Create character with Images in Box2D on iOS - cocos2d-iphone

I have images of a character including (head,leftarm, rightarm, body,leftleg,rightleg etc).. I want to join these images to create a character like ragdoll. There is tutorial of joining the body parts but, I am not able to do this with images and sprites.
Can anyone help me.
Thanks.

Yannick Loriot wrote a tutorial here: http://yannickloriot.com/2011/06/box2d-ragdoll-example-for-cocos2d/
The blog post points to the working source code for the app: https://github.com/YannickL/Box2D-Examples

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Not sure what's going on there (you may want to include a larger code snippet), but since you are not doing anything special, simple Markdown syntax should do:
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ok i found a Temporary solution that was usefull for me.
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Addepar Ember Table Example (Non Coffeescript)

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https://github.com/Addepar/ember-table
Edit:
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I have been working on combining rCharts with Addepar's ember tables. As a result, I have some very basic replications of the simple and bar example. You can see them in the Readme.md in https://github.com/timelyportfolio/rCharts_addepar_ember. Hope it helps.
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I want to change UIAnnotationView image on mapkit in rubymotion language.
Any one know this, kindly help me.
How about a complete working example? I just tested it :)
A budy and I converted a LOT of iOS code from the iOS Cookbook to RubyMotion
There's a whole chapter on Maps, but the one that looks to answer your question best is this:
https://github.com/IconoclastLabs/rubymotion_cookbook/tree/master/ch_6/06_custompins
It's just like colored pins, but your main difference will be this
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Goodluck! - Gant from Iconoclast Labs
I think you mean, an MKAnnotationView? If so, you just need to set the image property to a new UIImage. See this Gist:
https://gist.github.com/3049611
Based on the RubyMotionSamples Beer project - https://github.com/HipByte/RubyMotionSamples/blob/master/Beers/app/beer_map_controller.rb
I have added a new image file called 'signpost.png' under 'resources', and altered the code from using a pin to using a straight up annotation, with the new custom image.
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I can read a specific page using this code:
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But how can I save changes back to the TIFF? and how can I add new pages?
Google could only tell me things about splitting TIFFs in singe page ones.
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I never tried it but what about the writeImages function. Docs are here.
From the docs
Write images in container to file specified by string imageSpec_