Can anyone recommend a good c++ convex hull shape/area library? [closed] - c++

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Closed 10 years ago.
I've been using boost::geometry, but it's still a young project and has a few too many bugs at the moment. Doubtless these will be fixed one day but is there a better choice right now?
EDIT: the bugs that were troubling me are now fixed - back on boost::geometry.

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What are the advantages of using ClojureScript for both server and client sides, without any Clojure/JVM? [closed]

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Closed 9 years ago.
Is putting away the JVM a good thing in certain ways? How so?
I read some cons about the JVM (Slow startup time, lack of TCO) but still feel I need a deeper understanding...
Thanks in advance for your answers.

Can anyone post the c++ code for joystick in cocos2d-x [closed]

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Closed 10 years ago.
cant find the way to implement a joystick in cocos2d-x. can anyone post any program they created with implementation of joystick in c++ framework
Here you can find somethings:
http://www.gomonkey.it/2011/12/cocos-2d-sneakyjoystick/
http://gohighbeta.com/code/sneakyinput-avirtual-joypad-for-ios/

Digit/Number Recognition Hand-written [closed]

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Closed 10 years ago.
Can anyone recommend a handwritten digit/number recognition library which I could use in c++/OpenGL. I need to recognise the digits/numbers in my OpenGL project written by a user.
Try Tesseract, you should be fine if you're only working with digits.

What's the best RPC implementation that works with Google protobuf? [closed]

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Closed 11 years ago.
I want to use RPC+protobuf in my distributed application(written by C/C++), and I found that there are already some RPC implementations listed in "Third-Party Add-ons for Protocol Buffers", but I cannot find out which one is the best. Could someone tell me the best practice of RPC+protobuf?
Thanks in advance.

Partial Least Squares Implementation for C/C++? [closed]

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Closed 10 years ago.
Does anyone know of an open-source implementation of a partial least squares algorithm in C or C++?
Have you checked out R-Project? Got to love Google :)