Error including boost libs in VS project - c++

I'm trying to compile a VS2008 C++ project on a 64bit platform. In this project I use boost threads. I can correctly compile the project on a 32bit platform.
On the 64bit platform I downloaded a pre-compiled boost libreries (for 64bit). I added the path to the compiled libs directory in C/C++ -> General -> Additional Include Directories. I'm sure the path is the correct.
When i try to compile I get the error:
Error 34 fatal error LNK1104: cannot open file 'libboost_thread-vc90-mt-1_49.lib' BioCpp BioCpp
I'm sure I actually have this file on my computer, and that i correctly set the C/C++ -> General -> Additional Include Directories path.
Maybe I'm missing something else...can someone provide some help?
PS: I'm working on a shared server, I cannot build the libraries.

This is a library, not an include file, so the "Additional Include Directories" setting is irrelevant. Add the path to the "Additional Library Directories" setting under "Linker" in the project configuration.

Related

How to add Include directories in Visual Studio while cross-compiling to a Raspberry Pi?

I'm working on a c++ project on my Raspberry Pi. I'm using Visual Studio 2017 to cross-compile the project to my Raspberry.
But when I try to compile the project, I get the error"cannot open source file" in lots of header files.
I already managed to compile simple projects, but now I need to Include Directories and I don't know the proper syntax to set, on Visual Studio's project properties page, the Include Directories to tell the compile where the header files are stored.
For the PCL library, e.g., I was able to include directories using '$(INCLUDE_PCL)'.
But when I try to include pi's directory '/usr/Include/ni' I can't correctly set the absolute path. Here's an screenshot of my properties page (https://ibb.co/G2dszrx). I haven't set the Linker directories yet, since I'm currently getting errors on the compiling phase.
Does anyone knows how to set absolute path to include directories correctly?
EDITED:
Trying to figure this out, I created a new project (Proj) in which I include the file 'try.cpp' stored in the raspberry's "home/pi/projects" folder. This project is in the "/home/pi/projects/Proj" folder.
In the project property page, I have:
Configuration Properties>General>Remote Build Root Directory --> ~/projects
Configuration Properties>General>Remote Build Project Directory --> $(RemoteRootDir)/$(ProjectName)
C/C++>General>Additional Include Directories --> $(RemoteRootDir)
When I compile the project this path gets created correctly, and the project is saved at the correct place, even if go further into more folders in the remote build project directory, but it can't find the include file "try.h".
How can Visual Studio know where to save the project using '$(RemoteRootDir)', but is not able to add that path include directory?
After some searching I managed to correctly add the Additional Include Directories, and Additional Libraries.
Firstly I was also using OpenNI, to work with the PCL. After many tries, I discovered that OpenNI was not correctly installed. So I managed to install it with apt-get.
Secondly, If you want to include the "/home/pi/someDIR" directory at the Raspberry device, just add "/home/pi/someDIR" to Visual Studio's additional include directories.
For you still trying to achieve this, Merlyn Oppenheim, from visual studio, set up a sample project using VS 2019 and Raspberry PI template -> https://github.com/merlynoppenheim/sample-rasp-inc-headers
For this sample project the Visual Studio properties page should have:
C/C++ -> General -> Additional Include Directories = '/home/pi/projects/vcpkg/packages/sqlite3_x64-linux/include;%(AdditionalIncludeDirectories)'
C/C++ -> Linker -> General -> Additional Library Directories = '/home/pi/projects/vcpkg/packages/sqlite3_x64-linux/debug/lib;%(AdditionalLibraryDirectories)'
C/C++ -> Linker -> Input -> Library Dependencies = 'wiringPi;sqlite3;pthread;dl'

Boost C++ Libaries in Visual Studio 2017 C++ Project - "Cannot open include file"

I'm trying to add the Boost C++ Libraries to my C++ project created with Visual Studio 2017.
I have followed the instructions here.
When that didn't work I tried the advice in this post. Neither solutions worked for me.
What I have done:
Downloaded boost_1_69_0-msvc-14.1-64.exe from this precompiled boost libraries page
Installed to D:\local\boost_1_69_0
In my project I added D:\local\boost_1_69_0 to Properties > VC++ Directories > Include Directories and added D:\local\boost_1_69_0\lib64-msvc-14.1 to Properties > VC++ Directories > Library Directories
I have my project set to x64 and the above settings were set in the x64 configuration
When I try to build my project I get this error:
Error C1083 Cannot open include file: 'boost/regex.hpp': No such file or directory
Which points to this line of code in one of my .cpp files:
#include <boost/regex.hpp>
Please go to D:\local\boost_1_69_0 folder and see if you have a sub-folder named include in there. If you do, then instead of D:\local\boost_1_69_0 you need to set D:\local\boost_1_69_0\include in Properties > VC++ Directories > Include Directories
In other words, try to find the file you are including on your hard drive. Look at the full path to the file. Compare that full path with the path you added to the list of include directories (Properties > VC++ Directories > Include Directories) concatenated with the relative path you provided just before the filename in your include directive (boost). See if the two are the same.
If that does not help, then make sure you changed list of include directories for the same build configuration as you are attempting to build (if you build Debug, make sure you changed configuration for Debug too). Since VS 2015 IDE stopped making sure the two are selected in sync, which is annoying.
If your files are copied, then you have to compile the regular library.... If the same version of the compiler copies the machine.
Found out it was failing because I had included the same .cpp file which has the boost include into my unit test project which did NOT have the Include/Library folders set. The settings in my original question work now.

Adding openCV .dll files to Netbeans C++ Qt application

I am developing software where I need to use the OpenCV libraries under NetBeans. Took 2 days to be able to run correctly a C++ Application with OpenCV.
In a C++ Application I needed to add C:/OpenCV245/build/include in project properties->Build->C++ compiler-> Include Directories and Headers. Also, Under the Linker properties-> Additional Library Directories I had to add the following directories
C:/OpenCV245/release/lib
C:/OpenCV245/build/x64/mingw/lib
and add the .dll files I specifically needed in the linker->libraries
Now when I try to create a C++ Qt application, I add the proper include directories and headers but I can't add the path to my "additional libraries"...
I tried building to see what errors would pop:
cannot find -lopencv_core245.dll
cannot find -lopencv_highgui245.dll
How do we add .dll.a files to a C++ Qt application under Netbeans?
Programming environment:
NetBeans 7.4
MinGW 3.2 Compiler c++ compiler, msys make command and qt5.1.1 qmake for Qmake Command
Qt5.1.1
OpenCV2.4.5
Windows 8 64 bit
It appears as if you are trying to link with the *.DLL files instead of *.LIB files. The right way to go is to:
In the linker->libraries settings link to the *.LIB files you need instead of the *.DLL files.
Compile your program so you get an *.EXE
Put the relevant *.DLL-files in the same folder as the *.EXE
The program is now runnable if you double-click its icon in the file browser.
It the program refuses to run from Netbeans but it works from the file browser, then that is because you need to tell Netbeans what the "current working directory" is when you launch the program in debug mode. This setting should be available in some settings dialog.
+Under Project Properties-> Build -> Qt go to Expert Custom Definitions add add the path to the appropriate .dll.a files with the LIBS +=
+Under Project Properties-> Build -> C++ Compiler in Include Directories and Headers add the appropriate path for the includes. ex: C:\OpenCV\build\include
+Under Project Properties-> Build -> Linker click on Libraries then Add Library File... ( NOT ADD LIBRARY) and add the appropriate .dll.a files that were included in the first point.

cannot open file 'SDL2.lib'

I am trying to open sdl2 in my project on Visual C++ 2012 but i keep getting this error:
error LNK1104: cannot open file 'SDL2.lib'
I added the additional libraries and include folder but no luck..
I added the link to the libraries through the linker but i get the same error..
what should i do?
I'm referencing VS 2010, but I've read before that some people have had errors when using the VC++ Directories in their project properties as opposed to the Linker->General->Additional Library Directories.
Unfortunately, there really isn't much more to do besides making sure the directories are linked properly. There really is only one answer to this question. It also may depend on the download of SDL you chose, are you donwloading the Development Library as opposed to the binary?
Watch this video https://www.youtube.com/watch?v=or1dAmUO8k0.
In summary, you want to add the path include folder here: (configuration properties> C/C++ > General> Additional Include Directories),
and add the path of the lib folder here: (configuration properties> Linker > General> Additional Library Directories)
and finally, link .lib file in: linker > input > Additional Dependencies.
It seems like you didn't add your library directory path in VC++ Directories/Library Directories.. You have to link your library directory path (Where you have save you libraries of SDL) in your program. After adding, it will definitely work
I would like to add for others experiencing this problem that its an easy mistake if you are using the Development Library to link to the lib folder. SDL needs you link to either the x86 or x64 folder in the lib folder.
If you run or compile your program before you make those required changes of SDL then you will get this error always.. so first add a c++ file then make those changes and then write something and try to run ..this time it will never give this error
It seems like VS can't find the lib files. There are two ways you can do this. One is to configure the appropriate directories in VS as TwinkleBearDev's article shows. Another is to put the libraries directly where VS would look for them, as my article shows. I don't know if the folders for VS2012 are the same though - might be slightly different.

Why can't Visual Studio compile my QT Project because it doesn't find the libraries?

I have a project that compiles perfectly at school. However, when I try to compile it, it says: "fatal error C1083: unable to open the include file: 'QtCore/QDate' : No such file or directory"
I've installed QT properly, the environment variables are set and in the project I included this: "C:\Qt\4.7.4\include"
Does someone have any clue?
Well the error is pretty clear: it can't find the header file.
So make sure that you have added the correct include path to the projects properties (Configuration Properties -> C/C++ -> General -> Additional Include Directories). Double check that you did this for all the build targets (debug, release, etc).
Next do a manual check, by appending the included 'QtCore/QDate' to the path you added to the project properties, and if the resulting full file path points to the actual file you want to include.
Also check the global visual studio settings for any conflicting include paths: Tools -> Options -> Project and Solutions -> VC++ Directories -> Include files