How to choose TDD starting point in a real world project? - unit-testing

I've read tons of articles, seen tons of screencasts about TDD, but I'm still struggling with using it in real world project. My main issue is I don't know where to start, what test should be the first one.
Suppose I have to write client library calling external system's methods (e.g. notification).
I want this client to work as follows
NotificationClient client = new NotificationClient("abcd1234"); // client ID
Response code = client.notifyOnEvent(Event.LIMIT_REACHED, 100); // some params of call
There is some translation and message format preparation behind the scenes, so I'd like to hide it from my client apps.
I don't know where and how to start.
Should I make up some rough classes set for this library?
Should I start with testing NotificationClient as below
public void testClientSendInvalidEventCommand() {
NotificationClient client = new NotificationClient(...);
Response code = client.notifyOnEvent(Event.WRONG_EVENT);
assertEquals(1223, code.codeValue());
}
If so, with such test I'm forced to write complete working implementation at once, with no baby steps as TDD states. I can mock out sosmething in Client but then I have to know this thing to be mocked upfront, so I need some upfront desing to be made.
Maybe I should start from the bottom, test this message formatting component first and then use it in right client test?
What way is the right one to go?
Should we always start from top (how to deal with this huge step required)?
Can we start with any class realizing tiny part of desired feature (as Formatter in this example)?
If I'd know where to hit with my tests it'd be a lot easier for me to proceed.

I'd start with this line:
NotificationClient client = new NotificationClient("abcd1234"); // client ID
Sounds like we need a NotificationClient, which needs a client ID. That's an easy thing to test for. My first test might look something like:
public void testNewClientAbcd1234HasClientId() {
NotificationClient client = new NotificationClient("abcd1234");
assertEquals("abcd1234", client.clientId());
}
Of course, it won't compile at first - not until I'd written a NotificationClient class with a constructor that takes a string parameter and a clientId() method that returns a string - but that's part of the TDD cycle.
public class NotificationClient {
public NotificationClient(string clientId) {
}
public string clientId() {
return "";
}
}
At this point, I can run my test and watch it fail (because I've hard-coded clientId()'s return to be an empty string). Once I've got my failing unit test, I write just enough production code (in NotificationClient) to get the test to pass:
public string clientId() {
return "abcd1234";
}
Now all my tests pass, so I can consider what to do next. The obvious (well, obvious to me) next step is to make sure that I can create clients whose ID isn't "abcd1234":
public void testNewClientBcde2345HasClientId() {
NotificationClient client = new NotificationClient("bcde2345");
assertEquals("bcde2345", client.clientId());
}
I run my test suite and observe that testNewClientBcde2345HasClientId() fails while testNewClientAbcd1234HasClientId() passes, and now I've got a good reason to add a member variable to NotificationClient:
public class NotificationClient {
private string _clientId;
public NotificationClient(string clientId) {
_clientId = clientId;
}
public string clientId() {
return _clientId;
}
}
Assuming no typographical errors have snuck in, that'll get all my tests to pass, and I can move on to whatever the next step is. (In your example, it would probably be testing that notifyOnEvent(Event.WRONG_EVENT) returns a Response whose codeValue() equals 1223.)
Does that help any?

Don't confuse acceptance tests that hook into each end of your application, and form an executable specifications with unit tests.
If you are doing 'pure' TDD you write an acceptance test which drives the unit tests that drive the implementation. testClientSendInvalidEventCommand is your acceptance test, but depending on how complicated things are you will delegate the implementation to multiple classes you can unit test separately.
How complicated things get before you have to split them up to test and understand them properly is why it is called Test Driven Design.

You can choose to let tests drive your design from the bottom up or from the top down. Both work well for different developers in different situations. Either approach will force to make some of those "upfront" design decisions but that's a good thing. Making those decisions in order to write your tests is test-driven design!
In your case you have an idea what the high level external interface to the system you are developing should be so let's start there. Write a test for how you think users of your notification client should interact with it and let it fail. This test is the basis for your acceptance or integration tests and they are going to continue failing until the features they describe are finished. That's ok.
Now step down one level. What are the steps which need to occur to provide that high level interface? Can we write an integration or unit test for those steps? Do they have dependencies you had not considered which might cause you to change the notification center interface you have started to define? Keep drilling down depth-first defining behavior with failing tests until you find that you have actually reached a unit test. Now implement enough to pass that unit test and continue. Get unit tests passing until you have built enough to pass an integration test and so on. You'll eventually have completed a depth-first construction of a tree of tests and should have a well tested feature whose design was driven by your tests.

One goal of TDD is that the testing informs the design. So the fact that you need to think about how to implement your NotificationClient is a good thing; it forces you to think of (hopefully) simple abstractions up front.
Also, TDD sort of assumes constant refactoring. Your first solution probably won't be the last; so as you refine your code the tests are there to tell you what breaks, from compile errors to actual runtime issues.
So I would just jump right in and start with the test you suggested. As you create mocks, you will need to create tests for the actual implementations of what you are mocking. You will find things make sense and need to be refactored, so you will need to modify your tests as you go. That's the way it's supposed to work...

Related

Unit Testing and Integration Testing examples

I have created following four tests in a Test class that tests a findCompany() method of a CompanyService.
#Test
public void findCompany_CompanyIdIsZero() {
exception.expect(IllegalArgumentException.class);
companyService.findCompany(0);
}
#Test
public void findCompany_CompanyIdIsNegative() {
exception.expect(IllegalArgumentException.class);
companyService.findCompany(-100);
}
#Test
public void findCompany_CompanyIdDoesntExistInDatabase() {
Company storedCompany = companyService.findCompany(100000);
assertNull(storedCompany1);
}
#Test
public void findCompany_CompanyIdExistsInDatabase() {
Company company = new Company("FAL", "Falahaar");
companyService.addCompany(company);
Company storedCompany1 = companyService.findCompany(company.getId());
assertNotNull(storedCompany1);
}
My understanding says that the first three of these are unit tests. They test the behavior of the findCompany() method, checking how the method will respond on different inputs.
The fourth test, though placed in the same class, actually seems to be an integration test to me. It requires a Company to be added to the database first, so that it can be found later on. This introduces external dependencies - addCompany() and database.
Am I going right? If yes, then how should I unit test finding an existing object? Just mock the service to "find" one? I think that kills the intent of the test.
I appreciate any guidance here.
I look at it this way: the "unit" you are testing here is the CompanyService. In this sense all of your tests look like unit tests to me. Underneath your service, though, there may be another service (you mention a database) that this test is also exercising? This could start to blur the lines with integration testing a bit, but you have to ask yourself if it matters. You could stub out any such underlying service, and you may want to if:
The underlying service is slow to set up or use, making your unit tests too slow.
You want to be sure the behaviour of this test is unaffected by the underlying service - i.e. this test should only fail if there is a bug in CompanyService.
In my experience, provided the underlying service is fast enough I don't worry too much about my unit test relying on it. I don't mind a bit of integration leaking into my unit tests, as it has benefits (more integration coverage) and rarely causes a problem. If it does cause problems you can always come back to it and add stubbing to improve the isolation.
[1,2,3,4] could be unit-based (mocked | not mocked) and integration-based tests. It depends what you want to test.
Why use mocking? As Jason Sankey said ...test only service tier not underlaying tier.
Why use mocking? Your bussiness logic can have most various forms. So you can write several test for one service method, eg. create person (no address - exception, no bank account - exception, person does not have filled not-null attributes - exception).
Can you imagine that each test requested database in order to test all possibility exception states (no adress, no bank account etc.)? There is too much work to fill database in order to test all exception states. Why not to use mocked objects which eg. act like 'crippled' objects which do not contains expected values. Each test construct own 'crippled' mock object.
Mocking various states === your test will be simply as possible because each test method will be test only one state. These test will be clear and easy to understand and maintance. This is one of goals which I want to reach if I write a test.

What to do when TDD tests reveal new functionality that is needed that also needs tests?

[EDIT]: Click here for the question on the appropriate site.
What do you do when you are writing a test and you get to the point where you need to make the test pass and you realize that you need an additional piece of functionality that should be seperated into it's own function? That new function needs to be tested as well, but the TDD cycle says to Make a test fail, make it pass then refactor. If I am on the step where I am trying to make my test pass I'm not supposed to go off and start another failing test to test the new functionality that I need to implement.
For example, I am writing a point class that has a function WillCollideWith(LineSegment):
public class Point {
// Point data and constructor ...
public bool CollidesWithLine(LineSegment lineSegment) {
Vector PointEndOfMovement = new Vector(Position.X + Velocity.X,
Position.Y + Velocity.Y);
LineSegment pointPath = new LineSegment(Position, PointEndOfMovement);
if (lineSegment.Intersects(pointPath)) return true;
return false;
}
}
I was writing a test for CollidesWithLine when I realized that I would need a LineSegment.Intersects(LineSegment) function. But, should I just stop what I am doing on my test cycle to go create this new functionality? That seems to break the "Red, Green, Refactor" principle.
Should I just write the code that detects that lineSegments Intersect inside of the CollidesWithLine function and refactor it after it is working? That would work in this case since I can access the data from LineSegment, but what about in cases where that kind of data is private?
If you follow TDD to the letter as per how Kent Beck defines it in his book, when you come across something that you will also need to test, make a note of it on a piece of paper (he refers to this as a test list) and then focus on the current test. Kent suggests you should work on one test at a time.
From a test first perspective you should focus on making the test pass, which has several options:
Write the implementation of Intersects inline in the current method. "Green" means working, not pretty. Once working, refactor both the code AND tests.
Stub it out. Pass in a test double (mock) into the method that can simulate the contract.
Fake it. When you come across a method you need, make a note for other tests, then write a basic implementation (eg "return true")
I suggest your best option is to mock it, that way you stay in your workflow and you also test a limited amount of code at a time.
I like to use [Ignore] attribute to mark tests which require attention (e.g. when it is not completed). Such tests will not run. Ignored tests are highlighted in test-runners (usually yellow or orange). Even if all other tests are passed, you will not see green line while there any ignored tests. This insures that tests will not be forgotten.

Application Service Layer: Unit Tests, Integration Tests, or Both?

I've got a bunch of methods in my application service layer that are doing things like this:
public void Execute(PlaceOrderOnHoldCommand command)
{
var order = _repository.Load(command.OrderId);
order.PlaceOnHold();
_repository.Save(order);
}
And at present, I have a bunch of unit tests like this:
[Test]
public void PlaceOrderOnHold_LoadsOrderFromRepository()
{
var repository = new Mock<IOrderRepository>();
const int orderId = 1;
var order = new Mock<IOrder>();
repository.Setup(r => r.Load(orderId)).Returns(order.Object);
var command = new PlaceOrderOnHoldCommand(orderId);
var service = new OrderService(repository.Object);
service.Execute(command);
repository.Verify(r => r.Load(It.Is<int>(x => x == orderId)), Times.Exactly(1));
}
[Test]
public void PlaceOrderOnHold_CallsPlaceOnHold()
{
/* blah blah */
}
[Test]
public void PlaceOrderOnHold_SavesOrderToRepository()
{
/* blah blah */
}
It seems to be debatable whether these unit tests add value that's worth the effort. I'm quite sure that the application service layer should be integration tested, though.
Should the application service layer be tested to this level of granularity, or are integration tests sufficient?
I'd write a unit test despite there also being an integration test. However, I'd likely make the test much simpler by eliminating the mocking framework, writing my own simple mock, and then combining all those tests to check that the the order in the mock repository was on hold.
[Test]
public void PlaceOrderOnHold_LoadsOrderFromRepository()
{
const int orderId = 1;
var repository = new MyMockRepository();
repository.save(new MyMockOrder(orderId));
var command = new PlaceOrderOnHoldCommand(orderId);
var service = new OrderService(repository);
service.Execute(command);
Assert.IsTrue(repository.getOrder(orderId).isOnHold());
}
There's really no need to check to be sure that load and/or save is called. Instead I'd just make sure that the only way that MyMockRepository will return the updated order is if load and save are called.
This kind of simplification is one of the reasons that I usually don't use mocking frameworks. It seems to me that you have much better control over your tests, and a much easier time writing them, if you write your own mocks.
Exactly: it's debatable! It's really good that you are weighing the expense/effort of writing and maintaining your test against the value it will bring you - and that's exactly the consideration you should make for every test you write. Often I see tests written for the sake of testing and thereby only adding ballast to the code base.
As a guideline I usually take that I want a full integration test of every important successful scenario/use case. Other tests I'll write are for parts of the code that are likely to break with future changes, or have broken in the past. And that is definitely not all code. That's where your judgement and insight in the system and requirements comes into play.
Assuming that you have an (integration) test for service.Execute(placeOrderOnHoldCommand), I'm not really sure if it adds value to test if the service loads an order from the repository exactly once. But it could be! For instance when your service previously had a nasty bug that would hit the repository ten times for a single order, causing performance issues (just making it up). In that case, I'd rename the test to PlaceOrderOnHold_LoadsOrderFromRepositoryExactlyOnce().
So for each and every test you have to decide for yourself ... hope that helps.
Notes:
The tests you show can be perfectly valid and look well written.
Your test sequence methods seems to be inspired on the way the Execute(...) method is currently implemented. When you structure your test this way, it could be that you are tying yourself to a specific implementation. This way, tests can actually make it harder to change - make sure you're only testing the important external behavior of your class.
I usually write a single integration test of the primary scenario. By primary scenario i mean the successful path of all the code being tested. Then I write unit tests of all the other scenarios like checking all the cases in a switch, testing exception and so forth.
I think it is important to have both and yes it is possible to test it all with integration tests only, but that makes your tests long running and harder to debug. In average I think I have 10 unit tests per integration test.
I don't bother to test methods with one-liners unless something bussines logic-like happens in that line.
Update: Just to make it clear, cause I'm doing test-driven development I always write the unit tests first and typically do the integration test at the end.

Unit test 'structure' of method?

Sorry for the long post...
While being introduced to a brown field project, I'm having doubts regarding certain sets of unit tests and what to think. Say you had a repostory class, wrapping a stored procedure and in the developer guide book, a certain set guidelines (rules), describe how this class should be constructured. The class could look like the following:
public class PersonRepository
{
public PersonCollection FindPersonsByNameAndCity(string personName, string cityName)
{
using (new SomeProfiler("someKey"))
{
var sp = Ioc.Resolve<IPersonStoredProcedure>();
sp.addNameArguement(personName);
sp.addCityArguement(cityName);
return sp.invoke();
}
} }
Now, I would of course write some integration tests, testing that the SP can be invoked, and that the behavior is as expected. However, would I write unit tests that assert that:
Constructor for SomeProfiler with the input parameter "someKey" is called
The Constructor of PersonStoredProcedure is called
The addNameArgument method on the stored procedure is called with parameter personName
The addCityArgument method on the stored procedure is called with parameter cityName
The invoke method is called on the stored procedure -
If so, I would potentially be testing the whole structure of a method, besides the behavior. My initial thought is that it is overkill. However, in regards to the coding practices enforced by the team, these test ensure a uniform and 'correct' structure and that the next layer is called correctly (from DAL to DB, BLL to DAL etc).
In my case these type of tests, are performed for each layer of the application.
Follow up question - the use of the SomeProfiler class smells a little like a convention to me - Instead creating explicit tests for this, could one create convention styled test by using static code analysis or unittest + reflection?
Thanks in advance.
I think that your initial thought was right - this is an overkill. Although you can use reflection to make sure that the class has the methods you expect I'm not sure you want to test it that way.
Perhaps instead of unit testing you should use some tool such as FxCop/StyleCop or nDepend to make sure all of the classes in a specific assembly/dll has these properties.
Having said that I'm a believer of "only code what you need" why test that a method exist, either you use it somewhere in your code and in that can you can test the specific case or you don't - and so it's irrelevant.
Unit tests should focus on behavior, not implementation. So writing a test to verify that certain arguments are set or passed in doesn't add much value to your testing strategy.
As the example provided appears to be communicating with your database, it can't truly be considered a "unit test" as it must communicate with physical dependencies that have additional setup and preconditions, such as availability of the environment, database schema, existing data, stored-procedures, etc. Any test you write is actually verifying these preconditions as well.
In it's present condition, your best bet for these types of tests is to test the behavior provided by the class -- invoke a method on your repository and then validate that the results are what you expected. However, you'll suddenly realize that there's a hidden cost here -- the database maintains state between test runs, and you'll need additional setup or tear-down logic to ensure that the database is in a well-known state.
While I realize the intent of the question was about the testing a "black box", it seems obvious that there's some hidden magic here in your API. My preference to solve the well-known state problem is to use an in-memory database that is scoped to the current test, which isolates me from environment considerations and enables me to parallelize my integration tests. I'd wager that under the current design, there is no "seam" to programmatically introduce a database configuration so you're "hemmed in". In my experience, magic hurts.
However, a slight change to the existing design solves this problem and the "magic" goes away:
public class PersonRepository : IPersonRepository
{
private ConnectionManager _mgr;
public PersonRepository(ConnectionManager mgr)
{
_mgr = mgr;
}
public PersonCollection FindPersonsByNameAndCity(string personName, string cityName)
{
using (var p = _mgr.CreateProfiler("somekey"))
{
var sp = new PersonStoredProcedure(p);
sp.addArguement("name", personName);
sp.addArguement("city", cityName);
return sp.invoke();
}
}
}

Unit Testing.... a data provider?

Given problem:
I like unit tests.
I develop connectivity software to external systems that pretty much and often use a C++ library
The return of this systems is nonndeterministic. Data is received while running, but making sure it is all correctly interpreted is hard.
How can I test this properly?
I can run a unit test that does a connect. Sadly, it will then process a life data stream. I can say I run the test for 30 or 60 seconds before disconnecting, but getting code ccoverage is impossible - I simply dont even comeclose to get all code paths EVERY ONCE PER DAY (error code paths are rarely run).
I also can not really assert every result. Depending on the time of the day we talk of 20.000 data callbacks per second - all of which are not relly determined good enough to validate each of them for consistency.
Mocking? Well, that would leave me testing an empty shell of myself because the code handling the events basically is the to be tested case, and in many cases we talk here of a COMPLEX c level structure - hard to have mocking frameworks that integrate from Csharp to C++
Anyone any idea? I am short on giving up using unit tests for this part of the application.
Unit testing is good, but it shouldn't be your only weapon against bugs. Look into the difference between unit tests and integration tests: it sounds to me like the latter is your best choice.
Also, automated tests (unit tests and integration tests) are only useful if your system's behavior isn't going to change. If you're breaking backward compatibility with every release, the automated tests of that functionality won't help you.
You may also want to see a previous discussion on how much unit testing is too much.
Does your external data source implement an interface -- or can you using a combination of an interface and a wrapper around the data source that implements the interface decouple your class under test from the data source. If either of these are true, then you can mock out the data source in your unit tests and provide the data from the mock instance.
public interface IDataSource
{
public List<DataObject> All();
...
}
public class DataWrapper : IDataSource
{
public DataWrapper( RealDataSource source )
{
this.Source = source;
}
public RealDataSource Source { get; set; }
public List<DataObject> All()
{
return this.Source.All();
}
}
Now in your class under test depend on the interface and inject an instance, then in your unit tests, provide a mock instance that implements the interface.
public void DataSourceAllTest()
{
var dataSource = MockRepository.GenerateMock<IDataSource>();
dataSource.Expect( s => s.All() ).Return( ... mock data ... );
var target = new ClassUnderTest( dataSource );
var actual = target.Foo();
// assert something about actual
dataSource.VerifyAllExpectations();
}