A question about pdb file. Is pdb file for debugging in Visual Studio? If so, why do they also exist in my Release folder? It's normal that pdb files are in Debug folder, but why they are also in Release folder.
So I have now a Release folder build by Integration team with all the pdb files. Now I can load all the corresponding source (in GIT) so I'm sure that the binaries correspond to the source. Then do I need to build again in order to debug in Visual Studio? If not, what I have to do in order to get thing done quickly?
As mentioned above, PDBs are as much important as release binaries! Once a software is released, you can debug it afterwards (depending on whether public and private symbols are available). Should the PDBs contain private symbols, please keep in mind that these describe your code (parameters, types, return values, symbols...). Here an article explaining the logical link that exists between an executable and its PDBs.
Actually you can debug your release build too - if you have the PDB files. So it's a good idea to keep the PDB files of your shipped product (release build).
For debugging you need the executable and the matching PDB and the matching source files. That's it.
You can debug a release build as well, it's just that it's not that useful because of all the extra optimizations. If you don't want a pdb file, you can specify it in the project properties for the release build.
Is pdb file for debugging in Visual Studio?
YES.
why do they also exist in my Release folder?
Go to "your project" Property Page (target release) -> Linker -> Debugging.
Set the option Generate Program Database File. i.e. Release/myExe.pdb
Related
I use to take always a look at the final binary executable or DLL after debugging and creating a file with any IDE. Now I am trying Visual C++ 2010, in the search for the best release, without trash or unnecessary references.
So, I created a new solution with two projects: an executable and its DLL. VC++ created a lot of intermediary files between the code and the final file. I opened the .exe and the .dll with a hexadecimal editor and saw something that I don't like. Somewhere inside the file there's an absolute path to the .PDB file.
Why? How can I remove it from VC++?
There must be some pre-processor command for this. What is the use of an absolute path to a .PDB file, like "D:\My Projects\Project1\Release\Project1.pdb" inside the binary of a file that will be distributed on computers with different folders? Besides that, I don't like to see one of my drive's paths saved inside a binary file that I want to share with other people. I am in Release mode, I don't see the use of that unnecessary information. How could I remove it?
You can use /pdbpath:none (or /pdbaltpath:%_PDB% on newer versions of link.exe) to remove the full qualified path name of the PDB file, but keep the name and extension of the PDB only. Keeping the name (and extension) of the PDB for released images is your only way to debug an image that is buggy. Windows images almost always keep the name and extension of the PDBs!
Read the PDB Files documentation on MSDN:
A program database (PDB) file holds debugging and project state information that allows incremental linking of a Debug configuration of your program. A PDB file is created when you compile a C/C++ program with /ZI or /Zi or a Visual Basic/C#/JScript .NET program with /debug.
In Visual C++, the /Fd option names the PDB file created by the compiler. When you create a project in Visual Studio using wizards, the /Fd option is set to create a PDB named project.PDB.
Note that the absolute path is mentioned in the documentation:
The Visual Studio debugger uses the project.PDB file created by the linker directly and embeds the absolute path to the PDB in the EXE or DLL file.
You can always go to Project Properties > Linker > Debugging > Generate Debug Info and set it to No.
If you you cannot rebuild your module (i.e. using the linker switch /PDBPATH:NONE which Microsoft seems to have removed support for), I wrote the peupdate tool for this purpose, as long as you don't mind using a 3rd-party tool. Peupdate can be used to list, remove or change the PDB string in an executable module. Below are some examples:
peupdate -c <module_path> //clear entire PDB path
peupdate -k <module_path> //remove PDB path, but retain filename
peupdate -u <newpath> <module_path> //set your own path string
To remove the path of the PDB file out of the EXE file without loosing debug info, you could embed the PDB file inside the EXE file.
Properties => Build => Advanced (Build Settings) => Debuginfo => Embedded
I copied an existing project and renamed the folder. Now I get this error when I try to compile the application
debugging information cannot be found or does not match. No symbols loaded.
Do you want to continue debugging ?
If I click yes, it compiles and runs fine. But now I have to deal with that message. Just curious about what I change in the projects properties to get it to stop.
You probably have deactivated the debugging information for your project:
Right click on your project -> Properties
Configuration properties -> Linker -> Debugging
Switch "Generate Debug Info" from No to Yes
Rebuild your project and retry, it should now run without the message :)
The main reason is that you don't have a matching pdb and exe.
Some possible solutions:
You are compiling in release instead of debug
You need to clean/build or rebuild
You don't have your pdb files being generated in the same directory as the exe
You have a mismatching pdb, maybe the copied source is newer than today's date and something isn't building properly.
Try cleaning out all debug object files
You are attaching to a process that you started from a different location from where your build exe and pdb exist
Restart Visual Studio
This happens to me every now and then, while debugging code and making changes it seems like visual studio caches the pdb information and sometimes it gets stuck. Doing a Rebuild solution, deleting the pdb and creating a new one doesn't fix the problem.
Of course I do have the generate debug information on and all that it's needed, specially since this happens while debugging the code several times.
Visual Studio seems to be happy with the in-memory pdb and refuses to update it, regardless of time-stamps or even size changes in the pdb.
The only way to reset this is to exit Visual Studio (the IDE) and restart it again.
In some rare occurrences, the IDE might be still running in the background (process explorer shows it there) and might hold the handle to the file open. You can kill the process before restarting the IDE.
Good Luck
I just encountered this error in VS2012. It is definitely caused by a bug in Visual Studio, which reveals itself in situations when the local PDB file of the main project has the same name as the final PDB file for the entire executable (even if the two are located in different directories!)
Consider this example.
Solution consists of three projects: main, a, and b. main is the top-level project for the executable, while a and b are libraries linked into main.
In all three projects $(IntDir) variable is set to $(SolutionDir)\$(Configuration)\$(ProjectName)\. This means that project main dumps its intermediate files to Debug\main\, project a - to Debug\a\ and so on.
In C/C++ -> Output Files settings all three projects have Program Database File Name value set to $(IntDir)$(TargetName).pdb. This means that project main generates its local PDB file as Debug\main\main.pdb, project b as Debug\b\b.pdb and so on.
Finally, in Linker -> Debugging settings of project main the Generate Program Database File value is set to $(OutDir)$(TargetName).pdb. This means that the global PDB file for the entire executable will be generated as Debug\main.pdb.
Note that in this setup each PDB file is generated in its own, separate directory.
In this setup you will get Debugging information cannot be found or does not match error if you attempt to run the program under the debugger. And if you take a look at the Debug\main.pdb file (which will exist), you will notice that it is exactly the same as Debug\main\main.pdb file! I.e. somehow the local PDB for main managed to overwrite what was supposed to be the global PDB for the final executable. I.e. the debugger is right to complain that the PDB file is "wrong". It is indeed wrong.
Again, in the above setup the final global PDB somehow gets overwritten by local PDB of the top project. I don't know why it happens. It appears to be a bug. (Note that even though these PDB files have the same name, they are generated in different directories, i.e. they should not conflict.)
A workaround that fixes this issue is to give the local PDB of project main a different name. For example, just go to C/C++ -> Output Files for the main project and change Program Database File Name value to $(IntDir)$(TargetName)_local.pdb (or to $(IntDir)12345.pdb if you so desire). This will eliminate the conflict and solve the problem.
Enable PDB creation by:
Right click on MyProject > Properties > Debugging:
C/C++ > General > Debug Information Output = Program Database (/Zi)
Linker > Debugging > Generate Debug Info = Yes (/DEBUG)
Clean MyProject, restart Visual Studio (just to be sure), rebuild MyProject.
The output folder should then contain *.pdb files.
If you debug optimized/release code consider switching off optimization via
C++ > Optimization > Optmization = Disabled (/Od)
I faced the same problem and tried all above mentioned solutions but it couldn't help me.
Then I found a new solution randomly and it worked.
Solution is that,in case you are having many projects in a solution then you should mark any one (specific one which you have to decide) project as a "Set as Startup Project".
Right click on that specific project and click "Set as Startup Project".
It worked for me.
The pdb or Program Database file appears to be missing (basically, the path has changed and can no longer be found by the compiler). See this related post for additional information.
I had a similar problem and the reason was that I had run one of the projects of my solution in a different process and that process couldn't be killed. I didn't think much of it. So when I was building the solution in a separate environment one of the pdb files didn't match so at the end I couldn't load any of the pdb files. I just restarted my computer and that fixed it.
Good luck
Restarting Visual Studio can fix one instance of this problem.
Right click on your project in the solution browser => Clean => Build.
That is if your build generates a .pdb at all (look in your target dir)
If not, you should enable debug by the steps mentioned in other posts
Most probably there are other reasons like .pdb / .exe file mismatch, something were not built / rebuilt, but I had similar case in Visual studio 2013 -
Something to do with virtual inline function - so I suspect.
In my case debugger were jumping in a middle of another C++ function, not the one which was called. Jump was off source code by 11 source code lines, but I cannot explain why much miscalculation happened. By simple rearranging functions I've got rid of this problem.
May be needs more detailed analysis why 11 lines shift happened originally.
Haven't seen this kind of behavior in any other visual studio.
This problem has bothered me for a long time. AnT's anwser is very helpful. The main idea is Don't have any two pdb files have the same name, even they are not in the same directory.
This is my situation: I have tow projects name "FooBar" and "FooBarDll", the first one is an exe, and the second one is a dll. I set both projects Target Name to be "FooBar", so that they will generate "FooBar.exe" and "FooBar.dll" respectively.
Then I set
"General -> Intermediate Directory" to be "$(OutDir)\$(ProjectName)\"
"C/C++ -> Output Files -> Program Database File Name" to be "$(IntDir)$(TargetName).pdb"
"Linker -> Debugging -> Generate Program Database File" to be "$(OutDir)$(TargetName).pdb"
So I get these files:
Debug\FooBar.exe
Debug\FooBar.pdb //C++ pdb
Debug\FooBar\FooBar.pdb //Linker pdb
Debug\FooBar.dll
Debug\FooBar.pdb // C++ pdb again!
Debug\FooBarDll\FooBar.pdb // Linker pdb
My solution is replacing every "TargetName" with "ProjectName", then I will get:
Debug\FooBar.exe
Debug\FooBar.pdb //C++ pdb
Debug\FooBar\FooBar.pdb //Linker pdb
Debug\FooBar.dll
Debug\FooBarDll.pdb // C++ pdb
Debug\FooBarDll\FooBarDll.pdb // Linker pdb
Then there is no conflict!
Give C/C++ pdb a suffix may be better, like: "C/C++ -> Output Files -> Program Database File Name" to be "$(IntDir)$(ProjectName)_C.pdb"
I had the same issue, and this link helped me solved the problem, by rename "symsrv.no" to "symsrv.yes" in VS IDE folder.
Curious, it happens to me that I needed to change the folder name from:
...\Custom Librarry (MyDll.dll(
to
...\Custom Librarry (MyDll.dll)
just by closing the parenthesis it worked !
I got a minidump from a server on which my native c++ app was running. I also have the exe and pdb files. I am able to open the minidump using Visual Studio 2005 Pro and it correctly loads the symbols from the pdb file.
I run the debugger (F5) and it shows me that it crashed. When I click on the stack trace to see where, it tells me that it can't find the source code "There is no source code available for the current location.".
How do I tell Visual Studio where the source code is?
My exe is an optimized release build that I build with a pdb file.
From this MSDN page:
In the Solution Property Pages, you can change the directories where the debugger looks for sources files and tell the debugger to ignore selected source files. See Debug Source Files, Common Properties, Solution Property Pages Dialog Box.
Make sure you supply VS with the sources that correspond to the binaries and PDB files.
Normally, VS should ask you where the sources are when first double-clicking a stack frame. I ran into a problem where VS would pop up the There is no source code available for the current location. dialog when clicking on some stack frames only, but display the source for others. This turned out to be because the /Zi flag was not set for some projects, causing the link back to the source files to be missing. This flag can be set in Project Propery Pages > C/C++ > General > Debug Information Format.
Visual Studio compiles the projects into dlls as I want it to, but when I inspect these dlls with dumpbin, then they do not have an entry for their pdbs, which is probably the reason why I cannot debug any of those dlls if I load them at runtime and their pdbs are never loaded. How can I get VS to write these paths?
Visual Studio, C++.
Edit:
C++/General/Debug Information format ist set to "Program Database (/Zi)" and Linker/Debugging/Generate Debug Info are on "Yes (/DEBUG)", which I believe are correct.
If dumpbin /headers shows no entry in the Debug Directories, it is probably because you did not enable debug information generation at compile and link time. You should check the C++/General/Debug Information format and the Linker/Debugging/Generate Debug Info options.
If these options are set, you may check if the dll and the pdb in the output directory of Visual match. With the Debugging Tools for Windows, you can use the command symchk /v yourdll /s folder_containing_pdb to verify if the pdb can be found by the debugger engine. It will check if the dll does not contain debug information, in which case you are missing an option in Visual Studio, or if the pdb file is not complete.
You can also use Windbg with the command !sym noisy. See here for detailed instructions.
The pdbs aren't referenced in the dll, they get searched by Visual Studio. If they are in the same directory, it should find them.
You can direct Visual Studio on where to look for your symbols per this article. In summary:
Click Symbol File Path on the File
menu to display, set, or append to the
symbol path.
A more comprehensive overview of how symbols get used is here.
There should be info in the Output window on what happened when your DLL got loaded. Perhaps it's not the version you expected?
I copied an existing project and renamed the folder. Now I get this error when I try to compile the application
debugging information cannot be found or does not match. No symbols loaded.
Do you want to continue debugging ?
If I click yes, it compiles and runs fine. But now I have to deal with that message. Just curious about what I change in the projects properties to get it to stop.
You probably have deactivated the debugging information for your project:
Right click on your project -> Properties
Configuration properties -> Linker -> Debugging
Switch "Generate Debug Info" from No to Yes
Rebuild your project and retry, it should now run without the message :)
The main reason is that you don't have a matching pdb and exe.
Some possible solutions:
You are compiling in release instead of debug
You need to clean/build or rebuild
You don't have your pdb files being generated in the same directory as the exe
You have a mismatching pdb, maybe the copied source is newer than today's date and something isn't building properly.
Try cleaning out all debug object files
You are attaching to a process that you started from a different location from where your build exe and pdb exist
Restart Visual Studio
This happens to me every now and then, while debugging code and making changes it seems like visual studio caches the pdb information and sometimes it gets stuck. Doing a Rebuild solution, deleting the pdb and creating a new one doesn't fix the problem.
Of course I do have the generate debug information on and all that it's needed, specially since this happens while debugging the code several times.
Visual Studio seems to be happy with the in-memory pdb and refuses to update it, regardless of time-stamps or even size changes in the pdb.
The only way to reset this is to exit Visual Studio (the IDE) and restart it again.
In some rare occurrences, the IDE might be still running in the background (process explorer shows it there) and might hold the handle to the file open. You can kill the process before restarting the IDE.
Good Luck
I just encountered this error in VS2012. It is definitely caused by a bug in Visual Studio, which reveals itself in situations when the local PDB file of the main project has the same name as the final PDB file for the entire executable (even if the two are located in different directories!)
Consider this example.
Solution consists of three projects: main, a, and b. main is the top-level project for the executable, while a and b are libraries linked into main.
In all three projects $(IntDir) variable is set to $(SolutionDir)\$(Configuration)\$(ProjectName)\. This means that project main dumps its intermediate files to Debug\main\, project a - to Debug\a\ and so on.
In C/C++ -> Output Files settings all three projects have Program Database File Name value set to $(IntDir)$(TargetName).pdb. This means that project main generates its local PDB file as Debug\main\main.pdb, project b as Debug\b\b.pdb and so on.
Finally, in Linker -> Debugging settings of project main the Generate Program Database File value is set to $(OutDir)$(TargetName).pdb. This means that the global PDB file for the entire executable will be generated as Debug\main.pdb.
Note that in this setup each PDB file is generated in its own, separate directory.
In this setup you will get Debugging information cannot be found or does not match error if you attempt to run the program under the debugger. And if you take a look at the Debug\main.pdb file (which will exist), you will notice that it is exactly the same as Debug\main\main.pdb file! I.e. somehow the local PDB for main managed to overwrite what was supposed to be the global PDB for the final executable. I.e. the debugger is right to complain that the PDB file is "wrong". It is indeed wrong.
Again, in the above setup the final global PDB somehow gets overwritten by local PDB of the top project. I don't know why it happens. It appears to be a bug. (Note that even though these PDB files have the same name, they are generated in different directories, i.e. they should not conflict.)
A workaround that fixes this issue is to give the local PDB of project main a different name. For example, just go to C/C++ -> Output Files for the main project and change Program Database File Name value to $(IntDir)$(TargetName)_local.pdb (or to $(IntDir)12345.pdb if you so desire). This will eliminate the conflict and solve the problem.
Enable PDB creation by:
Right click on MyProject > Properties > Debugging:
C/C++ > General > Debug Information Output = Program Database (/Zi)
Linker > Debugging > Generate Debug Info = Yes (/DEBUG)
Clean MyProject, restart Visual Studio (just to be sure), rebuild MyProject.
The output folder should then contain *.pdb files.
If you debug optimized/release code consider switching off optimization via
C++ > Optimization > Optmization = Disabled (/Od)
I faced the same problem and tried all above mentioned solutions but it couldn't help me.
Then I found a new solution randomly and it worked.
Solution is that,in case you are having many projects in a solution then you should mark any one (specific one which you have to decide) project as a "Set as Startup Project".
Right click on that specific project and click "Set as Startup Project".
It worked for me.
The pdb or Program Database file appears to be missing (basically, the path has changed and can no longer be found by the compiler). See this related post for additional information.
I had a similar problem and the reason was that I had run one of the projects of my solution in a different process and that process couldn't be killed. I didn't think much of it. So when I was building the solution in a separate environment one of the pdb files didn't match so at the end I couldn't load any of the pdb files. I just restarted my computer and that fixed it.
Good luck
Restarting Visual Studio can fix one instance of this problem.
Right click on your project in the solution browser => Clean => Build.
That is if your build generates a .pdb at all (look in your target dir)
If not, you should enable debug by the steps mentioned in other posts
Most probably there are other reasons like .pdb / .exe file mismatch, something were not built / rebuilt, but I had similar case in Visual studio 2013 -
Something to do with virtual inline function - so I suspect.
In my case debugger were jumping in a middle of another C++ function, not the one which was called. Jump was off source code by 11 source code lines, but I cannot explain why much miscalculation happened. By simple rearranging functions I've got rid of this problem.
May be needs more detailed analysis why 11 lines shift happened originally.
Haven't seen this kind of behavior in any other visual studio.
This problem has bothered me for a long time. AnT's anwser is very helpful. The main idea is Don't have any two pdb files have the same name, even they are not in the same directory.
This is my situation: I have tow projects name "FooBar" and "FooBarDll", the first one is an exe, and the second one is a dll. I set both projects Target Name to be "FooBar", so that they will generate "FooBar.exe" and "FooBar.dll" respectively.
Then I set
"General -> Intermediate Directory" to be "$(OutDir)\$(ProjectName)\"
"C/C++ -> Output Files -> Program Database File Name" to be "$(IntDir)$(TargetName).pdb"
"Linker -> Debugging -> Generate Program Database File" to be "$(OutDir)$(TargetName).pdb"
So I get these files:
Debug\FooBar.exe
Debug\FooBar.pdb //C++ pdb
Debug\FooBar\FooBar.pdb //Linker pdb
Debug\FooBar.dll
Debug\FooBar.pdb // C++ pdb again!
Debug\FooBarDll\FooBar.pdb // Linker pdb
My solution is replacing every "TargetName" with "ProjectName", then I will get:
Debug\FooBar.exe
Debug\FooBar.pdb //C++ pdb
Debug\FooBar\FooBar.pdb //Linker pdb
Debug\FooBar.dll
Debug\FooBarDll.pdb // C++ pdb
Debug\FooBarDll\FooBarDll.pdb // Linker pdb
Then there is no conflict!
Give C/C++ pdb a suffix may be better, like: "C/C++ -> Output Files -> Program Database File Name" to be "$(IntDir)$(ProjectName)_C.pdb"
I had the same issue, and this link helped me solved the problem, by rename "symsrv.no" to "symsrv.yes" in VS IDE folder.
Curious, it happens to me that I needed to change the folder name from:
...\Custom Librarry (MyDll.dll(
to
...\Custom Librarry (MyDll.dll)
just by closing the parenthesis it worked !