Can you advice me any lib, which can help me to capture rtsp stream from ip camers. I have already used ffmpeg and openCV for this task, but ffmpeg has problems with working with AXIS IP-cameras, and openCV can't give me compressed data befor decompressing it (but i have to keep them cmpressed in archive). I develop on windows and Qt, if there are some ready binary lib files, it will be great, becouse, lots of libs if so complicated to build. Thank you for help!
Try your hand with the Red5 server.You will get what you want.Cheers
Read more at: http://red5wiki.com/wiki/SteamStream
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I want to find the corresponding c/c++ program for the ffmpeg command line:
ffmpeg -i sample.mp4 -an -vcodec libx264 -crf 23 outfile.h264
which convert a sample.mp4 file to outfile.h264, and
ffplay outfile.h264
What I am doing is to combine the ffmpeg program with my udp socket program to do a real-time video transmission. beacause it is 'real-time', so I want to find the ffmpeg program cut it at the frame encoding step instead of writing the frames into output file, and send frame by frame and also read frame by frame at the server side.
My questions are:
1.What c/c++ program is actually running when I use the above command line?
2.where can i find the c/c++ program?
ffmpeg is running. Same as any other program, there's an actual file on "the path" called ffmpeg. Use which ffmpeg or where ffmpeg to find it. On the systems at my university it is in /usr/pkg/bin/ffmpeg, but /usr/bin/ffmpeg is probably more typical.
The program itself is the ffmpeg file. If you mean the source code for the program, that is most likely not installed on your computer - you'll need to download it from somewhere (such as from the official FFmpeg website).
Note that FFmpeg is both a program and a set of libraries (libavformat, libavcodec, libavutil, etc). Most of the work is done in the libraries; the ffmpeg program itself just glues them together depending on the command line options.
As such, a more useful approach might be to learn how to use libavformat and libavcodec (and whichever other FFmpeg libraries) to do what you want. The documentation at http://ffmpeg.org/documentation.html doesn't seem to go into much detail; you might want to search for some tutorials.
I need an mp3 decoder (no need for encoding), and since I already own Intel IPP, I wonder if I can use it instead searching for other libraries such as mpg123 or ffmpeg. This page contains IPP sample archive:
https://software.intel.com/en-us/articles/code-samples-for-intel-integrated-performance-primitives-intel-ipp-v61-library
There is something called UMC, which should be generalized codec system, but the documentation is virtually nonexistent, it is spread between many subprojects and the downloads are different for Windows & Mac.
Is UMC the right way to go to get an MP3 decoder? Does it work on both Windows & Mac?
I am using QNX neutrino RTOS, I am new to QNX. I have setup my first project with some IPC messaging between two threads.
What I want to do is have one thread as a microphone "driver" that samples input from the microphone and stores / sends it as PCM packets to another thread which plays it out of the speaker.
So, are there any audio support libraries?, what is the best way to achieve recording microphone input and speaker output?
Yes, QNX comes with an audio library.
The audio library is documented starting at this location (6.5 SP1 version):
http://www.qnx.com/developers/docs/6.5.0_sp1/index.jsp?topic=%2Fcom.qnx.doc.neutrino_audio%2Fabout.html&cp=13_1
Your qnx system includes a utility (command) called "wave" for playing back a .wav file and "waverec" for recording audio from the microphone and saving it to a .wav file.
You can use the "use wave" and "use waverec" commands for getting information about the supported command line options.
The documentation includes the complete source of the wave and waverec utilities:
wave.c:
http://www.qnx.com/developers/docs/6.5.0_sp1/index.jsp?topic=%2Fcom.qnx.doc.neutrino_audio%2Fwavec.html
waverec.c:
http://www.qnx.com/developers/docs/6.5.0_sp1/index.jsp?topic=%2Fcom.qnx.doc.neutrino_audio%2Fwaverec.html
The recommended way to start with audio recording and playback is to first have the wave and waverec binaries shipped with the system working. After that build the supplied source, have it working again, then understand it and embed in your application, possibly after stripping it down. (Because the sample is generic and perhaps you want to hard-code certain features that are dynamically configured in the sample).
You need to link against the libasound.so library in order to build the samples.
A minimal command-line example (tested) to build wave.c for armlev7 and x86:
ntoarmv7-gcc wave.c -o wave -l asound
ntox86-gcc wave.c -o wave -l asound
If you are building via the IDE then you need to add the library in the appropriate setting.
You are welcome to post here any questions you may have while working with the samples.
I need to create application on C++ for video conversion, and I can't use ffmpeg.exe.
I need to do it programmatically, but I don't know how can I do it, and I didn't find any examples on Internet.
May be somebody know something about my task? Thank you.
ffmpeg is an open source project. The transcoding engine used by ffmpeg is in the libraries libavcodec (for the codecs) and libavformat (for the containers). You can write your conversion as calls into these libraries, without the ffmpeg command line application.
Here is a tutorial on using these libraries.
Good luck.
Here's another good ffmpeg tutorial. Looking at the actual source code for ffmpeg would also help.
An updated version of the tutorial source is here.
I'm trying to get my webcam to capture video in OpenCV, version 2.2 in Windows 7 64 bit. However, I'm having some difficulties. None of the sample binaries that come with OpenCV can detect my webcam. Recently I came across this posting which suggested that the answer lies in recompiling a file, opencv_highgui with the property HAVE_VIDEOINPUT HAVE_DSHOW in the property page.
Can't access webcam with OpenCV
However, I'm unsure about procedurally how to do this. Can someone recommend as to how to go about this? Thanks.
Roughly, these are the important steps:
Download the OpenCV 2.2 source code,
set up a project to compile it, according to the InstallGuide,
make any changes you need to make in the code,
build the opencv_highgui library (dll and lib files, probably), and
replace these in your original project.
If you can configure the project to generate the highgui files only (and not every library in OpenCV), do so, since the change you need to do shouldn't affect other modules. This saves some time.
The detailed instructions to build OpenCV are in: http://opencv.willowgarage.com/wiki/InstallGuide. You should follow this guide.