haskell all function - list

I need a program that checks if the difference between all pairs of elements is in the interval from -2 up to 2 ( >= -2 && < 2). If it is, then return True, else return False. Foe example, [1,2,3] is True, but [1,3,4] is False.
I am using the all function. What is wrong with my if clause?
allfunc (x : xs)
= if all (...) xs
then allfunc xs
else [x] ++ allfunc xs
allfunc _
= []
Or I am doing something completely wrong?

For this, it's probably easier to use list comprehensions or do-notation.
pairsOf lst = do
x <- lst
y <- lst
return (x, y)
pairsOf returns the list of pairs of numbers in the input lst. For example, pairsOf [1,2,3] results in [(1,1),(1,2),(1,3),(2,1),(2,2),(2,3),(3,1),(3,2),(3,3)].
Now, you can define the difference between a pair in a one-liner \(x, y) -> x - y and map that over the list:
differences lst = map (\(x, y) -> x - y) (pairsOf lst)
Now you just have to make sure that each element in differences lst is between -2 and 2.
Of course, this is just one possible way to do it. There are many other ways as well.

The naive way to do what you describe is:
allfunc xs = all (<=2) [abs(a-b) | a <- xs, b <- xs ]
However, a more efficient method would be to compare the minimum and maximum of the list:
fastfunc [] = true
fastfunc xs = maximum xs - minimum xs <= 2

Why not simply...
allfunc xs = (maximum xs - minimum xs) <= 2
Or if you really want to investigate every pair, you can use monads:
import Control.Monad
allfunc xs = all ((<=2).abs) $ liftM2 (-) xs xs
liftA2 from Control.Applicative would do as well.

Well, the problem specification isn't very clear.
You say:
the diffence between all elements is in interval from -2 till 2 ( >= -2 && < 2)
But also:
Foe example, [1,2,3] is True, but [1,3,4] is False
How is it True for [1,2,3]?
Assuming you mean -2 <= diff <= 2, then I would use this:
allfunc :: (Ord a, Num a) => [a] -> Bool
allfunc theList = all (\x -> (x >= -2) && (x<2)) [x-y | x <- theList, y <- theList ]
allfunc [1,2,3] -- => True
allfunc [1,3,4] -- => False

Basically, yes you're doing something wrong. all is meant to take a predicate and a list of values to test. So it will return True if and only if all values yield true when applied to the given predicate function. I.e.:
allValuesEven = all even
allValuesOdd = all odd

Related

Count non-empty lists in a lists of lists

I am trying to count the number of non-empty lists in a list of lists with recursive code.
My goal is to write something simple like:
prod :: Num a => [a] -> a
prod [] = 1
prod (x:xs) = x * prod xs
I already have the deifniton and an idea for the edge condition:
nonEmptyCount :: [[a]] -> Int
nonEmptyCount [[]] = 0
I have no idea how to continue, any tips?
I think your base case, can be simplified. As a base-case, we can take the empty list [], not a singleton list with an empty list. For the recursive case, we can consider (x:xs). Here we will need to make a distinction between x being an empty list, and x being a non-empty list. We can do that with pattern matching, or with guards:
nonEmptyCount :: [[a]] -> Int
nonEmptyCount [] = 0
nonEmptyCount (x:xs) = -- …
That being said, you do not need recursion at all. You can first filter your list, to omit empty lists, and then call length on that list:
nonEmptyCount :: [[a]] -> Int
nonEmptyCount = length . filter (…)
here you still need to fill in ….
Old fashion pattern matching should be:
import Data.List
nonEmptyCount :: [[a]] -> Int
nonEmptyCount [] = 0
nonEmptyCount (x:xs) = if null x then 1 + (nonEmptyCount xs) else nonEmptyCount xs
The following was posted in a comment, now deleted:
countNE = sum<$>(1<$)<<<(>>=(1`take`))
This most certainly will look intimidating to the non-initiated, but actually, it is equivalent to
= sum <$> (1 <$) <<< (>>= (1 `take`))
= sum <$> (1 <$) . (take 1 =<<)
= sum . fmap (const 1) . concatMap (take 1)
= sum . map (const 1) . concat . map (take 1)
which is further equivalent to
countNE xs = sum . map (const 1) . concat $ map (take 1) xs
= sum . map (const 1) $ concat [take 1 x | x <- xs]
= sum . map (const 1) $ [ r | x <- xs, r <- take 1 x]
= sum $ [const 1 r | (y:t) <- xs, r <- take 1 (y:t)] -- sneakiness!
= sum [const 1 r | (y:_) <- xs, r <- [y]]
= sum [const 1 y | (y:_) <- xs]
= sum [ 1 | (_:_) <- xs] -- replace each
-- non-empty list
-- in
-- xs
-- with 1, and
-- sum all the 1s up!
= (length . (take 1 =<<)) xs
= (length . filter (not . null)) xs
which should be much clearer, even if in a bit sneaky way. It isn't recursive in itself, yes, but both sum and the list-comprehension would be implemented recursively by a given Haskell implementation.
This reimplements length as sum . (1 <$), and filter p xs as [x | x <- xs, p x], and uses the equivalence not (null xs) === (length xs) >= 1.
See? Haskell is fun. Even if it doesn't yet feel like it, but it will be. :)

Check if tuple list is in increasing consecutive order in Haskell

So I have a problem where I need to see if a list of positions which are in the form of (x,y) are in increasing consecutive order.
Just a for an example of whats meant to happen
[(1,2), (1,3), (1,4), (1,5), (1,6)] it would return True, but
[(1,2), (1,3), (1,5), (1,6), (1,7)] will return False
For example starting off like this.
is_in_order :: [Position] -> Bool
Thanks for the help.
As this seems to be an exercise example I will only provide some hints and not a full solution:
for just checking if all second tuples are consecutive a simple
checkConsecutive :: Num a => [a] -> Bool
checkConsecutive x = and $ zipWith (\x y -> y - x == 1) x (drop 1 x)
but I guess the case at hand should be more general - your inOrder function already provides a good base line
isConsecutive :: Num a => [a] -> Bool
isConsecutive [] = True
isConsecutive [x] = True
isConsecutive (x:y:xs) = consecutive x y && isConsecutive (y:xs)
where consecutive :: (Num a, Num b) => (a,b) -> (a,b) -> Bool
consecutive (x1,y1) (x2,y2) = ..
You write that you need case in order to do that, you can use a case expression in consecutive, but I don't think it would make the function clearer.
Note: you can simplify the function above to
isConsecutive (x:y:xs) = consecutive x y && isConsecutive (y:xs)
where consecutive :: (Num a, Num b) => (a,b) -> (a,b) -> Bool
consecutive (x1,y1) (x2,y2) = ..
isConsecutive _ = True
the _ indicates a "catchall" pattern - i.e. it matches anything that is not matching the above patterns.
So the remaining task is to declare what it means for two tuples to be consecutive.
You can implement isInOrder this way:
isInOrder xs = all check $ zip xs $ tail xs where
check ((x1,y1),(x2,y2)) = x1<=x2 && y2-y1==1
You can modify check function the way you mean 'increasing consecutive order'

Comparing lists in Haskel

I have to define a function called zeros which takes input of two lists and returns a boolean which returns True if the number 0 appears the same amount of times in each list and false otherwise.
This is the last question in my homework and and I have managed to solve the question get it to work but I wondered if anybody can spot ways in which to reduce the amount of code, any ideas are appreciated. My code so far is as follows:
x :: Int
x = 0
instances::[Int]->Int
instances [] = 0
instances (y:ys)
| x==y = 1+(instances ys)
| otherwise = instances ys
zeros :: [Int] -> [Int] -> Bool
zeros [] [] = False
zeros x y
| ((instances x) == (instances y)) = True
| otherwise = False
Without giving too much away, since this is homework, here are a few hints.
Do you know about list comprehensions yet? They would be useful in this case. For example, you could combine them with an if expression to do something like this:
*Main> let starS s = [if c == 's' then '*' else ' ' | c <- s]
*Main> starS "schooners"
"* *"
You can even use them to do filtering. For example:
*Main> let findFives xs = [x | x <- xs, x == 5]
*Main> findFives [3,7,5,6,3,4,5,7,5,5]
[5,5,5,5]
Neither of these is a complete answer, but it shouldn't be hard to see how to adapt these structures to your situation.
You should also think about whether you actually need a guard here! For example, here's a function written with a guard in the same style as yours:
lensMatch [] [] = True
lensMatch xs ys
| ((length xs) == (length ys)) = True
| otherwise = False
Here's a function that does the same thing!
lensMatch' xs ys = length xs == length ys
You can see that they are the same; testing the first:
*Main> lensMatch [1..4] [1..4]
True
*Main> lensMatch [1..4] [1..5]
False
*Main> lensMatch [] [1..5]
False
*Main> lensMatch [] []
True
And testing the second:
*Main> lensMatch' [1..4] [1..4]
True
*Main> lensMatch' [1..4] [1..5]
False
*Main> lensMatch' [] [1..5]
False
*Main> lensMatch' [] []
True
Finally, I agree very strongly with sblom's comment above; zeros [] [] should be True! Think about the following statement: "For each item x in set s, x > 0". If set s is empty, then the statement is true! It's true because there are no items in s at all. This seems to me like a similar situation.
I can't believe nobody has suggested to use foldr yet. Not the shortest or best definition, but IMO the most educational:
instances :: Eq a => a -> [a] -> Int
instances n = foldr incrementIfEqual 0
where incrementIfEqual x subtotal
| x == n = subtotal + 1
| otherwise = subtotal
zeros :: Num a => [a] -> [a] -> Bool
zeros xs ys = instances 0 xs == instances 0 ys
Though for a really brief definition of instances, what I came up with is basically the same as Abizern:
instances :: Eq a => a -> [a] -> Int
instances x = length . filter (==x)
Have you thought of doing this in one pass by filtering each list to get just the zeroes and then comparing the length of the lists to see if they are equal?
zeroCompare xs ys = cZeroes xs == cZeroes ys
where
cZeroes as = length $ filter (== 0) as
Instead of length and filter, you can take the result of a predicate p, convert it to 0 or 1, and sum the result:
count p = sum . map (fromEnum.p)
--or
import Data.List
count p = foldl' (\x -> (x+).fromEnum.p) 0
In your case, p is of course (==0). Converting Bool to Int using fromEnum is a very useful trick.
Another idea would be to deal with both list simultaneously, which is a little bit lengthy, but easy to understand:
zeros xs ys = cmp xs ys == 0 where
cmp (0:xs) ys = cmp xs ys + 1
cmp xs (0:ys) = cmp xs ys - 1
cmp (_:xs) ys = cmp xs ys
cmp xs (_:ys) = cmp xs ys
cmp [] [] = 0
I would break the problem down into smaller problems involving helper functions.
This is how I would break it down:
Main function to compare two counts
Count helper function
First: You need a way to count the amount of zeroes in a list. For example, I would approach this by doing the following if searching for the number of 0 in an integer list:
count :: [Int] -> Int
count xs = foldl (\count num -> if num == 0 then (count + 1) else count) 0 xs
Second: You need a way to compare the count of two lists. Essentially, you need a function that takes two lists in as parameters, calculates the count of each list, and then returns a boolean depending on the result. For example, if each list is an int list, corresponding with my count example above:
equalZeroes :: [Int] -> [Int] -> Bool
equalZeroes x y = (count x) == (count y)
You could also define count under the where keyword inside the equalZeroes function like so:
equalZeroes :: [Int] -> [Int] -> Bool
equalZeroes x y = (count x) == (count y)
where
count :: [Int] -> Int
count xs = foldl (\count num -> if num == 0 then (count + 1) else count) 0 xs
When running this code, calling the function as so would get the desired boolean values returned:
equalZeroes [0,1,4,5,6] [1,4,5,0,0]
-> False
equalZeroes [0,1,4,5,6] [1,4,5,0]
-> True

efficiently checking that all the elements of a (big) list are the same

Problem
Let us suppose that we have a list xs (possibly a very big one), and we want to check that all its elements are the same.
I came up with various ideas:
Solution 0
checking that all elements in tail xs are equal to head xs:
allTheSame :: (Eq a) => [a] -> Bool
allTheSame xs = and $ map (== head xs) (tail xs)
Solution 1
checking that length xs is equal to the length of the list obtained by taking elements from xs while they're equal to head xs
allTheSame' :: (Eq a) => [a] -> Bool
allTheSame' xs = (length xs) == (length $ takeWhile (== head xs) xs)
Solution 2
recursive solution: allTheSame returns True if the first two elements of xs are equal and allTheSame returns True on the rest of xs
allTheSame'' :: (Eq a) => [a] -> Bool
allTheSame'' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| otherwise = (xs !! 0 == xs !! 1) && (allTheSame'' $ snd $ splitAt 2 xs)
where n = length xs
Solution 3
divide and conquer:
allTheSame''' :: (Eq a) => [a] -> Bool
allTheSame''' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| n == 3 = xs !! 0 == xs !! 1 && xs !! 1 == xs !! 2
| otherwise = allTheSame''' (fst split) && allTheSame''' (snd split)
where n = length xs
split = splitAt (n `div` 2) xs
Solution 4
I just thought about this while writing this question:
allTheSame'''' :: (Eq a) => [a] -> Bool
allTheSame'''' xs = all (== head xs) (tail xs)
Questions
I think Solution 0 is not very efficient, at least in terms of memory, because map will construct another list before applying and to its elements. Am I right?
Solution 1 is still not very efficient, at least in terms of memory, because takeWhile will again build an additional list. Am I right?
Solution 2 is tail recursive (right?), and it should be pretty efficient, because it will return False as soon as (xs !! 0 == xs !! 1) is False. Am I right?
Solution 3 should be the best one, because it complexity should be O(log n)
Solution 4 looks quite Haskellish to me (is it?), but it's probably the same as Solution 0, because all p = and . map p (from Prelude.hs). Am I right?
Are there other better ways of writing allTheSame? Now, I expect someone will answer this question telling me that there's a build-in function that does this: I've searched with hoogle and I haven't found it. Anyway, since I'm learning Haskell, I believe that this was a good exercise for me :)
Any other comment is welcome. Thank you!
gatoatigrado's answer gives some nice advice for measuring the performance of various solutions. Here is a more symbolic answer.
I think solution 0 (or, exactly equivalently, solution 4) will be the fastest. Remember that Haskell is lazy, so map will not have to construct the whole list before and is applied. A good way to build intuition about this is to play with infinity. So for example:
ghci> and $ map (< 1000) [1..]
False
This asks whether all numbers are less than 1,000. If map constructed the entire list before and were applied, then this question could never be answered. The expression will still answer quickly even if you give the list a very large right endpoint (that is, Haskell is not doing any "magic" depending on whether a list is infinite).
To start my example, let's use these definitions:
and [] = True
and (x:xs) = x && and xs
map f [] = []
map f (x:xs) = f x : map f xs
True && x = x
False && x = False
Here is the evaluation order for allTheSame [7,7,7,7,8,7,7,7]. There will be extra sharing that is too much of a pain to write down. I will also evaluate the head expression earlier than it would be for conciseness (it would have been evaluated anyway, so it's hardly different).
allTheSame [7,7,7,7,8,7,7,7]
allTheSame (7:7:7:7:8:7:7:7:[])
and $ map (== head (7:7:7:7:8:7:7:7:[])) (tail (7:7:7:7:8:7:7:7:[]))
and $ map (== 7) (tail (7:7:7:7:8:7:7:7:[]))
and $ map (== 7) (7:7:7:8:7:7:7:[])
and $ (== 7) 7 : map (== 7) (7:7:8:7:7:7:[])
(== 7) 7 && and (map (== 7) (7:7:8:7:7:7:[]))
True && and (map (== 7) (7:7:8:7:7:7:[]))
and (map (== 7) (7:7:8:7:7:7:[]))
(== 7) 7 && and (map (== 7) (7:8:7:7:7:[]))
True && and (map (== 7) (7:8:7:7:7:[]))
and (map (== 7) (7:8:7:7:7:[]))
(== 7) 7 && and (map (== 7) (8:7:7:7:[]))
True && and (map (== 7) (8:7:7:7:[]))
and (map (== 7) (8:7:7:7:[]))
(== 7) 8 && and (map (== 7) (7:7:7:[]))
False && and (map (== 7) (7:7:7:[]))
False
See how we didn't even have to check the last 3 7's? This is lazy evaluation making a list work more like a loop. All your other solutions use expensive functions like length (which have to walk all the way to the end of the list to give an answer), so they will be less efficient and also they will not work on infinite lists. Working on infinite lists and being efficient often go together in Haskell.
First of all, I don't think you want to be working with lists. A lot of your algorithms rely upon calculating the length, which is bad. You may want to consider the vector package, which will give you O(1) length compared to O(n) for a list. Vectors are also much more memory efficient, particularly if you can use Unboxed or Storable variants.
That being said, you really need to consider traversals and usage patterns in your code. Haskell's lists are very efficient if they can be generated on demand and consumed once. This means that you shouldn't hold on to references to a list. Something like this:
average xs = sum xs / length xs
requires that the entire list be retained in memory (by either sum or length) until both traversals are completed. If you can do your list traversal in one step, it'll be much more efficient.
Of course, you may need to retain the list anyway, such as to check if all the elements are equal, and if they aren't, do something else with the data. In this case, with lists of any size you're probably better off with a more compact data structure (e.g. vector).
Now that this is out of they way, here's a look at each of these functions. Where I show core, it was generated with ghc-7.0.3 -O -ddump-simpl. Also, don't bother judging Haskell code performance when compiled with -O0. Compile it with the flags you would actually use for production code, typically at least -O and maybe other options too.
Solution 0
allTheSame :: (Eq a) => [a] -> Bool
allTheSame xs = and $ map (== head xs) (tail xs)
GHC produces this Core:
Test.allTheSame
:: forall a_abG. GHC.Classes.Eq a_abG => [a_abG] -> GHC.Bool.Bool
[GblId,
Arity=2,
Str=DmdType LS,
Unf=Unf{Src=<vanilla>, TopLvl=True, Arity=2, Value=True,
ConLike=True, Cheap=True, Expandable=True,
Guidance=IF_ARGS [3 3] 16 0}]
Test.allTheSame =
\ (# a_awM)
($dEq_awN :: GHC.Classes.Eq a_awM)
(xs_abH :: [a_awM]) ->
case xs_abH of _ {
[] ->
GHC.List.tail1
`cast` (CoUnsafe (forall a1_axH. [a1_axH]) GHC.Bool.Bool
:: (forall a1_axH. [a1_axH]) ~ GHC.Bool.Bool);
: ds1_axJ xs1_axK ->
letrec {
go_sDv [Occ=LoopBreaker] :: [a_awM] -> GHC.Bool.Bool
[LclId, Arity=1, Str=DmdType S]
go_sDv =
\ (ds_azk :: [a_awM]) ->
case ds_azk of _ {
[] -> GHC.Bool.True;
: y_azp ys_azq ->
case GHC.Classes.== # a_awM $dEq_awN y_azp ds1_axJ of _ {
GHC.Bool.False -> GHC.Bool.False; GHC.Bool.True -> go_sDv ys_azq
}
}; } in
go_sDv xs1_axK
}
This looks pretty good, actually. It will produce an error with an empty list, but that's easily fixed. This is the case xs_abH of _ { [] ->. After this GHC performed a worker/wrapper transformation, the recursive worker function is the letrec { go_sDv binding. The worker examines its argument. If [], it's reached the end of the list and returns True. Otherwise it compares the head of the remaining to the first element and either returns False or checks the rest of the list.
Three other features.
The map was entirely fused away
and doesn't allocate a temporary
list.
Near the top of the definition
notice the Cheap=True statement.
This means GHC considers the
function "cheap", and thus a
candidate for inlining. At a call
site, if a concrete argument type
can be determined, GHC will probably
inline allTheSame and produce a
very tight inner loop, completely
bypassing the Eq dictionary
lookup.
The worker function is
tail-recursive.
Verdict: Very strong contender.
Solution 1
allTheSame' :: (Eq a) => [a] -> Bool
allTheSame' xs = (length xs) == (length $ takeWhile (== head xs) xs)
Even without looking at core I know this won't be as good. The list is traversed more than once, first by length xs then by length $ takeWhile. Not only do you have the extra overhead of multiple traversals, it means that the list must be retained in memory after the first traversal and can't be GC'd. For a big list, this is a serious problem.
Test.allTheSame'
:: forall a_abF. GHC.Classes.Eq a_abF => [a_abF] -> GHC.Bool.Bool
[GblId,
Arity=2,
Str=DmdType LS,
Unf=Unf{Src=<vanilla>, TopLvl=True, Arity=2, Value=True,
ConLike=True, Cheap=True, Expandable=True,
Guidance=IF_ARGS [3 3] 20 0}]
Test.allTheSame' =
\ (# a_awF)
($dEq_awG :: GHC.Classes.Eq a_awF)
(xs_abI :: [a_awF]) ->
case GHC.List.$wlen # a_awF xs_abI 0 of ww_aC6 { __DEFAULT ->
case GHC.List.$wlen
# a_awF
(GHC.List.takeWhile
# a_awF
(let {
ds_sDq :: a_awF
[LclId, Str=DmdType]
ds_sDq =
case xs_abI of _ {
[] -> GHC.List.badHead # a_awF; : x_axk ds1_axl -> x_axk
} } in
\ (ds1_dxa :: a_awF) ->
GHC.Classes.== # a_awF $dEq_awG ds1_dxa ds_sDq)
xs_abI)
0
of ww1_XCn { __DEFAULT ->
GHC.Prim.==# ww_aC6 ww1_XCn
}
}
Looking at the core doesn't tell much beyond that. However, note these lines:
case GHC.List.$wlen # a_awF xs_abI 0 of ww_aC6 { __DEFAULT ->
case GHC.List.$wlen
This is where the list traversals happen. The first gets the length of the outer list and binds it to ww_aC6. The second gets the length of the inner list, but the binding doesn't happen until near the bottom, at
of ww1_XCn { __DEFAULT ->
GHC.Prim.==# ww_aC6 ww1_XCn
The lengths (both Ints) can be unboxed and compared by a primop, but that's a small consolation after the overhead that's been introduced.
Verdict: Not good.
Solution 2
allTheSame'' :: (Eq a) => [a] -> Bool
allTheSame'' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| otherwise = (xs !! 0 == xs !! 1) && (allTheSame'' $ snd $ splitAt 2 xs)
where n = length xs
This has the same problem as solution 1. The list is traversed multiple times, and it can't be GC'd. It's worse here though, because now the length is calculated for each sub-list. I'd expect this to have the worst performance of all on lists of any significant size. Also, why are you special-casing lists of 1 and 2 elements when you're expecting the list to be big?
Verdict: Don't even think about it.
Solution 3
allTheSame''' :: (Eq a) => [a] -> Bool
allTheSame''' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| n == 3 = xs !! 0 == xs !! 1 && xs !! 1 == xs !! 2
| otherwise = allTheSame''' (fst split) && allTheSame''' (snd split)
where n = length xs
split = splitAt (n `div` 2) xs
This has the same problem as Solution 2. Namely, the list is traversed multiple times by length. I'm not certain a divide-and-conquer approach is a good choice for this problem, it could end up taking longer than a simple scan. It would depend on the data though, and be worth testing.
Verdict: Maybe, if you used a different data structure.
Solution 4
allTheSame'''' :: (Eq a) => [a] -> Bool
allTheSame'''' xs = all (== head xs) (tail xs)
This was basically my first thought. Let's check the core again.
Test.allTheSame''''
:: forall a_abC. GHC.Classes.Eq a_abC => [a_abC] -> GHC.Bool.Bool
[GblId,
Arity=2,
Str=DmdType LS,
Unf=Unf{Src=<vanilla>, TopLvl=True, Arity=2, Value=True,
ConLike=True, Cheap=True, Expandable=True,
Guidance=IF_ARGS [3 3] 10 0}]
Test.allTheSame'''' =
\ (# a_am5)
($dEq_am6 :: GHC.Classes.Eq a_am5)
(xs_alK :: [a_am5]) ->
case xs_alK of _ {
[] ->
GHC.List.tail1
`cast` (CoUnsafe (forall a1_axH. [a1_axH]) GHC.Bool.Bool
:: (forall a1_axH. [a1_axH]) ~ GHC.Bool.Bool);
: ds1_axJ xs1_axK ->
GHC.List.all
# a_am5
(\ (ds_dwU :: a_am5) ->
GHC.Classes.== # a_am5 $dEq_am6 ds_dwU ds1_axJ)
xs1_axK
}
Ok, not too bad. Like solution 1, this will error on empty lists. The list traversal is hidden in GHC.List.all, but it will probably be expanded to good code at a call site.
Verdict: Another strong contender.
So between all of these, with lists I'd expect that Solutions 0 and 4 are the only ones worth using, and they are pretty much the same. I might consider Option 3 in some cases.
Edit: in both cases, the errors on empty lists can be simply fixed as in #augustss's answer.
The next step would be to do some time profiling with criterion.
A solution using consecutive pairs:
allTheSame xs = and $ zipWith (==) xs (tail xs)
Q1 -- Yeah, I think your simple solution is fine, there is no memory leak. Q4 -- Solution 3 is not log(n), via the very simple argument that you need to look at all list elements to determine whether they are the same, and looking at 1 element takes 1 time step. Q5 -- yes. Q6, see below.
The way to go about this is to type it in and run it
main = do
print $ allTheSame (replicate 100000000 1)
then run ghc -O3 -optc-O3 --make Main.hs && time ./Main. I like the last solution best (you can also use pattern matching to clean it up a little),
allTheSame (x:xs) = all (==x) xs
Open up ghci and run ":step fcn" on these things. It will teach you a lot about what lazy evaluation is expanding. In general, when you match a constructor, e.g. "x:xs", that's constant time. When you call "length", Haskell needs to compute all of the elements in the list (though their values are still "to-be-computed"), so solution 1 and 2 are bad.
edit 1
Sorry if my previous answer was a bit shallow. It seems like expanding things manually does help a little (though compared to the other options, it's a trivial improvement),
{-# LANGUAGE BangPatterns #-}
allTheSame [] = True
allTheSame ((!x):xs) = go x xs where
go !x [] = True
go !x (!y:ys) = (x == y) && (go x ys)
It seems that ghc is specializing the function already, but you can look at the specialize pragma too, in case it doesn't work for your code [ link ].
Here is another version (don't need to traverse whole list in case something doesn't match):
allTheSame [] = True
allTheSame (x:xs) = isNothing $ find (x /= ) xs
This may not be syntactically correct , but I hope you got the idea.
Here's another fun way:
{-# INLINABLE allSame #-}
allSame :: Eq a => [a] -> Bool
allSame xs = foldr go (`seq` True) xs Nothing where
go x r Nothing = r (Just x)
go x r (Just prev) = x == prev && r (Just x)
By keeping track of the previous element, rather than the first one, this implementation can easily be changed to implement increasing or decreasing. To check all of them against the first instead, you could rename prev to first, and replace Just x with Just first.
How will this be optimized? I haven't checked in detail, but I'm going to tell a good story based on some things I know about GHC's optimizations.
Suppose first that list fusion does not occur. Then foldr will be inlined, giving something like
allSame xs = allSame' xs Nothing where
allSame' [] = (`seq` True)
allSame' (x : xs) = go x (allSame' xs)
Eta expansion then yields
allSame' [] acc = acc `seq` True
allSame' (x : xs) acc = go x (allSame' xs) acc
Inlining go,
allSame' [] acc = acc `seq` True
allSame' (x : xs) Nothing = allSame' xs (Just x)
allSame' (x : xs) (Just prev) =
x == prev && allSame' xs (Just x)
Now GHC can recognize that the Maybe value is always Just on the recursive call, and use a worker-wrapper transformation to take advantage of this:
allSame' [] acc = acc `seq` True
allSame' (x : xs) Nothing = allSame'' xs x
allSame' (x : xs) (Just prev) = x == prev && allSame'' xs x
allSame'' [] prev = True
allSame'' (x : xs) prev = x == prev && allSame'' xs x
Remember now that
allSame xs = allSame' xs Nothing
and allSame' is no longer recursive, so it can be beta-reduced:
allSame [] = True
allSame (x : xs) = allSame'' xs x
allSame'' [] _ = True
allSame'' (x : xs) prev = x == prev && allSame'' xs x
So the higher-order code has turned into efficient recursive code with no extra allocation.
Compiling the module defining allSame using -O2 -ddump-simpl -dsuppress-all -dno-suppress-type-signatures yields the following (I've cleaned it up a bit):
allSame :: forall a. Eq a => [a] -> Bool
allSame =
\ (# a) ($dEq_a :: Eq a) (xs0 :: [a]) ->
let {
equal :: a -> a -> Bool
equal = == $dEq_a } in
letrec {
go :: [a] -> a -> Bool
go =
\ (xs :: [a]) (prev :: a) ->
case xs of _ {
[] -> True;
: y ys ->
case equal y prev of _ {
False -> False;
True -> go ys y
}
}; } in
case xs0 of _ {
[] -> True;
: x xs -> go xs x
}
As you can see, this is essentially the same as the result I described. The equal = == $dEq_a bit is where the equality method is extracted from the Eq dictionary and saved in a variable so it only needs to be extracted once.
What if list fusion does occur? Here's a reminder of the definition:
allSame xs = foldr go (`seq` True) xs Nothing where
go x r Nothing = r (Just x)
go x r (Just prev) = x == prev && r (Just x)
If we call allSame (build g), the foldr will fuse with the build according to the rule foldr c n (build g) = g c n, yielding
allSame (build g) = g go (`seq` True) Nothing
That doesn't get us anywhere interesting unless g is known. So let's choose something simple:
replicate k0 a = build $ \c n ->
let
rep 0 = n
rep k = a `c` rep (k - 1)
in rep k0
So if h = allSame (replicate k0 a), h becomes
let
rep 0 = (`seq` True)
rep k = go a (rep (k - 1))
in rep k0 Nothing
Eta expanding,
let
rep 0 acc = acc `seq` True
rep k acc = go a (rep (k - 1)) acc
in rep k0 Nothing
Inlining go,
let
rep 0 acc = acc `seq` True
rep k Nothing = rep (k - 1) (Just a)
rep k (Just prev) = a == prev && rep (k - 1) (Just a)
in rep k0 Nothing
Again, GHC can see the recursive call is always Just, so
let
rep 0 acc = acc `seq` True
rep k Nothing = rep' (k - 1) a
rep k (Just prev) = a == prev && rep' (k - 1) a
rep' 0 _ = True
rep' k prev = a == prev && rep' (k - 1) a
in rep k0 Nothing
Since rep is no longer recursive, GHC can reduce it:
let
rep' 0 _ = True
rep' k prev = a == prev && rep' (k - 1) a
in
case k0 of
0 -> True
_ -> rep' (k - 1) a
As you can see, this can run with no allocation whatsoever! Obviously, it's a silly example, but something similar will happen in many more interesting cases. For example, if you write an AllSameTest module importing the allSame function and defining
foo :: Int -> Bool
foo n = allSame [0..n]
and compile it as described above, you'll get the following (not cleaned up).
$wfoo :: Int# -> Bool
$wfoo =
\ (ww_s1bY :: Int#) ->
case tagToEnum# (># 0 ww_s1bY) of _ {
False ->
letrec {
$sgo_s1db :: Int# -> Int# -> Bool
$sgo_s1db =
\ (sc_s1d9 :: Int#) (sc1_s1da :: Int#) ->
case tagToEnum# (==# sc_s1d9 sc1_s1da) of _ {
False -> False;
True ->
case tagToEnum# (==# sc_s1d9 ww_s1bY) of _ {
False -> $sgo_s1db (+# sc_s1d9 1) sc_s1d9;
True -> True
}
}; } in
case ww_s1bY of _ {
__DEFAULT -> $sgo_s1db 1 0;
0 -> True
};
True -> True
}
foo :: Int -> Bool
foo =
\ (w_s1bV :: Int) ->
case w_s1bV of _ { I# ww1_s1bY -> $wfoo ww1_s1bY }
That may look disgusting, but you'll note that there are no : constructors anywhere, and that the Ints are all unboxed, so the function can run with zero allocation.
I think I might just be implementing find and redoing this. I think it's instructive, though, to see the innards of it. (Note how the solution depends on equality being transitive, though note also how the problem requires equality to be transitive to be coherent.)
sameElement x:y:xs = if x /= y then Nothing else sameElement y:xs
sameElement [x] = Just x
allEqual [] = True
allEqual xs = isJust $ sameElement xs
I like how sameElement peeks at the first O(1) elements of the list, then either returns a result or recurses on some suffix of the list, in particular the tail. I don't have anything smart to say about that structure, I just like it :-)
I think I do the same comparisons as this. If instead I had recursed with sameElement x:xs, I would compare the head of the input list to each element like in solution 0.
Tangent: one could, if one wanted, report the two mismatching elements by replacing Nothing with Left (x, y) and Just x with Right x and isJust with either (const False) (const True).
This implementation is superior.
allSame [ ] = True
allSame (h:t) = aux h t
aux x1 [ ] = True
aux x1 (x2:xs) | x1==x2 = aux x2 xs
| otherwise = False
Given the transitivity of the (==) operator, assuming the instance of Eq is well implemented if you wish to assure the equality of a chain of expressions, eg a = b = c = d, you will only need to assure that a=b, b=c, c=d, and that d=a, Instead of the provided techniques above, eg a=b, a=c, a=d, b=c , b=d, c=d.
The solution I proposed grows linearly with the number of elements you wish to test were's the latter is quadratic even if you introduce constant factors in hopes of improving its efficiency.
It's also superior to the solution using group since you don't have to use length in the end.
You can also write it nicely in pointwise fashion but I won't bore you with such trivial details.
While not very efficient (it will traverse the whole list even if the first two elements don't match), here's a cheeky solution:
import Data.List (group)
allTheSame :: (Eq a) => [a] -> Bool
allTheSame = (== 1) . length . group
Just for fun.

Searching through list

I've been trying to define a function which, given a list of Integers and an Integer n, returns a Boolean indicating whether n occurs exactly once in the list.
I have this, but it is not working and I cannot figure it out
once :: [a] -> (a -> Bool) -> Bool
filter _ [] = []
filter p (x:xs)
| p x = x : filter p xs
| otherwise = filter p xs
An example of what I want would be:
Main> once [2,3,2,4] 2
False
Main> once [1..100] 2
True
As I thought my former solution was ugly, I asked in another forum and got this as answer:
once :: Eq a => a -> [a] -> Bool
once x = (== [x]) . filter (== x)
I think you can't write that function much nicer, and in contrast to the accepted answer it's lazy.
once :: (Eq a) => [a] -> a -> Bool
once xs x = (== 1) $ length $ filter (== x) xs
Well, you can filter the list, then see how many elements are in the resulting filter, right?
To get you started:
> filter (== 2) [1,2,3,4,5]
[2]
> filter (== 2) [1,2,3,4,5,2,2]
[2,2,2]
And to fold your list down to a Bool value, here, an example where we test if a list has three elements, returning a Bool:
> isThree (a:b:c:[]) = True
> isThree _ = False
So it is just a short matter of composing such functions:
> isThree . filter (==2)
or your variant (e.g. matching for lists of length 1).
Here is another version:
once x = not . (\xs -> null xs || x `elem` tail xs) . dropWhile (/= x)
--lambda hater version
import Control.Applicative
once x = not . ((||) <$> null <*> (elem x).tail) . dropWhile (/= x)
Of course it can't deal with infinite lists that contain zero or one x, but at least it terminates in case of more than one occurrence of x.