length;
};
The Array.cpp file:
#include "Array.h"
template<typename t, int l>
Array<t, l>::Array()
{
m_length = l;
}
template<typename type, int length>
Array<type, length>::getSize()
{
return m_length;
}
And the main function:
#define LOG(x) cout<<x<<endl
int main()
{
Array<int, 10> array;
LOG(array.getSize());
}
If someone has any idea about why I am getting this, I would really appreciate.
You need to either put your implementation into the header files, or define the usage (instantiation of the template arguments) in the source file

C++ class template undefined reference to function [duplicate]

This question already has answers here:
undefined reference to template function [duplicate]
(2 answers)
Closed 6 years ago.
I keep getting undefined reference when i call the two functions from my template class "add" and "greater" in my main function.
So, i have:
number.h
#ifndef NUMBER_H
#define NUMBER_H
template <class T>
class number {
public:
T x;
T y;
number (int a, int b){
x=a; y=b;}
int add (T&);
T greater ();
};
#endif
number.cpp
#include "number.h"
template <class T>
int number<T>::add (T& rezAdd){
rezAdd = x+y;
return 1;
}
template <class T>
T number<T>::greater (){
return x>y? x : y;
}
And my main file is: resolver.cpp
#include <stdio.h>
#include <stdlib.h>
#include "number.h"
int main (int argc, char **argv) {
int aux;
number<int> c(3,5);
c.add(aux);
printf ("number added [%d]\n", c.add(aux));
printf ("greater number: [%d]\n", c.greater());
return 0;
}
The errors that i keep getting are:
g++ -Wall -o tema1 resolver.cpp number.cpp
/tmp/ccX483J4.o: In function `main':
resolver.cpp:(.text+0x34): undefined reference to `number<int>::add(int&)'
resolver.cpp:(.text+0x47): undefined reference to `number<int>::add(int&)'
resolver.cpp:(.text+0x64): undefined reference to `number<int>::greater()'
collect2: ld returned 1 exit status
make: *** [all] Error 1
Thanks for the help in advance!
I prefer to have all of my functions in the .cpp file, regardless of whether they are template functions or regular functions. And there is a way to do that with some basic #ifndef magic. Here's what you can do:
main.cpp
#include "myclass.hpp"
int main()
{
// ...
}
myclass.hpp
#ifndef MYCLASS
#define MYCLASS
template<class T>
class MyClass
{
T val;
public:
MyClass(T val_);
}
#define MYCLASS_FUNCTIONS
#include "myclass.cpp"
#endif
myclass.cpp
#ifndef MYCLASS_FUNCTIONS
#include "myclass.hpp"
// regular functions:
// ...
#else
// template functions:
template<class T>
MyClass<T>::MyClass(T val_)
:val(val_)
{}
// ...
#endif
Here's how the precompiler sees it. We have two .cpp files.
When we compile main.cpp we:
include myclass.hpp
check that MYCLASS is undefined, and it is
define it
give compiler the definitions of the generated class (from template class)
include myclass.cpp
define MYCLASS_FUNCTIONS
check if MYCLASS_FUNCTIONS is defined, it is
give compiler the definitions of the generated functions (from template functions)
When we compile myclass.cpp
check if MYCLASS_FUNCTIONS is defined, it isn't
include myclass.hpp
check that MYCLASS is undefined, and it is
define it
give compiler the definitions of the class
include myclass.cpp
include myclass.hpp again
this time MYCLASS is defined so do nothing inside, return to myclass.cpp
check if MYCLASS_FUNCTIONS is defined, it is
give compiler the definition of the generated functions (from template functions)
exit include twice
pass to the compiler all the regular functions
Your class is named wrong. Your class is named cai where all your functions belong to a class named number: http://ideone.com/ZayX0c
One more thing.. you cannot have templates in the .cpp file. Template functions/defintions go in the header along with the class declaration. This is the reason for your undefined function error. Non-template functions go in the .cpp.
#include <cstdio>
#include <cstdlib>
template <class T>
class number {
public:
T x;
T y;
number (int a, int b){
x=a; y=b;}
int add (T&);
T greater ();
};
template <class T>
int number<T>::add (T& rezAdd){
rezAdd = x+y;
return 1;
}
template <class T>
T number<T>::greater (){
return x>y? x : y;
}
int main (int argc, char **argv) {
int aux;
number<int> c(3,5);
c.add(aux);
printf ("number added [%d]\n", c.add(aux));
printf ("greater number: [%d]\n", c.greater());
return 0;
}
Move the definitions of the add and greater function templates into your number.h.
Remember that add and greater aren't functions, they're function templates. To create actual functions, the compiler has to instantiate the template for specific types, such as int, and it can only do that if it has access to the template's definition at the point where it discovers that an instance is needed.
When you compile number.cpp, the compiler has access to the templates' definitions, but it doesn't see any code that requires a specific instance (such as number<int>), so it doesn't generate instances.
When you compile resolver.cpp, the compiler sees that it needs to instantiate those templates for the int type, but it can't since it doesn't have their definitions. So it generates "external references", basically notes telling the linker to look for those functions in some other object file.
The result is that the function templates don't get instantiated in either object file — in one because the compiler didn't know that it should, and in the other because it couldn't — so when the linker goes looking for them (to resolve those external references), it can't find them. That's why you get the error.
Moving the template function definitions into the header makes them visible to the compiler while it's compiling main.cpp, so it's able to instantiate those functions for the int type. Function templates typically need to be defined in header files, rather than .cpp files, for exactly this reason.

link errors with template code [duplicate]

This question already has answers here:
Why can templates only be implemented in the header file?
(17 answers)
Why do I get "unresolved external symbol" errors when using templates? [duplicate]
(3 answers)
Closed 9 years ago.
I have 3 files - main, Array.hh, and Array.cc. When I do "g++ main.cc Array.cc", I get all kinds of linker errors, e.g.: "undefined reference to Array<<\double>>::Array(int)"
I read the other stackoverflow entries for linker errors with templates, but they are recommending to split the HH and CC files, which I have already done. So what can be the problem here?
Edit: Thanks for the replies. I had not understood the posts I had read previously. Merging the Array.cc into the Array.hh solves the problem. Closed.
main.cc:
#include "Array.hh"
#include <iostream>
int main() {
Array<int> anArray(12);
Array<double> adArray(12);
for (int nCount = 0; nCount < 12; nCount++) {
anArray[nCount] = nCount;
adArray[nCount] = nCount + 0.5;
}
for (int nCount = 11; nCount >= 0; nCount--)
std::cout << anArray[nCount] << "\t" << adArray[nCount]
<< std::endl;
return 0;
}
Array.hh:
template <typename T>
class Array {
private:
int m_nLength;
T *m_ptData;
public:
Array();
Array(int nLength);
~Array();
void Erase();
T& operator[](int nIndex);
int GetLength();
};
Array.cc
#include "Array.hh"
template <typename T>
Array<T>::Array() {
m_nLength = 0;
m_ptData = 0;
}
template <typename T>
Array<T>::Array(int nLength) {
m_ptData= new T[nLength];
m_nLength = nLength;
}
template <typename T>
Array<T>::~Array() { delete[] m_ptData; }
template <typename T>
void Array<T>::Erase() {
delete[] m_ptData;
m_ptData= 0;
m_nLength = 0;
}
template <typename T>
int Array<T>::GetLength() { return m_nLength; }
Put the definitions from Array.cc into Array.hh
When a template class is used, a class is created. Array.cc does not know which classes should be created from the template, only main.cc knows that. main.cc does not know how to create the classes, because it does not know the definition of the member functions of Array, only Array.cc knows that.
You need to #include "Array.cc"
A template can't be instantiated if its definition is not available.
This separation of definition and declaration is fine, but you must include the cc file whereever you are instatiating that template with a new type
Recommendations you took are not very accurate. You should not separate your templates into .h and .cpp files.
If you insist on putting them separate, "export" is the keyword you are looking for.
For more information about "export" check here: http://www.parashift.com/c++-faq/separate-template-fn-defn-from-decl-export-keyword.html.

C++: Templates not working from another class

When the following project is compiled, I get the following compiler error: (Visual Studio 2010)
1>usingclass.obj : error LNK2019: unresolved external symbol "public: static int __cdecl c1::arrSize(int * const)" (??$arrSize#H#c1##SAHQAH#Z) referenced in function "public: void __thiscall usingclass::a(void)" (?a#usingclass##QAEXXZ)
Code:
Headers:
c1.h
#pragma once
#include <array>
class c1
{
c1(void);
~c1(void);
public:
template<class T>
static int arrSize(T arr[]);
};
usingclass.h
#pragma once
#include "c1.h"
class usingclass
{
public:
usingclass(void);
~usingclass(void);
void a();
};
Source files:
c1.cpp
#include "c1.h"
c1::c1(void)
{
}
c1::~c1(void)
{
}
template <class T>
int c1::arrSize(T arr[])
{
return (sizeof(arr)/sizeof(arr[0]));
}
usingclass.cpp
#include "usingclass.h"
usingclass::usingclass(void)
{
}
usingclass::~usingclass(void)
{
}
void usingclass::a()
{
int a[2] = {1,2};
int b = c1::arrSize<int>(a);
}
How do I fix that?
Don't do this! The declaration is misleading.
template <class T>
int c1::arrSize(T arr[])
{
return (sizeof(arr)/sizeof(arr[0]));
}
is equivalent to
template <class T>
int c1::arrSize(T *arr)
{
return (sizeof(arr)/sizeof(arr[0]));
}
which will not give you want you want. The proper way to do it is like this:
class c1
{
c1(void);
~c1(void);
public:
template<class T,int N>
static int arrSize(T (&arr)[N]) { return N; }
};
arrSize takes a reference to an array as a parameter. The type of the array and the size of the array are template parameters and can be deduced by the compiler. The inline member function then just returns the size determined by the compiler.
You need to move
template <class T>
int c1::arrSize(T arr[])
{
return (sizeof(arr)/sizeof(arr[0]));
}
inside c1.h.
Template implementations must be visible to all translation units using that template (unless it's specialized, and in your case it's not).
This solves the compiler error but the underlying issue is solved with Vaughn Cato's answer. I missed that. You'll still need the definition in the header.
I think you have to define your template in c1.h itself. Because when you are including c1.h in your usingclass.h, and try to use template it does not find the expansion for template.
Or If you want to go with implementation of template in c1.cpp, then you have to include c1.cpp as well in usingclass.h.

Templates and separate compilation

I want to write a program in C++ with separate compilation and I wrote this:
main.cpp
#include <iostream>
#include "Stack.h"
using namespace std;
int main(int argc,char* argv[])
{
Stack<int> st;
st.push(1);
return 0;
}
Stack.h
#ifndef _STACK_H
#define _STACK_H
template<typename T>
class Stack
{
private:
struct Node
{
Node* _prev;
T _data;
Node* _next;
};
int _size;
Node* _pos;
public:
Stack();
T pop();
void push(T const &el);
int getSize() const;
};
#endif
Stack.hpp
#include "Stack.h"
#include <malloc.h>
template <typename T>
Stack<T>::Stack()
{
_size = 0;
_pos = (Node*)malloc(sizeof(Node));
_pos->_prev = NULL;
_pos->_next = NULL;
}
template <typename T>
T Stack<T>::pop()
{
if (_size == 0)
return NULL;
T tmp = _pos->_data;
if (_pos->_prev == NULL)
free(_pos);
else
{
_pos->_prev->_next = _pos->_next;
if (_pos->_next != NULL)
{
_pos->_next->_prev = _pos->_prev;
}
free(_pos);
}
_size--;
return tmp;
}
template <typename T>
void Stack<T>::push(T const &el)
{
Node* n = (Node*)malloc(sizeof(Node));
_pos->_next = n;
n->_prev = _pos;
n->_data = *el;
_pos = n;
_size ++;
}
template<typename T>
int Stack<T>::getSize() const {return _size;};
I compiled the program with g++ and I get this error:
ccyDhLTv.o:main.cpp:(.text+0x16): undefin
ed reference to `Stack<int>::Stack()'
ccyDhLTv.o:main.cpp:(.text+0x32): undefin
ed reference to `Stack<int>::push(int const&)'
collect2: ld returned 1 exit status
I know that the problem is because I'm using templates but I do not know how to fix it.
OS - Windows
compilation line - g++ main.cpp Stack.h Stack.hpp -o main.exe
Template classes need to have the method definitions inside the header file.
Move the code you have in the .cpp file inside the header, or create a file called .impl or .imp, move the code there, and include it in the header.
The compiler needs to know the method definitions to generate code for all specializations.
Before you ask, no, there is no way to keep the implementation outside the header.
I would say it will be more pragmatic to first understand how separate compilation works for normal (untempelated) files and then understand how g++ compiler does it for template.
First in normal files, when the header file containing only the declarations are #included in main file, the preprocessor replaces the declarations from the header and puts it to the main file. Then after the preprocessing phase is over, the compiler does one by one compilation of the pure C++ source code contained in .cpp files and translates it into object file. At this point the compiler doesn't mind the missing definitions (of functions/classes) and the object files can refer to symbols that are not defined. The compiler, hence can compile the source code as long as it is well formed.
Then during the linking stage the compiler links several files together and it is during this stage the linker will produce error on missing/duplicate definitions. If the function definition is correctly present in the other file then the linker proceeds and the function called from the main file is successfully linked to the definition and can be used.
For templates, things work differently. It will be illustrative to consider an example, so I pick a simple one:
consider the header file for template array class:
array.h
#ifndef _TEMPLATE_ARRAY_H_
#define _TEMPLATE_ARRAY_H_
template <class T>
class Array
{
private:
T *m_list;
int m_length;
public:
Array() //default constructor
{
m_list = nullptr;
m_length = 0;
}
Array(int length)
{
m_list = new T[length];
m_length = length;
}
~Arrary()
{
delete[] m_list;
m_list = nullptr;
}
//undefined functions
int getLength();
T getElement(const int pos);
};
and the corresponding array.cpp file :
include "array.h"
template <class T>
array<T>::getLength()
{ return m_length; }
template <class T>
T Array<T>::getElement(const int pos)
{ return m_list[pos]; }
Now consider the main file where two instances of the templated object array, one for int and another for double is created.
main.cpp
#include "array.h"
#include <iostream>
int main()
{
Array<int> int_array;
Array<double> double_array;
std::cout << int_array.getLength() <<"\n";
std::cout << double_array.getLength() << "\n";
}
When this piece of code is compiled, the preprocessor first copies the template declarations from the header file to the main file as usual. Because in the main file Array< int > and Array< double > objects are instantiated, compiler instantiates two different definitions of Array class, one each for double and int and then instantiate the Array objects in the main.cpp file.
Note till this point the function definitions for Array< int >::getLength() and Array< double >::getLength() is still missing in the main.cpp file but since the source code is well formed the compiler compiles the main.cpp file without any hassle. In short there's no difference b/w templated object/function compilation and non-templated function compilation till now.
In the meanwhile the code file for array.cpp containing the template function definitions for Array< T >::getLength() and Array< T >::getElement() is compiled, but by this time the compiler would have forgotten that main.cpp needs Array< int >::getLength() and Array< double >::getLength() and would happily compile the code array.cpp without generating any instances for int and double version of the function definition needed by the main.cpp file. (Remember that compiler compiles each file separately!)
It is during the linking phase horrible template errors start popping because of the missing function definitions for int and double version of template function definition that are required by the main file. In the case of non-template declarations and definitions, the programmer makes sure to define the sought function in a file which can be linked together with the file calling the function. But in the case of templates, the linker which executes after the compilation phase, cannot do a task that a compiler is suppose to do, i.e generate a code, in this case for int and double type of the template function
There are ways to get around this
Having gone through the entire story, one can easily conclude that the entire fuss up around template separate compilation is due to linkage (i.e) if all codes are written correctly, class and functions declared in header and defined in another separate file). Ways of getting around this are :
Define the class and functions in the header files themselves rather than in separate file so that the contents of header file when included in the main file, includes the templated definitions which cause appropriate instances of necessary functions to be defined by the compiler.
Instantiate the type definitions you know you will need in the separate file where the template definitions are written. This will then directly be linked to the function calls in the main file.
Another way to get around this is to name the .cpp file where definitions are written to .inl* file (from the e.g drawn above, chagne array.cpp to array.inl); inl means inline and include the .inl file from the bottom of the header file. This yields the same result as defining all functions within the header file but helps keeping the code a little cleaner.
There's another way, i.e #include .cpp file with templated definitions in the main file which I personally don't prefer because of non-standard usage of #include.
It is absolutely possible to have templates and separate compilation, but only if you know in advance for which types the template will be instantiated.
Header file sep_head.h:
template< typename T >
class sep{
public:
sep() {};
void f();
};
Main:
#include "sep_head.h"
int main() {
sep<int> s; s.f();
sep<double> sd; sd.f();
sep<char> sc; sc.f();
return 0;
}
Implementation:
#include "sep_head.h"
template< typename T >
void sep<T>::f() {}
template class sep<int>;
template class sep<double>;
template class sep<char>;