Win CE: Creating Named Shared Memory - c++

I try to create Named Shared Memory on win CE 6.0 but probably the process does not save the data.
I wrote two processes. The 1st writes the text to the shared memory and the 2nd reads. The 2nd show empty message window.
1st process:
#include "stdafx.h"
#include <stdlib.h>
#define BUFFSIZE 256
TCHAR szName[]=TEXT("MyFileMappingObject");
TCHAR szText[]=TEXT("Process write");
int _tmain(int argc, TCHAR *argv[], TCHAR *envp[])
{
HANDLE hMutex;
HANDLE hMapFile;
LPCTSTR pBuff;
BOOL fFirstApp = TRUE;
int rc;
// Create mutex used to share memory-mapped structure.
hMutex = CreateMutex (NULL, TRUE, TEXT ("MyFileMOWRT"));
rc = GetLastError();
if (rc == ERROR_ALREADY_EXISTS)
fFirstApp = FALSE;
else if (rc)
{
_tprintf(TEXT("rc1 (%d).\n"), GetLastError());
return 0;
}
// Wait here for ownership to ensure that the initialization is done.
// This is necessary since CreateMutex doesn’t wait.
rc = WaitForSingleObject(hMutex, 2000);
if (rc != WAIT_OBJECT_0)
{
_tprintf(TEXT("rc2 wait (%d).\n"), GetLastError());
return 0;
}
// Create a file-mapping object.
hMapFile = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0,
BUFFSIZE, szName);
if (hMapFile == NULL)
{
_tprintf(TEXT("Could not create file mapping object (%d).\n"), GetLastError());
return 1;
}
else
printf("File mapping object was created\n");
// Map into memory the file-mapping object.
pBuff = (LPTSTR)MapViewOfFile(hMapFile, FILE_MAP_WRITE, 0, 0, BUFFSIZE);
if (pBuff == NULL)
{
_tprintf(TEXT("Could not map view of file (%d).\n"), GetLastError());
CloseHandle(hMapFile);
return 1;
}
else
printf("Map view of file\n");
CopyMemory((PVOID)pBuff, szText, (_tcslen(szText) * sizeof(TCHAR)));
UnmapViewOfFile(pBuff);
// Release the mutex. We need to release the mutex twice
// if we owned it when we entered the wait above. ReleaseMutex(hMutex);
ReleaseMutex(hMutex);
if (fFirstApp)
ReleaseMutex(hMutex);
CloseHandle(hMapFile);
CloseHandle(hMutex);
return 0;
}
2nd process:
#include "stdafx.h"
#include <stdlib.h>
#define BUFFSIZE 256
TCHAR szName[]=TEXT("MyFileMappingObject");
int _tmain(int argc, TCHAR *argv[], TCHAR *envp[])
{
HANDLE hMutex;
HANDLE hMapFile;
LPCTSTR pBuf;
BOOL fFirstApp = TRUE;
int rc;
// Create mutex used to share memory-mapped structure.
hMutex = CreateMutex (NULL, TRUE, TEXT ("MyFileMOWRT"));
rc = GetLastError();
if (rc == ERROR_ALREADY_EXISTS)
fFirstApp = FALSE;
else if (rc)
{
_tprintf(TEXT("rc1 (%d).\n"), GetLastError());
return 0;
}
// Wait here for ownership to ensure that the initialization is done.
// This is necessary since CreateMutex doesn’t wait.
rc = WaitForSingleObject(hMutex, 2000);
if (rc != WAIT_OBJECT_0)
{
_tprintf(TEXT("rc2 wait (%d).\n"), GetLastError());
return 0;
}
// Create a file-mapping object.
hMapFile = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0,
BUFFSIZE, szName);
if (hMapFile == NULL)
{
_tprintf(TEXT("Could not create file mapping object (%d).\n"), GetLastError());
return 1;
}
else
printf("File mapping object was created\n");
pBuf = (LPTSTR) MapViewOfFile(hMapFile, FILE_MAP_READ, 0, 0, 0);
if (pBuf)
{
MessageBox(NULL, pBuf, TEXT("Process2"), MB_OK);
}
else
{
_tprintf(TEXT("Could not map view of file (%d).\n"), GetLastError());
CloseHandle(hMapFile);
return 1;
}
UnmapViewOfFile(pBuf);
// Release the mutex. We need to release the mutex twice
// if we owned it when we entered the wait above. ReleaseMutex(hMutex);
ReleaseMutex(hMutex);
if (fFirstApp)
ReleaseMutex(hMutex);
CloseHandle(hMapFile);
CloseHandle(hMutex);
return 0;
}
Program which runs processes:
#include "stdafx.h"
#include <stdlib.h>
int _tmain(int argc, TCHAR *argv[], TCHAR *envp[])
{
CreateProcess(TEXT("\\Windows\\Mutex_proces.exe"), NULL, 0,0,0,0,0,0,0,0);
CreateProcess(TEXT("\\Windows\\Mutex_proces_rd.exe"), NULL, 0,0,0,0,0,0,0,0);
return 0;
}

After you get pointer to shared memory from MapViewOfFile, your code in both processes should setup synchronized pattern for reading/writing from/to this memory so:
Process 1 - P1
creates named file mapping
gets pointer to memory
writes to memory
create named mutex,
signalize to P2 (using mutex) that it has written memory, and P2 can read it. .
P1 should wait till P2 reads shared memory, it can simply wait on mutex from point 4.
Process 2 - P2
Creates named mutex, but if it does not exists then either returns with error, or waits till P1 creates this mutex.
Create named filemapping and get pointer to its memory
Handle to mutex (from 1.) is aquired, P2 now waits until P1 signals (use WaitForSingleObject)
When signal arrives then you can read memory, after reading release mutex so that P1 can proceed with processing from point 6.

Related

Hook and unhook one file DLL

I try hook file DLL into console app. This code
#include "pch.h"
#include <vector>
#include <string>
#include <windows.h>
#include <Tlhelp32.h>
using std::vector;
using std::string;
int main(void)
{
while (true)
{
vector<string>processNames;
PROCESSENTRY32 pe32;
pe32.dwSize = sizeof(PROCESSENTRY32);
HANDLE hTool32 = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL);
BOOL bProcess = Process32First(hTool32, &pe32);
if (bProcess == TRUE)
{
while ((Process32Next(hTool32, &pe32)) == TRUE)
{
processNames.push_back(pe32.szExeFile);
if (strcmp(pe32.szExeFile, "ConsoleApplication4.exe") == 0)
{
char* DirPath = new char[MAX_PATH];
char* FullPath = new char[MAX_PATH];
GetCurrentDirectory(MAX_PATH, DirPath);
sprintf_s(FullPath, MAX_PATH, "%s\\..\\ConsoleApplication1\\ConsoleApplication1.dll", DirPath);
FILE *pFile;
if (fopen_s(&pFile, FullPath, "r") || !pFile)
{
OutputDebugString("[Hook] File name or file does not exist");
OutputDebugString(FullPath);
return -1;
}
fclose(pFile);
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pe32.th32ProcessID);
if (!hProcess)
{
OutputDebugString("[Hook] Open process fail");
return -1;
}
//attach
LPVOID LoadLibraryAddr = (LPVOID)GetProcAddress(GetModuleHandle("kernel32.dll"), "LoadLibraryA");
if (!LoadLibraryAddr)
{
OutputDebugString("[Hook] Load LoadLibraryA fail");
return -1;
}
LPVOID LLParam = (LPVOID)VirtualAllocEx(hProcess, NULL, strlen(FullPath), MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
if (!WriteProcessMemory(hProcess, LLParam, FullPath, strlen(FullPath), NULL))
{
OutputDebugString("[Hook] Write process fail");
return -1;
}
HANDLE hHandle = CreateRemoteThread(hProcess, NULL, NULL, (LPTHREAD_START_ROUTINE)LoadLibraryAddr, LLParam, NULL, NULL);
if (!hHandle)
{
OutputDebugString("[Hook] Hooked fail");
return -1;
}
system("pause");
//detach
LoadLibraryAddr = (LPVOID)GetProcAddress(GetModuleHandle("kernel32.dll"), "FreeLibrary");
if (!LoadLibraryAddr)
{
OutputDebugString("[Hook] Load FreeLibrary fail");
return -1;
}
hHandle = CreateRemoteThread(hProcess, NULL, NULL, (LPTHREAD_START_ROUTINE)LoadLibraryAddr, LLParam, NULL, NULL);
if (!hHandle)
{
OutputDebugString("[Hook] detach fail");
return -1;
}
CloseHandle(hProcess);
delete[] DirPath;
delete[] FullPath;
system("pause");
return 0;
}
}
}
CloseHandle(hTool32);
}
return 0;
}
I have some question for this:
- Why this code can not detach file dll ?
- Why I change LoadLibraryA -> LoadLibrary : load LoadLibrary fail ?
- Why I change LoadLibraryA -> LoadLibraryW : file dll no attach ?
- Code in Mutibyte run is good, but convert to Unicode, file dll no attach ?
Thanks,
The reason this works in multibyte but won't compile with unicode character set is because you're passing a regular c string which is a regular char array. When you set your build type to use multibyte LoadLibrary() resolves to the ansi version which is LoadLibraryA(). If you want to use Unicode in your project properties it will resolve to LoadLibraryW() and you will need to pass a unicode char array, typically wchar_t[].
Even while compiling in unicode mode, you can still call LoadLibraryA() and pass a c string but you must specifically call the A (ansi) version of the function rather than rely on the #ifdef preprocessor statements which resolve them for you.

CreateProcess cmd.exe read/write pipes deadlock

Hello I am trying to make a front end GUI for cmd.exe so I can make it wider but I got stuck.
I try to design an API like this
char* Directory = WriteCommand("dir");
printf("- %s\n", Directory);
and the output look exactly like it would in a cmd window, except I have it in a string, so it would be
DATE TIME FILESIZE FILENAME
etc etc etc
and then I can issue
char* Up = WriteCommand ("cd ..");
and it will give me the above directory listing. So I want a terminal control through using pipes to read and write.
I have tried many things based on this MSDN sample code - https://msdn.microsoft.com/en-us/library/ms682499.aspx
But I think this code is only good to issue one command, and read one response, because right after it deadlocks as described here - https://blogs.msdn.microsoft.com/oldnewthing/20110707-00/?p=10223
I see several other questions here, like this one with similar problems - How to read output from cmd.exe using CreateProcess() and CreatePipe() but no solutions posted work for me.
So here is my code.
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
#include <strsafe.h>
#define BUFSIZE 4096
HANDLE g_hChildStd_IN_Rd = NULL;
HANDLE g_hChildStd_IN_Wr = NULL;
HANDLE g_hChildStd_OUT_Rd = NULL;
HANDLE g_hChildStd_OUT_Wr = NULL;
HANDLE g_hInputFile = NULL;
void CreateChildProcess(void);
void WriteToPipe(char* Arg1);
void ReadFromPipe(void);
void ErrorExit(PTSTR);
int _tmain(int argc, TCHAR *argv[])
{
SECURITY_ATTRIBUTES saAttr;
printf("\n->Start of parent execution.\n");
// Set the bInheritHandle flag so pipe handles are inherited.
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
// Create a pipe for the child process's STDOUT.
if (!CreatePipe(&g_hChildStd_OUT_Rd, &g_hChildStd_OUT_Wr, &saAttr, 0))
ErrorExit(TEXT("StdoutRd CreatePipe"));
// Ensure the read handle to the pipe for STDOUT is not inherited.
if (!SetHandleInformation(g_hChildStd_OUT_Rd, HANDLE_FLAG_INHERIT, 0))
ErrorExit(TEXT("Stdout SetHandleInformation"));
// Create a pipe for the child process's STDIN.
if (!CreatePipe(&g_hChildStd_IN_Rd, &g_hChildStd_IN_Wr, &saAttr, 0))
ErrorExit(TEXT("Stdin CreatePipe"));
// Ensure the write handle to the pipe for STDIN is not inherited.
if (!SetHandleInformation(g_hChildStd_IN_Wr, HANDLE_FLAG_INHERIT, 0))
ErrorExit(TEXT("Stdin SetHandleInformation"));
// Create the child process.
CreateChildProcess();
// Get a handle to an input file for the parent.
// This example assumes a plain text file and uses string output to verify data flow.
/*if (argc == 1)
ErrorExit(TEXT("Please specify an input file.\n"));
g_hInputFile = CreateFile(
argv[1],
GENERIC_READ,
0,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_READONLY,
NULL);
if (g_hInputFile == INVALID_HANDLE_VALUE)
ErrorExit(TEXT("CreateFile"));*/
// Write to the pipe that is the standard input for a child process.
// Data is written to the pipe's buffers, so it is not necessary to wait
// until the child process is running before writing data.
// Read from pipe that is the standard output for child process.
ReadFromPipe();
WriteToPipe("ipconfig");
// THIS IS WHERE DEADLOCK OCCURS, FROM HERE
// PROGRAM BECOMES UNRESPONSIVE - HOW TO FIX THIS?
ReadFromPipe();
printf("\n->End of parent execution.\n");
// The remaining open handles are cleaned up when this process terminates.
// To avoid resource leaks in a larger application, close handles explicitly.
return 0;
}
void CreateChildProcess()
// Create a child process that uses the previously created pipes for STDIN and STDOUT.
{
TCHAR szCmdline[] = TEXT("cmd.exe /k");
PROCESS_INFORMATION piProcInfo;
STARTUPINFO siStartInfo;
BOOL bSuccess = FALSE;
// Set up members of the PROCESS_INFORMATION structure.
ZeroMemory(&piProcInfo, sizeof(PROCESS_INFORMATION));
// Set up members of the STARTUPINFO structure.
// This structure specifies the STDIN and STDOUT handles for redirection.
ZeroMemory(&siStartInfo, sizeof(STARTUPINFO));
siStartInfo.cb = sizeof(STARTUPINFO);
siStartInfo.hStdError = g_hChildStd_OUT_Wr;
siStartInfo.hStdOutput = g_hChildStd_OUT_Wr;
siStartInfo.hStdInput = g_hChildStd_IN_Rd;
siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
// Create the child process.
bSuccess = CreateProcess(NULL,
"cmd.exe", // command line
NULL, // process security attributes
NULL, // primary thread security attributes
TRUE, // handles are inherited
0, // creation flags
NULL, // use parent's environment
NULL, // use parent's current directory
&siStartInfo, // STARTUPINFO pointer
&piProcInfo); // receives PROCESS_INFORMATION
// If an error occurs, exit the application.
if (!bSuccess)
ErrorExit(TEXT("CreateProcess"));
else
{
// Close handles to the child process and its primary thread.
// Some applications might keep these handles to monitor the status
// of the child process, for example.
CloseHandle(piProcInfo.hProcess);
CloseHandle(piProcInfo.hThread);
}
}
void WriteToPipe(char* Command)
// Read from a file and write its contents to the pipe for the child's STDIN.
// Stop when there is no more data.
{
DWORD dwRead, dwWritten;
CHAR chBuf[BUFSIZE];
BOOL bSuccess = FALSE;
bSuccess = WriteFile(g_hChildStd_IN_Wr, Command, strlen(Command), &dwWritten, NULL);
if (bSuccess == FALSE)
printf("write fail\n");
printf("written = %i\n", dwWritten);
//for (;;)
//{
//bSuccess = ReadFile(g_hInputFile, chBuf, BUFSIZE, &dwRead, NULL);
//if (!bSuccess || dwRead == 0) break;
//bSuccess = WriteFile(g_hChildStd_IN_Wr, Command, strlen(Command), &dwWritten, NULL);
//if (bSuccess == FALSE)
//printf("write fail\n");
//printf("written = %i\n", dwWritten);
//}
// Close the pipe handle so the child process stops reading.
//if (!CloseHandle(g_hChildStd_IN_Wr))
//ErrorExit(TEXT("StdInWr CloseHandle"));
}
void ReadFromPipe(void)
// Read output from the child process's pipe for STDOUT
// and write to the parent process's pipe for STDOUT.
// Stop when there is no more data.
{
DWORD dwRead, dwWritten;
CHAR chBuf[BUFSIZE];
BOOL bSuccess = FALSE;
HANDLE hParentStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
int i;
for (i = 0; i < 4; i++)
{
/*DWORD dwAvail = 0;
if (!PeekNamedPipe(g_hChildStd_OUT_Rd, NULL, 0, NULL, &dwAvail, NULL)) {
// error, the child process might have ended
break;
}
if (!dwAvail) {
// no data available in the pipe
break;
}*/
bSuccess = ReadFile(g_hChildStd_OUT_Rd, chBuf, BUFSIZE, &dwRead, NULL);
if (!bSuccess || dwRead == 0) break;
/*bSuccess = WriteFile(hParentStdOut, chBuf, dwRead, &dwWritten, NULL);
if (!bSuccess) break;*/
chBuf[dwRead] = '\0';
printf("%i - %s\n", i, chBuf);
}
printf("done\n");
}
I issue the initial "cmd.exe" command which gives me the start of the command prompt. I now want to issue "ipconfig" (or any other command) to get networking info. The program deadlocks and becomes unresponsive. I can no longer read output of child process. How can I fix this? Thanks for your help.
the most power and effective solution for avoid any deadlocks - use asynchronous io. never wait for IO (read,write,ioctl) complete in place, but handle this in callbacks.
also note about use pipes for redirect output - very common errancy that we need use different handles for STDIN and STDOUT and need create 2 different pipes pair - one for STDIN and another for STDOUT. this is false. we can use single pipe handle for both STDIN and STDOUT (and STDERROR).
we need create server pipe handle by using CreateNamedPipeW with
PIPE_ACCESS_DUPLEX|FILE_READ_DATA|FILE_WRITE_DATA|FILE_FLAG_OVERLAPPED
flags. by using PIPE_ACCESS_DUPLEX we create bi-directional pipe,
as result both server and client processes can read from and write
to the pipe. and FILE_FLAG_OVERLAPPED give to as asynchronous
mode. also we not make this handle inheritable, so not need call
SetHandleInformation on it
client handle we create by CreateFileW also with
FILE_GENERIC_READ|FILE_GENERIC_WRITE access - this give ability
assign it both to stdin and stdout. because clients (like
cmd.exe) usually assume synchronous io - we not use
FILE_FLAG_OVERLAPPED here. also by using lpSecurityAttributes we
just make this handle inheritable.
we need bind server handle to some IOCP, for callback called when io
is ended. here we have 3 variants - use
BindIoCompletionCallback - the most simply way or use
CreateThreadpoolIo. also we can create IOCP yourself and own
thread pool, but for redirect child process output, this way usually
not need.
after we create child process - we need close client pipe handle
(which we duplicate to child) and just call ReadFile on our pipe
handle. when this ReadFile complete - we need again call
ReadFile from callback and so on - until we not got error from
ReadFile in completion (usually ERROR_BROKEN_PIPE). so we need
all time have active read request from pipe, until disconnect.
and we free call WriteFile at any time and any place - this never
cause deadlock, because we use asynchronous io.
some time (very very rarely) if we need complex processing on read
data(based on previous results and state) and this much more easy
handle in plain procedure but not in callbacks, we can create fiber
for this task (CreateFiber) and from working thread callback,
when read complete - first call ConvertThreadToFiber (if we
call this more than once for same working thread - will be error
ERROR_ALREADY_FIBER on second and next calls, but this is ok. but
all this work begin from vista only. on xp error here). remember
current fiber, to where need retirn (GetCurrentFiber()) and
call SwitchToFiber (with our dedicated for read fiber)- where
we can handle read result and after this return back by call
SwitchToFiber (with fiber for worked thread). but all this
really can be need in in very rare and specific scenarios. usually
handle all is callbacks with state in object related to pipe handle - more than enough.
simply example with cmd
#define _XP_SUPPORT_
struct IO_COUNT
{
HANDLE _hFile;
HANDLE _hEvent;
LONG _dwIoCount;
IO_COUNT()
{
_dwIoCount = 1;
_hEvent = 0;
}
~IO_COUNT()
{
if (_hEvent)
{
CloseHandle(_hEvent);
}
}
ULONG Create(HANDLE hFile);
void BeginIo()
{
InterlockedIncrement(&_dwIoCount);
}
void EndIo()
{
if (!InterlockedDecrement(&_dwIoCount))
{
SetEvent(_hEvent);
}
}
void Wait()
{
WaitForSingleObject(_hEvent, INFINITE);
}
};
struct U_IRP : OVERLAPPED
{
enum { read, write };
IO_COUNT* _pIoObject;
ULONG _code;
LONG _dwRef;
char _buffer[256];
void AddRef()
{
InterlockedIncrement(&_dwRef);
}
void Release()
{
if (!InterlockedDecrement(&_dwRef)) delete this;
}
U_IRP(IO_COUNT* pIoObject) : _pIoObject(pIoObject)
{
_dwRef = 1;
pIoObject->BeginIo();
RtlZeroMemory(static_cast<OVERLAPPED*>(this), sizeof(OVERLAPPED));
}
~U_IRP()
{
_pIoObject->EndIo();
}
ULONG CheckIoResult(BOOL fOk)
{
if (fOk)
{
#ifndef _XP_SUPPORT_
OnIoComplete(NOERROR, InternalHigh);
#endif
return NOERROR;
}
ULONG dwErrorCode = GetLastError();
if (dwErrorCode != ERROR_IO_PENDING)
{
OnIoComplete(dwErrorCode, 0);
}
return dwErrorCode;
}
ULONG Read()
{
_code = read;
AddRef();
return CheckIoResult(ReadFile(_pIoObject->_hFile, _buffer, sizeof(_buffer), 0, this));
}
ULONG Write(const void* pvBuffer, ULONG cbBuffer)
{
_code = write;
AddRef();
return CheckIoResult(WriteFile(_pIoObject->_hFile, pvBuffer, cbBuffer, 0, this));
}
VOID OnIoComplete(DWORD dwErrorCode, DWORD_PTR dwNumberOfBytesTransfered)
{
switch (_code)
{
case read:
if (dwErrorCode == NOERROR)
{
if (dwNumberOfBytesTransfered)
{
if (int cchWideChar = MultiByteToWideChar(CP_OEMCP, 0, _buffer, (ULONG)dwNumberOfBytesTransfered, 0, 0))
{
PWSTR wz = (PWSTR)alloca(cchWideChar * sizeof(WCHAR));
if (MultiByteToWideChar(CP_OEMCP, 0, _buffer, (ULONG)dwNumberOfBytesTransfered, wz, cchWideChar))
{
if (int cbMultiByte = WideCharToMultiByte(CP_ACP, 0, wz, cchWideChar, 0, 0, 0, 0))
{
PSTR sz = (PSTR)alloca(cbMultiByte);
if (WideCharToMultiByte(CP_ACP, 0, wz, cchWideChar, sz, cbMultiByte, 0, 0))
{
DbgPrint("%.*s", cbMultiByte, sz);
}
}
}
}
}
Read();
}
break;
case write:
break;
default:
__debugbreak();
}
Release();
if (dwErrorCode)
{
DbgPrint("[%u]: error=%u\n", _code, dwErrorCode);
}
}
static VOID WINAPI _OnIoComplete(
DWORD dwErrorCode,
DWORD_PTR dwNumberOfBytesTransfered,
LPOVERLAPPED lpOverlapped
)
{
static_cast<U_IRP*>(lpOverlapped)->OnIoComplete(RtlNtStatusToDosError(dwErrorCode), dwNumberOfBytesTransfered);
}
};
ULONG IO_COUNT::Create(HANDLE hFile)
{
_hFile = hFile;
// error in declaration LPOVERLAPPED_COMPLETION_ROUTINE :
// second parameter must be DWORD_PTR but not DWORD
return BindIoCompletionCallback(hFile, (LPOVERLAPPED_COMPLETION_ROUTINE)U_IRP::_OnIoComplete, 0) &&
#ifndef _XP_SUPPORT_
SetFileCompletionNotificationModes(hFile, FILE_SKIP_COMPLETION_PORT_ON_SUCCESS) &&
#endif
(_hEvent = CreateEvent(0, TRUE, FALSE, 0)) ? NOERROR : GetLastError();
}
void ChildTest()
{
static const WCHAR name[] = L"\\\\?\\pipe\\somename";
HANDLE hFile = CreateNamedPipeW(name,
PIPE_ACCESS_DUPLEX|FILE_READ_DATA|FILE_WRITE_DATA|FILE_FLAG_OVERLAPPED,
PIPE_TYPE_BYTE|PIPE_READMODE_BYTE, 1, 0, 0, 0, 0);
if (hFile != INVALID_HANDLE_VALUE)
{
IO_COUNT obj;
if (obj.Create(hFile) == NOERROR)
{
BOOL fOk = FALSE;
SECURITY_ATTRIBUTES sa = { sizeof(sa), 0, TRUE };
STARTUPINFOW si = { sizeof(si) };
PROCESS_INFORMATION pi;
si.dwFlags = STARTF_USESTDHANDLES;
si.hStdError = CreateFileW(name, FILE_GENERIC_READ|FILE_GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_WRITE, &sa, OPEN_EXISTING, 0, 0);
if (si.hStdError != INVALID_HANDLE_VALUE)
{
si.hStdInput = si.hStdOutput = si.hStdError;
WCHAR ApplicationName[MAX_PATH];
if (GetEnvironmentVariableW(L"ComSpec", ApplicationName, RTL_NUMBER_OF(ApplicationName)))
{
if (CreateProcessW(ApplicationName, 0, 0, 0, TRUE, 0, 0, 0, &si, &pi))
{
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
fOk = TRUE;
}
}
CloseHandle(si.hStdError);
}
if (fOk)
{
STATIC_ASTRING(help_and_exit, "help\r\nexit\r\n");
U_IRP* p;
if (p = new U_IRP(&obj))
{
p->Read();
p->Release();
}
obj.EndIo();
//++ simulate user commands
static PCSTR commands[] = { "help\r\n", "ver\r\n", "dir\r\n", "exit\r\n" };
ULONG n = RTL_NUMBER_OF(commands);
PCSTR* psz = commands;
do
{
if (MessageBoxW(0,0, L"force close ?", MB_YESNO) == IDYES)
{
DisconnectNamedPipe(hFile);
break;
}
if (p = new U_IRP(&obj))
{
PCSTR command = *psz++;
p->Write(command, (ULONG)strlen(command) * sizeof(CHAR));
p->Release();
}
} while (--n);
//--
obj.Wait();
}
}
CloseHandle(hFile);
}
}
I know is it a bit old so you probably won't need this answer anymore. But for those who came to StackOverflow for a solution for the same problem, I faced the same problem when building a similar project and I found a solution.
Basically, just add "\n" newline character to the end of the command. This is needed to simulate the "ENTER" button is pressed. Otherwise, WriteFile() works but ReadFile() is still waiting because the command was never executed in child process cmd.exe hence there is nothing for ReadFile() to read, causing it to hang there.
So the modified code is (I didn't test run the following code but is just modified based on the example the original author posted):
void WriteToPipe(char* Command)
// Read from a file and write its contents to the pipe for the child's STDIN.
// Stop when there is no more data.
{
DWORD dwRead, dwWritten;
CHAR chBuf[BUFSIZE];
BOOL bSuccess = FALSE;
// Fix for the issue
strcat_s(command, strlen(command) + 1, "\n", 1);
bSuccess = WriteFile(g_hChildStd_IN_Wr, Command, strlen(Command), &dwWritten, NULL);
if (bSuccess == FALSE)
printf("write fail\n");
printf("written = %i\n", dwWritten);
//for (;;)
//{
//bSuccess = ReadFile(g_hInputFile, chBuf, BUFSIZE, &dwRead, NULL);
//if (!bSuccess || dwRead == 0) break;
//bSuccess = WriteFile(g_hChildStd_IN_Wr, Command, strlen(Command), &dwWritten, NULL);
//if (bSuccess == FALSE)
//printf("write fail\n");
//printf("written = %i\n", dwWritten);
//}
// Close the pipe handle so the child process stops reading.
//if (!CloseHandle(g_hChildStd_IN_Wr))
//ErrorExit(TEXT("StdInWr CloseHandle"));
}

How to convert WCHAR* to string in C++ and vice versa?

I tried to convert wchar* to string. First I made it as wstring. This method is specified in stackoverflow when I search. But it doesn't work for my part. What's wrong with it?
GetProcessImageNameFromPID.cpp
BOOL GetProcessImageNameFromPID::getProcessNameFromProcessID(DWORD processId, WCHAR**processName)
{
HANDLE hProcessSnap;
HANDLE hProcess;
PROCESSENTRY32 pe32;
DWORD dwPriorityClass;
// Take a snapshot of all processes in the system.
hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hProcessSnap == INVALID_HANDLE_VALUE)
{
printError(TEXT("CreateToolhelp32Snapshot (of processes)"));
return(FALSE);
}
// Set the size of the structure before using it.
pe32.dwSize = sizeof(PROCESSENTRY32);
// Retrieve information about the first process,
// and exit if unsuccessful
if (!Process32First(hProcessSnap, &pe32))
{
printError(TEXT("Process32First")); // show cause of failure
CloseHandle(hProcessSnap); // clean the snapshot object
return(FALSE);
}
// Now walk the snapshot of processes, and
// display information about each process in turn
int i = 0;
do
{
WCHAR*allprocessName = pe32.szExeFile;
//_tprintf( TEXT("\n%d)PROCESS NAME: %s"), i, allprocessName);
// Retrieve the priority class.
dwPriorityClass = 0;
hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pe32.th32ProcessID);
if (hProcess == NULL)
printError(TEXT("OpenProcess"));
else
{
dwPriorityClass = GetPriorityClass(hProcess);
if (!dwPriorityClass)
printError(TEXT("GetPriorityClass"));
CloseHandle(hProcess);
}
DWORD pid = pe32.th32ProcessID;
//_tprintf( TEXT("\n Process ID = %d"), pid );
if (pid == processId)
{
*processName = allprocessName;
//_tprintf( TEXT("Inside Method:\n"));
_tprintf(TEXT("PROCESS NAME: %s\n\n"), *processName);
return TRUE;
}
i++;
} while (Process32Next(hProcessSnap, &pe32));
CloseHandle(hProcessSnap);
return(FALSE);
}
int _tmain(int argc, _TCHAR* argv[])
{
WCHAR**processName = (WCHAR**)malloc(sizeof(WCHAR));
GetProcessImageNameFromPID::getProcessNameFromProcessID(4, processName);
_tprintf(TEXT("PROCESS NAME: %s\n\n"), *processName); // correct
GetProcessImageNameFromPID::getProcessNameFromProcessID(executionProcessID, processName);
wstring ws(*processName);
string str(ws.begin(), ws.end());
processImageName = str;
cout << processImageName << endl; // some wrong characters are printed
}
There are various problems with your code, the last one is the most serious:
This looks strange:
WCHAR**processName = (WCHAR**)malloc(sizeof(WCHAR));
I suppose you want a pointer to WCHAR*, why dont you:
WCHAR* processName;
and then:
GetProcessImageNameFromPID::getProcessNameFromProcessID(4, &processName);
^~~~~ !!
What is the type of processImageName? What is the name of the process, if it contains non ASCII chars then your conversion code will give wrong characters.
Another is that code:
*processName = allprocessName;
is making *processName equal to pointer which is dangling pointer after your function ends, it points to WCHAR array in:
PROCESSENTRY32 pe32;
which is created on stack.
What you should do is make processName an array:
WCHAR processName[MAX_PATH];
and inside your function copy process name from pe32 to this array.

I've managed to port some code from msdn to MinGW to capture stdout from child app, but it won't exit, what wrong here?

The code, sory it is abit too long but I've managed it to shorten it only to such size, the key issue is (I think) with this strange for loop at the end. No, I don't know why the loop header is empty, microsoft want's it that way.
The problem is that the code waits to eternity for yet more data from child app.
The page with full algorighm: http://msdn.microsoft.com/en-us/library/ms682499(VS.85).aspx
(Yes, I know it's a mess, but it is self sustained mess at least.)
#include <iostream>
#include <stdio.h>
#include <windows.h>
using namespace std;
#define BUFSIZE 4096
int main() {
SECURITY_ATTRIBUTES saAttr;
printf("\n->Start of parent execution.\n");
// Set the bInheritHandle flag so pipe handles are inherited.
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
// Create a pipe for the child process's STDOUT.
HANDLE g_hChildStd_OUT_Rd = NULL;
HANDLE g_hChildStd_OUT_Wr = NULL;
CreatePipe(&g_hChildStd_OUT_Rd, &g_hChildStd_OUT_Wr, &saAttr, 0);
// Ensure the read handle to the pipe for STDOUT is not inherited.
SetHandleInformation(g_hChildStd_OUT_Rd, HANDLE_FLAG_INHERIT, 0);
// Create a pipe for the child process's STDIN.
HANDLE g_hChildStd_IN_Rd = NULL;
HANDLE g_hChildStd_IN_Wr = NULL;
CreatePipe(&g_hChildStd_IN_Rd, &g_hChildStd_IN_Wr, &saAttr, 0);
// Ensure the write handle to the pipe for STDIN is not inherited.
SetHandleInformation(g_hChildStd_IN_Wr, HANDLE_FLAG_INHERIT, 0);
// Create the child process.
// Create a child process that uses the previously created pipes for STDIN and STDOUT.
char szCmdline[]="cmd /c dir";
PROCESS_INFORMATION piProcInfo;
STARTUPINFO siStartInfo;
BOOL bCreateSuccess = FALSE;
// Set up members of the PROCESS_INFORMATION structure.
ZeroMemory( &piProcInfo, sizeof(PROCESS_INFORMATION) );
// Set up members of the STARTUPINFO structure.
// This structure specifies the STDIN and STDOUT handles for redirection.
ZeroMemory( &siStartInfo, sizeof(STARTUPINFO) );
siStartInfo.cb = sizeof(STARTUPINFO);
siStartInfo.hStdError = g_hChildStd_OUT_Wr;
siStartInfo.hStdOutput = g_hChildStd_OUT_Wr;
siStartInfo.hStdInput = g_hChildStd_IN_Rd;
siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
// Create the child process.
bCreateSuccess = CreateProcess(NULL,
szCmdline, // command line
NULL, // process security attributes
NULL, // primary thread security attributes
TRUE, // handles are inherited
0, // creation flags
NULL, // use parent's environment
NULL, // use parent's current directory
&siStartInfo, // STARTUPINFO pointer
&piProcInfo); // receives PROCESS_INFORMATION
DWORD dwRead, dwWritten;
CHAR chBuf[BUFSIZE];
BOOL bWriteSuccess = FALSE;
BOOL bReadSuccess = FALSE;
HANDLE hParentStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
for (;;) {
bReadSuccess = ReadFile( g_hChildStd_OUT_Rd, chBuf, BUFSIZE, &dwRead, NULL);
if( ! bReadSuccess || dwRead == 0 ) break;
bReadSuccess = WriteFile(hParentStdOut, chBuf, dwRead, &dwWritten, NULL);
if (! bReadSuccess ) break;
}
printf("\n->End of parent execution.\n");
return 0;
}
From the looks of things, you've forgotten to close the parent's handles to the write-end of the pipes you're passing to the child process. Since there's still a valid write handle to the pipe, the system can't detect that writing to the pipe is no longer possible, and you'll wait infinitely for the child to finish.
If you only need to capture the child's standard output, _popen may be a lot easier way to do it.
Edit: Okay, some ancient code to spawn a child process with all three of its standard streams directed to pipes that connect to the parent. This is a lot longer than it should be for such a simple task, but such is life with the Windows API. To be fair, it probably could be shorter, but it's 20 years old (or so). Neither the API nor the way I wrote code then is quite what it is now (though some might not consider my newer code any improvement).
#define STRICT
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <ctype.h>
#include <io.h>
#include <fcntl.h>
#include <stdlib.h>
#include "spawn.h"
static void system_error(char const *name) {
// A function to retrieve, format, and print out a message from the
// last error. The `name' that's passed should be in the form of a
// present tense noun (phrase) such as "opening file".
//
char *ptr = NULL;
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM,
0,
GetLastError(),
0,
(char *)&ptr,
1024,
NULL);
fprintf(stderr, "%s\n", ptr);
LocalFree(ptr);
}
static void InitializeInheritableSA(SECURITY_ATTRIBUTES *sa) {
sa->nLength = sizeof *sa;
sa->bInheritHandle = TRUE;
sa->lpSecurityDescriptor = NULL;
}
static HANDLE OpenInheritableFile(char const *name) {
SECURITY_ATTRIBUTES sa;
HANDLE retval;
InitializeInheritableSA(&sa);
retval = CreateFile(
name,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
&sa,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
0);
if (INVALID_HANDLE_VALUE == retval) {
char buffer[100];
sprintf(buffer, "opening file %s", name);
system_error(buffer);
return retval;
}
}
static HANDLE CreateInheritableFile(char const *name, int mode) {
SECURITY_ATTRIBUTES sa;
HANDLE retval;
DWORD FSmode = mode ? OPEN_ALWAYS : CREATE_NEW;
InitializeInheritableSA(&sa);
retval = CreateFile(
name,
GENERIC_WRITE,
FILE_SHARE_READ,
&sa,
FSmode,
FILE_ATTRIBUTE_NORMAL,
0);
if (INVALID_HANDLE_VALUE == retval) {
char buffer[100];
sprintf(buffer, "creating file %s", name);
system_error(buffer);
return retval;
}
if ( mode == APPEND )
SetFilePointer(retval, 0, 0, FILE_END);
}
enum inheritance { inherit_read = 1, inherit_write = 2 };
static BOOL CreateInheritablePipe(HANDLE *read, HANDLE *write, int inheritance) {
SECURITY_ATTRIBUTES sa;
InitializeInheritableSA(&sa);
if ( !CreatePipe(read, write, &sa, 0)) {
system_error("Creating pipe");
return FALSE;
}
if (!inheritance & inherit_read)
DuplicateHandle(
GetCurrentProcess(),
*read,
GetCurrentProcess(),
NULL,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
if (!inheritance & inherit_write)
DuplicateHandle(
GetCurrentProcess(),
*write,
GetCurrentProcess(),
NULL,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
return TRUE;
}
static BOOL find_image(char const *name, char *buffer) {
// Try to find an image file named by the user.
// First search for the exact file name in the current
// directory. If that's found, look for same base name
// with ".com", ".exe" and ".bat" appended, in that order.
// If we can't find it in the current directory, repeat
// the entire process on directories specified in the
// PATH environment variable.
//
#define elements(array) (sizeof(array)/sizeof(array[0]))
static char *extensions[] = {".com", ".exe", ".bat", ".cmd"};
int i;
char temp[FILENAME_MAX];
if (-1 != access(name, 0)) {
strcpy(buffer, name);
return TRUE;
}
for (i=0; i<elements(extensions); i++) {
strcpy(temp, name);
strcat(temp, extensions[i]);
if ( -1 != access(temp, 0)) {
strcpy(buffer, temp);
return TRUE;
}
}
_searchenv(name, "PATH", buffer);
if ( buffer[0] != '\0')
return TRUE;
for ( i=0; i<elements(extensions); i++) {
strcpy(temp, name);
strcat(temp, extensions[i]);
_searchenv(temp, "PATH", buffer);
if ( buffer[0] != '\0')
return TRUE;
}
return FALSE;
}
static HANDLE DetachProcess(char const *name, HANDLE const *streams) {
STARTUPINFO s;
PROCESS_INFORMATION p;
char buffer[FILENAME_MAX];
memset(&s, 0, sizeof s);
s.cb = sizeof(s);
s.dwFlags = STARTF_USESTDHANDLES;
s.hStdInput = streams[0];
s.hStdOutput = streams[1];
s.hStdError = streams[2];
if ( !find_image(name, buffer)) {
system_error("Finding Image file");
return INVALID_HANDLE_VALUE;
}
// Since we've redirected the standard input, output and error handles
// of the child process, we create it without a console of its own.
// (That's the `DETACHED_PROCESS' part of the call.) Other
// possibilities include passing 0 so the child inherits our console,
// or passing CREATE_NEW_CONSOLE so the child gets a console of its
// own.
//
if (!CreateProcess(
NULL,
buffer, NULL, NULL,
TRUE,
DETACHED_PROCESS,
NULL, NULL,
&s,
&p))
{
system_error("Spawning program");
return INVALID_HANDLE_VALUE;
}
// Since we don't need the handle to the child's thread, close it to
// save some resources.
CloseHandle(p.hThread);
return p.hProcess;
}
static HANDLE StartStreamHandler(ThrdProc proc, HANDLE stream) {
DWORD ignore;
return CreateThread(
NULL,
0,
proc,
(void *)stream,
0,
&ignore);
}
HANDLE CreateDetachedProcess(char const *name, stream_info *streams) {
// This Creates a detached process.
// First parameter: name of process to start.
// Second parameter: names of files to redirect the standard input, output and error
// streams of the child to (in that order.) Any file name that is NULL will be
// redirected to an anonymous pipe connected to the parent.
// Third Parameter: handles of the anonymous pipe(s) for the standard input, output
// and/or error streams of the new child process.
//
// Return value: a handle to the newly created process.
//
HANDLE child_handles[3];
HANDLE process;
int i;
// First handle the child's standard input. This is separate from the
// standard output and standard error because it's going the opposite
// direction. Basically, we create either a handle to a file the child
// will use, or else a pipe so the child can communicate with us.
//
if ( streams[0].filename != NULL ) {
streams[0].handle = NULL;
child_handles[0] = OpenInheritableFile(streams[0].filename);
}
else
CreateInheritablePipe(child_handles, &(streams[0].handle), inherit_read);
// Now handle the child's standard output and standard error streams. These
// are separate from the code above simply because they go in the opposite
// direction.
//
for ( i=1; i<3; i++)
if ( streams[i].filename != NULL) {
streams[i].handle = NULL;
child_handles[i] = CreateInheritableFile(streams[i].filename, APPEND);
}
else
CreateInheritablePipe(&(streams[i].handle), child_handles+i, inherit_write);
// Now that we've set up the pipes and/or files the child's going to use,
// we're ready to actually start up the child process:
process = DetachProcess(name, child_handles);
if (INVALID_HANDLE_VALUE == process)
return process;
// Now that we've started the child, we close our handles to its ends of the pipes.
// If one or more of these happens to a handle to a file instead, it doesn't really
// need to be closed, but it doesn't hurt either. However, with the child's standard
// output and standard error streams, it's CRUCIAL to close our handles if either is a
// handle to a pipe. The system detects the end of data on a pipe when ALL handles to
// the write end of the pipe are closed -- if we still have an open handle to the
// write end of one of these pipes, we won't be able to detect when the child is done
// writing to the pipe.
//
for ( i=0; i<3; i++) {
CloseHandle(child_handles[i]);
if ( streams[i].handler )
streams[i].handle =
StartStreamHandler(streams[i].handler, streams[i].handle);
}
return process;
}
#ifdef TEST
#define buf_size 256
unsigned long __stdcall handle_error(void *pipe) {
// The control (and only) function for a thread handling the standard
// error from the child process. We'll handle it by displaying a
// message box each time we receive data on the standard error stream.
//
char buffer[buf_size];
HANDLE child_error_rd = (HANDLE)pipe;
unsigned bytes;
while (ERROR_BROKEN_PIPE != GetLastError() &&
ReadFile(child_error_rd, buffer, 256, &bytes, NULL))
{
buffer[bytes+1] = '\0';
MessageBox(NULL, buffer, "Error", MB_OK);
}
return 0;
}
unsigned long __stdcall handle_output(void *pipe) {
// A similar thread function to handle standard output from the child
// process. Nothing special is done with the output - it's simply
// displayed in our console. However, just for fun it opens a C high-
// level FILE * for the handle, and uses fgets to read it. As
// expected, fgets detects the broken pipe as the end of the file.
//
char buffer[buf_size];
int handle;
FILE *file;
handle = _open_osfhandle((long)pipe, _O_RDONLY | _O_BINARY);
file = _fdopen(handle, "r");
if ( NULL == file )
return 1;
while ( fgets(buffer, buf_size, file))
printf("%s", buffer);
return 0;
}
int main(int argc, char **argv) {
stream_info streams[3];
HANDLE handles[3];
int i;
if ( argc < 3 ) {
fputs("Usage: spawn prog datafile"
"\nwhich will spawn `prog' with its standard input set to"
"\nread from `datafile'. Then `prog's standard output"
"\nwill be captured and printed. If `prog' writes to its"
"\nstandard error, that output will be displayed in a"
"\nMessageBox.\n",
stderr);
return 1;
}
memset(streams, 0, sizeof(streams));
streams[0].filename = argv[2];
streams[1].handler = handle_output;
streams[2].handler = handle_error;
handles[0] = CreateDetachedProcess(argv[1], streams);
handles[1] = streams[1].handle;
handles[2] = streams[2].handle;
WaitForMultipleObjects(3, handles, TRUE, INFINITE);
for ( i=0; i<3; i++)
CloseHandle(handles[i]);
return 0;
}
#endif

how to create a share memory pool in windows

I want to make a share memory pool for all the other process to share the data, but after I read about the CreateFileMapping API document, I was confused about that it will need to specify the size of the share memory. I actually want it to be dynamic allocate and free which looks more like a service. Is there some way to do the share memory dynamic using createFileMapping or not?
Creating Named Shared Memory.
First Process
The first process creates the file mapping object by calling the CreateFileMapping function with INVALID_HANDLE_VALUE and a name for the object. By using the PAGE_READWRITE flag, the process has read/write permission to the memory through any file views that are created.
Then the process uses the file mapping object handle that CreateFileMapping returns in a call to MapViewOfFile to create a view of the file in the process address space. The MapViewOfFile function returns a pointer to the file view, pBuf. The process then uses the CopyMemory function to write a string to the view that can be accessed by other processes.
Process 1 code:
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#include <tchar.h>
#define BUF_SIZE 256
TCHAR szName[]=TEXT("Global\\MyFileMappingObject");
TCHAR szMsg[]=TEXT("Message from first process.");
int _tmain()
{
HANDLE hMapFile;
LPCTSTR pBuf;
hMapFile = CreateFileMapping(
INVALID_HANDLE_VALUE, // use paging file
NULL, // default security
PAGE_READWRITE, // read/write access
0, // maximum object size (high-order DWORD)
BUF_SIZE, // maximum object size (low-order DWORD)
szName); // name of mapping object
if (hMapFile == NULL)
{
_tprintf(TEXT("Could not create file mapping object (%d).\n"),
GetLastError());
return 1;
}
pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object
FILE_MAP_ALL_ACCESS, // read/write permission
0,
0,
BUF_SIZE);
if (pBuf == NULL)
{
_tprintf(TEXT("Could not map view of file (%d).\n"),
GetLastError());
CloseHandle(hMapFile);
return 1;
}
CopyMemory((PVOID)pBuf, szMsg, (_tcslen(szMsg) * sizeof(TCHAR)));
_getch();
UnmapViewOfFile(pBuf);
CloseHandle(hMapFile);
return 0;
}
Second Process
A second process can access the string written to the shared memory by the first process by calling the OpenFileMapping function specifying the same name for the mapping object as the first process. Then it can use the MapViewOfFile function to obtain a pointer to the file view, pBuf. The process can display this string as it would any other string. In this example, the message box displayed contains the message "Message from first process" that was written by the first process.
Process 2 code:
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#include <tchar.h>
#pragma comment(lib, "user32.lib")
#define BUF_SIZE 256
TCHAR szName[]=TEXT("Global\\MyFileMappingObject");
int _tmain()
{
HANDLE hMapFile;
LPCTSTR pBuf;
hMapFile = OpenFileMapping(
FILE_MAP_ALL_ACCESS, // read/write access
FALSE, // do not inherit the name
szName); // name of mapping object
if (hMapFile == NULL)
{
_tprintf(TEXT("Could not open file mapping object (%d).\n"),
GetLastError());
return 1;
}
pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object
FILE_MAP_ALL_ACCESS, // read/write permission
0,
0,
BUF_SIZE);
if (pBuf == NULL)
{
_tprintf(TEXT("Could not map view of file (%d).\n"),
GetLastError());
CloseHandle(hMapFile);
return 1;
}
MessageBox(NULL, pBuf, TEXT("Process2"), MB_OK);
UnmapViewOfFile(pBuf);
CloseHandle(hMapFile);
return 0;
}
Source : http://msdn.microsoft.com/en-us/library/windows/desktop/aa366551(v=vs.85).aspx