Water particle model [closed] - c++

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Closed 10 years ago.
I want to design a physical particle system in order to model/simulate a flowing water on a terrain. I want to use C (maybe C++) in order to do that. Do you guys know any good examples or a good starting point to do this?Thank you!

maybe can be useful Fluid simulation library

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Is performance affected if multiple threads use the same object? [closed]

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Closed 10 years ago.
The object in this case is a dictionary with some search methods. Only reading operations.
Quick answer: No.
Quite the opposite, it will speed up your program, especially if you have an object that needs to load a lot of data into memory.
Just make sure nothing can write to the object while the threads run.

HOW to understand custom drawn ? Which tools can I use? [closed]

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Closed 10 years ago.
I want to know the tools that beautiful UI programs using?
You're going to have to ask a better question. What platform are you targeting? What framework are you using? "Beautiful" is in the eye of the beholder.

What are the c++ commands for case speaker? [closed]

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Closed 12 years ago.
I'm trying to make a MIDI song using c++. What are the commands?
If your platform is just "C++", then there are no such "commands". The C++ standard does not specify sound at all.

opening file stored on internet via c++ [closed]

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Closed 10 years ago.
need a small program to learn basics on how to open a file stored on net for reading via c++.
One relatively easy way is to use libcurl: http://curl.haxx.se/

remote_api in google app engine is the best way to store data? [closed]

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Closed 10 years ago.
i don't know what the remote_api will do
thanks
You can read about remote_api here: http://code.google.com/appengine/articles/remote_api.html
At a high level, it allows you to write code which interacts with your appengine application code and datastore without having to go through the request/response model.