The code starts with declaring various arrays with a size that is pre-calculated, and will be used in the rest of the program. However, after a certain point in the list of declarations, C++ will fail to generate any output even after a successful compilation. After the comment in the middle of the code, no outputs can be generated. I have tried simple outputs like "cout" and writing in a file.
Edit: I have added a sample output written by one of the answers to demonstrate. The program just runs and does not generate anything. This is the terminal output:
"
PS C:\Users\umroot.COLLAR\projects\CrackHole> g++ .\Peridynamics.cpp -o peri
PS C:\Users\umroot.COLLAR\projects\CrackHole> .\peri.exe
PS C:\Users\umroot.COLLAR\projects\CrackHole>
#include <math.h>
#include <iostream>
#include <vector>
#include <string>
#include <conio.h>
// #include "Ellipse.h"
#include <fstream>
using namespace std;
int main () {
float length = 0.5;
float width = 0.5;
float radiusMajor = 0.05;
float radiusMinor = 0.05;
double ellipseCurvature = radiusMinor * radiusMinor / radiusMajor;
float radiusPath = 0.08;
int dt = 1;
const double ELASTIC_MODULUS = 200e9;
const float POISSON_RATIO = 0.3;
const int NumofDiv_x = 100;
const int NumofDiv_y = 100;
int timeInterval = 2500;
const double appliedPressure = 500e7;
int initialTotalNumMatPoint = NumofDiv_x * NumofDiv_y;
int maxFam = 200;
float dx = length / NumofDiv_x;
float delta = 3.015 * dx;
float thick = dx;
float volCorrRadius = dx / 2;
const double SHEAR_MODULUS = ELASTIC_MODULUS / (2 * (1 + POISSON_RATIO));
const double BULK_MODULUS = ELASTIC_MODULUS / (2 * (1 - POISSON_RATIO));
const double ALPHA = 0.5 * (BULK_MODULUS - 2 * SHEAR_MODULUS);
float area = dx * dx;
float volume = area * thick;
const float BCD = 2 / (M_PI * thick * pow(delta, 4));
int temp = floor(9 * M_PI * initialTotalNumMatPoint);
float nodeFam[100000][3] = {0.0};
int nnum = 0;
float coord_excess[initialTotalNumMatPoint][2] = {0.0};
int path_horizontal[NumofDiv_x] = {0};
// Ellipse centerHole(0, 0, radiusMajor, radiusMinor);
// Ellipse leftTip((-1) * radiusMajor, 0, 0.005, 0.005);
// Ellipse rightTip(radiusMajor, 0, 0.005, 0.005);
float coordx = 0.0;
float coordy = 0.0;
int counter = 0;
for (int i = 0; i < NumofDiv_x; i++) {
for (int j = 0; j < NumofDiv_y; j++) {
coordx = (length / 2) * (-1) + (dx / 2) + i * dx;
coordy = (width / 2) * (-1) + (dx/2) + j * dx;
// if (centerHole.InEllipse(coordx, coordy)){
// continue;
// }
if (abs(coordy) <= dx && coordx >= 0) {
path_horizontal[counter] = nnum;
counter++;
}
coord_excess[nnum][0] = coordx;
coord_excess[nnum][1] = coordy;
nnum++;
}
}
int totalNumMatPoint = nnum;
float coord[totalNumMatPoint][2] = {0.0};
for (int j = 0; j < 2; j++ ) {
for (int i = 0; i < totalNumMatPoint; i++) {
coord[i][j] = coord_excess[i][j];
}
}
int numFam[totalNumMatPoint] = {0};
int pointFam[totalNumMatPoint] = {0};
float PDForce[totalNumMatPoint][2] = {0.0};
float bodyForce[totalNumMatPoint][2] = {0.0};
float PDforceold[totalNumMatPoint][2] = {0.0};
float PD_SED_Distortion[totalNumMatPoint][2] = {0.0};
float surCorrFactorDilatation[totalNumMatPoint][2] = {0.0};
float surCorrFactorDistorsion[totalNumMatPoint][2] = {0.0};
float disp[totalNumMatPoint][2] = {0.0};
float totalDisp[totalNumMatPoint][2] = {0.0};
float vel[totalNumMatPoint][2] = {0.0};
// AFTER THIS POINT DOWNWARDS, NO OUTPUTS WILL BE GENERATED
float velhalfold[totalNumMatPoint][2] = {0.0};
float velhalf[totalNumMatPoint][2] = {0.0};
float massvec[totalNumMatPoint][2] = {0.0};
float PD_SED_Dilatation[totalNumMatPoint][2] = {0.0};
float PD_SED_Dilatation_Fixed[totalNumMatPoint][2] = {0.0};
int checkTime[timeInterval] = {0};
float steadyCheck_x[timeInterval] = {0.0};
float steadyCheck_y[timeInterval] = {0.0};
float relPositionVector = 0.0;
for (int j = 0; j < 2; j++ ) {
for (int i = 0; i < totalNumMatPoint; i++) {
coord[i][j] = coord_excess[i][j];
std::cout << coord[i][j] << std::endl;
}
}
Your code, as is, is not "outputting" anything. I compiled and ran your code and added std::cout statements below and above your comment "AFTER THIS POINT DOWNWARDS, NO OUTPUTS WILL BE GENERATED". This successfully writes to stdout.
If, for example, you wanted to output all the values in the coords array you could do something like this while you are building it:
for (int j = 0; j < 2; j++ ) {
for (int i = 0; i < totalNumMatPoint; i++) {
coord[i][j] = coord_excess[i][j];
std::cout << coord[i][j] << std::endl;
}
}
I used another PC with a different OS (i.e. Ubuntu) and it is running fine. Not sure what the problem was. Probably something run with my compiler and/or editor on the first computer.
Closed. This question needs debugging details. It is not currently accepting answers.
Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question.
Closed 6 years ago.
Improve this question
I am trying to run a code scheme published in the following paper:
http://journals.plos.org/ploscompbiol/article?id=10.1371/journal.pcbi.1001059#s4
Specifically, the implementation of the code is from:
http://www.comp.nus.edu.sg/~rpsysbio/pada/
Following successful compilation of the below code on Mac OS X El Capitan using gcc Fortran, I get an executable file as expected from the code below. However, when I try to execute this file I get
segmentation fault 11.
After some research I think this is a recursion problem causing the stack to overflow, but I have no idea how to solve this. Could someone point me in the right direction please?
#include <stdio.h>
#include <math.h>
#include "./3rdparty/dSFMT-src-2.0/dSFMT.c"
double x1,
x1p,
x1preN;
double x2,
x2p,
x2preN;
double x3,
x3p,
x3preN;
double x4,
x4p,
x4preN;
double k1;
double k2;
double k3;
int x1ctr[100][5][5][5][5][5][5][5];
int x2ctr[100][5][5][5][5][5][5][5];
int x3ctr[100][5][5][5][5][5][5];
int x4ctr[100][5][5][5][5];
double
fx1(double x1)
{
return -(k1 * x1 * x3 - k2 * x2) + k3 * x2;
}
double
fx2(double x2)
{
return (k1 * x1 * x3 - k2 * x2) - k3 * x2;
}
double
fx3(double x3)
{
return -(k1 * x1 * x3 - k2 * x2);
}
double
fx4(double x4)
{
return k3 * x2;
}
int
discretize(double v, double xi[], int length)
{
for (int j = 1; j < length - 1; j++)
if (v < xi[j])
return j - 1;
return length - 2;
}
int
main(int argc, char *argv[])
{
int myid = atoi(argv[1]);
double dt = 0.01,
halfdt = dt / 2.0;
int tps = (int) (10.0 / dt),
t,
i;
int block = tps / 100,
tb;
double halfF1,
halfF2,
F3,
F4;
double x1i[] = { 0.0, 3.0, 6.0, 9.0, 12.0, 15.0 };
double x2i[] = { 0.0, 3.0, 6.0, 9.0, 12.0, 15.0 };
double x3i[] = { 0.0, 3.0, 6.0, 9.0, 12.0, 15.0 };
double x4i[] = { 0.0, 3.0, 6.0, 9.0, 12.0, 15.0 };
int x1pre,
x1post,
x1init = 2;
int x2pre,
x2post,
x2init = 0;
int x3pre,
x3post,
x3init = 4;
int x4pre,
x4post,
x4init = 0;
double k1i[] =
{ 0.0, 0.2, 0.4, 0.6000000000000001, 0.8, 1.0 };
double k2i[] =
{ 0.0, 0.2, 0.4, 0.6000000000000001, 0.8, 1.0 };
double k3i[] =
{ 0.0, 0.2, 0.4, 0.6000000000000001, 0.8, 1.0 };
int k1bin;
int k2bin;
int k3bin;
int sampleNo = 1000;
dsfmt_t dsfmt;
int seed = 7018 + myid;
dsfmt_init_gen_rand(&dsfmt, seed);
for (int i = 0; i < sampleNo; i++) {
k1 = 0.0 + dsfmt_genrand_close_open(&dsfmt) * 1.0;
k2 = 0.0 + dsfmt_genrand_close_open(&dsfmt) * 1.0;
k3 = 0.0 + dsfmt_genrand_close_open(&dsfmt) * 1.0;
x1 = x1i[x1init] +
dsfmt_genrand_close_open(&dsfmt) * (x1i[x1init + 1] -
x1i[x1init]);
x2 = x2i[x2init] +
dsfmt_genrand_close_open(&dsfmt) * (x2i[x2init + 1] -
x2i[x2init]);
x3 = x3i[x3init] +
dsfmt_genrand_close_open(&dsfmt) * (x3i[x3init + 1] -
x3i[x3init]);
x4 = x4i[x4init] +
dsfmt_genrand_close_open(&dsfmt) * (x4i[x4init + 1] -
x4i[x4init]);
x1preN = x1;
x2preN = x2;
x3preN = x3;
x4preN = x4;
k1bin = discretize(k1, k1i, 6);
k2bin = discretize(k2, k2i, 6);
k3bin = discretize(k3, k3i, 6);
for (int t = 1; t <= tps; t++) {
// x1
halfF1 = halfdt * fx1(x1);
halfF2 = halfdt * fx1(x1 + halfF1);
F3 = dt * fx1(x1 + halfF2);
F4 = dt * fx1(x1 + F3);
x1p = x1 + (2 * halfF1 + 4 * halfF2 + 2 * F3 + F4) / 6.0;
// x2
halfF1 = halfdt * fx2(x2);
halfF2 = halfdt * fx2(x2 + halfF1);
F3 = dt * fx2(x2 + halfF2);
F4 = dt * fx2(x2 + F3);
x2p = x2 + (2 * halfF1 + 4 * halfF2 + 2 * F3 + F4) / 6.0;
// x3
halfF1 = halfdt * fx3(x3);
halfF2 = halfdt * fx3(x3 + halfF1);
F3 = dt * fx3(x3 + halfF2);
F4 = dt * fx3(x3 + F3);
x3p = x3 + (2 * halfF1 + 4 * halfF2 + 2 * F3 + F4) / 6.0;
// x4
halfF1 = halfdt * fx4(x4);
halfF2 = halfdt * fx4(x4 + halfF1);
F3 = dt * fx4(x4 + halfF2);
F4 = dt * fx4(x4 + F3);
x4p = x4 + (2 * halfF1 + 4 * halfF2 + 2 * F3 + F4) / 6.0;
if (t % block == 0) {
tb = t / block - 1;
x1pre = discretize(x1preN, x1i, 6);
x2pre = discretize(x2preN, x2i, 6);
x3pre = discretize(x3preN, x3i, 6);
x4pre = discretize(x4preN, x4i, 6);
x1post = discretize(x1, x1i, 6);
x2post = discretize(x2, x2i, 6);
x3post = discretize(x3, x3i, 6);
x4post = discretize(x4, x4i, 6);
x1ctr[tb][k1bin][k2bin][k3bin][x1pre][x2pre][x3pre]
[x1post]++;
x2ctr[tb][k1bin][k2bin][k3bin][x1pre][x2pre][x3pre]
[x2post]++;
x3ctr[tb][k1bin][k2bin][x1pre][x2pre][x3pre][x3post]++;
x4ctr[tb][k3bin][x2pre][x4pre][x4post]++;
x1preN = x1;
x2preN = x2;
x3preN = x3;
x4preN = x4;
}
x1 = x1p;
x2 = x2p;
x3 = x3p;
x4 = x4p;
}
}
// output
FILE *out;
char buffer[256];
snprintf(buffer, sizeof(buffer), "dummy.txt");
int idx = 0;
for (tb = 0; tb < 100; tb++) {
snprintf(buffer, sizeof(buffer),
"./models/toy/batct/toyCTx1T%d_%d.txt", tb, myid);
out = fopen(buffer, "w");
idx = 0;
for (int ki0 = 0; ki0 < 5; ki0++)
for (int ki1 = 0; ki1 < 5; ki1++)
for (int ki2 = 0; ki2 < 5; ki2++)
for (int vi0 = 0; vi0 < 5; vi0++)
for (int vi1 = 0; vi1 < 5; vi1++)
for (int vi2 = 0; vi2 < 5; vi2++)
for (int vi = 0; vi < 5; vi++) {
int ctrtmp =
(x1ctr[tb][ki0][ki1][ki2][vi0][vi1]
[vi2][vi]);
if (ctrtmp > 0) {
fprintf(out, "%d %d\n", idx,
ctrtmp);
}
idx++;
}
fclose(out);
snprintf(buffer, sizeof(buffer),
"./models/toy/batct/toyCTx2T%d_%d.txt", tb, myid);
out = fopen(buffer, "w");
idx = 0;
for (int ki0 = 0; ki0 < 5; ki0++)
for (int ki1 = 0; ki1 < 5; ki1++)
for (int ki2 = 0; ki2 < 5; ki2++)
for (int vi0 = 0; vi0 < 5; vi0++)
for (int vi1 = 0; vi1 < 5; vi1++)
for (int vi2 = 0; vi2 < 5; vi2++)
for (int vi = 0; vi < 5; vi++) {
int ctrtmp =
(x2ctr[tb][ki0][ki1][ki2][vi0][vi1]
[vi2][vi]);
if (ctrtmp > 0) {
fprintf(out, "%d %d\n", idx,
ctrtmp);
}
idx++;
}
fclose(out);
snprintf(buffer, sizeof(buffer),
"./models/toy/batct/toyCTx3T%d_%d.txt", tb, myid);
out = fopen(buffer, "w");
idx = 0;
for (int ki0 = 0; ki0 < 5; ki0++)
for (int ki1 = 0; ki1 < 5; ki1++)
for (int vi0 = 0; vi0 < 5; vi0++)
for (int vi1 = 0; vi1 < 5; vi1++)
for (int vi2 = 0; vi2 < 5; vi2++)
for (int vi = 0; vi < 5; vi++) {
int ctrtmp =
(x3ctr[tb][ki0][ki1][vi0][vi1][vi2]
[vi]);
if (ctrtmp > 0) {
fprintf(out, "%d %d\n", idx, ctrtmp);
}
idx++;
}
fclose(out);
snprintf(buffer, sizeof(buffer),
"./models/toy/batct/toyCTx4T%d_%d.txt", tb, myid);
out = fopen(buffer, "w");
idx = 0;
for (int ki0 = 0; ki0 < 5; ki0++)
for (int vi0 = 0; vi0 < 5; vi0++)
for (int vi1 = 0; vi1 < 5; vi1++)
for (int vi = 0; vi < 5; vi++) {
int ctrtmp =
(x4ctr[tb][ki0][vi0][vi1][vi]);
if (ctrtmp > 0) {
fprintf(out, "%d %d\n", idx, ctrtmp);
}
idx++;
}
fclose(out);
}
return 0;
}
Perhaps there are others, but I see only two things that can generate a crash.
you get the myid integer from this instruction
int myid = atoi(argv[1]);
But if you call the program without passing the id parameter? argv[1] is NULL. Crash!
Suggestion: define a default id and check argc; something like
int myid = (argc > 1 ? atoi(argv[1]) : defId);
you fopen() the output files but you don't check the success of the opening; so, when you write in the files, like in
fprintf(out, "%d %d\n", idx,
ctrtmp);
in case of failure, in opening the file, out is NULL. Crash!
Suggestion: check the opening of the output files (out != NULL).
p.s.: sorry for my bad English.
I originally had 3 equations: Pu, Pm & Pd. It ran fine.
Once I introduced the if statement, with variations on the 3 equations, depending on the loop iteration, I receive a runtime error.
Any help would be appreciated.
Cheers in advance.
#include <cmath>
#include <iostream>
#include <vector>
#include <iomanip>
int Rounding(double x)
{
int Integer = (int)x;
double Decimal = x - Integer;
if (Decimal > 0.49)
{
return (Integer + 1);
}
else
{
return Integer;
}
}
int main()
{
double a = 0.1;
double sigma = 0.01;
int delta_t = 1;
double M = -a * delta_t;
double V = sigma * sigma * delta_t;
double delta_r = sqrt(3 * V);
int count;
double PuValue;
double PmValue;
double PdValue;
int j_max;
int j_min;
j_max = Rounding(-0.184 / M);
j_min = -j_max;
std::vector<std::vector<double>> Pu((20), std::vector<double>(20));
std::vector<std::vector<double>> Pm((20), std::vector<double>(20));
std::vector<std::vector<double>> Pd((20), std::vector<double>(20));
std::cout << std::setprecision(10);
for (int i = 0; i <= 2; i++)
{
count = 0;
for (int j = i; j >= -i; j--)
{
count = count + 1;
if (j = j_max) // Exhibit 1C
{
PuValue = 7.0/6.0 + (j * j * M * M + 3 * j * M)/2.0;
PmValue = -1.0/3.0 - j * j * M * M - 2 * j * M;
PdValue = 1.0/6.0 + (j * j * M * M + j * M)/2.0;
}
else if (j = j_min) // Exhibit 1B
{
PuValue = 1.0/6.0 + (j * j * M * M - j * M)/2.0;
PmValue = -1.0/3.0 - j * j * M * M + 2 * j * M;
PdValue = 7.0/6.0 + (j * j * M * M - 3 * j * M)/2.0;
}
else
{
PuValue = 1.0/6.0 + (j * j * M * M + j * M)/2.0;
PmValue = 2.0/3.0 - j * j * M * M;
PdValue = 1.0/6.0 + (j * j * M * M - j * M)/2.0;
}
Pu[count][i] = PuValue;
Pm[count][i] = PmValue;
Pd[count][i] = PdValue;
std::cout << Pu[count][i] << ", ";
}
std::cout << std::endl;
}
return 0;
}
You are assigning instead of checking for equal: j_max to j in your if statements.
if (j = j_max)
// ^
else if (j = j_min)
// ^
Change if (j = j_max) to if (j == j_max),
And else if (j = j_min) to else if (j == j_min).
Correct the following if conditional check and all other instances of an if check
if(j=j_max)
with
if (j == j_max)
you are checking for an equality not assigning.
Your code was going into an infinite loop.
Here's a code snipped that I have for a larger program
double *pos_x_h[224];
double *pos_y_h[224];
const double A = 1;
const int N = 224;
double d_0;
double alpha;
void initialize(double nu, int rows = 16, int columns = 14) {
double d = 1 / double(columns);
d_0 = d * (1 - pow(2.0, nu - 8));
alpha = d - d_0;
double dx = d;
double dy = d * sqrt(3.0) / 2;
for (int j = 0; j < rows; j++) {
for (int i = 0; i < columns; i++) {
int n = i + j * columns;
*pos_x_h[n] = i * dx + (j % 2) * dx / 2.0;
*pos_y_h[n] = j * dy;
}
}
}
int main(int argc, char *argv[]) {
double nu=7.5;
int rows=16;
int columns=14;
initialize(nu);
return 0;
}
The code compiles but it is gives a seg fault error. Can't see why that's the case. Am I going over array_size?
There doesn't seem to be any point in utilizing pos_x_h and pos_y_h as pointer arrays.
Change this:
double *pos_x_h[224];
double *pos_y_h[224];
To this:
double pos_x_h[224];
double pos_y_h[224];
And this:
*pos_x_h[n] = i * dx + (j % 2) * dx / 2.0;
*pos_y_h[n] = j * dy;
To this:
pos_x_h[n] = i * dx + (j % 2) * dx / 2.0;
pos_y_h[n] = j * dy;
If you really insist on utilizing pointer arrays, then you can use this (in addition to the above):
double *pos_x_h_ptr[224];
double *pos_y_h_ptr[224];
for (int n=0; n<224; n++)
{
pos_x_h_ptr[n] = pos_x_h+n;
pos_y_h_ptr[n] = pos_y_h+n;
}
double *pos_x_h[224];
double *pos_y_h[224];
are arrays of pointers, but you use them wihtout allocating memory
*pos_x_h[n] = i * dx + (j % 2) * dx / 2.0;
*pos_y_h[n] = j * dy;
probably something like that
pos_x_h[n] = malloc(sizeof(double));
*pos_x_h[n] = i * dx + (j % 2) * dx / 2.0;
pos_y_h[n] = malloc(sizeof(double));
*pos_y_h[n] = j * dy;
if you need to alocate memory outside the initialize function (why would you? it is init function) you can do it in main
int i = 0;
for(;i< 224;++i)
{
pos_x_h[i] = malloc(sizeof(double));
pos_y_h[i] = malloc(sizeof(double));
}
I'm trying to implement procedural generation in my game. I want to really grasp and understand all of the algorithms nessecary rather than simply copying/pasting existing code. In order to do this I've attempted to implement 1D midpoint displacement on my own. I've used the information here to write and guide my code. Below is my completed code, it doesn't throw an error but that results don't appear correct.
srand(time(NULL));
const int lineLength = 65;
float range = 1.0;
float displacedLine[lineLength];
for (int i = 0; i < lineLength; i++)
{
displacedLine[i] = 0.0;
}
for (int p = 0; p < 100; p++)
{
int segments = 1;
for (int i = 0; i < (lineLength / pow(2, 2)); i++)
{
int segs = segments;
for (int j = 0; j < segs; j++)
{
int x = floor(lineLength / segs);
int start = (j * x) + 1;
int end = start + x;
if (i == 0)
{
end--;
}
float lo = -range;
float hi = +range;
float change = lo + static_cast <float> (rand()) / (static_cast <float> (RAND_MAX / (hi - lo)));
int center = ((end - start) / 2) + start;
displacedLine[center - 1] += change;
segments++;
}
range /= 2;
}
}
Where exactly have I made mistakes and how might I correct them?
I'm getting results like this:
But I was expecting results like this:
The answer is very simple and by the way I'm impressed you managed to debug all the potential off-by-one errors in your code. The following line is wrong:
displacedLine[center - 1] += change;
You correctly compute the center index and change amount but you missed that the change should be applied to the midpoint in terms of height. That is:
displacedLine[center - 1] = (displacedLine[start] + displacedLine[end]) / 2;
displacedLine[center - 1] += change;
I'm sure you get the idea.
The problem seems to be that you are changing only the midpoint of each line segment, rather than changing the rest of the line segment in proportion to its distance from each end to the midpoint. The following code appears to give you something more like what you're looking for:
#include <iostream>
#include <cstdlib>
#include <math.h>
#include <algorithm>
using namespace std;
void displaceMidPt (float dline[], int len, float disp) {
int midPt = len/2;
float fmidPt = float(midPt);
for (int i = 1; i <= midPt; i++) {
float ptDisp = disp * float(i)/fmidPt;
dline[i] += ptDisp;
dline[len-i] += ptDisp;
}
}
void displace (float displacedLine[], int lineLength, float range) {
for (int p = 0; p < 100; p++) {
int segs = pow(p, 2);
for (int j = 0; j < segs; j++) {
float lo = -range;
float hi = +range;
float change = lo + static_cast <float> (rand()) / (static_cast <float> (RAND_MAX / (hi - lo)));
int start = int(float(j)/float(segs)*float(lineLength));
int end = int(float(j+1)/float(segs)*float(lineLength));
displaceMidPt (displacedLine+start,end-start,change);
}
range /= 2;
}
}
void plot1D (float x[], int len, int ht = 10) {
float minX = *min_element(x,x+len);
float maxX = *max_element(x,x+len);
int xi[len];
for (int i = 0; i < len; i++) {
xi[i] = int(ht*(x[i] - minX)/(maxX - minX) + 0.5);
}
char s[len+1];
s[len] = '\0';
for (int j = ht; j >= 0; j--) {
for (int i = 0; i < len; i++) {
if (xi[i] == j) {
s[i] = '*';
} else {
s[i] = ' ';
}
}
cout << s << endl;
}
}
int main () {
srand(time(NULL));
const int lineLength = 65;
float range = 1.0;
float displacedLine[lineLength];
for (int i = 0; i < lineLength; i++) {
displacedLine[i] = 0.0;
}
displace (displacedLine,lineLength,range);
plot1D (displacedLine,lineLength);
return 0;
}
When run this way, it produces the following result:
$ c++ -lm displace.cpp
$ ./a
*
* *
* ***
* * * *
* ** **** * **
* *** **** * * * ** *
* * ** ** *** * * * *
** ** *
* * * ***
** ***
*