How to get started editing the source for Chromium? - c++

I am a somewhat novice programmer (by which I mean I am proficient in many programming languages, but have never taken formal classes) and would like to heavily mod the Chromium web browser for my own purposes. I would need to change the UI significantly, as well as make somewhat major changes to the V8 embedded javascript engine, and I would like to know where I can start. I guess what I really need to know is:
Are there certain programming conventions I should observe to better understand how Chromium works?
Are there any guides/tutorials on how the file system used for the source works?
Are there any guides/tutorials on how to edit/interpret the Chromium source code specifically?
Should I try to mod Chromium, or should I try to build my own web browser using WebKit and V8?
I am also considering basing by browser on FireFox. Would that be easier to get started with? Since I plan on learning as I work, I would like to be able to understand the
Any help would be greatly appreciated, as well as any gems of wisdom from your own, personal experiences.
P.S.: I'm running Ubuntu 11.10, if that makes a difference at all.

The Chromium.org site has some resources :
General http://www.chromium.org/Home
Building on Ubuntu : http://code.google.com/p/chromium/wiki/LinuxBuildInstructions
Conventions : http://www.chromium.org/developers/coding-style
Contributing : http://www.chromium.org/developers/contributing-code
(Sounds RTFM-y, I know, sorry)
That said, you're probably better of tweaking an existing browser codebase rather than creating one "from scratch" - a task which I would assume to be daunting at least.

Related

Is it possible to make mods in C++ for the bedrock edition on a Windows 10 PC?

(thread title) bedrock minecraft more recognizable as "Windows 10 Edition" Minecraft, is it possible to create a sub category UI menu similar to that in Java minecraft where it says "mods" but in bedrock? and to add mods you make a mods folder that adds the mods coded in C++ (which the language bedrock/windows 10 MC is coded in)?
although this has been answered by #Kosaro, I just wanna add that you can create plugins to use on a PocketMine server. this is mainly written in YAML and PHP, so its not really what your looking for exactly but it a bit more open than just the addons that Minecraft allows you to create. plugins like this are what make things like slapping a NPC on a server like Mineplex possible, or an economy system on a factions server. although this is all dependent on whether you have a pc to host the server, and if your willing to port forward to play with others
It is possible through Blocklauncher. And these mods are called native Mods. It involves disassembling a file in Minecraft apk and using the function calls to call our own function. It is actually so complex. I only found two places to learn.
Tutorials by artus9033 (I've never used these Tutorials)
Github page by byteandahalf (Note: Page 9 is WIP)
Blocklauncher also uses javascript as a bridge between C++ and Minecraft, but it only has very few functionalities compared to C++. Add-ons are also good but have very fewer functionalities than javascript.
Hopes it helps you
Edit1: Blocklauncher is dead I don't know it before. It will work for older versions.
Edit2: There is another app inspired by Blocklauncher which you may like
https://github.com/TripleCamera. I don't know how to install it, but he made it. Blocklauncher scripts will not work (I guess). Blocklauncher works for version 12 and below of Minecraft
No, Minecraft Bedrock edition (aka Windows 10 edition) does not support C++ mods. The only type of mod that Bedrock edition supports are "add-ons", which are either resource packs (which change textures, models, sounds, animations, etc) or behavior packs (which change how mobs behave).
You are able to modify the UI using resource packs, here is an example from the official wiki: https://minecraft.gamepedia.com/Tutorials/Bedrock_Edition_creator_guidelines#UI
You can find more information and tutorials on the official reference page: https://minecraft.gamepedia.com/Add-on
Yes it is possible but it would be very involved and I’m not sure if this would be what the question really pertains to. The way I’ve seen it done is by a program (modding client) injecting itself into the Minecraft process. The injection resembles a virus’s methodology somewhat and the source code for the hacking/modding program was mostly cpp. Look up horion hacked client github. The client seems to be dead now though.

How does one port c++ functions to the internet?

I have a few years experience programming c++ and a little less then that using Qt. I built a data mining software using Qt and I want to make it available online. Unfortunately, I know close to nothing about web programming. Firstly, how easy or hard is this to do and what is the best way to go about it?
Supposing I am looking to hire someone to make me a secure, long-term, extensible, website for an online software service, what skill set should I be looking for?
Edit:
I want to make my question a little more specific:
How can I take a bunch of working c++ functions and port the code so I can run it server side on a website?
Once this is done, would it be easy to make changes to the c++ code and have the algorithm automatically update on the site?
What technologies would be involved? Are there any cloud computing platforms that would be good for something like this?
#Niklaos-what does it mean to build a library and how does one do that?
You might want to have a look at Wt[1]. Its a C++ web framework which is programmed more or less like a desktop GUI application. One of the use cases quoted is to bring legacy apps into the web.
[1] http://www.webtoolkit.eu
Port the functions to Java, easily done from C++, you can even find some tools to help - don't trust them implicitly but they could provide a boost.
See longer answer below.
Wrap them in a web application, and deploy them on Google App-Engine.
Java version of a library would be a jar file.
If you really want to be able to update the algorithm implementation dynamically, then you could implement them in Groovy, and upload changes through a form on your webapp, either as files or as a big text block, need to consider version control.
The effort/skillset involved to perform the task depends on how your wrote your code. If it is in a self-contained library, and has a clean (re-entrant, thread safe) API, you could probably hire a web developer (html/php/asp etc) to write the UI interface to the library for a relatively small cost. The skills required would be dependant on the technologies you wanted to use. For Windows development I would suggest C#/ASP. The applicant would require knowledge of interfacing with native libraries from a managed language. This is assuming that you dont mind the costs of Windows deployment for your application.
On the otherhand, if the library is complex or needs to be re-written to support the extensibility you are looking for, asking here will not get you much.
BTW: here is a great article on Marshalling if you chose to implement using C#/ASP
http://msdn.microsoft.com/en-us/magazine/cc164193.aspx
First, DO NOT USE PHP :D
I used it for some projects (the last one with symphony framework) and i almost shoot my self !
If you are very familiar with C++, ASP .NET could be a good solution because if you like C++ you are going to love C#.
Any ways, I personally use Ruby on Rails for 6 months now and I LOVE IT. I won't write you a book here but the framework is pure gold !
The only problem is that Ruby is a very special language. You will probably be a bit lost a the beginning. But as every one you will learn to love it.
But that was only for the server side. Indeed, there 3 technologies you won't be able to avoid if you want to start to develop web applications.
HTML, CSS and JavaScript are presents every where. This is why i'm thinking you should start by HTML and CSS then JavaScript (with jQuery).
When you've got some basics with these 3 technologies you should be able to choose the server side language.
But you've got to tell you one thing, it's not going to be easy !
PS : Ruby on Rails uses HAML and SASS. These 2 languages replaces HTML and CSS you should have a look at them quickly because they are awesome.

Some Developer Advice

I am currently working on a program that I really think is a good idea (at least I sure hope it is). For the program I am building I am using (after some very long consideration) ColdFusion - Flex - Adobe Air. However, I have to learn ColdFusion to do this.
I am an independent developer that for the most part uses PHP to build my client's websites. Since I plan on learning ColdFusion to build this program, do you guys have any advice on how I can use ColdFusion elsewhere. It is not very exciting to think that I am learning this language for just one thing.
I don't plan on bulding Coca-Cola's lastest greatest website anytime soon, but I (for some odd reason) enjoy coding and was just wondering if you guys had any advice on any smaller-time avenues that one could persue??
Any advice would be greatly appreciated! :)
Cliff notes: I'm an independent PHP developer learning ColdFusion for a client. Its not exciting to learn a language which I will never use again. Where can I apply ColdFusion in the future?
You can use ColdFusion to build any webapp you could build with PHP. I've seen a few articles lately with comments from PHP developers switching to ColdFusion. This one was posted today, and lists some pros and cons of switching to ColdFusion.
http://blog.rubicon.je/2009/09/coldfusion-half-a-year-away/
I wouldn't consider it an either/or proposition though. If you want to learn CF for your AIR app, it will absolutely come in handy for something else down the road, even if you don't plan for that. Knowing more than one (or three) languages is always beneficial, as it gives you additional insight into other ways to solve problems.
Dan
ColdFusion or CFML the language is a tool, like any other you might add to your toolkit. As developers I personally feel we choose choose the best tool for the job. That said having another tool available will invariably come in handy down the road rather you write another CFML application or not. General solid programming advice is to try and learn at least one new language a year.
CFML is easy to learn, yet also provides for advanced development, which is why many choose to go with it. I came from a PHP/Perl background and picked it up in a couple weeks. If you are comfortable programming once you get the syntax down you can use to it do anything you can do with PHP. I wrote at length on the comparison in this answer.
Further lengthy Question/Answers to the viability/use of ColdFusion:
Is ColdFusion a good choice for web development?
What is the status of ColdFusion today?
I know you didn't ask about comparisons, you have made your decision. For building Flex/AIR apps with a data back-end imho ColdFusion or BlazeDs is the way to go. ColdFusion allows you to hook up the power of java to serve data with the easy of a scripting language. With that starting point you have your foot in the Java platform which is tremendously powerful and extensive. You can invoke interact with the Java layer and harness that power. Many will make the leap to Java or a more "friendly" JVM language like Groovy or JRuby.
do you guys have any advice on how I can use ColdFusion elsewhere.
slidesix is a recent example of an interesting use of ColdFusion. NASDAQ built Flex/AIR market replay application. Also you can check Ben Forta's site for more sites running ColdFusion to get some ideas.
But I think you already hit the nail on the head with Flex/AIR apps if you plan on making more, much of what Adobe does is work to make integration with their technologies as seamless as possible. Honestly that alone has been what has excited me most about using CFML and the recent addition of open source alternatives in Railo/BlazeDs I have been building Flex apps powered by Railo/BlazeDs without paying a dime to Adobe.
I guess the bottom line is that the Java platform (via CFML) and the Flash Platform (via Flex Framework ) are both not going anywhere any time soon, and for that matter neither is PHP so I think you will have a solid set of skill from which to build on either way you go.
ColdFusion is huge in Government, both at the Federal and State level. I moved to the D.C. area in large part because of the number CF jobs available around here.
So, you could always use it for gainful employment.
Update: Some links as requested
Ben Forta's list of sites using ColdFusion, Government category
Who uses ColdFusion - a list of ColdFusion development shops
GotCFM?com - a list of sites using ColdFusion; lots of government sites there (look under "N"; the "Government" category isn't fleshed out)
Adobe.com - abridged list of customers, some with links to case studies
Monster.com search "coldfusion" in Washington, DC
Dice.com search "coldfusion" in Washington, DC
You can get a basic reading of what people are paying for via (shudder) RentACoder: http://www.google.com/search?q=coldfusion+site%3Arentacoder.com
You can use coldfusion everywhere and as much as you like in PHP. There's enough free engines (Railo, Smith, OpenBlueDragon) that you can load into Tomcat instances, or use something like stax to put a coldfusion app into the cloud.
How far you do or don't go is up to you. I find that I write about 1/2 the code in coldfusion that I do in PHP. Maybe it's syntax that I feel less, I don't know.
But build your first project, I think the dots to connect will become apparent on their own

What works for web dev in C++

I want to create a web application that runs with very little RAM and I think C++ can help me achieve that.
Now, many people say C++ is unsuited for web development because:
there is no easy string manipulation
is an unsafe language (overflows, etc)
long change / build / test cycles
etc.
But I'm sure the C++ community have found ways to alleviate all those (maybe not the compile time) however since I'm not a regular so it is hard for me to put a value on what I find in Google.
So I'm asking for some guidance. I would appreciate if you share what works, what tools/libs are current and alive. What strategies can help with web dev in C++? FastCGI or embedded server (Asio / POCO / Pion / etc.)? How do you address security concerns?
Thanks a lot for any help
Have you looked at http://www.tntnet.org/. They have created a... well let me cut and paste from their website:
Tntnet is a modular, multithreaded,
high performance webapplicationserver
for C++. To create webapplications
Tntnet has a template-language called
ecpp similar to php, jsp or mason,
where you can embed c++-code inside a
html-page to generate active content.
The ecpp-files are precompiled to
c++-classes called components and
compiled and linked into a shared
library. This process is done at
compiletime.
I've used it and it has quite a small overhead plus it has screamingly fast dynamic page generation. Makes PHP, Ruby etc snails in comparison because with tntnet you are running compiled C/C++ code.
There's the Wt Project. It uses a paradigm similar to Qt's signals/slots.
There is nothing wrong with trying to build a web app in C++. It's actually a lot of fun. What you need is a:
Templating system
A CGI lib
A database API wrapper, most likely, to avoid dealing with something like the low-level MySQL API
A logger
ATL Server is a library of C++ classes that allow developers to build internet based applications.
ATL Server. It's open source too! And of course there is always ISAPI. Ah, the bad old days. :)
In your other question you mention that your embedded system is openwrt. As this router firmware already comes with a embedded web server (for it's administration UI), why don't you use that for you app as well?
Our web app backend is in C++ via CGI and we use Clearsilver templates along with the HDF that comes with it.
Give us some more hints about what you're trying to do.
You can write a good old-fashioned cgi program in C++ easily enough, and run it with FastCGI. We used to do that all the time.
You could write a C++ program embedding a lightweight HTTP server as well.
Both of them are much bigger PITAs than using something like perl or ruby.
So for why C++?
Update
Okay, got it. The main thing about FastCGI is that it avoids a fork-exec to run your CGI program, but it is a little bit different API. That's good, but you still have the problem of handling the HTTP stuff.
There are, however, several very lightweight HTTP servers, like Cherokee and Lighttpd. In similar situations (building web interfaces for appliances) I've seen people use one of these and run their C/C++ programs under them as a CGI. Lighttpd in particular seems to concentrate on making CGI-like stuff fast and efficient.
Another update. I just had cgicc pointed out to me: http://www.gnu.org/software/cgicc/
That might solve some problems.
You can try Cutelyst a C++11 built with Qt, with one of the best positions on TechEmpower Benchmarks.
Even though it requires Qt 5.6+ a full CMS (CMlyst) uses around 6MB of RAM while serving around 3000 requests per seconds on a single core.
And for your string manipulation issue QString is just an amazing class for that.

Should a novice programmer spend time learning to write "desktop" applications these days, or is the web where it's at? [closed]

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As a novice, I've spent time learning a smattering of C and a fair bit of PHP. I've looked at writing desktop applications for Windows, but there seems to be a fair barrier to entry due to complexity of APIs. Is it worth learning this, or will native applications become less common in the future?
The way I see it, the only desktop application I ever use is a web browser and a text editor as well as the obviously the OS itself. Everything I need is online now.
Is learning to write non-web applications a useful skill going forwards? If so, what should I learn?
I don't think it is ever a good idea to choose one side and stick with it religiously. I think a good engineer will expose themselves to as much as they can so he can make an informed decision about which is the best tool to complete a task.
In other words, don't choose a platform, OS, programming language, etc. and then ignore the others. It is best to be well-rounded in your skill set.
There will always be a market for native apps, although a lot of stuff is moving to the web and there's more scope than ever before for web based apps, native GUI applications are never going to go away entirely.
However, it's really, really hard to give you any really useful advice other than stick with what you like. If you use web stuff exclusively, it would be a bit foolish to go and become a windows GUI programmer :)
This may get modded down - but I'm going to say it anyway.
You can either program or you can't. About 18 months ago when I was looking for a new job, I was looking at the market and I was doing a lot of .NET but a few places wanted me to do JAVA.
I was doing Web Services, they wanted someone to do other stuff...At the end of the day it came down to this - if you know how to code you know how to code. If you're writing desktop apps right now and say in 6-8 months you want to move to some ASP.NET MVC, you'll be fine.
It may take you a bit of start-up time to learn the syntax and get a feel for some things - but in the end you'll be fine. I say this holds true for all the new languages...Skill is skill
Non-web applications will be very useful for the far future (as I see right now). We will not be able to do anything with the efficiency as a well written desktop application online using an interpreted scripting language that has to use a network protocol to communicate with the client.
However, if you are interested in networking, maybe you can try a little of both. Make an rss reader, a simple web browser, or an IRC client. Their all great projects.
You should learn whatever you want to learn. If you don't you'll probably find it harder going than you need to.
I personally started writing desktop applications for Windows, because I used it at the time. These days I do think that you're correct - you can produce a website / online-application without investing so much into the process.
But even writing a decent web application is going to be hard if you're new to programming. A standalone page is simple, but when you add databases, security, and administration into the mix then things can grow.
In my oppinion, a novice should conentrate on the basics and internals of the language of choice. Graphical or web interfaces should wait until you know what you're doing in the backend. I personally would suggest you start with console programs, but I guess that depends on the platform you're using. Maybe desktop interfaces are easier to start with on Windows.
The best practice (in my oppinion) is to write a solid backend with the functionality you want to provide and write it in a modular way, so you can later decide if you want to provide a desktop interface or a web interface (or both). The choice for the user interface shouldn't matter in the beginning.
Learning non-web applications will always be useful. There will always be applications that are not suited to be web apps. Even if everything moved to be a web application, the server side code and web browsers still need to be written.
At this point in time, if you're interested in the Windows platform then I would advise looking into C# and WPF. Those technologies are used in both native and web environments.
Web development is all well and good but the majority of systems even if they have a nice web front end still consist primarily below the web level, a bit like an iceberg.
End most web implementations are n-tier in design with the lower levels like data access and integration with peer servers ocurring in non web languages.
As I see it there seems to be one pervasive language that can touch all these levels and than is .Net Framework. Notice I make no specification about c#, vb etc. I consider that to be a matter of taste. However I can't remember seeing an n-tier banking website using php to do the data layer. Nor an online ordering website that would use ruby to talk to its jd edwards server.
This is where the heavyweight languages still pervade and if thats where you want to work then learning the .Net framework in whatever language variant you choose is the way to go.
Master one discipline then move to the next one.
I am also at the very infancy of learning business application development. The very step I took was to study database. Majority of the applications in the real world is data-centric. It is good to start with desktop application. Do some drag-and-drop then study the code behind. I am doing the same thing with ASP.NET. I have downloaded tons of starter kits. It all depends on your learning style. For me, I can learn more easily by "learn-by-doing" than by digesting chunk after chunk of set theories. That is why cookbook and headfirst books perfectly work for me.
I believe that the future development model for "Web" applications will more akin to the current model of desktop application development. By which I mean that tomorrow's Web apps won't be HTML/AJAX efforts that are difficult and expensive to maintain, debug and test, they'll instead be developed with compiled languages that target a platform that's already available in the browser. Flash, Silverlight, and (to a lesser degree, it appears) Chrome are the current paragons of this idea.
So maybe it's not such a waste of time to learn those "complex" APIs. My group builds WPF applications and I personally don't find those to be any more complex than the the current crop of HTML/AJAX projects.
From your background in languages, I noticed you only mention PHP and C. Neither language is strictly speaking an object-oriented/OO language. You really should learn a traditional OO language like Java or C#, as the majority of jobs are looking for those skills. BTW, read Yegge's advice on what languages a professional developer should learn, and think for yourself about what you should do.
Assuming that you're interested in enterprise application development, I would have to say that that field is transitioning from traditional web development (present stuff from a database on a web page) to rich internet applications (still present data from a database, but the front end begins to approximate a desktop application). Building a rich internet application will require concepts that desktop UI developers have known for a long time. Therefore, I don't think you have to chose between web development and desktop development.
I agree, you should learn what you want to. Once you have an understanding of Web, then learn some desktop programming to broaden your horizons a bit. You'll never know when you'll need it.
But, also, if you're looking at learning windows desktop development, then you should definitely look at C# and/or VB.NET. The .NET Framework is by far the easiest way to develop desktop app for Windows; much easy than C++ from what I understand (I actually didn't spend much time on C++ myself).
#Rich Bradshaw,
I think you can get answer on your question by looking at any job seeking site.
what should I learn?
Whatever you like and can bring you enough money.
Thats a very good question.
I know nowadays that most app development that im aware of is web apps.
But with languages such as flex , i wouldnt be suprised if the desktop apps came back again.
To be well versed you should do both. Skills in one area may or may not translate into the other very well. The lack of state for example trips up lots of desktop developers when they start building web apps. Of course, your experience may vary
A professional .NET programmer should handle both webform and winform.
Even you start from webform, but finally, you will have chance on touch winform.
Just like a topic "VB vs C#", you will not see a .net expert talk about that, because finally, you should know both of them.
There will be cases where things beyond the web can be used:
Scripting languages/console application - build scripts come to mind here for an example but also writing batch or command files to do simple tasks like handle deployment or to do some other simple task that is likely better done from within a black box rather than manually doing something over and over again.
Windows services(WCF) - These are also possibly useful for monitoring things and sending off those, "Server is down!" messages for someone to go and find out what went wrong.
There is also something to be said for middleware and back-end development where one would write web services or handle querying a database or inserting data into a DB that may not be the same of front-end web UI work, just to give a couple of other examples of software development work out there aside from the embedded systems and mobile stuff that is also non-web and non-desktop development in a sense.