I do not understand how to use jni in cocos2dx - java-native-interface

Hello and sorry for my broken English :)
I started working with cocox2d, and it became necessary to use jni for android. I know how to create *.h as invoke methods of C + +, but I do not understand how this is all done in cocos2dx. If anyone has encountered the problem, could you write an algorithm to explain or order :) I would be very grateful.

There is no specific algorithm for it.. Its just a process..
You can learn it in an efficient manner using this link
Its a great tutorial to understand its use.. I also learnt from here. Try to look into MessageJni.cpp file. You will come to know how to call android methods from your scene.. Hope this helps... :)

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