I want to develop a lync client using the UCCP API SDK.
When I make a video call from external network to internal network using the sample application (UCCAVSAMPLE) from the UCCP API SDK it is giving the
UCCMSSCR_MEDIA_CONNECTIVITY_FAILURE error. Any modifications we have to do for the application.call is established media is not flowing. I have changed the DLLs (uccpapi and rftm). It was using older version (version 2) now m using version 4.
Do you use the Lync client from the external network and trying to connect using the SIP protocol or you are trying to connect using another protocol like h.323
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I am trying to use libvnc to write client application for VMware ESXi 6 vm's consoles.
From ESXi 6 VMware provides websocket for this purpose. They are also released basic HTML5 client for this.
ESXi websocket VNC uses connection path to authorize.
When HTML5 client trying to connect it making request like this:
wss://esxi_host_ip/ticket/secret_token
From my research I know that this method also works with noVNC Client
(https://github.com/kanaka/noVNC)
This client passes "path" parameter to RFB implementation.
From libvnc website I know that it support websockets but I don't know if it is supported on client side and if the answer is YES, how can I do that ?
Finally the answer is NO but simple hack is possible.
Connection to websocket vnc server from libvnc is not directly possible.
As solution for my problem I used custom made tcp to websocket proxy where I firstly negotiating websocket connection and then connecting standard tcp vnc client.
I am relatively new to Qt and have no experience in network programming. I am trying to write a minimal TCP-client-server connection with TLS encryption in Qt using the QSslSocket class. So far I established a connection between server and client both running on localhost without encryption. For TLS encryption I found this example on gitHub: https://github.com/GuiTeK/Qt-SslServer
and followed carefully the given instructions (including the OpenSSL installation). Nevertheless I can not establish a connection between client and server (even if I set timeout to -1). The error messages for the server and client are depicted below.
Can anybody help me with that ? If someone has complete code examples in Qt for client and server which exchange data via TCP using encryption SSL encryption I would highly appreciate. I am working with QtCreator running Qt 5.5.0 MSVC2013 64 bit.
Launch Qt Creator. On Welcome screen hit "Examples" button. Then at search box write "ssl". You will see several fully working Qt examples for ssl clients and servers. This is the good place for start. Also read this link.
I'm looking for an open-source ESB solution on implementing a Messaging service based on the HL7 protocol.
The best solution may be WSO2, thus I've just downloaded and installed the last version (4.8.0).
After the installation and configuration of the HL7 transport through the Axis repository, I've created a Proxy Services according to the documentation (Creating an HL7 Proxy Service).
How can I, at now, test if the service is correctly implemented, by creating a simple sender/reciever?
Note: I found a tutorial, but on launching the command "ant hl7acceptor" I get the following error: Target "hl7acceptor" does not exist in project "samples".
How can I, at now, test if the service is correctly implemented, by
creating a simple sender/reciever?
Yes you can write your simple client and server to test this.
For client you can use Hapi test tool to send messages. For server, write a simple server code in java. Check this sample code
We are implementing an app in xcode for live streaming which uses the url http://[wowza address]:1935/application to connect the wowza server, but there is no connection established
What are the server side changes to be implemented in addition to the application.xml to connect the server?
When publishing via http, Wowza does not support that. You can see a list of supported codecs for inbound streams here.
You can publish using rtmp or rtsp from ios / mac app and you can have a look at a variety of projects that will do that. You can take a look at their GoCoder solution for comparison.
I am working private network.This alread developped product which implemented using TCP(client server technology).
Existing product is as follows
There is a UI which is developed using flex, where user can see video or snapshot
There is a server which is developed using c++,which redirects request from UI to gateway.
There is gateway which is connected with the Camera,which stream video to UI through server.
Now we wanted to add p2p technology to existing client server.So it will support TCP as Well As UDP.
Presently we are exploring flex and XMPP to implement the p2p.
as newer version flex of flex support p2p using RTMFP, but thats the propriety protocol of adobe.if we use RTMFP we need to change all the existing code that we dont want
I wanted to implemented to p2p using flex client(UI) which will use XMPP to communicate with Gateway and Server.
So the question is
Is it possible to use XMPP from flex code
Will XMPP support UDP p2p or not.
Yes. You can use the as3xmpp library to communicate to servers using that protocol.
To my knowledge, no. My understanding is that the network protocol used in p2p connections is internalized, and doesn't allow for public APIs to define their own network protocol (unlike Sockets for example).