How to send a mail using MAPI? - c++

I want to send an e-mail using the mail client on the user's Windows computer. As far as I can tell from the net, MAPI is the way to go. However, after reading through the MSDN documentation, I find out that MAPI is quite vast, with no source code examples. And I have no need for 99% of the features, I just want to send an e-mail. How do I do this?
I have found examples here on SO and on the web, but they seem to rely on something called Simple MAPI, which Microsoft has apparently listed as obsolete: "The use of Simple MAPI is discouraged. It may be altered or unavailable in subsequent versions of Windows". So I don't want to use those functions.
I found a very good example here, but unfortunately it is for Windows CE and isn't fully compatible with the Win32 API. I managed to implement the code from that link until it got to where it attempts to open the drafts folder, the parameters to GetProps aren't compatible. Does anyone know where I can find a similar code example for PC? C++ prefered.

I have solved this by my own, with the help from various internet sources.
Official MSDN documentation
MAPIEx: Extended MAPI Wrapper
Once the code is properly tested & documented, I will try to post it here for future reference.

See Sending Email using MAPI - A COM DLL
[Edit]
I've used MAPI once and I'll post the code. I'm not sure if it's what you're looking for. This sends a message with optionally attached files ( but no body ).
Header:
#pragma once
class MailSender
{
public:
MailSender();
~MailSender();
void AddFile(LPCTSTR path, LPCTSTR name = NULL);
bool Send(HWND hWndParent, LPCTSTR szSubject = NULL);
private:
struct attachment { tstring path, name; };
vector<attachment> m_Files;
HMODULE m_hLib;
};
Cpp:
#include "stdafx.h"
#include "MySendMail.h"
#include <mapi.h>
MailSender::MailSender()
{
m_hLib = LoadLibrary(_T("MAPI32.DLL"));
}
MailSender::~MailSender()
{
FreeLibrary(m_hLib);
}
void MailSender::AddFile( LPCTSTR file, LPCTSTR name )
{
attachment a;
a.path = file;
if (!name)
a.name = PathFindFileName(file);
else
a.name = name;
m_Files.push_back(a);
}
bool MailSender::Send(HWND hWndParent, LPCTSTR szSubject)
{
if (!m_hLib)
return false;
LPMAPISENDMAIL SendMail;
SendMail = (LPMAPISENDMAIL) GetProcAddress(m_hLib, _T("MAPISendMail"));
if (!SendMail)
return false;
vector<MapiFileDesc> filedesc;
for (std::vector<attachment>::const_iterator ii = m_Files.begin(); ii!=m_Files.end(); ii++)
{
MapiFileDesc fileDesc;
ZeroMemory(&fileDesc, sizeof(fileDesc));
fileDesc.nPosition = (ULONG)-1;
fileDesc.lpszPathName = (LPTSTR) ii->path.c_str();
fileDesc.lpszFileName = (LPTSTR) ii->name.c_str();
filedesc.push_back(fileDesc);
}
tstring subject;
if (szSubject)
subject = szSubject;
else
{
for (std::vector<attachment>::const_iterator ii = m_Files.begin(); ii!=m_Files.end(); ii++)
{
subject += ii->name.c_str();
if (ii+1 != m_Files.end())
subject += ", ";
}
}
MapiMessage message;
ZeroMemory(&message, sizeof(message));
message.lpszSubject = (LPTSTR) subject.c_str();
message.nFileCount = filedesc.size();
message.lpFiles = &filedesc[0];
int nError = SendMail(0, (ULONG)hWndParent, &message, MAPI_LOGON_UI|MAPI_DIALOG, 0);
if (nError != SUCCESS_SUCCESS && nError != MAPI_USER_ABORT && nError != MAPI_E_LOGIN_FAILURE)
return false;
return true;
}

Related

How to get information about a file for programming on windows

In Linux, we can use the function stat() to get a file info, and use the type st.mode to judge the rights of the file before we can do some operation on it. In windows, I make a lot of attempts, but little help.
At first, I want to use the function GetSecurityInfo, but I can't get the handle argument. I did find some solutions, but they all need use fopen function which is exactly what I want to avoid. Becasue I want to not do anything substantial with the file until I can determine what permissions it has.
Then I try the GetFileSecurityA function, but useless. The following is my code, and I get an error code 998 from getlasterror
void GetFilesInfo(std::string& path)
{
char *path1 = new char[1024];
strcpy(path1, path.c_str());
SECURITY_INFORMATION FLAGS = ATTRIBUTE_SECURITY_INFORMATION;
PSECURITY_DESCRIPTOR file_security_descriptor = new char[1024];
LPDWORD minNeedWords = 0;
if(GetFileSecurityA(path1, FLAGS, file_security_descriptor, 1024, minNeedWords) == 0)
error_die("GetFileInfo");
else
std::cout << file_security_descriptor << std::endl;
}
The answer is as previous comments said. I answered the question for completion.
#include <Windows.h>
void main()
{
TCHAR FileName[] = {L"C:\\Users\\Path\\To\\FileName.extension" };
DWORD LengthNeeded = 0;
SECURITY_DESCRIPTOR* sp = (SECURITY_DESCRIPTOR*) HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,100);
BOOL rs = GetFileSecurity(FileName, ATTRIBUTE_SECURITY_INFORMATION, sp,100,&LengthNeeded);
if (!rs)
{
DWORD e = GetLastError();
//return;
}
HeapFree(GetProcessHeap(), 0,sp);
}

How to get a human readable process name (like in the task manager) via Win32 API? [duplicate]

I want to get the description of a process (the description that is seen in task manager) in Windows using C++.
You most likely want to get the FileDesription field from the version resources of the main .exe file of the program, using the VerQueryValue() API call. Here is an example from that document:
The following example shows how to enumerate the available version languages and retrieve the FileDescription string-value for each language.
Be sure to call the GetFileVersionInfoSize and GetFileVersionInfo functions before calling VerQueryValue to properly initialize the pBlock buffer.
// Structure used to store enumerated languages and code pages.
HRESULT hr;
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
} *lpTranslate;
// Read the list of languages and code pages.
VerQueryValue(pBlock,
TEXT("\\VarFileInfo\\Translation"),
(LPVOID*)&lpTranslate,
&cbTranslate);
// Read the file description for each language and code page.
for( i=0; i < (cbTranslate/sizeof(struct LANGANDCODEPAGE)); i++ )
{
hr = StringCchPrintf(SubBlock, 50,
TEXT("\\StringFileInfo\\%04x%04x\\FileDescription"),
lpTranslate[i].wLanguage,
lpTranslate[i].wCodePage);
if (FAILED(hr))
{
// TODO: write error handler.
}
// Retrieve file description for language and code page "i".
VerQueryValue(pBlock,
SubBlock,
&lpBuffer,
&dwBytes);
}
Although I read this question, the accepted answer, and the documentation for VerQueryValue, I spent quite a while to understand how to use that VerQueryValue function (since the code example in the docs has no declarations of variables and isn't clear for me at all).
So I decided to put here the code that can be easily run as a working example of the usage of VerQueryValue to get a process description.
#pragma comment(lib,"Version.lib")
#include <iostream>
#include <windows.h>
#include <winver.h>
using namespace std;
int printFileDescriptions(const wchar_t* filename)
{
int versionInfoSize = GetFileVersionInfoSize(filename, NULL);
if (!versionInfoSize) {
return 0;
}
auto versionInfo = new BYTE[versionInfoSize];
std::unique_ptr<BYTE[]> versionInfo_automatic_cleanup(versionInfo);
if (!GetFileVersionInfo(filename, NULL, versionInfoSize, versionInfo)) {
return 0;
}
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
} *translationArray;
UINT translationArrayByteLength = 0;
if (!VerQueryValue(versionInfo, L"\\VarFileInfo\\Translation", (LPVOID*)&translationArray, &translationArrayByteLength)) {
return 0;
}
// You may check GetSystemDefaultUILanguage() == translationArray[i].wLanguage
// if only the system language required
for (unsigned int i = 0; i < (translationArrayByteLength / sizeof(LANGANDCODEPAGE)); i++) {
wchar_t fileDescriptionKey[256];
wsprintf(
fileDescriptionKey,
L"\\StringFileInfo\\%04x%04x\\FileDescription",
translationArray[i].wLanguage,
translationArray[i].wCodePage
);
wchar_t* fileDescription = NULL;
UINT fileDescriptionSize;
if (VerQueryValue(versionInfo, fileDescriptionKey, (LPVOID*)&fileDescription, &fileDescriptionSize)) {
wcout << endl << fileDescription << endl;
}
}
return TRUE;
}
int main()
{
// Set locale of the console to print non-ASCII symbols
SetConsoleOutputCP(GetACP());
SetConsoleCP(GetACP());
wcout.imbue(std::locale("")); // set default global locale
// ----------------------------------------------------
auto path = L"C:\\Windows\\explorer.exe";
printFileDescriptions(path);
wcin.get(); // to prevent console close
}
It's supposed that all WinAPI functions on your system use wchar_t, that is VerQueryValueW is actually used.
The initial version of the code I took here Retrieve File Description an Application VerQueryValue

How to get process description?

I want to get the description of a process (the description that is seen in task manager) in Windows using C++.
You most likely want to get the FileDesription field from the version resources of the main .exe file of the program, using the VerQueryValue() API call. Here is an example from that document:
The following example shows how to enumerate the available version languages and retrieve the FileDescription string-value for each language.
Be sure to call the GetFileVersionInfoSize and GetFileVersionInfo functions before calling VerQueryValue to properly initialize the pBlock buffer.
// Structure used to store enumerated languages and code pages.
HRESULT hr;
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
} *lpTranslate;
// Read the list of languages and code pages.
VerQueryValue(pBlock,
TEXT("\\VarFileInfo\\Translation"),
(LPVOID*)&lpTranslate,
&cbTranslate);
// Read the file description for each language and code page.
for( i=0; i < (cbTranslate/sizeof(struct LANGANDCODEPAGE)); i++ )
{
hr = StringCchPrintf(SubBlock, 50,
TEXT("\\StringFileInfo\\%04x%04x\\FileDescription"),
lpTranslate[i].wLanguage,
lpTranslate[i].wCodePage);
if (FAILED(hr))
{
// TODO: write error handler.
}
// Retrieve file description for language and code page "i".
VerQueryValue(pBlock,
SubBlock,
&lpBuffer,
&dwBytes);
}
Although I read this question, the accepted answer, and the documentation for VerQueryValue, I spent quite a while to understand how to use that VerQueryValue function (since the code example in the docs has no declarations of variables and isn't clear for me at all).
So I decided to put here the code that can be easily run as a working example of the usage of VerQueryValue to get a process description.
#pragma comment(lib,"Version.lib")
#include <iostream>
#include <windows.h>
#include <winver.h>
using namespace std;
int printFileDescriptions(const wchar_t* filename)
{
int versionInfoSize = GetFileVersionInfoSize(filename, NULL);
if (!versionInfoSize) {
return 0;
}
auto versionInfo = new BYTE[versionInfoSize];
std::unique_ptr<BYTE[]> versionInfo_automatic_cleanup(versionInfo);
if (!GetFileVersionInfo(filename, NULL, versionInfoSize, versionInfo)) {
return 0;
}
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
} *translationArray;
UINT translationArrayByteLength = 0;
if (!VerQueryValue(versionInfo, L"\\VarFileInfo\\Translation", (LPVOID*)&translationArray, &translationArrayByteLength)) {
return 0;
}
// You may check GetSystemDefaultUILanguage() == translationArray[i].wLanguage
// if only the system language required
for (unsigned int i = 0; i < (translationArrayByteLength / sizeof(LANGANDCODEPAGE)); i++) {
wchar_t fileDescriptionKey[256];
wsprintf(
fileDescriptionKey,
L"\\StringFileInfo\\%04x%04x\\FileDescription",
translationArray[i].wLanguage,
translationArray[i].wCodePage
);
wchar_t* fileDescription = NULL;
UINT fileDescriptionSize;
if (VerQueryValue(versionInfo, fileDescriptionKey, (LPVOID*)&fileDescription, &fileDescriptionSize)) {
wcout << endl << fileDescription << endl;
}
}
return TRUE;
}
int main()
{
// Set locale of the console to print non-ASCII symbols
SetConsoleOutputCP(GetACP());
SetConsoleCP(GetACP());
wcout.imbue(std::locale("")); // set default global locale
// ----------------------------------------------------
auto path = L"C:\\Windows\\explorer.exe";
printFileDescriptions(path);
wcin.get(); // to prevent console close
}
It's supposed that all WinAPI functions on your system use wchar_t, that is VerQueryValueW is actually used.
The initial version of the code I took here Retrieve File Description an Application VerQueryValue

Command Line C++ Program to Send an EMail

I'm using VS2008 & C++ and I'm trying to create a command line program that sends an email.
I've looked on line and found some sample programs but none will compile for me.
Does anyone have an example program for me?
Thanks
This code compiles & runs for me - after figuring out the right headers etc. Still needs command line handling, and the use of the MAPI libraries is deprecated, but what do you want for free? Original code from codeproject.com
#include "windows.h"
#include "tchar.h"
#include "mapi.h"
#include "assert.h"
#define ASSERT assert
#define VERIFY assert
BOOL SendMail(CHAR *lpszFrom, CHAR *lpszTo, CHAR *lpszSubject, CHAR *lpszMessage)
{
BOOL bSent = FALSE;
HINSTANCE hMAPI = ::LoadLibrary(_T("mapi32.dll"));
if(0==hMAPI) return bSent;
typedef ULONG (FAR PASCAL *PFN_MAPILogon)(ULONG,LPTSTR,LPTSTR,FLAGS,ULONG,LPLHANDLE);
typedef ULONG (FAR PASCAL *PFN_MAPISendMail)(LHANDLE,ULONG,lpMapiMessage,FLAGS,ULONG);
typedef ULONG (FAR PASCAL *PFN_MAPILogoff)(LHANDLE,ULONG,FLAGS,ULONG);
PFN_MAPILogon MAPILogon = (PFN_MAPILogon)::GetProcAddress(hMAPI,"MAPILogon");
PFN_MAPISendMail MAPISendMail = (PFN_MAPISendMail)::GetProcAddress(hMAPI,"MAPISendMail");
PFN_MAPILogoff MAPILogoff = (PFN_MAPILogoff)::GetProcAddress(hMAPI,"MAPILogoff");
const BOOL bFunctionsLoaded = (0!=MAPILogon)&&(0!=MAPISendMail)&&(0!=MAPILogoff);
ASSERT(bFunctionsLoaded);
if(bFunctionsLoaded)
{
LHANDLE session = 0;
VERIFY(SUCCESS_SUCCESS==MAPILogon(0,0,0,MAPI_NEW_SESSION,0,&session));
ASSERT(0!=session);
MapiRecipDesc recipient;
::ZeroMemory(&recipient,sizeof(recipient));
recipient.ulRecipClass = MAPI_TO;
recipient.lpszName = lpszTo;
MapiMessage message;
::ZeroMemory(&message,sizeof(message));
message.lpszSubject = lpszSubject;
message.lpszNoteText = lpszMessage;
message.nRecipCount = 1;
message.lpRecips = &recipient;
bSent = SUCCESS_SUCCESS == MAPISendMail(session,0,&message,0,0);
VERIFY(SUCCESS_SUCCESS==MAPILogoff(session,0,0,0));
}
::FreeLibrary(hMAPI);
return bSent;
}
int _tmain(int argc, _TCHAR* argv[])
{
SendMail("from_you#go_daddy.com","to.someone#gmail.com","Test subject","New Message");
return 0;
}
Take a look at this: http://sourceforge.net/projects/blat/files/
Since your server is Exchange, your most convenient method to write a program to send email will be using C# and System.Net.Mail as demonstrated here. Here is the C++/CLI code:
static void CreateTestMessage2( String^ server )
{
String^ to = L"jane#contoso.com";
String^ from = L"ben#contoso.com";
MailMessage^ message = gcnew MailMessage( from,to );
message->Subject = L"Using the new SMTP client.";
message->Body = L"Using this new feature, you can send an e-mail message from an application very easily.";
SmtpClient^ client = gcnew SmtpClient( server );
// Credentials are necessary if the server requires the client
// to authenticate before it will send e-mail on the client's behalf.
client->UseDefaultCredentials = true;
client->Send( message );
client->~SmtpClient();
}
If you really want to use native C++ (ie. not access System.Net.Mail via C++/CLI) then you are stuck with one of the native APIs described here.
However you could use MapiSend or blat as described here.

How do I read from a version resource in Visual C++

I have a version resource in my resources in a C++ project which contains version number, copyright and build details. Is there an easy way to access this at run-time to populate my help/about dialog as I am currently maintaining seperate const values of this information. Ideally, the solution should work for Windows/CE mobile and earlier versions of Visual C++ (6.0 upwards).
This is an edited version of my original answer.
bool GetProductAndVersion(CStringA & strProductName, CStringA & strProductVersion)
{
// get the filename of the executable containing the version resource
TCHAR szFilename[MAX_PATH + 1] = {0};
if (GetModuleFileName(NULL, szFilename, MAX_PATH) == 0)
{
TRACE("GetModuleFileName failed with error %d\n", GetLastError());
return false;
}
// allocate a block of memory for the version info
DWORD dummy;
DWORD dwSize = GetFileVersionInfoSize(szFilename, &dummy);
if (dwSize == 0)
{
TRACE("GetFileVersionInfoSize failed with error %d\n", GetLastError());
return false;
}
std::vector<BYTE> data(dwSize);
// load the version info
if (!GetFileVersionInfo(szFilename, NULL, dwSize, &data[0]))
{
TRACE("GetFileVersionInfo failed with error %d\n", GetLastError());
return false;
}
// get the name and version strings
LPVOID pvProductName = NULL;
unsigned int iProductNameLen = 0;
LPVOID pvProductVersion = NULL;
unsigned int iProductVersionLen = 0;
// replace "040904e4" with the language ID of your resources
if (!VerQueryValue(&data[0], _T("\\StringFileInfo\\040904e4\\ProductName"), &pvProductName, &iProductNameLen) ||
!VerQueryValue(&data[0], _T("\\StringFileInfo\\040904e4\\ProductVersion"), &pvProductVersion, &iProductVersionLen))
{
TRACE("Can't obtain ProductName and ProductVersion from resources\n");
return false;
}
strProductName.SetString((LPCSTR)pvProductName, iProductNameLen);
strProductVersion.SetString((LPCSTR)pvProductVersion, iProductVersionLen);
return true;
}
To get a language independent result to Mark's answer change :
// replace "040904e4" with the language ID of your resources
!VerQueryValue(&data[0], _T("\\StringFileInfo\\040904e4\\ProductVersion"), &pvProductVersion, &iProductVersionLen))
{
TRACE("Can't obtain ProductName and ProductVersion from resources\n");
return false;
}
To
UINT uiVerLen = 0;
VS_FIXEDFILEINFO* pFixedInfo = 0; // pointer to fixed file info structure
// get the fixed file info (language-independent)
if(VerQueryValue(&data[0], TEXT("\\"), (void**)&pFixedInfo, (UINT *)&uiVerLen) == 0)
{
return false;
}
strProductVersion.Format("%u.%u.%u.%u",
HIWORD (pFixedInfo->dwProductVersionMS),
LOWORD (pFixedInfo->dwProductVersionMS),
HIWORD (pFixedInfo->dwProductVersionLS),
LOWORD (pFixedInfo->dwProductVersionLS));
Something like might get you started, perhaps:
TCHAR moduleName[MAX_PATH+1];
(void)GetModuleFileName(AfxGetInstanceHandle(), moduleName, MAX_PATH);
DWORD dummyZero;
DWORD versionSize = GetFileVersionInfoSize(moduleName, &dummyZero);
if(versionSize == 0)
{
return NULL;
}
void* pVersion = malloc(versionSize);
if(pVersion == NULL)
{
return NULL;
}
if(!GetFileVersionInfo(moduleName, NULL, versionSize, pVersion))
{
free(pVersion);
return NULL;
}
UINT length;
VS_FIXEDFILEINFO* pFixInfo;
VERIFY(VerQueryValue(pVersionInfo, const_cast<LPTSTR>("\\"), (LPVOID*)&pFixInfo, &length));
Something like this will give you raw access to the resource data and get you started:
HRSRC res = ::FindResource(NULL, MAKEINTRESOURCE(MY_VERSION_ID), RT_VERSION);
DWORD size = ::SizeofResource(NULL, res);
HGLOBAL mem = ::LoadResource(NULL, res);
LPVOID raw_data = ::LockResource(mem);
...
::FreeResource(mem);
Beware!
Using FindResource..LockResource is not correct. It will sometimes work (as it did in my small demo program) and sometimes cause access violations (example: the production code I was making the demo for).
The VerQueryValue() documentation states that you should call GetFileVersionInfoSize and GetFileVersionInfo instead.
Raymond Chen explains, see http://blogs.msdn.com/oldnewthing/archive/2006/12/26/1365215.aspx
Ok, a bit more googleing found the following on CodeGuru. Basically this approach uses the CFileVersionInfo object to get on any given file. It should be interesting to see if it works on the currently running .EXE file and on Windows CE.
Sometimes I receive Access Violation when use VerQueryValueA. But I never got this error when use VerQueryValueW. I think something wrong with VerQueryValueA in version.dll. Therefore I use VerQueryValueW instead of VerQueryValueA even in projects Multi-byte Character Encoding. Here is my code of ReadVersion function