I've been trying to compile glut as a static library without having to link with glut32.dll on runtime. I downloaded the glut windows source code but when I try to compile (default), I keep getting:
Making in glut subdirectory...
link /INCREMENTAL:NO /NOLOGO -entry:_DllMainCRTStartup#12 -dll -out:glut32.dll -def:glut.def glut_8x13.obj glut_9x15.obj glut_bitmap.obj glut_bwidth.obj glut_cindex.obj glut_cmap.obj glut_cu
rsor.obj glut_dials.obj glut_dstr.obj glut_event.obj glut_ext.obj glut_fullscrn.obj glut_gamemode.obj glut_get.obj glut_hel10.obj glut_hel12.obj glut_hel18.obj glut_init.obj glut_input.obj glut_joy.ob
j glut_key.obj glut_keyctrl.obj glut_keyup.obj glut_mesa.obj glut_modifier.obj glut_mroman.obj glut_overlay.obj glut_roman.obj glut_shapes.obj glut_space.obj glut_stroke.obj glut_swap.obj glut_swidth.
obj glut_tablet.obj glut_teapot.obj glut_tr10.obj glut_tr24.obj glut_util.obj glut_vidresize.obj glut_warp.obj glut_win.obj glut_winmisc.obj win32_glx.obj win32_menu.obj win32_util.obj win32_winproc.o
bj win32_x11.obj opengl32.lib glu32.lib winmm.lib kernel32.lib ws2_32.lib mswsock.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib
LINK : fatal error LNK1104: cannot open file 'glut32.lib'
NMAKE : fatal error U1077: '"c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\BIN\link.EXE"' : return code '0x450'
Stop.
NMAKE : fatal error U1077: '"c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\BIN\nmake.EXE"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\BIN\nmake.EXE"' : return code '0x2'
Stop.
From what I understand, glut32.lib should be compiled and created in {source}\lib\glut\ but it's not there.
Any help compiling a static library for glut would be appreciated.
Edit:
In Makefile.win
Changed:
$(link) $(LFLAGS) -out:$(GLUTDLL) -def:glut.def $(OBJS) $(LIBS)
to
lib $(OBJS) $(LIBS)
It generated \lib\glut\glut_8x13.lib not sure what the 8x13 is about but when I tried to link with it, I got some unresolved externals:
GPURenderer_test.obj : error LNK2019: unresolved external symbol __imp__glutCreateWindow#4 referenced in function "protected: __thiscall GlobalDecl::OpenGLConte
xt::OpenGLContext(unsigned int,unsigned int)" (??0OpenGLContext#GlobalDecl##IAE#II#Z)
GPURenderer_test.obj : error LNK2019: unresolved external symbol __imp__glutInitWindowSize#8 referenced in function "protected: __thiscall GlobalDecl::OpenGLCon
text::OpenGLContext(unsigned int,unsigned int)" (??0OpenGLContext#GlobalDecl##IAE#II#Z)
GPURenderer_test.obj : error LNK2019: unresolved external symbol __imp__glutInitWindowPosition#8 referenced in function "protected: __thiscall GlobalDecl::OpenG
LContext::OpenGLContext(unsigned int,unsigned int)" (??0OpenGLContext#GlobalDecl##IAE#II#Z)
GPURenderer_test.obj : error LNK2019: unresolved external symbol __imp__glutInitDisplayMode#4 referenced in function "protected: __thiscall GlobalDecl::OpenGLCo
ntext::OpenGLContext(unsigned int,unsigned int)" (??0OpenGLContext#GlobalDecl##IAE#II#Z)
GPURenderer_test.obj : error LNK2019: unresolved external symbol __imp__glutInit#8 referenced in function "protected: __thiscall GlobalDecl::OpenGLContext::Open
GLContext(unsigned int,unsigned int)" (??0OpenGLContext#GlobalDecl##IAE#II#Z)
GPURenderer_test.obj : error LNK2019: unresolved external symbol __imp__glutSwapBuffers#0 referenced in function "protected: void __thiscall GlobalDecl::OpenGLC
ontext::_executeTest(class GlobalDecl::UnitTest &)" (?_executeTest#OpenGLContext#GlobalDecl##IAEXAAVUnitTest#2##Z)
Thanks,
Ryan
It looks to me like you have something pretty badly munged up in your build setup (or you're using the wrong build setup completely, such as trying to build some samples before you've built the library they use).
To build a static library, you shouldn't be running link at all. For a static library, you compile your object files, then use lib to put them together into a library. You'd use link to build a dynamic library (DLL) or an executable, but not a static library.
Related
sorry to bother you.
I know this is a commonly asked question and this is probably annoying to get again but I'm just completely stuck and not sure what I'm doing wrong.
I'm following learnopengl.com and trying to add assimp to my CLion project.
I created a new project quickly just so I know nothing is interfering.
I have a folder on my C drive where I placed in assimp library.
I downloaded it by following https://github.com/assimp/assimp/blob/master/Build.md with git and doing
cd assimp
cmake CMakeLists.txt
but changing the BUILD_SHARED_LIBS to OFF
Then I build the library with visual studio 2022 Using "Release x64" and the "Visual Studio 2022 (v143)" toolset
I link to the library with CMake as below.
I don't get an error message so I know that CMake finds the library.
I also have the location to the library setup in the PATH.
cmake_minimum_required(VERSION 3.22)
project(lemmefixbroken)
set(CMAKE_CXX_STANDARD 20)
set(LIB_DIR "${CMAKE_CURRENT_SOURCE_DIR}/include")
add_executable(lemmefixbroken main.cpp)
# assimp
include_directories("C:/dev/libraries/assimp/include")
find_library(ASSIMP_LOCATION NAMES "assimp-vc143-mt" REQUIRED)
message(${ASSIMP_LOCATION})
target_link_libraries(${PROJECT_NAME} "${ASSIMP_LOCATION}")
My compiler settings are as below:
(Using the compiler located in Visual Studio 2022 and using the architecture amd64)
I've tried all the different architectures but none work.
The message returns "C:/dev/libraries/assimp/lib/Release/assimp-vc143-mt.lib" which is where its located
My code is:
#include <iostream>
#include "assimp/Importer.hpp"
int main()
{
std::cout << "Hello, World!" << std::endl;
Assimp::Importer import;
return 0;
}
When I build the code I get this error:
"C:\Program Files\JetBrains\CLion 2022.1.1\bin\cmake\win\bin\cmake.exe" --build C:\Users\charl\CLionProjects\lemmefixbroken\cmake-build-release --target all -j 9
[1/2] Building CXX object CMakeFiles\lemmefixbroken.dir\main.cpp.obj
[2/2] Linking CXX executable lemmefixbroken.exe
FAILED: lemmefixbroken.exe
cmd.exe /C "cd . && "C:\Program Files\JetBrains\CLion 2022.1.1\bin\cmake\win\bin\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\lemmefixbroken.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\mt.exe --manifests -- C:\PROGRA~1\MICROS~2\2022\COMMUN~1\VC\Tools\MSVC\1433~1.316\bin\Hostx64\x64\link.exe /nologo CMakeFiles\lemmefixbroken.dir\main.cpp.obj /out:lemmefixbroken.exe /implib:lemmefixbroken.lib /pdb:lemmefixbroken.pdb /version:0.0 /machine:x64 /INCREMENTAL:NO /subsystem:console C:\dev\libraries\assimp\lib\Release\assimp-vc143-mt.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib && cd ."
LINK: command "C:\PROGRA~1\MICROS~2\2022\COMMUN~1\VC\Tools\MSVC\1433~1.316\bin\Hostx64\x64\link.exe /nologo CMakeFiles\lemmefixbroken.dir\main.cpp.obj /out:lemmefixbroken.exe /implib:lemmefixbroken.lib /pdb:lemmefixbroken.pdb /version:0.0 /machine:x64 /INCREMENTAL:NO /subsystem:console C:\dev\libraries\assimp\lib\Release\assimp-vc143-mt.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTFILE:lemmefixbroken.exe.manifest" failed (exit code 1120) with the following output:
assimp-vc143-mt.lib(AssbinLoader.obj) : error LNK2019: unresolved external symbol uncompress referenced in function "public: virtual void __cdecl Assimp::AssbinImporter::InternReadFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,struct aiScene *,class Assimp::IOSystem *)" (?InternReadFile#AssbinImporter#Assimp##UEAAXAEBV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std##PEAUaiScene##PEAVIOSystem#2##Z)
assimp-vc143-mt.lib(Compression.obj) : error LNK2019: unresolved external symbol inflate referenced in function "public: unsigned __int64 __cdecl Assimp::Compression::decompress(void const *,unsigned __int64,class std::vector<char,class std::allocator<char> > &)" (?decompress#Compression#Assimp##QEAA_KPEBX_KAEAV?$vector#DV?$allocator#D#std###std###Z)
assimp-vc143-mt.lib(unzip.obj) : error LNK2001: unresolved external symbol inflate
assimp-vc143-mt.lib(Compression.obj) : error LNK2019: unresolved external symbol inflateEnd referenced in function "public: bool __cdecl Assimp::Compression::close(void)" (?close#Compression#Assimp##QEAA_NXZ)
assimp-vc143-mt.lib(unzip.obj) : error LNK2001: unresolved external symbol inflateEnd
assimp-vc143-mt.lib(Compression.obj) : error LNK2019: unresolved external symbol inflateSetDictionary referenced in function "public: unsigned __int64 __cdecl Assimp::Compression::decompressBlock(void const *,unsigned __int64,char *,unsigned __int64)" (?decompressBlock#Compression#Assimp##QEAA_KPEBX_KPEAD1#Z)
assimp-vc143-mt.lib(Compression.obj) : error LNK2019: unresolved external symbol inflateReset referenced in function "public: unsigned __int64 __cdecl Assimp::Compression::decompressBlock(void const *,unsigned __int64,char *,unsigned __int64)" (?decompressBlock#Compression#Assimp##QEAA_KPEBX_KPEAD1#Z)
assimp-vc143-mt.lib(Compression.obj) : error LNK2019: unresolved external symbol inflateInit_ referenced in function "public: bool __cdecl Assimp::Compression::open(enum Assimp::Compression::Format,enum Assimp::Compression::FlushMode,int)" (?open#Compression#Assimp##QEAA_NW4Format#12#W4FlushMode#12#H#Z)
assimp-vc143-mt.lib(Compression.obj) : error LNK2019: unresolved external symbol inflateInit2_ referenced in function "public: bool __cdecl Assimp::Compression::open(enum Assimp::Compression::Format,enum Assimp::Compression::FlushMode,int)" (?open#Compression#Assimp##QEAA_NW4Format#12#W4FlushMode#12#H#Z)
assimp-vc143-mt.lib(unzip.obj) : error LNK2001: unresolved external symbol inflateInit2_
assimp-vc143-mt.lib(unzip.obj) : error LNK2019: unresolved external symbol crc32 referenced in function unzReadCurrentFile
assimp-vc143-mt.lib(unzip.obj) : error LNK2019: unresolved external symbol get_crc_table referenced in function unzOpenCurrentFile3
lemmefixbroken.exe : fatal error LNK1120: 9 unresolved externals
ninja: build stopped: subcommand failed.
I've tried compiling the library more times than I would like to count. I've tried using the 2019 compiler and nothing. I still get all the same errors.
I have no clue what I'm doing wrong but hopefully someone here will know.
I've also tried using shared libraries with no success.
I've updated Visual Studio 2022 and restarted my computer then compiling again and still nothing changes.
Those are all zlib symbols that are missing, which means you didn't link against that. Asset-Importer lists several dependencies:
zlib
zip-lib
unzip
pugi-xml
rapijson
clipper
draco
gtest
stb_image
utf8cpp
poly2tri
openddlparser
Since Findassimp.cmake uses an old path-based interface instead of the newer style of defining virtual targets that can have PUBLIC dependencies, you will need to link against those yourself. They're all in the library's source tree, but having never used the library I don't know if they get built as part of its build scripts of if you would need to do that yourself.
As you can see in the error messages, what failed is the linking process, not the compiling process.
I think your linker could not find the assimp library's '.lib' files.
Did you specify the path to the assimp library's '.lib' files in the project setting?
You could do this in 'VC++ Directories' or 'Linker/Input', though I'm not sure since I'm not using my computer at the moment.
I am currently trying to build a conan package. Part of that is to prebuild a static library using cmake(repo).
At the moment I can not figure out how to link the generated static lib inside another build.
The library I am building is flecs
Using flecs inside a cmake sub directory works fine
Using the generated lib seems to be not enough for cmake to be able to link
working sample using cmake sub directory:
cmake_minimum_required(VERSION 2.8.7)
project(flecs_project)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_C_STANDARD 99)
add_subdirectory(flecs)
add_executable(flecs_project)
target_sources(flecs_project PRIVATE
helloworld/include/helloworld.h
helloworld/src/main.cpp)
target_include_directories(flecs_project PRIVATE flecs/include)
target_include_directories(flecs_project PRIVATE helloworld/include)
target_link_libraries(flecs_project PRIVATE flecs_static)
not working sample using lib
cmake_minimum_required(VERSION 2.8.7)
project(flecs_project)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_C_STANDARD 99)
add_executable(flecs_project)
target_sources(flecs_project PRIVATE
helloworld/include/helloworld.h
helloworld/src/main.cpp)
target_include_directories(flecs_project PRIVATE flecs/include)
target_include_directories(flecs_project PRIVATE helloworld/include)
target_link_libraries(flecs_project "E:\\Workspace\\flecs-project\\cmake-build-release\\flecs\\flecs_static.lib")
I am sure there is something I have not understood about static linkage, but I can not find any resources about what I am missing here.
Thanks for everyone who tries to help!
Edit 2:
As #Tsyvarev pointed out the header I was using needed to have the flecs_STATIC - flag set to be used for static linkage.
Now I get the following make output
[ I will try to fix that myself. But if you have any suggestions I would appreciate them. :-) ]
"C:\Program Files\CMake\bin\cmake.exe" --build E:\Workspace\flecs-project\cmake-build-release --target flecs_project
Scanning dependencies of target flecs_project
[ 50%] Building CXX object CMakeFiles/flecs_project.dir/helloworld/src/main.cpp.obj
main.cpp
NMAKE : fatal error U1073: don't know how to make '..\flecs_static.lib'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\bin\HostX64\x64\nmake.exe"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\bin\HostX64\x64\nmake.exe"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\bin\HostX64\x64\nmake.exe"' : return code '0x2'
Stop.
EDIT 1:
Original linker output:
LINK: command "C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1427~1.291\bin\Hostx64\x64\link.exe /nologo #CMakeFiles\flecs_project.dir\objects1.rsp /out:flecs_project.exe /implib:flecs_project.lib /pdb:E:\Workspace\flecs-project\cmake-build-release\flecs_project.pdb /version:0.0 /machine:x64 /INCREMENTAL:NO /subsystem:console ..\flecs_static.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTFILE:flecs_project.exe.manifest" failed (exit code 1120) with the following output:
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_new_component referenced in function "class flecs::entity __cdecl flecs::pod_component<struct EcsComponent>(class flecs::world const &,char const *,bool)" (??$pod_component#UEcsComponent###flecs##YA?AVentity#0#AEBVworld#0#PEBD_N#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_component_has_actions referenced in function "void __cdecl flecs::_::register_lifecycle_actions<struct Position>(struct ecs_world_t *,unsigned __int64,bool,bool,bool,bool)" (??$register_lifecycle_actions#UPosition###_#flecs##YAXPEAUecs_world_t##_K_N222#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_init_w_args referenced in function "public: __cdecl flecs::world::world(int,char * * const)" (??0world#flecs##QEAA#HQEAPEAD#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_fini referenced in function "public: __cdecl flecs::world::~world(void)" (??1world#flecs##QEAA#XZ)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_set_component_actions_w_entity referenced in function "void __cdecl flecs::_::register_lifecycle_actions<struct Position>(struct ecs_world_t *,unsigned __int64,bool,bool,bool,bool)" (??$register_lifecycle_actions#UPosition###_#flecs##YAXPEAUecs_world_t##_K_N222#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_new_component_id referenced in function "public: __cdecl flecs::entity::entity(class flecs::world const &,char const *,bool)" (??0entity#flecs##QEAA#AEBVworld#1#PEBD_N#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_get_w_entity referenced in function "public: struct Position const * __cdecl flecs::entity::get<struct Position>(void)const " (??$get#UPosition###entity#flecs##QEBAPEBUPosition##XZ)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_set_ptr_w_entity referenced in function "public: void __cdecl flecs::entity::invoke<class <lambda_4741e5ecf4b2316809d844be84aba778> >(class <lambda_4741e5ecf4b2316809d844be84aba778> &&)const " (??$invoke#V<lambda_4741e5ecf4b2316809d844be84aba778>###entity#flecs##QEBAX$$QEAV<lambda_4741e5ecf4b2316809d844be84aba778>###Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_get_type referenced in function "class flecs::entity __cdecl flecs::pod_component<struct EcsComponent>(class flecs::world const &,char const *,bool)" (??$pod_component#UEcsComponent###flecs##YA?AVentity#0#AEBVworld#0#PEBD_N#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_lookup_path_w_sep referenced in function "public: class flecs::entity __cdecl flecs::world::entity<char const (&)[9]>(char const (&)[9])const " (??$entity#AEAY08$$CBD#world#flecs##QEBA?AVentity#1#AEAY08$$CBD#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_get_path_w_sep referenced in function "class flecs::entity __cdecl flecs::pod_component<struct EcsComponent>(class flecs::world const &,char const *,bool)" (??$pod_component#UEcsComponent###flecs##YA?AVentity#0#AEBVworld#0#PEBD_N#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_add_path_w_sep referenced in function "public: class flecs::entity __cdecl flecs::world::entity<char const (&)[9]>(char const (&)[9])const " (??$entity#AEAY08$$CBD#world#flecs##QEBA?AVentity#1#AEAY08$$CBD#Z)
main.cpp.obj : error LNK2019: unresolved external symbol __imp_ecs_os_api referenced in function "class flecs::entity __cdecl flecs::pod_component<struct EcsComponent>(class flecs::world const &,char const *,bool)" (??$pod_component#UEcsComponent###flecs##YA?AVentity#0#AEBVworld#0#PEBD_N#Z)
flecs_project.exe : fatal error LNK1120: 13 unresolved externals
NMAKE : fatal error U1077: '"C:\Program Files\CMake\bin\cmake.exe"' : return code '0xffffffff'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\bin\HostX64\x64\nmake.exe"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\bin\HostX64\x64\nmake.exe"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\bin\HostX64\x64\nmake.exe"' : return code '0x2'
Stop.
I'm trying to build poco library (c++) with openssl on windows 10 (VS 2012). With the following cmd file:
#echo off
set INCLUDE=c:\openssl\include
set LIB=c:\openssl\lib
set _IsNativeEnvironment=true
call "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\vcvarsall.bat" amd64
call "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\amd64\vcvars64.bat"
buildwin 110 build all release x64 nosamples notests devenv
I get link errors:
1>------ Build started: Project: Crypto, Configuration: release_shared x64 ------
1> Datei *.dll nicht gefunden
1> Datei *.lib nicht gefunden
1> Creating library ..\lib64\PocoCrypto.lib and object ..\lib64\PocoCrypto.exp
1>ECKey.obj : error LNK2001: unresolved external symbol EVP_PKEY_type
1>ECKeyImpl.obj : error LNK2001: unresolved external symbol EVP_PKEY_type
1>RSAKeyImpl.obj : error LNK2001: unresolved external symbol EVP_PKEY_type
1>PKCS12Container.obj : error LNK2001: unresolved external symbol EVP_PKEY_type
1>EVPPKey.obj : error LNK2019: unresolved external symbol EVP_PKEY_type referenced in function "private: void __cdecl Poco::Crypto::EVPPKey::newECKey(char const *)" (?newECKey#EVPPKey#Crypto#Poco##AEAAXPEBD#Z)
...
(Datei *.dll nicht gefunden == file *.dll not found).
If I remove the Crypto in file "components" (Is it OK if I want to use https?), I get the following error:
1>------ Build started: Project: NetSSL_OpenSSL, Configuration: release_shared x64 ------
1> Creating library ..\lib64\PocoNetSSL.lib and object ..\lib64\PocoNetSSL.exp
1>Context.obj : error LNK2019: unresolved external symbol BIO_new_file referenced in function "private: void __cdecl Poco::Net::Context::initDH(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?initDH#Context#Net#Poco##AEAAXAEBV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std###Z)
...
I installed openssl from "Shining Light" (win64). I also tried to use openssl which is built from source (https://github.com/pocoproject/openssl). But I get the same errors.
Can someone help me ?!
Thank you!
Xinyu
OK, If I delete all object files: folder obj64, including obj64 in testsuite, then every thing is ok.
Im having great troubles compiling a simple test project using with SFML.
I have seen many errors similar to the ones Im getting on the internet but everything i tried failed.
I am static linking sfml.
In the project's properties, I added the path to the SFML headers and the SFML libraries.
I have define the SFML_STATIC macro in the preprocessor options of my project.
I added modules and their dependencies like so :
sfml-audio-s.lib sfml-audio-s-d.lib sfml-graphics-s.lib
sfml-graphics-s-d.lib sfml-window-s.lib sfml-window-s-d.lib
sfml-system-s.lib sfml-system-s-d.lib opengl32.lib freetype.lib
jpeg.lib winmm.lib flac.lib vorbis.lib vorbisenc.lib vorbisfile.lib
ogg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib
I even added the dll files in my executable folder even though its not necessary when static building.
here is my code :
#include "stdafx.h"
#include <SFML/Audio.hpp>
#include <iostream>
#include <stdlib.h>
int _tmain(int argc, _TCHAR* argv[])
{
std::cout << "helloo" << std::endl;
sf::SoundBuffer buffer;
if (!buffer.loadFromFile("A4.wav"))
std::cout << "cant open file" << std::endl;
sf::Sound sound;
sound.setBuffer(buffer);
sound.play();
_sleep(5000);
return 42;
}
And now here is the errors I get :
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: __thiscall sf::SoundBuffer::~SoundBuffer(void)" (??1SoundBuffer#sf##QAE#XZ) referenced in function _wmain
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall sf::Sound::~Sound(void)" (??1Sound#sf##UAE#XZ) referenced in function _wmain
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: void __thiscall sf::Sound::play(void)" (?play#Sound#sf##QAEXXZ) referenced in function _wmain
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: void __thiscall sf::Sound::setBuffer(class sf::SoundBuffer const &)" (?setBuffer#Sound#sf##QAEXABVSoundBuffer#2##Z) referenced in function _wmain
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: __thiscall sf::Sound::Sound(void)" (??0Sound#sf##QAE#XZ) referenced in function _wmain
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: bool __thiscall sf::SoundBuffer::loadFromFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?loadFromFile#SoundBuffer#sf##QAE_NABV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std###Z) referenced in function _wmain
1>AudioTest.obj : error LNK2019: unresolved external symbol "public: __thiscall sf::SoundBuffer::SoundBuffer(void)" (??0SoundBuffer#sf##QAE#XZ) referenced in function _wmain
additionnal infos :
Im using visual studio 2010 express.
I downloaded "SFML 2.3 Visual C++ 10 (2010) - 64-bit".
any help appreciated.
EDIT : as I said I tried many things, I have read a LOT of stack overflow or other forums posts, nothing worked... I have been stuck on this for 2 weeks now.
I'd really appreciate some help
I'm using boost version 1.47, visual studio 2010, I downloaded the binaries for windows and linked to the include directory and lib directory from my project preferences. But I still can't use any ssl functionality from boost::asio.
This is the site where I downloaded the binaries: http://www.slproweb.com/products/Win32OpenSSL.html
I Downloaded: Visual C++ 2008 Redistributables and Win32 OpenSSL v1.0.1
These are the error messages I get:
Error 1 error LNK2019: unresolved external symbol _ERR_reason_error_string referenced in function "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall boost::asio::error::detail::ssl_category::message(int)const " (?message#ssl_category#detail#error#asio#boost##UBE?AV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std##H#Z) C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\OmniTcp\main.obj OmniTcp
Error 2 error LNK2001: unresolved external symbol _ERR_reason_error_string C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\OmniTcp\OmniTcp.obj OmniTcp
Error 3 error LNK2019: unresolved external symbol _CRYPTO_set_id_callback referenced in function "public: __thiscall boost::asio::ssl::detail::openssl_init_base::do_init::do_init(void)" (??0do_init#openssl_init_base#detail#ssl#asio#boost##QAE#XZ) C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\OmniTcp\main.obj OmniTcp
Error 4 error LNK2001: unresolved external symbol _CRYPTO_set_id_callback C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\OmniTcp\OmniTcp.obj OmniTcp
Error 5 error LNK2019: unresolved external symbol _CRYPTO_set_locking_callback referenced in function "public: __thiscall boost::asio::ssl::detail::openssl_init_base::do_init::do_init(void)" (??0do_init#openssl_init_base#detail#ssl#asio#boost##QAE#XZ) C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\OmniTcp\main.obj OmniTcp
Error 6 error LNK2001: unresolved external symbol _CRYPTO_set_locking_callback C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\OmniTcp\OmniTcp.obj OmniTcp
Error 25 error LNK1120: 12 unresolved externals C:\Documents and Settings\Elias\my documents\visual studio 2010\Projects\OmniTcp\Debug\OmniTcp.exe OmniTcp
I get a few more error messages but hey are all similar to eachother.
These are the libraries I linked to with boost 1.69, visual studio 2019, and OpenSSl-Win64:
libssl.lib;libcrypto.lib
As mentioned in the comments to the question, my project linked once I added:
lib\libeay32.lib
lib\ssleay32.lib
To the Project->Configuration Properties->Linker->Input->Additional Dependencies property.
Add the SSL dependencies (lib files) manually to project-->properties-->Linker-->Input-->Additional Dependencies.