template specialization implementation - c++

I have to implement template specialization, in implementing the constructor for specialized template class compiler generates some errors. Following is my code:
#include <iostream>
using namespace std;
// class template
template <typename T>
class mycontainer
{
T element;
public:
mycontainer (T arg);
T increase () {return ++element;}
};
// class template specialization
template <>
class mycontainer <void> {
int element;
public:
mycontainer (int arg);
char uppercase ()
{
return element;
}
};
template<typename T> mycontainer<T>::mycontainer(T arg){
cout << "hello T" << endl;
}
template<typename T> mycontainer<void>::mycontainer(int arg){
cout << "hello Empty" << endl;
}
int main () {
mycontainer<int> myint (7);
mycontainer<void> myvoid (6);
cout << myint.increase() << endl;
return 0;
}
The code generate these errors:
test.cpp:31:22: error: prototype for ‘mycontainer<void>::mycontainer(int)’ does not match any in class ‘mycontainer<void>’
test.cpp:16:26: error: candidates are: mycontainer<void>::mycontainer(const mycontainer<void>&)
test.cpp:19:5: error: mycontainer<void>::mycontainer(int)
Any clue on how to resolve these errors ?

Your syntax for full specialization is wrong, you SHOULDN'T use template<typename T> mycontainer<void> or not even template<>
Why? See quote from C++ template book:
A full specialization declaration is identical to a normal class declaration in this way (it is not a template declaration). The only differences are the syntax and the fact that the declaration must match a previous template declaration. Because it is not a template declaration, the members of a full class template specialization can be defined using the ordinary out-of-class member definition syntax (in other words, the template<> prefix cannot be specified):
So can either do
mycontainer<void>::mycontainer(int arg){
cout << "hello Empty" << endl;
}
or do:
#include <iostream>
using namespace std;
// class template
template <typename T>
class mycontainer
{
T element;
public:
mycontainer<T>::mycontainer(T arg)
{
cout << "hello T" << endl;
}
T increase () {return ++element;}
};
// class template specialization
template <>
class mycontainer <void> {
int element;
public:
mycontainer (int arg)
{
cout << "hello Empty" << endl;
}
char uppercase ()
{
return element;
}
};
int main () {
mycontainer<int> myint (7);
mycontainer<void> myvoid (6);
cout << myint.increase() << endl;
return 0;
}

mycontainer<void> is not a template, and neither is its constructor, so the constructor definition should just be:
mycontainer<void>::mycontainer(int arg){
cout << "hello Empty" << endl;
}

Your prototype
template<typename T> mycontainer<void>::mycontainer(int arg){
cout << "hello Empty" << endl;
}
does not match the one in the specialization. Leave the template parameter empty.
That being said: Your C++ does not look like you are ready for using templates. You should get the basics right first.

Related

How do member variables work with specialized class templates?

I'm trying to write a very simple specialized class template that has a member variable and can print that member variable differently in specialized situations. I know the example is pretty useless, but it illustrates the question pretty well.
When specializing class templates it seems that the specializations of the class don't share the same member variables, so the following code won't compile...
#include <iostream>
#include <string>
// Class template
template <typename T>
struct S
{
S(const T& t)
: t(t)
{}
void print()
{
std::cout << t << std::endl;
}
private:
T t;
};
// Specialization
template <>
struct S<std::string>
{
void print()
{
// ERROR: "t" is not defined in this context
std::cout << "string: " << t << std::endl;
}
};
This suggests that I would need to write a separate constructor for every specialization and have a separate member variable t for each specialization which feels like it would quickly become a lot of duplicated code and effort if I have many specializations.
If what I am saying is true, then is it bad practice to use member variables in specialized class templates altogether? Are there any alternatives that result in less code duplication?
Please also look at #0x499602D2's answer, it is simpler and works for many practical cases.
You are correct, the specializations are basically totally independet from each other and the original template, so you would have to write everything new. A way to get around that would be to use inheritance.
#include <iostream>
#include <string>
// Class template
template <typename T>
struct Base
{
Base(const T& t)
: t(t)
{}
virtual void print()
{
std::cout << t << std::endl;
}
protected:
T t;
};
template<class T>
struct S: Base<T> {
};
// Specialization
template <>
struct S<std::string>: Base<std::string>
{
void print() override
{
std::cout << "string: " << t << std::endl;
}
};
Since you are only specializing a single template parameter, you can explicitly specialize the member function instead of the entire class:
template <>
void S<std::string>::print()
{
std::cout << "string: " << t << std::endl;
}
Another possible solution is tag-dispatcing
template <typename T>
struct S
{
private:
T t;
void print_helper (std::true_type) // T is std::string
{ std::cout << "string: " << t << std::endl; }
void print_helper (std::false_type) // T isn't std::string
{ std::cout << t << std::endl; }
public:
S (T const & t0) : t{t0}
{ }
void print ()
{ print_helper(std::is_same<T, std::string>{}); }
};
Another way to do it is to use a helper function. This will let you do partial template specialization kind of, working around the issue noted by #0x499602D2. What we're doing is having the templated function call a helper function and the helper function is doing all the specialization.
I added another template parameter into there to show that this solution kind of works for partial template specialization. Notice that the templated helper function is full-specialized, not partially. You can't partially specialize a function. This can be useful in cases when the class template has more template parameters that you can't specialize (UNUSED_T) but the function that you do want to specialize can be fully specialized (print_it doesn't need the UNUSED_T).
#include <iostream>
#include <string>
// This is the helper function for all types T...
template <typename T>
void print_it(T t) {
std::cout << t << std::endl;
}
// ... except for std::string, it will run this one.
template <>
void print_it<std::string>(std::string t) {
std::cout << "string: " << t << std::endl;
}
// Class template, UNUSED is there just to show that
// this works for partial template specialization.
template <typename T, typename UNUSED_T>
struct S {
S(const T& t) : t(t) {}
void print() {
// You can remove the <T> because
// the compiler will figure it out for you.
print_it<T>(t);
}
prviate:
T t;
UNUSED_T unused;
};
int main() {
S<uint, char> x(5);
x.print(); // OUTPUT: 5
S<std::string, char> y("foo");
y.print(); // OUTPUT: string: foo
}

function template specialization for mixed class and int

I was studying about template specialization but unable to understand mixed class and int.
The following code fails to compile click to compile. Can someone suggest the right way here. I wish to specialize for int class. the second template m should be defined as 0 but how to specify that.
#include <iostream>
using namespace std;
template <class T,int m>
void fun(T a )
{
cout << "The main template fun(): " << a << " " << m << endl;
}
template<>
void fun(int a)
{
cout << "Specialized Template for int type: " << a << endl;
}
int main()
{
fun<char,10>('a');
fun<int,20>(10);
fun<float,12>(10.14);
}
The error is:
prog.cpp:11:6: error: template-id 'fun<>' for 'void fun(int)' does not match any template declaration
void fun(int a)
^
I suggest to change order of parameter to let T be deduced, then simply use overload:
template <int m, class T>
void fun(T a )
{
cout << "The main template fun(): " << a << " " << m << endl;
}
template <int m>
void fun(int a)
{
cout << "Template for int type: " << a << endl;
}
With usage:
fun<10>('a');
fun<20>(10);
fun<12, float>(10.14); // or simply fun<12>(10.14f);
I assume that what you're trying to do is to specialise the template so that any call of the form
fun<int, N>(...);
Calls the specialisation?
This would require a partial specialisation of fun() for int, but the C++ language forbids partially specialising function templates. However, we can partially specialise class templates just fine. So one approach to do what you want would be to implement your fun() function using function objects, like so:
// General case
template <typename T, int N>
struct do_fun {
void operator()(T a) {
cout << "The main template fun(): " << a << " " << N << endl;
}
};
// Specialisation for int
template <int N>
struct do_fun<int, N> {
void operator()(int a) {
cout << "Specialized Template for int type: " << a << endl;
}
};
You can then supply a wrapper function template that uses the function objects:
template <typename T, int N>
void fun(T a) {
do_fun<T, N>{}(a);
}
Coliru example

template function in a templated class

I have a templated class and I want to use a create a templated function inside that class. I can't seem to figure out now to do it.
I boiled it down to a simple program:
#include <iostream>
template<typename TInputType = short,
typename TInternalType = float>
class MyClass
{
public:
void Print();
template<typename TAnotherType> void DoSomething(TAnotherType t);
};
template<typename TInputType, typename TInternalType>
void MyClass<TInputType,TInternalType>::Print()
{
printf("whats up\n");
}
template<typename TInputType, typename TInternalType, typename TAnotherType>
void MyClass<TInputType,TInternalType>::DoSomething(TAnotherType t)
{
std::cout << "whats up:" << t << std::endl;
}
int main() {
MyClass<> tst;
tst.Print();
tst.DoSomething<int>(10);
std::cout << "!!!Hello World!!!" << std::endl;
return 0;
}
I get error: invalid use of incomplete type OR error: too many template parameters in template redeclaration
Ok so... Ive been experimenting and I figured it out.
You need two template calls
...
template<typename TInputType, typename TInternalType>
template<typename TAnotherType>
void MyClass<TInputType,TInternalType>::DoSomething(TAnotherType t)
{
std::cout << "whats up:" << t << std::endl;
}
...

variadic template unpacking arguments to typename

I want to unpack the parameter pack in func (see line A), but it doesnt work. How can I unpack inside func< > or modify Line A only?
#include <iostream>
using namespace std;
void func()
{
cerr << "EMPTY" << endl;
}
template <class A, class ...B> void func()
{
cerr << "A: " << endl;
func<B... >(); // line A
}
int main(void)
{
func<int,int>();
return 0;
}
An expected output :
A:
A:
edited:
all of answers are very good. thanks alot
Sometimes it's easier to unpack everything at once, instead of recursively. If you simply want a parameter pack for_each, you can use a variant of the braced-init-list expansion trick (Live demo at Coliru):
template <class A>
void process_one_type() {
cerr << typeid(A).name() << ' ';
}
template <class ...B> void func()
{
int _[] = {0, (process_one_type<B>(), 0)...};
(void)_;
cerr << '\n';
}
By using func<B... >(); you are implying that func is a function template, but your previously defined func() is not.
You need to define a func() template that accepts zero template arguments. Here's a working example (on g++ 4.8.1):
#include <iostream>
using namespace std;
void func()
{
cerr << "EMPTY" << endl;
}
template <class ... B>
typename std::enable_if<sizeof...(B) == 0>::type func()
{
}
template <class A, class ...B> void func()
{
cerr << "A: " << endl;
func<B... >(); // line A
}
int main(void)
{
func(); // This outputs EMPTY
func<int,int>(); // This will not output EMPTY
return 0;
}
Try this:
template <class A> void func()
{
cerr << "A: " << endl;
}
template <class A, class B, class ...C> void func()
{
cerr << "A: " << endl;
func<B, C...>(); // line A
}
Consider what the invocation of the recursive call func<B...>(); looks like when B... is empty. It's calling func<>(); but the definition of your attempted base case func() is not a template function, ie. you can't call it via func<>();
Since we don't have partial specialization for function templates yet, (hopefully it will be supported soon) one way to do it is to use a class template to do the partial specialization and use the function to simply delegate the work to the class template.
#include <iostream>
/* Forward declaration. */
template <typename... T>
struct FuncImpl;
/* Base case. */
template <>
struct FuncImpl<> {
void operator()() const {
std::cout << "Base case" << std::endl;
}
}; // FuncImpl<>
/* Recursive case. */
template <typename First, typename... Rest>
struct FuncImpl<First, Rest...> {
void operator()() const {
std::cout << "Recursive case" << std::endl;
FuncImpl<Rest...>()();
}
}; // FuncImpl<First, Rest...>
/* Delegate function. */
template <typename... T>
void Func() {
FuncImpl<T...>()();
}
int main() {
Func<>();
Func<int, double>();
}
Personally I think this solution is cleaner than other solutions such as tagged dispatching or SFINAE, despite the cruft around operator()s.

C++ compiler error on template specialization

I would like to specialize a template method for a class C that is itself
templated by an int parameter.
How do I do this?
template <int D=1>
class C {
static std::string foo () { stringstream ss; ss << D << endl; return ss.str();}
};
template <class X>
void test() { cout << "This is a test" << endl;}
template <>
template <int D>
void test<C<D> > () {cout << C<D>::foo() << endl;}
The specialization for test() fails with "Too many template parameter lists in declaration of void test()".
Function template partial specialization is not allowed. Do
template <int D>
void test () {cout << C<D>::foo() << endl;}
You don't want the first template<> on your partial specialisation of test<C<D>>. Moreover, you can only partially specialise class templates, not function templates. Something like this might work:
template <class X>
struct thing
{
static void test() { cout << "This is a test" << endl;}
};
template <int D>
struct thing<C<D>>
{
static void test() {cout << C<D>::foo() << endl;}
};
If your function template took an argument, and used that to infer the template argument, then you could get a similar effect using overloading, something like:
template <class X>
void test(const X&) { cout << "This is a test" << endl;}
template <int D>
void test(const C<D>&) {cout << C<D>::foo() << endl;}
test(3); // calls first version
test(C<3>()); // calls second version