IE automation library like Watin/Watir for C++ - c++

Does anyone know of any good IE automation libraries (similar to Watin) that work well in C++ and provide a nice layer above MS's WebBrowser control?

You might look at IRobotX ActiveX control from irobotsoft.

You might be interested in the project that INSPIRED Watin - Watir:
http://watir.com/
Watir is Ruby (not C++) ... but it's open source, it's cross platform, and it supports other browsers besides IE. And it doesn't require .Net :)

Related

to program GUI app , what will be the must user and developer frendly toolkit in c++

i like to build desktop application , that will be must user friendly in view
what i mean is that the look and feel will be natural in the way the user used to see windows
apps .
and this toolkit/framework to be as much as possible easy fast to develop from the developer side in c++ .
Could we ask some more questions, what do you mean by user friendly(system integration easy keybingings/Accessibility)?
Which platforms(windows only? You seem to indicate this, if so xp-7?
Would fairly easy crossplatform support be a plus))?
Do you want a form builder? an ide? special libraries?
open source or closed source?
do you mind paying?
qt is probably the most recommended
option although there is also
FLTK
Juce
wxwidgets
gtk+(c based or use with gtk-- a c++ wrapper)
I'd go with Qt.
It's a mature cross platform library that is easy to setup and to use. There's also a ton of resources available. The QT designer can also help you to quickly create your forms. There's even a visual studio plugin for it!
As others have pointed out Qt is a great choice. I went through the same search when I started coding C++ coming from Delphi, and this is where Qt shined. It was the only option I found that offered a complete solution: GUI, DB access, cross-platform system calls (file-access, start-processes), XML, native platform configuration (text files in *nix, win-registry, etc), multi-threading.
It was a one-stop shop for everything I needed.

How do I create a non managed Windows GUI in Visual C++?

When I create a 'Windows Forms Application', the resultant program is a managed one. Creating a 'Win32 Application' results in a native one, but when I try to add a form I'm informed that the project will be converted to CLI if I continue. How do I design a native Windows GUI with Visual C++ 2008 Express Edition? I'm probably being very silly here, but I just can't figure it out.
Either use MFC, WTL, or straight Win32 API. You can't use forms (or any of .NET) without switching into managed code.
MFC is Microsoft Foundation Classes - the most common C++ windows library
WTL is Windows Template library - a better C++ windows library IMO
Win32 is CreateWindow, DialogBox, etc, everything else is a wrapper around the Win32 api.
You just need to avoid the managed libraries. Most likely, this will mean using MFC for the GUI, instead of Windows Forms. For details, see MSDN's MFC pages.
Unfortunately, VC++ Express Edition doesn't support MFC directly, so you'll have be more limited. It is possible to compile MFC projects using the Express Edition, but you lose all of the Wizards, etc. If you are serious about doing non-managed GUI development, you should consider upgrading to a higher level SKU.
Another option would be to use Qt for for GUI. It is now LGPL, so usable, for free, in even commercial C++ projects, and includes a full designer.
This is an answer to the linked question. Unfortunately, that has been closed by Robert Harvey because he thinks it is a duplicate. It is not, sorry Bob.
The best library for creating xll's is http://xll.codeplex.com. You can use that to create rudimentary user interfaces using Excel macros. One example of that can be found in the ALERT.FILTER macro in xll/error.cpp
As Reed Copsey, MFC would be the "default" way of creating a native unmanaged GUI on the Windows platform. However, MFC is not included with Visual Studio Express. Consequently, you would either need to upgrade to the full version or you could look into using a freely available C++ GUI library such as wxWidgets.
There is also wxFormsBuilder if you want a GUI editor.
You could also go down to the "bare metal" and code right to the Win32 API, maybe take some help from the common controls library. But you'll be entering a world of pain ;)
You would need to use a native application framework. For Windows this means MFC or the bare Win32 libraries. WinForms use .NET libraries in the background and therefore need to be managed.
Native applications don't use "forms". For a native application, you could create, for example, an MFC application. If you want it to be something like a form-based application, you can tell the wizard you want a dialog-based application, or (on the last page of the Wizard) have your view derive from CFormView instead of CView.
Alternatively, you might want to use WTL -- though that means writing essentially all your code by hand instead of using wizards and such.
Windows Forms is the name given to the graphical application programming interface (API) included as a part of Microsoft's .NET Framework, providing access to the native Microsoft Windows interface elements by wrapping the existing Windows API in managed code.
Wikipedia
Most of the above answers explain things pretty well - if you want to look into creating a pure Win32 Native App form (no MFC/WTL etc) take a look at the tutorials here: http://www.zetcode.com/tutorials/winapi/ for starters. That's the third time I've linked to this site on here, but his tutorials are very good.
Note - at this stage there's nothing "visual" about it except the result - it is all done in code, although that said I don't think it is too difficult really. It will definitely be good programming experience.
Windows Forms are a GUI framework written in managed code, so you cannot use Forms in a native application.
With a native application, you have to create windows. Programming Windows by Charles Petzold is the definitive how-to book for this. It's a lot of work compared to using a good framework. MFC (Microsoft Foundation Classes) is a framework for native Windows GUIs. I don't know if it comes with VC++ Express.
I noticed that no one mentioned JUCE which can be used to build cross platform user interfaces in C++. I thought it was pretty cool. Looks like it's been expanded to support mobile devices too since I used it.
Personal and Educational licenses are free. 'Pro' and 'Indie' licenses are relatively cheap.

What embedded browser for C++ project?

Is there any browser I could embedd in C++ application on Windows?
I need all features typical browser has (HTTP client, cookies support, DOM style HTML parser, JavaScript engine) except rendering.
Because I don't need rendering capability (and that's rather big part of a browser) I would prefer a browser with non monolithic design so I wouldn't have to include rendering stuff into my project.
It would be nice if it had C++ rather than C API.
I need this embedded browser mainly because I have much trouble finding C++ HTML parser which could handle broken HTML like browsers do.
If you know any, please answer Library Recommendation: C++ HTML Parser SO question or at least vote on it to increase a chance someone will give a good answer.
Sounds like all you need is something like libcurl which is an HTTP library and will let you do GET/POST/etc.
When I think browser I generally think rendering/JavaScript and not HTTP library.
Edit
In that case I'd look at WebKit (which I think has a C++ API) and hope you don't have to pull too much in.
Edit Again
On second thought (since rendering is such a big part of what browsers do), you might be better off using a stand-alone JS engine like SpiderMonkey and a stand-alone XML parser like Xerces-C (plus maybe tidy to make your HTML into XML).
I'm a bit confused by your question regarding embedding a web browser for which you don't need rendering capabilities. A web browser is rendering web pages by definition, unless you just need HTTP and XML with JavaScript capabilities which is a subset of a browser functionalities?
If you need a web browser to embed in your C++ application, I would suggest to consider Qt that comes with the WebKit plugin. It is C++, LGPL and has a very nice IDE (Qt Creator). I tried Qt with Qt Creator on unix (Ubuntu) and it was very impressive. The debugger is a bit light but it is just the first version. The adapter of Qt into visual c++ 2008 is now free.
You might also want to check out Awesomium-- it's free for non-commercial use and has all of the features you're looking for (if you don't need rendering, simply don't use it).
There is a project called CEF = The Chromium Embedded Framework - it is:
a simple framework for
embedding Chromium-based browsers in other applications. It is a
BSD-licensed open source project founded by Marshall Greenblatt in
2008 and based on the Google Chromium project. Unlike the Chromium
project itself, which focuses mainly on Google Chrome application
development, CEF focuses on facilitating embedded browser use cases in
third-party applications.
and yes:
The base CEF framework includes support for the C and C++ programming
languages.
Including javascript support and html parsing makes this non-trivial task - you have to use one of the available browsers.
IE is usable through its COM model - you can create instance of it in your window be it invisible or not and call its javascript/html capabilities.
It has been designed to be used like that since the beginning and certainly it is working fine.
The other options are:
Gecko/Mozilla - a couple of years ago it wasn't usable like this, currently I think it is.
WebKit/V8 - no public API has been released for chrome yet, you could use webkit itself, but it doesn't have javascript engine. Another option is to take a look at the Chrome codebase and see if you could get out of it what you need.
I would probably go for IE, since it is maybe the easiest option and I have already used it. The other options seem to me more like building a browser instead of just using it.
How about Gecko ? You may not need the entire engine but you may find some its components useful like SpiderMonkey which is a JavaScript engine written in C.
I'd recommend picking up Qt for C++ programming. It has a built-in library that embeds Webkit with all the bells'n'whistles, and Qt is a great C++ library in general.
Old question, I know, but take a look on
http://msdn.microsoft.com/en-us/library/ky29ffxd%28v=vs.94%29.aspx
IActiveScript and family COM interfaces allows script execution (not only JS, any language that registers as script interpeter, for that matter) in-memory.

Has anyone used smartwin (a Windows C++ GUI OS library)?

I am considering using smartwin for a Windows platform only C++ project but notice that there has not been a release for 18months since 2.0rc5 was released i.e. it appears that it is no longer maintained.
After playing with it seems pretty good, I like it's use of templates, signals/slots (via boost) and it will meet the project needs but I would like some experiences of other users who are currently using it to help me weight it up?
Have you looked at Qt instead? I think it has a lot of the features you're looking for, and would be much better supported, both in developer tools and framework maturity.
"...we really don't need a full application framework or cross platform portability - just a lite Win32 GUI framework that can be easily added to an existing app "
That is exactly what Smartwin was created for. Combine that with the Sally IDE, and you'll have a complete RAD development environment that is fast compact and complete. Note that Google is currently using WTL for their Chrome browser, but Smartwin is even more efficient than WTL.
Smartwin Also has a library called Winelib that they hope will make this also a portable environment in the long term.
Personally, if you want to go portable, I'd go with wxWidgets. However, if you are planning for sure to stay with windows, I'd certainly give Smartwin++ a look.
I, myself, would use wxWidgets, as thats what I usually use and am used to, so thats kind just a personal choice.
Good Luck.
-Donald
Consider using wxWidgets. It is mature, well supported library with lots of features.
Went for WTL in the end and that's been a pretty seamless and painless transition. Thanks for the comments and responses everyone.
Ultimate++
http://www.ultimatepp.org/

User Interface Controls for Win32

I see many user interface control libraries for .NET, but where can I get similar stuff for win32 using simply C/C++?
Things like prettier buttons, dials, listviews, graphs, etc.
Seems every Win32 programmers' right of passage is to end up writing his own collection. :/
No MFC controls please. I only do pure C/C++. And with that said, I also don't feel like adding a multi-megabyte framework to my application just so that I can have a prettier button.
I apologize for leaving out one tiny detail, and that is that my development is for Windows Mobile.
So manifest files are out.
I just notice how many developer companies have gone crazy with making pretty looking .NET components and wondered where the equivalent C/C++ Win32 components have gone?
I read about how many people ended up writing their own gradient button class, etc. So you would think that there would be some commercial classes for this stuff. It's just weird.
I'll take a closer look at QT and investigate its GUI support for such things. This is the challenge when you're the one man in your own uISV. No other developers to help you "get things done".
I've used Trolltech's Qt framework in the past and had great success with it:
In addition, it's also cross-platform, so in theory you can target Win, Mac, & Linux (provided you don't do anything platform-specific in the rest of your code, of course ;) )
Edit: I notice that you're targeting Windows Mobile; that definitely adds to Qt's strength, as its cross-platform support extends to WinCE and Embedded Linux as well.
The Code Project has lots of UI controls for C/C++
Most of them are focussed on MFC or WTL but there are some that are pure Win32.
As an aside if you're not using a framework, you really should consider WTL over pure Win32. It's low overhead and about a million times more productive.
For prettier buttons, etc., if you aren't already doing it, embed an application manifest so that your program is linked to version 6 of the common controls library. Doing so will get you the Windows XP- or Vista-styled versions of the standard Windows controls.
If you want types of controls beyond what Windows offers natively, you'll likely have to either write it yourself or be more specific about what kind of control you are looking for.
I you don't mind using the MFC libraries you should try the Visual C++ 2008 Feature Pack
Stingray
CodeJock - Toolkit Pro for MFC/ C++
The MFC feature pack is derived from BCGSoft components.
Using winAPI's you can do almost anything you want and really fast too. It takes some time to figure it out but it works. Go to MSDN, lookup MessageBox(), check out DialogBox() and go from there.
I personally do not care for MFC by the way. If you want to use an MFC like approach I'd recommend Borland's C++ Builder. Pretty old but still very usefull I think.