Character Pointers (allotted by new) - c++

I wrote the following code:
char *pch=new char[12];
char *f=new char[42];
char *lab=new char[20];
char *mne=new char[10];
char *add=new char[10];
If initially I want these arrays to be null, can't I do this:
*lab="\0";
*mne="\0";
and so on.....
And after that if I want to add some cstring to an empty array can't I check:
if(strcmp(lab,"\0")==0)
//then add cstring by *lab="cstring";
And if I can't do any of these things, please tell me the right way to do it...

In C++11, an easy way to initialize arrays is by using brace-initializers:
char * p = new char[100] { 0 };
The reasoning here is that all the missing array elements will be zero-initialized. You can also use explicit value-initialization (I think that's even allowed in C++98/03), which is zero-initalization for the primitive types:
char * q = new char[110]();

First of all, as DeadMG says, the correct way of doing this is using std:string:
std::string lab; // empty initially, no further initialization needed
if (lab.size() == 0) // string empty, note, very fast, no character comparison
lab += "cstring"; // or even lab = "cstring", as lab is empty
Also, in your code, if you insist in using C strings, after the initialization, the correct checking for the empty string would be
if (*lab == '\0')

First of all, I agree with everybody else to use a std::string instead of character arrays the vast majority of the time. Link for help is here: C++ Strings Library
Now to directly answer your question as well:
*lab="\0";
*mne="\0";
and so on.....
This is wrong. Assuming your compiler doesn't give you an error, you're not assigning the "null terminator" to those arrays, you're trying to assign the pointer value of where the "\0" string is to the first few memory locations where the char* is pointing to! Remember, your variables are pointers, not strings. If you're trying to just put a null-character at the beginning, so that strlen or other C-string functions see an "empty" string, do this: *lab='\0'; The difference is that with single-ticks, it denotes the character \0 whereas with double, it's a string literal, which returns a pointer to the first element. I hope that made sense.
Now for your second, again, you can't just "assign" like that to C-style strings. You need to put each character into the array and terminate it correctly. Usually the easiest way is with sprintf:
sprintf(lab, "%s", "mystring");
This may not make much sense, especially as I'm not dereferencing the pointer, but I'll walk you through it. The first argument says to sprintf "output your characters to where this pointer is pointing." So it needs the raw pointer. The second is a format string, like printf uses. So I'm telling it to use the first argument as a string. And the 3rd is what I want in there, a pointer to another string. This example would also work with sprintf(lab, "mystring") as well.
If you want to get into C-style string processing, you need to read some examples. I'm afraid I don't even know where to look on the 'net for good examples of that, but I wish you good luck. I'd highly recommend that you check out the C++ strings library though, and the basic_string<> type there. That's typedef'd to just std::string, which is what you should use.

Related

How to create a C++ multidimensional array of names with basic types

I'm trying to instantiate and easily access an array of names in C++ using basic types in contiguous memory. I'm astounded that this is extremely difficult or complicated to do in C++ WITH ONLY basic types.
For some background, I am programming a microcontroller with limited memory, modest processing power, and it is handling serial communication over a network to 36 other microcontrollers sending continuous sensor data which is uploaded to a webserver. The shorter the refresh rate of the data, the better, so I prefer basic program features.
Not that I'm saying the more complicated stuff I've looked in other forums for, like an array of strings, has worked.
In my desperation, I was able to get this to work.
char names_array[] = "Bob\0\0Carl";
printf("%s",names_array); //outputs Bob
printf("%s",names_array + 5); //outputs Carl
This is a horrible solution though. My indexing is dependent on the longest name in the array, so if I added "Megan" to my list of names, I'd have to add a bunch of null characters throughout the entire array.
What I want to do is something like this:
char names_array[2] = {"Bob","Carl"}; //does not compile
printf("%s",names_array[0]);
printf("%s",names_array[1]);
//Error: A value of type "const char *" cannot be used to
//initialize an entity of type "char" in "main.cpp"
but that didn't work.
I want to loop through the names in my list and do something with each name, so at this point, this is my best solution.
char name0[] = "Bob";
loop_code(name0);
char name1[] = "Carl";
loop_code(name1);
.
.
.
I expect there's a reasonable way to make an array of pointers, each to an array of char terminated by null(s). I must be doing something wrong. I refuse to believe that a language like C++ is incapable of such a basic memory allocation.
You can, e.g., get an array of pointers to null-terminated strings:
const char* names_array[] = { "Bob", "Carl" };
and then
std::printf("%s", names_array[0]);
std::printf("%s", names_array[1]);
The problem with your attempt
char names_array[2] = {"Bob","Carl"};
is that you declare names_array to be an array of characters. This should never compile because what the = {"Bob","Carl"} essentially attempts to do is initialize each character in that array of characters with an entire array of characters of its own. A character is just a character, you cannot assign an entire array of characters to just an individual character. More precisely, initialization of a character array from a string literal is a special case of initialization [dcl.init.string] that allows a single string literal to be used to initialize an entire character array (because anything else doesn't make sense). What you actually want would be something more like an array of character arrays. However, the problem there is that you'd have to effectively pick a fixed maximum length for all strings in the array:
char names_array[][5] = { "Bob", "Carl" }; // each subarray is 5 characters in length
which would be potentially wasteful. You can flatten a series of multiple strings into one long array and then index into that, like you did with your first approach. The downside of that, as you've found out, is that you then need to know where each string starts in that array…
If you just want an array of string constants, a more modern C++ approach would be something like this:
#include <string_view>
using namespace std::literals;
constexpr std::string_view names[] = {
"Bob"sv,
"Carl"sv
};
The advantage of std::string_view is that it also has information about the length of the string. However, while std::string_view is compatible with most of the C++ standard library facilities that handle strings, it's not so simple to use it together with functions that expect C-style null-terminated strings. If you need null-terminated strings, I'd suggest to simply use an array of pointers to strings as shown at the very beginning of this answer…
char can has only one character.
If you want to use char, you can do it like
char name0[3] = "Bob";
char name1[4] = "Carl";
char *nameptr[2] = {&name0[0], &name1[0]};
Acutally, this pretty hard.
I suggest to you, use std::string.
std::string name[2] = {"Bob","Carl"};
this code is acceptable.

Dynamically allocated C-style string has more characters than given length?

I'm using a dynamic C-style string to read in data from a file, but for some reason when I dynamically allocate the C-style string using the given length, it comes out with four extra characters that can be seen using strlen(). The junk in these empty spaces is added on to the end of the read-in string and is displayed on cout. What on earth could be causing this, and how can I fix it?
The C-style string is declared in the beginning of the code, and is used one time before this. The time it is used before this it is also too large, but in that case it does not add extra information to the end. After use, it is deleted and not used again until this point. I'm pretty confused as I have not had this happen or had a problem with it before.
// Length read as 14, which is correct
iFile.read(reinterpret_cast<char *>(&length), sizeof(int));
tempCstring = new char[length]; // Length still 14
cout << strlen(tempCstring); // Console output: 18
// In tempCstring: Powerful Blockýýýý
iFile.read(reinterpret_cast<char *>(tempCstring), length);
// Custom String class takes in value Powerful Blockýýýý and is
// initialized to that
tempString = String(tempCstring);
// Temp character value takes in messed up string
temp.setSpecial(tempString);
delete[] tempCstring; // Temp cString is deleted for next use
When written to file:
// Length set to the length of the cString, m_special
length = strlen(chars[i].getSpecial().getStr());
// Length written to file. (Should I add 1 for null terminator?)
cFile.write(reinterpret_cast<char *>(&length), sizeof(int));
// String written to file
cFile.write(reinterpret_cast<char *>(chars[i].getSpecial().getStr()), length);
Whenever you see junk at the end of a string, the problem is almost always the lack of a terminator. Every C-style string ends in a byte whose value is zero, spelled '\0'. If you did not place one yourself, the standard library keeps reading bytes in memory until it sees a random '\0' that it sees in memory. In other words, the array is read beyond its bounds.
Use memset(tempCString,0,length) in order to zero out the memory following your allocation. However, this is not the soundest solution, as it is covering the real problem under the rug. Show us the context in which this code is used. Then I will be able to say where in your algorithm you will need to insert the null terminator: tempCString[i] = 0, or something like that. Nonetheless, from what you have posted, I can tell that you need to allocate one more character to make room for the terminator.
Also, since you are using C++, why not use std::string? It avoids these kinds of problems.

Convert char* into String

I am using ESP8266 Wifi chip with the SMING framework which uses C++. I have a tcpServer function which receives data from a TCP port. I would like to convert the incoming char *data into String data type. This is what I did.
bool tcpServerClientReceive(TcpClient& client, char *data, int size)
{
String rx_data;
rx_data = String(data);
Serial.printf("rx_data=%s\r",rx_data);
}
The contents of rx_data is rubbish. What is wrong with the code? How to make rx_data into a proper string?
Why what you are doing is wrong:
A C style string is an array of char where the last element is a 0 Byte. This is how functions now where the string ends. They scan the next character until they find this zero byte. A C++ string is a class which can hold additional data.
For instance to get the length of a string one might choose to store the length of the stirng in a member of the class and update it everytime the string is modified. While this means additional work if the string is modified it makes the call t length trivial and fast, since it simply returns the stored value.
For C Strings on the other hand length has to loop over the array and count the number of characters until it finds the null byte. thus the runime of strlen depends on the lengh of the string.
The solution:
As pointed out above you have to print it correctly, try either:
#include <iostream>
...
std::cout << "rx_data=" << rx_data << std::endl;
or if you insist on printf (why use c++ then?) you can use either string::c_str(), or (since C++11, before the reutrned array might not be null terminated) string::data(): your code would become:
Serial.printf("rx_data=%s\r",rx_data.c_str());
I would suggest you have a look at std::string to get an idea of the details. In fact if you have the time a good book could help explaining a lot of important concepts, including containers, like std::string or std::vector. Don't assume that because you know C you know how to write C++.

Print text between pointers

I have a character range with pointers (pBegin and pEnd). I think of it as a string, but it is not \0 terminated. How can I print it to std::cout effectively?
Without creating a copy, like with std::string
Without a loop that prints each character
Do we have good solution? If not, what is the smoothest workaround?
You can use ostream::write, which takes pointer and length arguments:
std::cout.write(pBegin, pEnd - pBegin);
Since C++17 you can use std::string_view, which was created for sharing part of std::string without copying
std::cout << std::string_view(pBegin, pEnd - pBegin);
pEnd must point to one pass the last character to print, like how iterators in C++ work, instead of the last character to print
What is string_view?
In C++11 what is the most performant way to return a reference/pointer to a position in a std::string?
In older C++ standards boost::string_ref is an alternative. Newer boost versions also have boost::string_view with the same semantics as std::string_view. See Differences between boost::string_ref and boost::string_view
If you use Qt then there's also QStringView and QStringRef although unfortunately they're used for viewing QString which stores data in UTF-16 instead of UTF-8 or a byte-oriented encoding
However if you need to process the string by some functions that require null-terminated string without any external libraries then there's a simple solution
char tmpEnd = *pEnd; // backup the after-end character
*pEnd = '\0';
std::cout << pBegin; // use it as normal C-style string, like dosomething(pBegin);
*pEnd = tmpEnd; // restore the char
In this case make sure that pEnd still points to an element inside the original array and not one past the end of it

C++ Need Help Overloading += for a MyString Class

I'm working on writing my own string class and am having trouble with overloading the += operator for a MyString being +='d to a char. I figured this would work but with no luck. Here's the implementation I tried. Any assistance on getting it to work correctly will be much appreciated.
MyString& MyString::operator +=(char c)
{
char derp[1] = {c};
strcat(value, derp);
return *this;
}
This is not going to work for several reasons:
derp is not a null-terminated array, which it has to be if you pass it as a parameter to strcat
There is no check that the buffer that value represents can actually hold more data; neither is there a facility to make sure that the buffer is always null-terminated (which again it needs to be because you are passing it to strcat)
Even if you correct the above, your string class will never be able to include the character \0 as part of a string value because that will be mistaken for a null terminator; in technical terms, your string class would not be "binary safe"; to fix this you need to drop strcat and similar functions entirely and switch to memcpy and friends
Apart from the above, overloading operator += like this allows for code such as
MyString str("foo");
foo += 80; // this compiles, but should it?
Finally, the str*** family of functions is going to get needlessly slower as your strings are getting larger (because they have to scan the string from the beginning each time in order to determine where it ends). Keeping your own length variable and switching to mem*** is going to fix this issue as well.
The use of strcat is incorrect as it requires a null terminated source string and is being provided with a buffer with no null terminator.
value will only be capable of holding a finite number of characters, and there is no attempt to increase the size of value.
Assuming value is large enough and you retain the length of the string inside your instance, I'd say:
value[size] = c;
value[size+1] = '\0';