I am new to C++. I just started! I tried a code on Visual C++ 2010 Express version, but I got the following code error message.
------ Build started: Project: abc, Configuration: Debug Win32 ------
ugo.cpp
c:\users\castle\documents\visual studio 2010\projects\abc\abc\ugo.cpp(3): fatal error C1083: Cannot open include file: 'iostream': No such file or directory
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
This is the code:
// first.cpp -- displays a message
#include <iostream> // A PREPROCESSOR directive
int main(void) // Function header
{ // Start of a function body
using namespace std;
cout << "Come up and C++ me sometime.\n"; // Message
// Start a new line
cout << "Here is the total: 1000.00\n";
cout << "Here we go!\n";
return 0;
}
Replace
#include <iostream.h>
with
using namespace std;
#include <iostream>
Some things that you should check:
Check the include folder in your version of Visual Studio (in "C:\Program Files\Microsoft Visual Studio xx.x\VC\include", check for the file which you are including, iostream, make sure it's there).
Check your projects Include Directories in <Project Name> → Properties → Configuration Properties → VC++ Directories → Include Directories (it should look like this: $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;)
Make sure that you selected the correct project for this code
(menu File → New → Project → Visual C++ → Win32 Console Application)
Make sure that you don't have <iostream.h> anywhere in your code files, Visual Studio doesn't support that (in the same project, check your other code files, .cpp and .h files for <iostream.h> and remove it).
Make sure that you don't have more than one main() function in your project code files (*in the same project, check your other code files, .cpp and .h files for the* main()` function and remove it or replace it with another name).
Some things you could try building with:
Exclude using namespace std; from your main() function and put it after the include directive.
Use std::cout without using namespace std;.
I had this exact same problem in Visual Studio 2015. It looks like as of Visual Studio 2010 and later you need to include #include "stdafx.h" in all your projects.
#include "stdafx.h"
#include <iostream>
using namespace std;
The above worked for me. The below did not:
#include <iostream>
using namespace std;
This also failed:
#include <iostream>
using namespace std;
#include "stdafx.h"
You are more than likely missing $(IncludePath) within Properties → VC++ Directories → Include Directories.
Adding this should make iostream and others visible again. You probably deleted it by mistake while setting up your program.
If your include directories are referenced correctly in the VC++ project property sheet → Configuration Properties → VC++ directories → Include directories, the path is referenced in the macro $(VC_IncludePath).
In my Visual Studio 2015 this evaluates to:
"C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include"
using namespace std;
#include <iostream>
That did it for me.
It is possible that your compiler and the resources installed around it were somehow incomplete. I recommend re-installing your compiler: it should work after that.
I got this error when I created an 'Empty' console application in Visual Studio 2015. I recreated the application, leaving the 'Empty' box unchecked. It added all of the necessary libraries.
Make sure you have Desktop Development with C++ installed.
I was experiencing the same problem, because I only had Universal Windows Platform Development installed.
Microsoft Visual Studio is funny. When you're using the installer, you must checkbox a lot of options to bypass the .NET framework (somewhat) to make more C++ instead of C# applications, such as the CLR options under desktop development... in the Visual Studio installer.... the difference is the C++ Win32 console project or a C++ CLR console project.
So what’s the difference? Well, I'm not going to list all of the files CLR includes, but since most good C++ kernels are in Linux... So CLR allows you to bypass a lot of the Windows .NET framework because Visual Studio was really meant for you to make applications in C#.
Here’s a C++ Win32 console project!
#include "stdafx.h"
#include <iostream>
using namespace std;
int main()
{
cout << "Hello, World!" << endl;
return 0;
}
Now here’s a C++ CLR console project!
#include "stdafx.h"
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine("Hello, World!");
return 0;
}
Both programs do the same thing .... the CLR just looks more frameworked class overloading methodology, so Microsoft can great its own vast library you should familiarize yourself with if so inclined.
Keywords (C++)
Other things you'll learn from debugging to add for error avoidance:
#ifdef _MRC_VER
#define _CRT_SECURE_NO_WARNINGS
#endif
If you created an environment variable with the name IncludePath, try renaming it to something else.
This name will override $(IncludePath) inside project properties.
Quick fix for small programs:
Add: #include <cstdlib>
In my case, my Visual Studio 2015 installed without selecting C++ package, and Visual Studio 2017 is installed with the C++ package. If I use Visual Studio 2015, opening a C++ project will show this error, and using Visual Studio 2017 will be no error.
I had this problem too. I used this code (before main();) in Visual Studio 2022, and it turned OK:
#include "pch.h"
#include <iostream>
using namespace std;
using namespace winrt;
using namespace Windows::Foundation;
In my case, the error occurred when I created a file in VS Code, without giving the .cpp extension. It resolved when I renamed it with the .cpp.
// first.cpp -- displays a message
#include <iostream> // a PREPROCESSOR directive
using namesapce std;
int main() // function header
{ // start of a function body
///using namespace std;
cout << "Come up and C++ me sometime.\n"; // message
// start a new line
cout << "Here is the total: 1000.00\n";
cout << "Here we go!\n";
return 0;
}
Related
I've looked online for how to play a audio file on C++ and looked at videos but most of them say to change the 'linker' to winmm library. The problem I have is finding where to change the properties in VSCode 2019. Also, when I try to use #Include it would show an error. Example:
#Include "stdafx.h"
#Include <Windows.h>
#Include <playsoundapi.h>
int main()
{
PlaySound(TEXT("C:\Users\User\Desktop\Sound\Blop.wav"), NULL, SND_FILENAME);
return 0;
}
My goal is to just play an audio file using C++ from VSCode.
Error -: cannot open source file "stdafx.h"´ ´cannot open source file "Windows.h"´ ´#include errors detected. Please update your includePath. Squiggles are disabled for this translation unit (C:\Users\User\Desktop\Sound\Audio.cpp).´ ´cannot open source file "playsoundapi.h"
It is not #Include. It should be correct as #include
I already was a problem seem like you. So, by my experience, I think "#Include "stdafx.h" is the problem, you can't use "stdafx.h" in VS 2019 (Microsoft Visual Studio Comunity 2019), "stdafx.h" work very well in VS 2017 (Microsoft Visual Studio Comunity 2017), but "stdafx.h" was replaced by #include "pch.h"in VS 2019, in other words, you should use #include "pch.h" and not "stdafx.h". And more, you have to include the winmm.lib in linker/imput/aditional dependencies, so if you follow this link you can see how to include winmm.lib (https://www.youtube.com/watch?v=9WeDQHi6sJs). So, to VS 2019 you can use this code below, I use this code in VS 2019 and it works very well for me. The song that you would like to play should have to stay in the right directory, the name of the file that stays my .cpp code is teste_0027 (C:\Users\Rodrigo\source\repos\teste_0027\Debug), the file has to stay in .wav format, and more, when you will create the c++ project in VS 2019 you should create the project as model "Aplicativo de Console CLR" in my language (Portuguese-Brazil), in your language it should sound like "Console App CLR"...
#include "pch.h"
#include <iostream>
#include <windows.h>
#include <MMSystem.h>
using namespace System;
using namespace std;
int main()
{
bool played = PlaySound(TEXT("ALAN-WALKER-Faded-Different-World-feat-Julia.wav"), NULL, SND_SYNC);
cout << " Sucess or not " << played << endl;
system("pause");
return 0;
}
I want it to run just in the cmd but all I get is this white window. Any help?
Code:
//
// pch.cpp
// Include the standard header and generate the precompiled header.
//
#include "pch.h"
#include <iostream>
using namespace std;
int main() {
cout << "test";
return 0;
}
Visual Studio provides different kinds of project you can start with.
You are looking for "Win32 Console Application" which already provides the standard configuration that employs a console.
You can also use an empty C++ project, but then you must find all the required settings that enable the console environment.
So, I have this question. Why does cout throws
error C2065: 'cout' : undeclared identifier
I am using Visual Studio 2012 as an IDE and I am writing a school project. I have everything done except an example file. So I am trying to write something on the screen like this:
#include "iostream"
#include "stdafx.h"
using namespace std;
int main()
{
cout<<"example";
return 0;
}
So the problem is with cout... printf works fine, but I want to use cout.
EDIT:
I've changed "" to <> but it is not helping. Also I am using this code only for example... This is not the whole project.
stdafx.h shall be the first include directive in your source file.
Switch files and convert the second include to <>, as other suggested.
#include "stdafx.h"
#include <iostream>
See this post for more information.
First of all:
#include <iostream>
instead of #include "iostream"
Secondly, it is generally considered bad practice to write using namespace std;, even though most courses start with that. It is better to only use what you actually need, in your case:
using std::cout;
#include "iostream"
should be
#include <iostream>
Quoting from this post:difference-between-iostream-and-iostream-quotes-in-include
By courtesy of #Jerry Coffin's answer:
When you use < >, the compiler only looks in the system-designated directory/directories (e.g., whatever you've set in the include environment variable) for the header.
When you use " ", the compiler looks in the local directory first, and if that fails, re-searches just like you'd used < >. Technically, (i.e., according to the standard) that doesn't have to be the "local" directory, but that's how it works in essentially every compiler of which I'm aware).
EDIT:
However, the root cause is that stdafx.h is a precompiled header. Visual C++ will not compile anything before the #include "stdafx.h" in the source file, unless the compile option /Yu'stdafx.h' is unchecked (by default); it assumes all code in the source up to and including that line is already compiled. However, it is still better to use <> with iostream not to confuse reader of the code.
If you use #include <iostream> with the <> instead of "" then it should work. Right now, the compiler doesn't know where to find the iostream library.
Also, you might want to change cout<<"example"; to cout<<"example"<<endl; for a new line so that it formats correctly.
Came across this issue while trying to build a Dynamic Linked Library. Make sure that instead of the #include stdafx.h you specify the following include on the first line of your .cpp file:
#include "pch.h"
This should also be the case for VS2017 or earlier.
This error also occurred in the Visual Studio 2017 IDE. Moving stdafx.h to the top solved the error.
For more on stdafx.h, see What's the use for "stdafx.h" in Visual Studio?
I am trying to build a C++ app that uses both websocketpp and MySQL. I have encountered 2 build problems using VS 2010 C++ Express.
1) A problem with the boost libraries. It produces many errors like this:
1>c:\program files (x86)\boost\boost_1_50\boost\thread\win32\thread_data.hpp(210): error C2146: syntax error : missing ')' before identifier 'rel_time'
Here's the relevant snippet from thread_data.hpp starting with line 210:
inline BOOST_SYMBOL_VISIBLE void sleep(TimeDuration const& rel_time)
{
interruptible_wait(detail::pin_to_zero(rel_time.total_milliseconds()));
}
2) A conflict with the word VERSION which is documented here and I believe is independent.
To make a clear and simple example of the boost build problems, I'm using the websocketpp example: echo_server.cpp to which I added these includes:
#include "stdafx.h"
Boost lib includes recommended by "Building a program with websocketpp" on the websocketpp site.
#include <boost/regex.hpp>
#include <boost/random.hpp>
#include <boost/system/api_config.hpp>
#include <boost/system/config.hpp>
#include <boost/system/error_code.hpp>
#include <boost/system/system_error.hpp>
#include <boost/system/windows_error.hpp>
and the MySQL header includes. Adding these 2 boostincludes triggers the build errors. If I comment out these 2 includes, it builds without errors:
#include <my_global.h>
#include <mysql.h>
Any suggestions on how to deal with the boost problems?
I don't think this is the same build problem as this one, "Trying to build websocket++ with MinGW: last few linker errors — what could it be?"
Concerning the first error, check if there are any macros interfering with the code. Right-click and go to definition or #define the macro yourself at the beginning of the file and see where it gets redefined. In really hard cases, look at the preprocessor output via a compiler flag.
Concerning the rest, you don't provide any versions for Boost and MySQL. Then, there is my_global.h (or is that part of MySQL?) and stdafx.h, which are both under your control but you don't show them here. Also, try to reduce the issue to the smallest possible piece of code. In short, provide a reproducible example.
I have an issue with Visual Studio's 2012. I am also using "Sams Teach Yourself C++ in One Hour a day, 7th edition".
After using google to find the "best" compilers for C++, Visual Studios seemed to be the tool of choice.
So I downloaded and installed Visual Studios 2012. The very first lesson in the book is (and tells me to run it as a console app by going to File > New > Project >Visual C++ > Win32 > Console Application )
#include <iostream>
int main()
{
std::cout << “Hello World!” << std::endl;
return 0;
}
which doesnt work, at all. it outputs an error message similiar to the following:
1>c:\users\nik\documents\visual studio
2012\projects\consoleapplication4\consoleapplication4\consoleapplication4.cpp(8):
error C2065: '“Hello' : undeclared identifier
1> Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped =========="
(there is more lines similiar to the first, but its rather long)
However, after googling and watching a video on youtube the following code works (using File > New > Project >Visual C++ > General > Empty Project )
#include <iostream>
#include "conio.h"
using namespace std;
int main() {
cout << "Hello Nik" << endl;
_getch();
return 0;
}
Does Visual Studio's 2012 have a C++ compiler? or does it just have a visual c++ compiler (if thats even the issue, only reason I think it could be is I can see templates for Visual C++ but none for c++ by itself...) or do I need to download Visual Studio Express to download native c++ ??
Any help would be greatly appreciated as I am feeling some-what out of my depth here...
Thanks.
Besides aphostrophes you may need to disable precompiler headers in project properties.
They are turned on by default in VS2012. If you are not familiar with precompiled headers turn them off.
Right click on project (not solution)
Click properties.
Expand "Configuration properties"
Expand "C/C++"
Choose "Precompiled headers"
Set "Precompiled header" to "Not Using Precompiled Headers"
More information about precompiled headers and stdafx.h file at Wikipedia
The apostrophes you used are wrong:
“Hello World!”
should be
"Hello World!"
Notice even how SO recognizes the difference. You should at least type the code you see in the book instead of copying and pasting it. ;-)
The Win32 console application is actually quite different from the empty project. Win32 utilize a message (input) queue which you poll in a loop and your program respectively utilizes the Win32 API and performs certain operations.
The empty project is a bit less dependent on Win32 or anything that Windows provides in terms of API unless you make it dependent on it. This would be the simples hello world app in you empty project:
#include <iostream>
using namespace std;
int main()
{
cout << "Hello World" << endl;
return 0;
}
Just try this::
"Hello World!" instead of “Hello World!”.
The difference between
“Hello World!” and
"Hello Nik" is the apostrophe.
Aslo is the error persists than just check visual c++ library linker.
There is aslo definitely no need for conio.h
If your going to copy from a book at least copy it correctly.
Using namespace std;
would be pretty smart in this case.
In order to fix your error you have to delete std:: of std::cout and std::endl, and write using namespace std; underneath #include iostream and and change “ ” with " ".
#include <iostream>
using namespace std;
int main()
{
cout <<"Hello World" << endl;
return 0;
}
In Visual studio 2012
file>new projet>visual c++ (Project win32)>application settings(application console+Not Using Precompiled)>in right box in you Project (right click, add>new element>file c++).