I have a C++ program using the Berkley sockets API on Linux. I have one end of the connection sending two IP addresses to the client. I can represent these using inet_ntop() and inet_pton(), but this would make the message length 2*INET6_ADDRSTRLEN, which is 92 bytes. That seems a little much for two IP addresses. Is there a portable, compact binary representation of IP addresses (it must work with both IPv4 and IPv6).
If you have an addrinfo lying around, then send the .ai_addr and .ai_addrlen.
Try these two programs:
send_sockaddr.cc:
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <netdb.h>
#include <unistd.h>
#include <cstdio>
#include <cerrno>
#include <cstdlib>
int main (int ac, char **av) {
if(ac != 3) {
fprintf(stderr, "Usage: %s hostname portnumber\n", *av);
return 1;
}
struct addrinfo *res0;
struct addrinfo hints = { AI_CANONNAME, 0, SOCK_DGRAM };
int rc = getaddrinfo(av[1], av[2], &hints, &res0);
if(rc) {
fprintf(stderr, "%s/%s: %s\n", av[1], av[2], gai_strerror(rc));
return 1;
}
char *name = res0->ai_canonname;
for(struct addrinfo *res = res0; res; res=res->ai_next) {
fprintf(stderr, "%s: %04X/%04X/%04X ", name, res->ai_family, res->ai_socktype, res->ai_protocol);
int fd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if(fd < 0) {
perror("socket");
continue;
}
rc = connect(fd, res->ai_addr, res->ai_addrlen);
if(rc < 0) {
perror("connect");
continue;
}
fprintf(stderr, "Connected (%d)\n", fd);
*(unsigned short*)res->ai_addr = htons(*(unsigned short*)res->ai_addr);
rc = send(fd, res->ai_addr, res->ai_addrlen, 0);
*(unsigned short*)res->ai_addr = ntohs(*(unsigned short*)res->ai_addr);
if(rc < 0) {
perror("send");
}
close(fd);
}
freeaddrinfo(res0);
}
listen_sockaddr.cc:
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <unistd.h>
#include <cstdio>
#include <cerrno>
#include <cstdlib>
#include <poll.h>
#include <vector>
#include <arpa/inet.h>
int main (int ac, char **av) {
if(ac != 2) {
fprintf(stderr, "Usage: %s portnumber\n", *av);
return 1;
}
struct addrinfo *res0;
struct addrinfo hints = { 0, 0, SOCK_DGRAM };
int rc = getaddrinfo(0, av[1], &hints, &res0);
if(rc) {
fprintf(stderr, "%s/%s: %s\n", av[1], av[2], gai_strerror(rc));
return 1;
}
char *name = res0->ai_canonname;
std::vector<pollfd> fds;
for(struct addrinfo *res = res0; res; res=res->ai_next) {
fprintf(stderr, "%s: ", name);
int fd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if(fd < 0) {
perror("socket");
continue;
}
rc = bind(fd, res->ai_addr, res->ai_addrlen);
if(rc < 0) {
perror("bind");
continue;
}
fprintf(stderr, "Bound (%d)\n", fd);
fds.push_back(pollfd({fd, POLLIN}));
}
freeaddrinfo(res0);
while( (rc = poll( &fds[0], fds.size(), -1)) > 0 ) {
for(size_t i = 0; i < fds.size(); ++i) {
pollfd& pfd = fds[i];
if(!pfd.revents)
continue;
pfd.revents = 0;
union {
sockaddr s;
sockaddr_in sin;
sockaddr_in6 sin6;
} u;
rc = recv(pfd.fd, &u, sizeof u, 0);
if(rc < 0) {
perror("recv");
continue;
}
fprintf(stderr, "Received %d bytes\n", rc);
char str[256];
switch(ntohs(u.s.sa_family)) {
case AF_INET:
if(inet_ntop(AF_INET, &u.sin.sin_addr, str, sizeof str)) {
fprintf(stderr, "AF_INET %s\n", str);
} else {
fprintf(stderr, "AF_INET unknown\n");
}
break;
case AF_INET6:
if(inet_ntop(AF_INET6, &u.sin6.sin6_addr, str, sizeof str)) {
fprintf(stderr, "AF_INET6 %s\n", str);
} else {
fprintf(stderr, "AF_INET6 unknown\n");
}
break;
default:
fprintf(stderr, "UNKNOWN\n");
break;
}
}
}
}
Actually, IP addresses aren't numbers itself, so the byte representation would always follow Big-Endian. At least I don't know any platform where this is different. It's just not handled as a number, but as 4 bytes.
Related
Suppose I have entries in /etc/hosts like:
10.10.64.225 HostName1
10.10.64.226 HostName1
10.10.64.227 HostName1
FE80:0000:0000:0000:0202:B3FF:FE1E:8329 HostName1
2001:0db8:85a3:0000:0000:8a2e:0370:7334 HostName1
Now I want a list of all IP's under same host name.
I am using getaddrinfo function.
test.c file:
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
int main(int argc, char *argv[])
{
struct addrinfo hints, *list, *curr;
int arg, errcode;
if (argc < 2 || !strcmp(argv[1], "-h") || !strcmp(argv[1], "--help")) {
fprintf(stderr, "\n");
fprintf(stderr, "Usage: %s [ -h | --help ]\n", argv[0]);
fprintf(stderr, " %s HOSTNAME ...\n", argv[0]);
fprintf(stderr, "\n");
return EXIT_FAILURE;
}
for (arg = 1; arg < argc; arg++) {
memset(&hints, 0, sizeof (hints));
hints.ai_family = PF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
errcode = getaddrinfo(argv[arg], NULL, &hints, &list);
if (errcode) {
fprintf(stderr, "%s: %s.\n", argv[arg], gai_strerror(errcode));
return EXIT_FAILURE;
}
for (curr = list; curr != NULL; curr = curr->ai_next) {
if (curr->ai_family == AF_INET) {
char addrbuf[INET_ADDRSTRLEN + 1];
const char *addr;
addr = inet_ntop(AF_INET, &(((struct sockaddr_in *)curr->ai_addr)->sin_addr), addrbuf, sizeof addrbuf);
if (addr == NULL) {
fprintf(stderr, "%s: %s.\n", argv[arg], strerror(errno));
return EXIT_FAILURE;
}
printf("%s: IPv4 = %s\n", argv[arg], addr);
} else
if (curr->ai_family == AF_INET6) {
char addrbuf[INET6_ADDRSTRLEN + 1];
const char *addr;
addr = inet_ntop(AF_INET6, &(((struct sockaddr_in6 *)curr->ai_addr)->sin6_addr), addrbuf, sizeof addrbuf);
if (addr == NULL) {
fprintf(stderr, "%s: %s.\n", argv[arg], strerror(errno));
return EXIT_FAILURE;
}
printf("%s: IPv6 = %s\n", argv[arg], addr);
}
}
freeaddrinfo(list);
}
return EXIT_SUCCESS;
}
Output:
./test HostName1
ks1: IPv4 = 10.10.64.225
ks1: IPv6 = FE80:0000:0000:0000:0202:B3FF:FE1E:8329
The issue in code is, it return only first IPV4 and first IPV6 address.
and I need a list of all IP's under same Host name.
I'm trying to build a little personal DHCP server to serve a specific scope if the broadcast is received on eth0 and another if received on wlan0 but I can't bind more than a single interface on the same address:port combination (255.255.255.255:67)
I heard about SO_REUSABLE but I have no idea about how to implement it and if of course it's the good way to do it
Actually this is my code :
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <net/if.h>
#include <netinet/in.h>
#include <errno.h>
#include <fstream>
#include <iostream>
#include <vector>
#define BUFLEN 1024
#define PORT 67
using namespace std;
char *ipAddrFromInterface(char *apInterfaceName) //this function is not from me
{
return "255.255.255.255";
/*char *if_name = (char *) apInterfaceName;
struct ifreq ifr;
size_t if_name_len = strlen(if_name);
if(if_name_len < sizeof(ifr.ifr_name))
{
memcpy(ifr.ifr_name, if_name, if_name_len);
ifr.ifr_name[if_name_len] = 0;
}
else
printf("interface name is too long\n");
int fd = socket(AF_INET, SOCK_DGRAM, 0);
if(fd == -1)
printf("A => %s\n", strerror(errno));
if(ioctl(fd, SIOCGIFADDR, &ifr) == -1)
{
int temp_errno = errno;
close(fd);
printf("B => %s\n", strerror(temp_errno));
}
if(ioctl(fd, SIOCGIFADDR, &ifr) == -1)
{
int temp_errno = errno;
close(fd);
printf("C => %s\n", strerror(temp_errno));
}
close(fd);
struct sockaddr_in* ipaddr = (struct sockaddr_in*) &ifr.ifr_addr;
return inet_ntoa(ipaddr->sin_addr);*/
}
struct socketData
{
int sock;
sockaddr_in socket;
char *interfaceName;
};
void print(int i)
{
printf("%d\n", i);
fflush(stdout);
}
void server_receive_thread(vector<char*> aInterfaceList)
{
int socketIndex = 0;
struct sockaddr_in localSock;
int socketDescriptor; int socketLength;
vector<socketData> aSockets;
for( ; socketIndex < aInterfaceList.size(); socketIndex++)
{
socketData socketD;
char *apInterfaceName = aInterfaceList.at(socketIndex);
if((socketDescriptor = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
{
printf("can't listen on interface %s... sleeping\n", apInterfaceName);
}
else
{
memset(&localSock, 0, sizeof(localSock));
localSock.sin_family = AF_INET;
localSock.sin_port = htons(PORT);
inet_aton(ipAddrFromInterface(apInterfaceName), &localSock.sin_addr);
setsockopt(socketDescriptor, SOL_SOCKET, SO_BINDTODEVICE, apInterfaceName, sizeof(apInterfaceName));
if(bind(socketDescriptor, (struct sockaddr *) &localSock, sizeof(localSock)) == -1)
{
printf("can't bind interface %s to listen on port %d... sleeping\n", apInterfaceName, PORT);
}
else
{
printf("bound to interface %s on port %d\n", apInterfaceName, PORT);
socketD.sock = socketDescriptor;
socketD.socket = localSock;
socketD.interfaceName = apInterfaceName;
aSockets.push_back(socketD);
}
}
}
fd_set master;
int fdMax = -1;
while(1)
{
FD_ZERO(&master);
for(int iSock = 0; iSock < aSockets.size(); iSock++)
{
socketData d = aSockets.at(iSock);
FD_SET(d.sock, &master);
if(d.sock > fdMax)
fdMax = d.sock;
}
printf("fdmax is : ");
print(fdMax);
if(select(fdMax + 1, &master, NULL, NULL, NULL) == -1)
print(2);
print(200);
for(int iSock = 0; iSock < aSockets.size(); iSock++)
{
socketData d = aSockets.at(iSock);
if(FD_ISSET(d.sock, &master))
print(3);
}
print(1);
}
}
int main()
{
std::vector<char*> interfaceList;
interfaceList.push_back("wlan0");
interfaceList.push_back("eth0");
server_receive_thread(interfaceList);
return 0;
}
You don't need a socket per interface. Just bind a single socket to 0.0.0.0 and the desired port. Then it will receive via all interfaces. You certainly can't, and don't need to, bind to 255.255.255.255.
Or, bind it to the single IP address that is connected to the scope you want to serve.
In my client:
numbytes = send(sockfd, argv[2], strlen(argv[2]), 0)
In my server:
numbytes = recv(new_fd, buf, MAXBUFLEN-1 , 0)
In both cases numbytes is 0, argv[2]="test" and MAXBUFLEN=100. I don't know why 0 bytes are being sent/received. I'm sending the data via cygwin to a vm.
Edit: I've tested the code with a separate client thats worked before and I get the same problem, so I assume the problem is with the server
Client:
$ ./talker.exe 155.26.37.55 test
argv[2]: test
talker: sent 0 bytes to 155.26.37.55
Server:
Maxbuflen: 100
listener: got packet from 155.26.37.55
listener: packet is 0 bytes long
listener: packet contains ""
Code Cient:
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define SERVERPORT "4951" // the port users will be connecting to
int main(int argc, char *argv[])
{
int sockfd;
struct addrinfo hints, *servinfo, *p;
int rv;
int numbytes;
if (argc != 3) {
fprintf(stderr,"usage: talker hostname message\n");
exit(1);
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((rv = getaddrinfo(argv[1], SERVERPORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and make a socket
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("talker: socket");
continue;
}
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("client: connect");
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "talker: failed to bind socket\n");
return 2;
}
std::cout<<"argv[2] "<<argv[2]<<std::endl;
if ((numbytes = send(sockfd, argv[2], strlen(argv[2]), 0) == -1)) {
perror("talker: send");
exit(1);
}
freeaddrinfo(servinfo);
printf("talker: sent %d bytes to %s\n", numbytes, argv[1]);
close(sockfd);
return 0;
}
Code server:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define MYPORT "4951" // the port users will be connecting to
#define MAXBUFLEN 100
#define BACKLOG 10
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(void)
{
int sockfd;
struct addrinfo hints, *servinfo, *p;
int rv;
int numbytes;
int new_fd;
socklen_t addr_size;
struct sockaddr_storage their_addr;
char buf[MAXBUFLEN];
char s[INET6_ADDRSTRLEN];
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and bind to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("listener: socket");
continue;
}
int yes=1;
// lose the pesky "Address already in use" error message
if (setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&yes,sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("listener: bind");
continue;
}
if (listen(sockfd,BACKLOG) == -1){
close(sockfd);
perror("listener:listen");
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "listener: failed to bind socket\n");
return 2;
}
freeaddrinfo(servinfo);
printf("listener: waiting to recv..\n");
while(1){
addr_size = sizeof their_addr;
if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &addr_size))==-1){
perror("accept");
exit(1);
}
printf("Maxbuflen: %d\n",MAXBUFLEN);
if ((numbytes = recv(new_fd, buf, MAXBUFLEN-1 , 0) == -1)) {
perror("recv");
exit(1);
}
printf("listener: got packet from %s\n",
inet_ntop(their_addr.ss_family,
get_in_addr((struct sockaddr *)&their_addr),
s, sizeof s));
printf("listener: packet is %d bytes long\n", numbytes);
buf[numbytes] = '\0';
printf("listener: packet contains \"%s\"\n", buf);
close(new_fd);
}
return 0;
}
recv() returns 0 when the socket has been closed by the other party, in this case your client.
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Closed 9 years ago.
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I have seen that some of the c++ header file in windows has alternative in linux. Here I have created socket program and one more string processing program in linux-c++.
Is it possible to modify such that same code works in both windows as well in linux?
code 1:
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <stdio.h>
#include <netinet/in.h>
#include <resolv.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
//#include <sstream.h>
#include <pthread.h>
#include <iostream>
#include <sstream>
#include <cstdio>
#include <vector>
#include <map>
#include "dictionary_exclude.h"
#pragma GCC diagnostic ignored "-Wwrite-strings"
void *SocketHandler(void *);
int main(int argv, char **argc)
{
int host_port = 1103;
char buf[20];
int k;
struct sockaddr_in my_addr;
int hsock;
int *p_int;
int err;
socklen_t addr_size = 0;
int *csock;
sockaddr_in sadr;
pthread_t thread_id = 0;
hsock = socket(AF_INET, SOCK_STREAM, 0);
if (hsock == -1) {
printf("Error initializing socket %dn", errno);
goto FINISH;
}
p_int = (int *) malloc(sizeof(int));
*p_int = 1;
if ((setsockopt(hsock, SOL_SOCKET, SO_REUSEADDR, (char *) p_int, sizeof(int)) == -1) || (setsockopt(hsock, SOL_SOCKET, SO_KEEPALIVE, (char *) p_int, sizeof(int)) == -1)) {
printf("Error setting options %dn", errno);
free(p_int);
goto FINISH;
}
free(p_int);
my_addr.sin_family = AF_INET;
my_addr.sin_port = htons(host_port);
memset(&(my_addr.sin_zero), 0, 8);
my_addr.sin_addr.s_addr = INADDR_ANY;
if (bind(hsock, (sockaddr *) & my_addr, sizeof(my_addr)) == -1) {
fprintf(stderr, "Error binding to socket, make sure nothing else is listening on this port %dn", errno);
goto FINISH;
}
if (listen(hsock, 10) == -1) {
fprintf(stderr, "Error listening %dn", errno);
goto FINISH;
}
//Now lets do the server stuff
addr_size = sizeof(sockaddr_in);
while (true) {
printf("waiting for a connectionn\n");
csock = (int *) malloc(sizeof(int));
if ((*csock = accept(hsock, (sockaddr *) & sadr, &addr_size)) != -1) {
printf("---------------------nReceived connection from %s\n", inet_ntoa(sadr.sin_addr));
pthread_create(&thread_id, 0, &SocketHandler, (void *) csock); //Pthread to manage requests from multiple clients
pthread_detach(thread_id);
} else {
fprintf(stderr, "Error accepting %dn", errno);
}
}
FINISH:
;
}
void *SocketHandler(void *lp)
{
int ar[10];
int result=0;
int *csock = (int *) lp;
char buf[20];
int k;
const unsigned int MAX_BUF_LENGTH = 4096;
std::vector<char> buffer(MAX_BUF_LENGTH);
std::string input;
int bytesReceived = 0;
//char buffer[1024];
int buffer_len = 1024;
int bytecount;
int i = 0;
std::string current;
std::vector<std::string> sentences;
if ((bytecount = recv(*csock, (char*) input.c_str(), input.length(), 0)) == -1) {
fprintf(stderr, "Error receiving data %d \n", errno);
goto FINISH;
}
do {
bytesReceived = recv(*csock, buffer.data(), buffer.size(), 0);
// append string from buffer.
if ( bytesReceived == -1 )
{
fprintf(stderr, "Error receiving data %d \n", errno);
goto FINISH;
}
else
input.append( buffer.cbegin(), buffer.cend() );
} while ( bytesReceived == MAX_BUF_LENGTH );
while(i < input.length())
{
current += input[i];
if(input[i] == '"')
{
int j = i + 1;
while( j < input.length() && input[j] != '"')
{
current += input[j];
j ++;
}
current += input[j];
i = j + 1;
}
if(input[i] == '.' || input [i] == '!' || input[i] == '?')
{
sentences.push_back(current);
current = "";
}
i ++;
}
for(i =0; i<sentences.size(); i++)
{
std::cout << i << " -> " << sentences[i] << std::endl;
}
if ((bytecount = send(*csock, (char *)ar, i *sizeof(int), 0)) == -1) { // Here we cant send lenth-1. It consider exact
fprintf(stderr, "Error sending data %d\n", errno);
goto FINISH;
}
FINISH:
free(csock);
return 0;
}
code 2:
#include<stdio.h>
#include<string.h>
#include "client.h"
int main(int argc, char *argv[] )
{
const char *buffer;
const char *ch;
std::string input = argv[1];
int ar[2];
printf("Client : \n");
if ( argc != 2 ) /* argc should be 2 for correct execution */
{
printf( "\n%s filename\n", argv[0] );
}
else
{
ch=client(input);
ar[0]=((int*)ch)[0];
ar[1]=((int*)ch)[1];
}
printf("\n #ar[0]=%d;ar[1]=%d# \n",ar[0],ar[1]);
return ar[1];
}
header file
#include <iostream>
#ifndef client_h__
#define client_h__
extern char *client(std::string string_input);
#endif
Sockets and threads do not have a standard API used by both Windows and Linux. Although they are somewhat similar, you will have to modify your code in order to get it to work for windows.
this is client server application I want to establish SIP (session initiation protocol) between client and server.
So please anyone guide me how can I do this.
server.c:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>
#include <netinet/tcp.h>
#define MYPORT 3490 // the port users will be connecting to
#define BACKLOG 10 // how many pending connections queue will hold
#define MAXDATASIZE 100
void str_server(int);
void sigchld_handler(int s)
{
while(waitpid(-1, NULL, WNOHANG) > 0);
}
int main(void)
{
int sockfd, numbytes,new_fd, optlen; // listen on sock_fd, new connection on new_fd
struct sockaddr_in my_addr; // my address information
struct sockaddr_in their_addr; // connector's address information
struct tcp_info info;
socklen_t sin_size;
struct sigaction sa;
char buf[MAXDATASIZE];
int yes=1;
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
my_addr.sin_family = AF_INET; // host byte order
my_addr.sin_port = htons(MYPORT); // short, network byte order
my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP
memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero);
if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) == -1) {
perror("bind");
exit(1);
}
if (listen(sockfd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
sa.sa_handler = sigchld_handler; // reap all dead processes
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGCHLD, &sa, NULL) == -1) {
perror("sigaction");
exit(1);
}
while(1) { // main accept() loop
sin_size = sizeof their_addr;
getchar();
if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, \
&sin_size)) == -1) {
perror("accept");
continue;
}
printf("server: got connection from %s\n", \
inet_ntoa(their_addr.sin_addr));
if (!fork()) { // this is the child process
close(sockfd); // child doesn't need the listener
if ((numbytes=recv(new_fd, buf, MAXDATASIZE-1, 0)) == -1) {
perror("recv");
exit(1);
}
buf[numbytes] = '\0';
printf("Received From Client: %s\n",buf);
str_server(sockfd);
FILE *fp = fopen( "adventure.mpg", "rb" );
//if(!fork())
// execlp("gedit", "gedit", "SIPFILE.txt", NULL);
//system("popen /home/umair/Documents/CurrentData/SIPFILE.txt");
//ShellExecute(GetDesktopWindow(), "open","ls /home/umair/Documents
/CurrentData/SIPFILE.txt",NULL, NULL, SW_SHOW);
if (send(new_fd, "Hello, world!\n", 14, 0) == -1)
perror("send");
close(new_fd);
exit(0);
}
close(new_fd); // parent doesn't need this
}
return 0;
}
void str_server(int sock)
{
char buf[1025];
const char* filename = "test.text";
FILE *file = fopen(filename, "rb");
if (!file)
{
printf("Can't open file for reading");
return;
}
while (!feof(file))
{
int rval = fread(buf, 1, sizeof(buf), file);
if (rval < 1)
{
printf("Can't read from file");
fclose(file);
return;
}
int off = 0;
do
{
int sent = send(sock, &buf[off], rval - off, 0);
if (sent < 1)
{
// if the socket is non-blocking, then check
// the socket error for WSAEWOULDBLOCK/EAGAIN
// (depending on platform) and if true then
// use select() to wait for a small period of
// time to see if the socket becomes writable
// again before failing the transfer...
printf("Can't write to socket");
fclose(file);
return;
}
off += sent;
}
while (off < rval);
}
fclose(file);
}
//client.c :
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <netinet/tcp.h>
#define PORT 3490 // the port client will be connecting to
#define MAXDATASIZE 100 // max number of bytes we can get at once
void RecvFile(int , const char* );
FILE *filename;
int main(int argc, char *argv[])
{
int sockfd, numbytes, optlen;
char buf[MAXDATASIZE];
char *message;
struct hostent *he;
struct tcp_info info;
struct sockaddr_in their_addr; // connector's address information
if (argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
if ((he=gethostbyname(argv[1])) == NULL) { // get the host info
herror("gethostbyname");
exit(1);
}
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
their_addr.sin_family = AF_INET; // host byte order
their_addr.sin_port = htons(PORT); // short, network byte order
their_addr.sin_addr = *((struct in_addr *)he->h_addr);
memset(their_addr.sin_zero, '\0', sizeof their_addr.sin_zero);
if (connect(sockfd, (struct sockaddr *)&their_addr,
sizeof their_addr) == -1) {
perror("connect");
exit(1);
}
printf("connect successfull\n");
/* if (send(sockfd, "Hello, world!\n", 14, 0) == -1)
perror("send");
printf("send successfull\n");
*/
message = "GET /?st=1 HTTP/1.1\r\nHost: www.msn.com\r\n\r\n";
if( send(sockfd , message , strlen(message) , 0) < 0)
{
puts("Send failed");
return 1;
}
puts("Data Send\n");
RecvFile(sockfd , message);
optlen = sizeof(info);
if ((numbytes=recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) {
perror("recv");
exit(1);
}
buf[numbytes] = '\0';
printf("Received: %s\n",buf);
close(sockfd);
return 0;
}
void RecvFile(int sock, const char* filename)
{
int rval;
char buf[0x1000];
FILE *file = fopen(filename, "wb");
if (!file)
{
printf("Can't open file for writing");
return;
}
do
{
rval = recv(sock, buf, sizeof(buf), 0);
if (rval < 0)
{
// if the socket is non-blocking, then check
// the socket error for WSAEWOULDBLOCK/EAGAIN
// (depending on platform) and if true then
// use select() to wait for a small period of
// time to see if the socket becomes readable
// again before failing the transfer...
printf("Can't read from socket");
fclose(file);
return;
}
if (rval == 0)
break;
int off = 0;
do
{
int written = fwrite(&buf[off], 1, rval - off, file);
if (written < 1)
{
printf("Can't write to file");
fclose(file);
return;
}
off += written;
}
while (off < rval);
}
while (!feof(file));
fclose(file);
}
Any Suggestion?
I am not sure what you are trying to do with SIP, but the code snippet you've provided shows only establishing a TCP/IP connection. If you intend to do a SIP server-client application, I suggest that you look for a library to help you along the way.
One that I know of that is very complete is called Sofia SIP:
http://sofia-sip.sourceforge.net/
It's written by Nokia for Linux in C language.
Source code is available here: http://gitorious.org/sofia-sip/sofia-sip/trees/master
(Older http://sourceforge.net/p/sofia-sip/git/ci/master/tree/)
you can learn about sipp scenarios and message passing through this utility and its documentation.