Django 1.3.1 compilemessages. Error: sh: msgfmt: command not found - django

./manage.py compilemessages
throws this error:
sh: msgfmt: command not found
I am running Mac OS 10.7, and I can't find the download path for the msgfmt program. Is there any way to resolve this problem?
Thanks in advance!

[update] TLDR; as Dogukan commented: Mac OS Maverics brew install gettext; brew link gettext --force worked for me.
[update] user Lajarre reported: as of today (March 2014), I had to do brew install msgpack.
You need GNU gettext and gettext-tools.
If you use fink, try:
sudo fink install gettext-tools
You may need to add /sw/bin/ to your PATH if it is not there yet.
If you don't use fink, try brew:
brew install gettext
brew link gettext
[update] removed sudo call from the brew example as suggested by Dave and Jason.

Paulo Scardine's answer is perfect, but after I executed 'sudo brew link gettext' I got an error message.
Error: Cowardly refusing to `sudo brew link'
You can use brew with sudo, but only if the brew executable is owned by root.
However, this is both not recommended and completely unsupported so do so at
your own risk.
It's easy to handle it, just remove 'sudo'
brew install gettext
brew link gettext

Related

pygame installation issues with conda [duplicate]

I have following issue of installing pygame package.
In file included from src/_numericsurfarray.c:23:
src/pygame.h:106:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^
1 error generated.
error: Setup script exited with error: command 'gcc' failed with exit status 1
System information
Mac OS-10.9.2
python version- Python 2.7.5 :: Anaconda 1.6.1 (x86_64)
Any suggestion will be greatly appreciate ? Thanks.
Here (OSX Mavericks) I got able to install this way:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
pip install https://bitbucket.org/pygame/pygame/get/default.tar.gz
("default" branch is on commit e3ae850 right now)
Source: https://bitbucket.org/pygame/pygame/issue/139/sdlh-not-found-even-thought-it-exists#comment-3822470
See this other StackOverflow question too: PyGame in a virtualenv on OS X with brew?
I had the same issue. I tried all versions of the answers to this question including variations of pip and pip3. Finally, the one that worked for me was:
sudo easy_install pygame
Note, however, that: (1) https://setuptools.readthedocs.io/en/latest/easy_install.html says that easy_install is deprecated and recommends using pip. (2) pygame is installed in the old standard python 2.7 folder rather than in the python 3.8.3 that I just installed -- though I was able to use it successfully in VSCode.
My system is also OSX10.9.2,and I also meet you problem,and I'm still try some;
Maybe this will be help for you:
there are some step:
1.Install [Quartz](https://xquartz.macosforge.org/landing/);
2.Install Xcode-Command-Line,
but you may cant install it by `xcode-select --install`,
so you can down from
https://developer.apple.com/downloads/index.action ;
I suggest you setup xcode,and this really solute my some problem;
3.`brew tap homebrew/headonly`
`brew install smpeg --HEAD`
`brew install sdl sdl_image sdl_mixer sdl_ttf portmidi`
4. `sudo pip install hg+http://bitbucket.org/pygame/pygame`;
if you clone this repo and try `python setup.py install`,you may meet some weird problem;
I have try install kivy which is base on pygame and I try lots of times,but just success install pygame one time.Then I uninstall it and also can't install it ;(
some refer:
http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion
http://juliaelman.com/blog/2013/04/02/installing-pygame-on-osx-mountain-lion/
=======update
Now I have install pygmae sucess,remeber you should install xcode,not only xcode-command-line!
I managed to install pygame on Mac OSX 10.14.4 using the following:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
sudo -H pip3.8 install pygame
This Work for me:
If you haven't installed Python/pip via homebrew (you're using the system-installed Python), you would likely need to run sudo pip3 install pygame.
Before running  pip3 install pygame, I had also installed Command Line Tools for XCode), as well as XQuartz, and the following homebrew packages: brew install sdl sdl_image sdl_mixer sdl_ttf smpeg portmidi.
If homebrew fails to install smpeg you might need to do the following:
brew tap homebrew/headonly
brew install --HEAD smpeg
Source: http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion

pygame import error from the latest install [duplicate]

I have following issue of installing pygame package.
In file included from src/_numericsurfarray.c:23:
src/pygame.h:106:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^
1 error generated.
error: Setup script exited with error: command 'gcc' failed with exit status 1
System information
Mac OS-10.9.2
python version- Python 2.7.5 :: Anaconda 1.6.1 (x86_64)
Any suggestion will be greatly appreciate ? Thanks.
Here (OSX Mavericks) I got able to install this way:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
pip install https://bitbucket.org/pygame/pygame/get/default.tar.gz
("default" branch is on commit e3ae850 right now)
Source: https://bitbucket.org/pygame/pygame/issue/139/sdlh-not-found-even-thought-it-exists#comment-3822470
See this other StackOverflow question too: PyGame in a virtualenv on OS X with brew?
I had the same issue. I tried all versions of the answers to this question including variations of pip and pip3. Finally, the one that worked for me was:
sudo easy_install pygame
Note, however, that: (1) https://setuptools.readthedocs.io/en/latest/easy_install.html says that easy_install is deprecated and recommends using pip. (2) pygame is installed in the old standard python 2.7 folder rather than in the python 3.8.3 that I just installed -- though I was able to use it successfully in VSCode.
My system is also OSX10.9.2,and I also meet you problem,and I'm still try some;
Maybe this will be help for you:
there are some step:
1.Install [Quartz](https://xquartz.macosforge.org/landing/);
2.Install Xcode-Command-Line,
but you may cant install it by `xcode-select --install`,
so you can down from
https://developer.apple.com/downloads/index.action ;
I suggest you setup xcode,and this really solute my some problem;
3.`brew tap homebrew/headonly`
`brew install smpeg --HEAD`
`brew install sdl sdl_image sdl_mixer sdl_ttf portmidi`
4. `sudo pip install hg+http://bitbucket.org/pygame/pygame`;
if you clone this repo and try `python setup.py install`,you may meet some weird problem;
I have try install kivy which is base on pygame and I try lots of times,but just success install pygame one time.Then I uninstall it and also can't install it ;(
some refer:
http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion
http://juliaelman.com/blog/2013/04/02/installing-pygame-on-osx-mountain-lion/
=======update
Now I have install pygmae sucess,remeber you should install xcode,not only xcode-command-line!
I managed to install pygame on Mac OSX 10.14.4 using the following:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
sudo -H pip3.8 install pygame
This Work for me:
If you haven't installed Python/pip via homebrew (you're using the system-installed Python), you would likely need to run sudo pip3 install pygame.
Before running  pip3 install pygame, I had also installed Command Line Tools for XCode), as well as XQuartz, and the following homebrew packages: brew install sdl sdl_image sdl_mixer sdl_ttf smpeg portmidi.
If homebrew fails to install smpeg you might need to do the following:
brew tap homebrew/headonly
brew install --HEAD smpeg
Source: http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion

Pygame Crashes when adding graphics without a error [duplicate]

I have following issue of installing pygame package.
In file included from src/_numericsurfarray.c:23:
src/pygame.h:106:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^
1 error generated.
error: Setup script exited with error: command 'gcc' failed with exit status 1
System information
Mac OS-10.9.2
python version- Python 2.7.5 :: Anaconda 1.6.1 (x86_64)
Any suggestion will be greatly appreciate ? Thanks.
Here (OSX Mavericks) I got able to install this way:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
pip install https://bitbucket.org/pygame/pygame/get/default.tar.gz
("default" branch is on commit e3ae850 right now)
Source: https://bitbucket.org/pygame/pygame/issue/139/sdlh-not-found-even-thought-it-exists#comment-3822470
See this other StackOverflow question too: PyGame in a virtualenv on OS X with brew?
I had the same issue. I tried all versions of the answers to this question including variations of pip and pip3. Finally, the one that worked for me was:
sudo easy_install pygame
Note, however, that: (1) https://setuptools.readthedocs.io/en/latest/easy_install.html says that easy_install is deprecated and recommends using pip. (2) pygame is installed in the old standard python 2.7 folder rather than in the python 3.8.3 that I just installed -- though I was able to use it successfully in VSCode.
My system is also OSX10.9.2,and I also meet you problem,and I'm still try some;
Maybe this will be help for you:
there are some step:
1.Install [Quartz](https://xquartz.macosforge.org/landing/);
2.Install Xcode-Command-Line,
but you may cant install it by `xcode-select --install`,
so you can down from
https://developer.apple.com/downloads/index.action ;
I suggest you setup xcode,and this really solute my some problem;
3.`brew tap homebrew/headonly`
`brew install smpeg --HEAD`
`brew install sdl sdl_image sdl_mixer sdl_ttf portmidi`
4. `sudo pip install hg+http://bitbucket.org/pygame/pygame`;
if you clone this repo and try `python setup.py install`,you may meet some weird problem;
I have try install kivy which is base on pygame and I try lots of times,but just success install pygame one time.Then I uninstall it and also can't install it ;(
some refer:
http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion
http://juliaelman.com/blog/2013/04/02/installing-pygame-on-osx-mountain-lion/
=======update
Now I have install pygmae sucess,remeber you should install xcode,not only xcode-command-line!
I managed to install pygame on Mac OSX 10.14.4 using the following:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
sudo -H pip3.8 install pygame
This Work for me:
If you haven't installed Python/pip via homebrew (you're using the system-installed Python), you would likely need to run sudo pip3 install pygame.
Before running  pip3 install pygame, I had also installed Command Line Tools for XCode), as well as XQuartz, and the following homebrew packages: brew install sdl sdl_image sdl_mixer sdl_ttf smpeg portmidi.
If homebrew fails to install smpeg you might need to do the following:
brew tap homebrew/headonly
brew install --HEAD smpeg
Source: http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion

Pygame Not Closing And Instead Going Unresponsive [duplicate]

I have following issue of installing pygame package.
In file included from src/_numericsurfarray.c:23:
src/pygame.h:106:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^
1 error generated.
error: Setup script exited with error: command 'gcc' failed with exit status 1
System information
Mac OS-10.9.2
python version- Python 2.7.5 :: Anaconda 1.6.1 (x86_64)
Any suggestion will be greatly appreciate ? Thanks.
Here (OSX Mavericks) I got able to install this way:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
pip install https://bitbucket.org/pygame/pygame/get/default.tar.gz
("default" branch is on commit e3ae850 right now)
Source: https://bitbucket.org/pygame/pygame/issue/139/sdlh-not-found-even-thought-it-exists#comment-3822470
See this other StackOverflow question too: PyGame in a virtualenv on OS X with brew?
I had the same issue. I tried all versions of the answers to this question including variations of pip and pip3. Finally, the one that worked for me was:
sudo easy_install pygame
Note, however, that: (1) https://setuptools.readthedocs.io/en/latest/easy_install.html says that easy_install is deprecated and recommends using pip. (2) pygame is installed in the old standard python 2.7 folder rather than in the python 3.8.3 that I just installed -- though I was able to use it successfully in VSCode.
My system is also OSX10.9.2,and I also meet you problem,and I'm still try some;
Maybe this will be help for you:
there are some step:
1.Install [Quartz](https://xquartz.macosforge.org/landing/);
2.Install Xcode-Command-Line,
but you may cant install it by `xcode-select --install`,
so you can down from
https://developer.apple.com/downloads/index.action ;
I suggest you setup xcode,and this really solute my some problem;
3.`brew tap homebrew/headonly`
`brew install smpeg --HEAD`
`brew install sdl sdl_image sdl_mixer sdl_ttf portmidi`
4. `sudo pip install hg+http://bitbucket.org/pygame/pygame`;
if you clone this repo and try `python setup.py install`,you may meet some weird problem;
I have try install kivy which is base on pygame and I try lots of times,but just success install pygame one time.Then I uninstall it and also can't install it ;(
some refer:
http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion
http://juliaelman.com/blog/2013/04/02/installing-pygame-on-osx-mountain-lion/
=======update
Now I have install pygmae sucess,remeber you should install xcode,not only xcode-command-line!
I managed to install pygame on Mac OSX 10.14.4 using the following:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
sudo -H pip3.8 install pygame
This Work for me:
If you haven't installed Python/pip via homebrew (you're using the system-installed Python), you would likely need to run sudo pip3 install pygame.
Before running  pip3 install pygame, I had also installed Command Line Tools for XCode), as well as XQuartz, and the following homebrew packages: brew install sdl sdl_image sdl_mixer sdl_ttf smpeg portmidi.
If homebrew fails to install smpeg you might need to do the following:
brew tap homebrew/headonly
brew install --HEAD smpeg
Source: http://jamesfriend.com.au/installing-pygame-python-mac-os-108-mountain-lion

missing libgeos_c.so on OSX

I am trying to install Postgis in order to use GeoDjango on OSX.
For this, I first uninstalled postgres completely, then I installed everything following the GeoDjango documentation: https://docs.djangoproject.com/en/dev/ref/contrib/gis/install/#homebrew
I did the following:
brew update
brew upgrade
brew install postgresql
brew install postgis
brew install gdal
brew install libgeoip
When I run my Django project, I get the following error:
OSError at / dlopen(/usr/local/lib/libgeos_c.so, 6): image not found
I ran
sudo find . -name "libgeos_c*"
And got:
./Library/Frameworks/GEOS.framework/Versions/3/unix/lib/libgeos_c.dylib
./Users/martin/opt/geos-3.3.0/capi/.deps/libgeos_c_la-geos_c.Plo
./Users/martin/opt/geos-3.3.0/capi/.deps/libgeos_c_la-geos_ts_c.Plo
./usr/local/Cellar/geos/3.3.3/lib/libgeos_c.1.dylib
./usr/local/Cellar/geos/3.3.3/lib/libgeos_c.a
./usr/local/Cellar/geos/3.3.3/lib/libgeos_c.dylib
./usr/local/Cellar/geos/3.3.4/lib/libgeos_c.1.dylib
./usr/local/Cellar/geos/3.3.4/lib/libgeos_c.a
./usr/local/Cellar/geos/3.3.4/lib/libgeos_c.dylib
./usr/local/Cellar/geos/3.3.5/lib/libgeos_c.1.dylib
./usr/local/Cellar/geos/3.3.5/lib/libgeos_c.a
./usr/local/Cellar/geos/3.3.5/lib/libgeos_c.dylib
./usr/local/lib/libgeos_c.1.dylib
./usr/local/lib/libgeos_c.a
./usr/local/lib/libgeos_c.dylib
As you can see, no ".so" files at all. Any suggestions?
Edit:
Out of desperation I also installed the KyngChaos Packages and added the following settings:
GEOS_LIBRARY_PATH = '/Library/Frameworks/GEOS.framework/GEOS'
GDAL_LIBRARY_PATH = '/Library/Frameworks/GDAL.framework/GDAL'
GEOIP_LIBRARY_PATH = '/usr/local/Cellar/geoip/1.4.8/lib/libGeoIP.dylib'
This solved the problem.
Sorry, that KyngChaos solution completely defeats the purpose of using homebrew.
The answer for homebrew users (at least, for this one) is to uninstall geos and its dependencies and then reinstall geos and then its dependencies.
This worked for me:
brew uninstall geos gdal geoip libspatialite librasterlite spatialite-gui spatialite-tools
brew cleanup
brew install geos
brew install gdal geoip libspatialite librasterlite spatialite-gui spatialite-tools
brew cleanup
It seems some geos dependencies are getting out of sync.
You can verify the libraries that need to be installed by tracking what this returns:
python -c 'import _ctypes; _ctypes.dlopen("/usr/local/lib/libgdal.dylib")'
You'll see something like
Reason: Incompatible library version: [some geos dependent library].dylib requires version X.X.X or later, but libgeos_c.1.8.0.dylib provides version X.X.X.
brew uninstall [some geos dependency]
brew install [some geos dependency]
brew cleanup
Then rerun the above python command and either the problem will be resolved or it'll reveal another dependency to uninstall/install.
I solved it this way.
$ brew install postgresql
$ brew install postgis
$ brew install gdal
$ brew install libgeoip
then in Django settings set this:
GEOS_LIBRARY_PATH = '/usr/local/Cellar/geos/3.4.2/lib/libgeos_c.1.dylib'
Then it worked for me.
The installation instructions appears to hold the answer, which is to set the environment variable $GEOS_LIBRARY_PATH.
Same here - after installing everything as directed, I went back and added the KyngChaos libraries, then added the three export statements to my ~/.bash_profile as listed above. This fixed my issue.
I had this same issue and was able to solve it by uninstalling GDAL from Homebrew and installing the GDAL Complete package from KyngChaos: http://www.kyngchaos.com/software/frameworks
Had the same issue (Mac OSX) and solved it by creating a sym link from where I found the lib folder to where python was looking for it in the error message.
ln -s /usr/local/Cellar/geos/3.10.3/lib/libgeos_c.dylib ~/PycharmProjects/project/venv/lib/libgeos_c.dylib
None of the environment variables worked, nor reinstalling