algorithm for data quality in a data warehouse - regex

I'm looking for a good algorithm / method to check the data quality in a data warehouse.
Therefore I want to have some algorithm that "knows" the possible structure of the values and then checks if the values are a member of this structure and then decide if they are correct / not correct.
I thought about defining a regexp and the check each value whether it fits or not.
Is this a good way? Are there some good alternatives? (Any research papers?)

I have seen some authors suggest adding a special dimension called a data quality dimension to describe each facttable-record further.
Typical values in a data quality dimension could then be “Normal value,” “Out-of-bounds value,” “Unlikely value,” “Verified value,” “Unverified value,” and “Uncertain value.”

I would recommend using a dedicated data quality tool, like DataCleaner (http://datacleaner.eobjects.org), which I have been doing quite a lot of work on.
You need a tool that not only check strict rules like constraints, but also one that will give you a profile of your data and make it easy for you to explore and identify inconsistencies on your own. Try for example the "Pattern finder" which will tell you the patterns of your string values - something that will often reveal the outliers and errornous values. You can also use the tool for actual cleansing the data, by transforming values, extracting information from them or enriching using third party services. Good luck improving your data quality!

Related

Sentiment analysis feature extraction

I am new to NLP and feature extraction, i wish to create a machine learning model that can determine the sentiment of stock related social media posts. For feature extraction of my dataset I have opted to use Word2Vec. My question is:
Is it important to train my word2vec model on a corpus of stock related social media posts - the datasets that are available for this are not very large. Should I just use a much larger pretrained word vector ?
The only way to to tell what will work better for your goals, within your constraints of data/resources/time, is to try alternate approaches & compare the results on a repeatable quantititave evaluation.
Having training texts that are properly representative of your domain-of-interest can be quite important. You may need your representation of the word 'interest', for example, to represent that of stock/financial world, rather than the more general sense of the word.
But quantity of data is also quite important. With smaller datasets, none of your words may get great vectors, and words important to evaluating new posts may be missing or of very-poor quality. In some cases taking some pretrained set-of-vectors, with its larger vocabulary & sharper (but slightly-mismatched to domain) word-senses may be a net help.
Because these pull in different directions, there's no general answer. It will depend on your data, goals, limits, & skills. Only trying a range of alternative approaches, and comparing them, will tell you what should be done for your situation.
As this iterative, comparative experimental pattern repeats endlessly as your projects & knowledge grow – it's what the experts do! – it's also important to learn, & practice. There's no authority you can ask for any certain answer to many of these tradeoff questions.
Other observations on what you've said:
If you don't have a large dataset of posts, and well-labeled 'ground truth' for sentiment, your results may not be good. All these techniques benefit from larger training sets.
Sentiment analysis is often approached as a classification problem (assigning texts to bins of 'positive' or 'negative' sentiment, operhaps of multiple intensities) or a regression problem (assigning texts a value on numerical scale). There are many more-simple ways to create features for such processes that do not involve word2vec vectors – a somewhat more-advanced technique, which adds complexity. (In particular, word-vectors only give you features for individual words, not texts of many words, unless you add some other choices/steps.) If new to the sentiment-analysis domain, I would recommend against starting with word-vector features. Only consider adding them later, after you've achieved some initial baseline results without their extra complexity/choices. At that point, you'll also be able to tell if they're helping or not.

How to compute good preset dictionary for deflate compression

I have an opportunity to preset dictionary for deflate compression. It makes sense in my case, because data to be compressed is relatively small 1kb-3kb and I have a large sample of representative examples. Data to be compressed consists of arbitrary sequence of bytes, so tokenization etc. is not a good way to go. Also, data shows a lot of repetition (between data examples), so good dictionary could potentially give very good results.
The question is how calculate good dictionary? Is there an algorithm which calculates optimal dictionary (given sample data)?
I started looking at prefix trees, but it is not clear how to use them in this context.
Best regards,
Jarek
I am not aware of an algorithm to generate an optimal or even a good dictionary. This is generally done by hand. I think that a suffix tree would be a good approach to finding common strings for a dictionary, but I have never tried it.
The first thing to try is to simply concatenate 32K worth of your 1-3K examples and see how much gain that provides over no dictionary. Then you mess with it from there, changing the ordering of examples or pulling out repeated pieces in the examples to the end of the dictionary.
Note that the most common strings should be put at the end, since shorter distances take fewer bits.
I don't know how good this is, but it's a dictionary creator: https://github.com/vkrasnov/dictator

Managing large spatial data set with attributes in C++

I have a data set with about 700 000 entries, and each entry is a set of 3D coordinates with attributes such as name, timestamp, ID, and so on.
Right now I'm just reading the coordinates and render them as points in OpenGL. However I want to associate each point with its corresponding attributes and I want to be able to sort and pick them during runtime based on their attributes. How would I go about to achieve this in an efficient manner?
I know I can put I can put the data in a struct and use stl sort for sorting, but is that a good design choice or is there a more efficient/elegant way of handling the problem?
The way I tend to look at these design choices is to first use one of the standard library containers (btw, if you need to "just" do lookup you don't necessarily have to sort, but you need a container that allows lookup), then check if this an "efficient enough" solution for the problem.
You can usually come up with a custom solution that is more efficient and maybe more elegant but you tend to run into two issues with that:
1) You end up having to implement some type of a container, which will cost you time both in implementation and debugging compared to a well understood and tested container that is already out there. Most of the time you're better off trying to solve the problem at hand rather than make it bigger by adding more code.
2) If someone else will have to maintain your code at some point, chances are they are familiar with standard library components both from a design and implementation perspective, but they won't be familiar with your custom container, thus increasing the learning curve.
If you consider each attribute of your point class as a component of a vector, then your selection process is a region query. Your example of a string attribute being equal to something means that the region is actually a line in your data space. However, there won't be any sorting made on other attributes within that selection, you will have to implement it by yourself, but it should be relatively straightforward for octrees, which partition data in ordered regions.
As advocated in another answer, try existing standard solutions first. If you can find an of the shelf implementation of one of these data structures:
R-tree
KD tree
BSP
Octree, or more likely, a n dimensional version of the quadtree or octree principle (I will use the term octree herein to denote the general data structure)
then go for it. These are the data structures I recommend for spatial data management.
You could also use an embedded RDBMS capable of working with spatial data (they usually implement R-tree for spatial indexing), but it may not be interesting if your dataset isn't dynamic.
If your dataset falls within the 10000 entries range, then by today standards it isn't that large, so using simpler structures should suffice. In that perimeter, I would go first for a simple std::vector, and use std::sort and std::find to filter the data in smaller set and sort it afterward.
I would probably try an ordered set or map on the most queried attribute in a second attempt, then do some benchmarks to pick the more performing solution.
For a more efficient one dimensional indexing algorithm (in essence, that`s what sets and maps are), you might want to try B-trees: there's C++ implementation available from google.
My third attempt would go toward an OpenCL solution (although if you are doing heavy OpenGL rendering, you might prefer doing the work on the CPU instead, but that depends on your framerate needs).
If your dataset is much larger, as it seems to be, then consider one of the more complex solutions I listed initially.
At any rate, without more details about your dataset and how you plan to use it, it will be difficult to provide a good solution, so the only real advice we can give is: try everthing you can and benchmark.
If you're dealing with point clouds, take a look at PCL, it could save you a lot of time and effort without having to dig into the intricacies of spatial indexing yourself. It also includes visualisation.

Why don't we use word ranks for string compression?

I have 3 main questions:
Let's say I have a large text file. (1)Is replacing the words with their rank an effective way to compress the file? (Got answer to this question. This is a bad idea.)
Also, I have come up with a new compression algorithm. I read some existing compression models that are used widely and I found out they use some pretty advanced concepts like statistical redundancy and probabilistic prediction. My algorithm does not use all these concepts and is a rather simple set of rules that need to be followed while compressing and decompressing. (2)My question is am I wasting my time trying to come up with a new compression algorithm without having enough knowledge about existing compression schemes?
(3)Furthermore, if I manage to successfully compress a string can I extend my algorithm to other content like videos, images etc.?
(I understand that the third question is difficult to answer without knowledge about the compression algorithm. But I am afraid the algorithm is so rudimentary and nascent I feel ashamed about sharing it. Please feel free to ignore the third question if you have to)
Your question doesn't make sense as it stands (see answer #2), but I'll try to rephrase and you can let me know if I capture your question. Would modeling text using the probability of individual words make for a good text compression algorithm? Answer: No. That would be a zeroth order model, and would not be able to take advantage of higher order correlations, such as the conditional probability of a given word following the previous word. Simple existing text compressors that look for matching strings and varied character probabilities would perform better.
Yes, you are wasting your time trying to come up with a new compression algorithm without having enough knowledge about existing compression schemes. You should first learn about the techniques that have been applied over time to model data, textual and others, and the approaches to use the modeled information to compress the data. You need to study what has already been researched for decades before developing a new approach.
The compression part may extend, but the modeling part won't.
Do you mean like having a ranking table of words sorted by frequency and assign smaller "symbols" to those words that are repeated the most, therefore reducing the amount of information that needs to be transmitted?
That's basically how Huffman Coding works, the problem with compression is that you always hit a limit somewhere along the road, of course, if the set of things that you try to compress follows a particular pattern/distribution then it's possible to be really efficient about it, but for general purposes (audio/video/text/encrypted data that appears to be random) there is no (and I believe that there can't be) "best" compression technique.
Huffman Coding uses frequency on letters. You can do the same with words or with letter frequency in more dimensions, i.e. combinations of letters and their frequency.

c++ pivot table implementation

Similar to this question Pivot Table in c#, I'm looking to find an implementation of a pivot table in c++. Due to the project requirements speed is fairly critical and the rest of the performance critical part project is written in c++ so an implementation in c++ or callable from c++ would be highly desirable. Does anyone know of implementations of a pivot table similar to the one found in Excel or open office?
I'd rather not have to code such a thing from scratch, but if I was to do this how should I go about it? What algorithms and data structures would be good to be aware of? Any links to an algorithm would be greatly appreciated.
I am sure you are not asking full feature of pivot table in Excel. I think you want simple statistics table based on discrete explanatory variables and given statistics. If you do, I think this is the case that writing from scratch might be faster than looking at other implementations.
Just update std::map (or similar data structure) of key representing combination of explanatory variables and value of given statistics when program reading each data point.
After done with the reading, it's just matter of organizing output table with the map which might be trivial depending on your goal.
I believe most of C# examples in that question you linked do this approach anyway.
I'm not aware of an existing implementation that would suit your needs, so, assuming you were to write one...
I'd suggest using SQLite to store your data and use SQL to compute aggregates (Note: SQL won't do median, I suggest an abstraction at some stage to allow such behavior), The benefit of using SQLite is that it's pretty flexible and extremely robust, plus it lets you take advantage of their hard work in terms of storing and manipulating data. Wrapping the interface you expect from your pivot table around this concept seems like a good way to start, and save you quite a lot of time.
You could then combine this with a model-view-controller architecture for UI components, I anticipate that would work like a charm. I'm a very satisfied user of Qt, so in this regard I'd suggest using Qt's QTableView in combination with QStandardItemModel (if I can get away with it) or QAbstractItemModel (if I have to). Not sure if you wanted this suggestion, but it's there if you want it :).
Hope that gives you a starting point, any questions or additions, don't hesitate to ask.
I think the reason your question didn't get much attention is that it's not clear what your input data is, nor what options for pivot table you want to support.
A pivot table is in it's basic form, running through the data, aggregating operations into buckets. For example, you want to see how many items you shipped each week from each warehouse for the last few weeks:
You would create a multi-dimensional array of buckets (rows are weeks, columns are warehouses), and run through the data, deciding which bucket that data belongs to, adding the amount in the record you're looking at, and moving to the next record.