C++ Optimizing If Statements - c++

Consider following statement:
C a, b; //C contains c1, c2 and c3 all integers
if(a.c1==b.c1 && a.c2 == b.c2) {
a.c3=b.c3;
}
Will this statement be optimized to the following:
if(a.c1 == b.c1) {
if(a.c2 == b.c2) {
a.c3=b.c3;
}
}
AFAIK, C++ compilers does not perform this kind of operation since it can have side effects. But these are built-in types.
Is there anything related in the standard?
If it is compiler specific is main stream compilers (MS, GNU, Intel) are doing it or not?

Yes. The following code snippet:
C a, b; //C contains c1, c2 and c3 all integers
if(a.c1==b.c1 && a.c2 == b.c2)
{
a.c3=b.c3;
}
will be "optimized" to this (or something equivalent):
if(a.c1 == b.c1)
{
if(a.c2 == b.c2)
{
a.c3=b.c3
}
}
This is required not because of optimization but because the C++ standard requires short-circuit evaluation. So reasonably standards-conforming C++ compilers should be able to short-circuit that.
There isn't a single place in the C++ standard that explicitly states that some boolean operators are short-circuited. It is implied from the rules:
ISO/IEC C++ Standard 14882 §5.14 Logical AND operator [expr.log.and]
logical-and-expression:
inclusive-or-expression
logical-and-expression && inclusive-or-expression
The && operator groups left-to-right. The operands are both
implicitly converted to type bool (clause 4). The result is true if
both operands are true and false otherwise. Unlike &, &&
guarantees left-to-right evaluation: the second operand is not
evaluated if the first operand is false.
The rules are similar for the || operator:
ISO/IEC C++ Standard 14882 §5.15 Logical OR operator [expr.log.or]
logical-or-expression:
logical-and-expression
logical-or-expression || logical-and-expression
The || operator groups left-to-right. The operands are both
implicitly converted to bool (clause 4). It returns true if either
of its operands is true, and false otherwise. Unlike |, ||
guarantees left-to-right evaluation; moreover, the second operand is
not evaluated if the first operand evaluates to true.
And the conditional ? operator:
ISO/IEC C++ Standard 14882 §5.16 Conditional operator [expr.cond]
conditional-expression:
logical-or-expression
logical-or-expression ? expression : assignment-expression
Conditional expressions group right-to-left. The first expression
is implicitly converted to bool (clause 4). It is evaluated and if
it is true, the result of the conditional expression is the value of
the second expression, otherwise that of the third expression. All
side effects of the first expression except for destruction of
temporaries (12.2) happen before the second or third expression is
evaluated. Only one of the second and third expressions is
evaluated.

Standard 5.14 / 1 :
The && operator groups left-to-right. The operands are both implicitly converted to type bool (clause 4).
The result is true if both operands are true and false otherwise. Unlike &, && guarantees left-to-right
evaluation: the second operand is not evaluated if the first operand is false.

C++ uses shirt-circuit evaluation. So, in a way it will work that way.
I doesn't actually evaluate and optimize the code that way, but it will evaluate to the equivalent in assembly code.

The && operator is short-circuiting. In other words, if a.c1 == b.c1 fails to evaluate to true, then a.c2 == b.c2 won't even be evaluated.
It is similar to the solution you describe, but it is part of the C++ language (and seems much easier to read than explicitly typing nested if statements).

Related

OR Operation in C++ [duplicate]

Does the ANSI standard mandate the logical operators to be short-circuited, in either C or C++?
I'm confused for I recall the K&R book saying your code shouldn't depend on these operations being short circuited, for they may not. Could someone please point out where in the standard it's said logic ops are always short-circuited? I'm mostly interested on C++, an answer also for C would be great.
I also remember reading (can't remember where) that evaluation order isn't strictly defined, so your code shouldn't depend or assume functions within an expression would be executed in a specific order: by the end of a statement all referenced functions will have been called, but the compiler has freedom in selecting the most efficient order.
Does the standard indicate the evaluation order of this expression?
if( functionA() && functionB() && functionC() ) cout<<"Hello world";
Yes, short-circuiting and evaluation order are required for operators || and && in both C and C++ standards.
C++ standard says (there should be an equivalent clause in the C standard):
1.9.18
In the evaluation of the following expressions
a && b
a || b
a ? b : c
a , b
using the built-in meaning of the operators in these expressions, there is a sequence point after the evaluation of the first expression (12).
In C++ there is an extra trap: short-circuiting does NOT apply to types that overload operators || and &&.
Footnote 12: The operators indicated in this paragraph are the built-in operators, as described in clause 5. When one of these operators is overloaded (clause 13) in a valid context, thus designating a user-defined operator function, the expression designates a function invocation, and the operands form an argument list, without an implied sequence point between them.
It is usually not recommended to overload these operators in C++ unless you have a very specific requirement. You can do it, but it may break expected behaviour in other people's code, especially if these operators are used indirectly via instantiating templates with the type overloading these operators.
Short circuit evaluation, and order of evaluation, is a mandated semantic standard in both C and C++.
If it wasn't, code like this would not be a common idiom
char* pChar = 0;
// some actions which may or may not set pChar to something
if ((pChar != 0) && (*pChar != '\0')) {
// do something useful
}
Section 6.5.13 Logical AND operator of the C99 specification (PDF link) says
(4). Unlike the bitwise binary & operator, the && operator guarantees
left-to-right evaluation; there is a
sequence point after the evaluation of
the first operand. If the first
operand compares equal to 0, the
second operand is not evaluated.
Similarly, section 6.5.14 Logical OR operator says
(4) Unlike the bitwise | operator, the ||
operator guarantees left-to-right
evaluation; there is a sequence point
after the evaluation of the first
operand. If the first operand compares
unequal to 0, the second operand is
not evaluated.
Similar wording can be found in the C++ standards, check section 5.14 in this draft copy. As checkers notes in another answer, if you override && or ||, then both operands must be evaluated as it becomes a regular function call.
Yes, it mandates that (both evaluation order and short circuit). In your example if all functions return true, the order of the calls are strictly from functionA then functionB and then functionC. Used for this like
if(ptr && ptr->value) {
...
}
Same for the comma operator:
// calls a, then b and evaluates to the value returned by b
// which is used to initialize c
int c = (a(), b());
One says between the left and right operand of &&, ||, , and between the first and second/third operand of ?: (conditional operator) is a "sequence point". Any side effects are evaluated completely before that point. So, this is safe:
int a = 0;
int b = (a++, a); // b initialized with 1, and a is 1
Note that the comma operator is not to be confused with the syntactical comma used to separate things:
// order of calls to a and b is unspecified!
function(a(), b());
The C++ Standard says in 5.14/1:
The && operator groups left-to-right. The operands are both implicitly converted to type bool (clause 4).
The result is true if both operands are true and false otherwise. Unlike &, && guarantees left-to-right
evaluation: the second operand is not evaluated if the first operand is false.
And in 5.15/1:
The || operator groups left-to-right. The operands are both implicitly converted to bool (clause 4). It returns true if either of its operands is true, and false otherwise. Unlike |, || guarantees left-to-right evaluation; moreover, the second operand is not evaluated if the first operand evaluates to true.
It says for both next to those:
The result is a bool. All side effects of the first expression except for destruction of temporaries (12.2) happen before the second expression is evaluated.
In addition to that, 1.9/18 says
In the evaluation of each of the expressions
a && b
a || b
a ? b : C
a , b
using the built-in meaning of the operators in these expressions (5.14, 5.15, 5.16, 5.18), there is a sequence point after the evaluation of the first expression.
Straight from good old K&R:
C guarantees that && and || are evaluated left to right — we shall soon see cases where this matters.
Be very very careful.
For fundamental types these are shortcut operators.
But if you define these operators for your own class or enumeration types they are not shortcut. Because of this semantic difference in their usage under these different circumstances it is recommended that you do not define these operators.
For the operator && and operator || for fundamental types the evaluation order is left to right (otherwise short cutting would be hard :-) But for overloaded operators that you define, these are basically syntactic sugar to defining a method and thus the order of evaluation of the parameters is undefined.
Your question comes down to C++ operator precedence and associativity. Basically, in expressions with multiple operators and no parentheses, the compiler constructs the expression tree by following these rules.
For precedence, when you have something like A op1 B op2 C, you could group things as either (A op1 B) op2 C or A op1 (B op2 C). If op1 has higher precedence than op2, you'll get the first expression. Otherwise, you'll get the second one.
For associativity, when you have something like A op B op C, you could again group thins as (A op B) op C or A op (B op C). If op has left associativity, we end up with the first expression. If it has right associativity, we end up with the second one. This also works for operators at the same precedence level.
In this particular case, && has higher precedence than ||, so the expression will be evaluated as (a != "" && it == seqMap.end()) || isEven.
The order itself is "left-to-right" on the expression-tree form. So we'll first evaluate a != "" && it == seqMap.end(). If it's true the whole expression is true, otherwise we go to isEven. The procedure repeats itself recursively inside the left-subexpression of course.
Interesting tidbits, but the concept of precedence has its roots in mathematic notation. The same thing happens in a*b + c, where * has higher precedence than +.
Even more interesting/obscure, for a unparenthasiszed expression A1 op1 A2 op2 ... opn-1 An, where all operators have the same precedence, the number of binary expression trees we could form is given by the so called Catalan numbers. For large n, these grow extremely fast.
d
If you trust Wikipedia:
[&& and ||] are semantically distinct from the bit-wise operators & and | because they will never evaluate the right operand if the result can be determined from the left alone
C (programming language)

how to understand the or || in c++ [duplicate]

Does the ANSI standard mandate the logical operators to be short-circuited, in either C or C++?
I'm confused for I recall the K&R book saying your code shouldn't depend on these operations being short circuited, for they may not. Could someone please point out where in the standard it's said logic ops are always short-circuited? I'm mostly interested on C++, an answer also for C would be great.
I also remember reading (can't remember where) that evaluation order isn't strictly defined, so your code shouldn't depend or assume functions within an expression would be executed in a specific order: by the end of a statement all referenced functions will have been called, but the compiler has freedom in selecting the most efficient order.
Does the standard indicate the evaluation order of this expression?
if( functionA() && functionB() && functionC() ) cout<<"Hello world";
Yes, short-circuiting and evaluation order are required for operators || and && in both C and C++ standards.
C++ standard says (there should be an equivalent clause in the C standard):
1.9.18
In the evaluation of the following expressions
a && b
a || b
a ? b : c
a , b
using the built-in meaning of the operators in these expressions, there is a sequence point after the evaluation of the first expression (12).
In C++ there is an extra trap: short-circuiting does NOT apply to types that overload operators || and &&.
Footnote 12: The operators indicated in this paragraph are the built-in operators, as described in clause 5. When one of these operators is overloaded (clause 13) in a valid context, thus designating a user-defined operator function, the expression designates a function invocation, and the operands form an argument list, without an implied sequence point between them.
It is usually not recommended to overload these operators in C++ unless you have a very specific requirement. You can do it, but it may break expected behaviour in other people's code, especially if these operators are used indirectly via instantiating templates with the type overloading these operators.
Short circuit evaluation, and order of evaluation, is a mandated semantic standard in both C and C++.
If it wasn't, code like this would not be a common idiom
char* pChar = 0;
// some actions which may or may not set pChar to something
if ((pChar != 0) && (*pChar != '\0')) {
// do something useful
}
Section 6.5.13 Logical AND operator of the C99 specification (PDF link) says
(4). Unlike the bitwise binary & operator, the && operator guarantees
left-to-right evaluation; there is a
sequence point after the evaluation of
the first operand. If the first
operand compares equal to 0, the
second operand is not evaluated.
Similarly, section 6.5.14 Logical OR operator says
(4) Unlike the bitwise | operator, the ||
operator guarantees left-to-right
evaluation; there is a sequence point
after the evaluation of the first
operand. If the first operand compares
unequal to 0, the second operand is
not evaluated.
Similar wording can be found in the C++ standards, check section 5.14 in this draft copy. As checkers notes in another answer, if you override && or ||, then both operands must be evaluated as it becomes a regular function call.
Yes, it mandates that (both evaluation order and short circuit). In your example if all functions return true, the order of the calls are strictly from functionA then functionB and then functionC. Used for this like
if(ptr && ptr->value) {
...
}
Same for the comma operator:
// calls a, then b and evaluates to the value returned by b
// which is used to initialize c
int c = (a(), b());
One says between the left and right operand of &&, ||, , and between the first and second/third operand of ?: (conditional operator) is a "sequence point". Any side effects are evaluated completely before that point. So, this is safe:
int a = 0;
int b = (a++, a); // b initialized with 1, and a is 1
Note that the comma operator is not to be confused with the syntactical comma used to separate things:
// order of calls to a and b is unspecified!
function(a(), b());
The C++ Standard says in 5.14/1:
The && operator groups left-to-right. The operands are both implicitly converted to type bool (clause 4).
The result is true if both operands are true and false otherwise. Unlike &, && guarantees left-to-right
evaluation: the second operand is not evaluated if the first operand is false.
And in 5.15/1:
The || operator groups left-to-right. The operands are both implicitly converted to bool (clause 4). It returns true if either of its operands is true, and false otherwise. Unlike |, || guarantees left-to-right evaluation; moreover, the second operand is not evaluated if the first operand evaluates to true.
It says for both next to those:
The result is a bool. All side effects of the first expression except for destruction of temporaries (12.2) happen before the second expression is evaluated.
In addition to that, 1.9/18 says
In the evaluation of each of the expressions
a && b
a || b
a ? b : C
a , b
using the built-in meaning of the operators in these expressions (5.14, 5.15, 5.16, 5.18), there is a sequence point after the evaluation of the first expression.
Straight from good old K&R:
C guarantees that && and || are evaluated left to right — we shall soon see cases where this matters.
Be very very careful.
For fundamental types these are shortcut operators.
But if you define these operators for your own class or enumeration types they are not shortcut. Because of this semantic difference in their usage under these different circumstances it is recommended that you do not define these operators.
For the operator && and operator || for fundamental types the evaluation order is left to right (otherwise short cutting would be hard :-) But for overloaded operators that you define, these are basically syntactic sugar to defining a method and thus the order of evaluation of the parameters is undefined.
Your question comes down to C++ operator precedence and associativity. Basically, in expressions with multiple operators and no parentheses, the compiler constructs the expression tree by following these rules.
For precedence, when you have something like A op1 B op2 C, you could group things as either (A op1 B) op2 C or A op1 (B op2 C). If op1 has higher precedence than op2, you'll get the first expression. Otherwise, you'll get the second one.
For associativity, when you have something like A op B op C, you could again group thins as (A op B) op C or A op (B op C). If op has left associativity, we end up with the first expression. If it has right associativity, we end up with the second one. This also works for operators at the same precedence level.
In this particular case, && has higher precedence than ||, so the expression will be evaluated as (a != "" && it == seqMap.end()) || isEven.
The order itself is "left-to-right" on the expression-tree form. So we'll first evaluate a != "" && it == seqMap.end(). If it's true the whole expression is true, otherwise we go to isEven. The procedure repeats itself recursively inside the left-subexpression of course.
Interesting tidbits, but the concept of precedence has its roots in mathematic notation. The same thing happens in a*b + c, where * has higher precedence than +.
Even more interesting/obscure, for a unparenthasiszed expression A1 op1 A2 op2 ... opn-1 An, where all operators have the same precedence, the number of binary expression trees we could form is given by the so called Catalan numbers. For large n, these grow extremely fast.
d
If you trust Wikipedia:
[&& and ||] are semantically distinct from the bit-wise operators & and | because they will never evaluate the right operand if the result can be determined from the left alone
C (programming language)

Does anyone know about the implementation of || and && regarding this code? [duplicate]

Does the ANSI standard mandate the logical operators to be short-circuited, in either C or C++?
I'm confused for I recall the K&R book saying your code shouldn't depend on these operations being short circuited, for they may not. Could someone please point out where in the standard it's said logic ops are always short-circuited? I'm mostly interested on C++, an answer also for C would be great.
I also remember reading (can't remember where) that evaluation order isn't strictly defined, so your code shouldn't depend or assume functions within an expression would be executed in a specific order: by the end of a statement all referenced functions will have been called, but the compiler has freedom in selecting the most efficient order.
Does the standard indicate the evaluation order of this expression?
if( functionA() && functionB() && functionC() ) cout<<"Hello world";
Yes, short-circuiting and evaluation order are required for operators || and && in both C and C++ standards.
C++ standard says (there should be an equivalent clause in the C standard):
1.9.18
In the evaluation of the following expressions
a && b
a || b
a ? b : c
a , b
using the built-in meaning of the operators in these expressions, there is a sequence point after the evaluation of the first expression (12).
In C++ there is an extra trap: short-circuiting does NOT apply to types that overload operators || and &&.
Footnote 12: The operators indicated in this paragraph are the built-in operators, as described in clause 5. When one of these operators is overloaded (clause 13) in a valid context, thus designating a user-defined operator function, the expression designates a function invocation, and the operands form an argument list, without an implied sequence point between them.
It is usually not recommended to overload these operators in C++ unless you have a very specific requirement. You can do it, but it may break expected behaviour in other people's code, especially if these operators are used indirectly via instantiating templates with the type overloading these operators.
Short circuit evaluation, and order of evaluation, is a mandated semantic standard in both C and C++.
If it wasn't, code like this would not be a common idiom
char* pChar = 0;
// some actions which may or may not set pChar to something
if ((pChar != 0) && (*pChar != '\0')) {
// do something useful
}
Section 6.5.13 Logical AND operator of the C99 specification (PDF link) says
(4). Unlike the bitwise binary & operator, the && operator guarantees
left-to-right evaluation; there is a
sequence point after the evaluation of
the first operand. If the first
operand compares equal to 0, the
second operand is not evaluated.
Similarly, section 6.5.14 Logical OR operator says
(4) Unlike the bitwise | operator, the ||
operator guarantees left-to-right
evaluation; there is a sequence point
after the evaluation of the first
operand. If the first operand compares
unequal to 0, the second operand is
not evaluated.
Similar wording can be found in the C++ standards, check section 5.14 in this draft copy. As checkers notes in another answer, if you override && or ||, then both operands must be evaluated as it becomes a regular function call.
Yes, it mandates that (both evaluation order and short circuit). In your example if all functions return true, the order of the calls are strictly from functionA then functionB and then functionC. Used for this like
if(ptr && ptr->value) {
...
}
Same for the comma operator:
// calls a, then b and evaluates to the value returned by b
// which is used to initialize c
int c = (a(), b());
One says between the left and right operand of &&, ||, , and between the first and second/third operand of ?: (conditional operator) is a "sequence point". Any side effects are evaluated completely before that point. So, this is safe:
int a = 0;
int b = (a++, a); // b initialized with 1, and a is 1
Note that the comma operator is not to be confused with the syntactical comma used to separate things:
// order of calls to a and b is unspecified!
function(a(), b());
The C++ Standard says in 5.14/1:
The && operator groups left-to-right. The operands are both implicitly converted to type bool (clause 4).
The result is true if both operands are true and false otherwise. Unlike &, && guarantees left-to-right
evaluation: the second operand is not evaluated if the first operand is false.
And in 5.15/1:
The || operator groups left-to-right. The operands are both implicitly converted to bool (clause 4). It returns true if either of its operands is true, and false otherwise. Unlike |, || guarantees left-to-right evaluation; moreover, the second operand is not evaluated if the first operand evaluates to true.
It says for both next to those:
The result is a bool. All side effects of the first expression except for destruction of temporaries (12.2) happen before the second expression is evaluated.
In addition to that, 1.9/18 says
In the evaluation of each of the expressions
a && b
a || b
a ? b : C
a , b
using the built-in meaning of the operators in these expressions (5.14, 5.15, 5.16, 5.18), there is a sequence point after the evaluation of the first expression.
Straight from good old K&R:
C guarantees that && and || are evaluated left to right — we shall soon see cases where this matters.
Be very very careful.
For fundamental types these are shortcut operators.
But if you define these operators for your own class or enumeration types they are not shortcut. Because of this semantic difference in their usage under these different circumstances it is recommended that you do not define these operators.
For the operator && and operator || for fundamental types the evaluation order is left to right (otherwise short cutting would be hard :-) But for overloaded operators that you define, these are basically syntactic sugar to defining a method and thus the order of evaluation of the parameters is undefined.
Your question comes down to C++ operator precedence and associativity. Basically, in expressions with multiple operators and no parentheses, the compiler constructs the expression tree by following these rules.
For precedence, when you have something like A op1 B op2 C, you could group things as either (A op1 B) op2 C or A op1 (B op2 C). If op1 has higher precedence than op2, you'll get the first expression. Otherwise, you'll get the second one.
For associativity, when you have something like A op B op C, you could again group thins as (A op B) op C or A op (B op C). If op has left associativity, we end up with the first expression. If it has right associativity, we end up with the second one. This also works for operators at the same precedence level.
In this particular case, && has higher precedence than ||, so the expression will be evaluated as (a != "" && it == seqMap.end()) || isEven.
The order itself is "left-to-right" on the expression-tree form. So we'll first evaluate a != "" && it == seqMap.end(). If it's true the whole expression is true, otherwise we go to isEven. The procedure repeats itself recursively inside the left-subexpression of course.
Interesting tidbits, but the concept of precedence has its roots in mathematic notation. The same thing happens in a*b + c, where * has higher precedence than +.
Even more interesting/obscure, for a unparenthasiszed expression A1 op1 A2 op2 ... opn-1 An, where all operators have the same precedence, the number of binary expression trees we could form is given by the so called Catalan numbers. For large n, these grow extremely fast.
d
If you trust Wikipedia:
[&& and ||] are semantically distinct from the bit-wise operators & and | because they will never evaluate the right operand if the result can be determined from the left alone
C (programming language)

Is second expression of || skipped if first expression is true in c++? [duplicate]

Does the ANSI standard mandate the logical operators to be short-circuited, in either C or C++?
I'm confused for I recall the K&R book saying your code shouldn't depend on these operations being short circuited, for they may not. Could someone please point out where in the standard it's said logic ops are always short-circuited? I'm mostly interested on C++, an answer also for C would be great.
I also remember reading (can't remember where) that evaluation order isn't strictly defined, so your code shouldn't depend or assume functions within an expression would be executed in a specific order: by the end of a statement all referenced functions will have been called, but the compiler has freedom in selecting the most efficient order.
Does the standard indicate the evaluation order of this expression?
if( functionA() && functionB() && functionC() ) cout<<"Hello world";
Yes, short-circuiting and evaluation order are required for operators || and && in both C and C++ standards.
C++ standard says (there should be an equivalent clause in the C standard):
1.9.18
In the evaluation of the following expressions
a && b
a || b
a ? b : c
a , b
using the built-in meaning of the operators in these expressions, there is a sequence point after the evaluation of the first expression (12).
In C++ there is an extra trap: short-circuiting does NOT apply to types that overload operators || and &&.
Footnote 12: The operators indicated in this paragraph are the built-in operators, as described in clause 5. When one of these operators is overloaded (clause 13) in a valid context, thus designating a user-defined operator function, the expression designates a function invocation, and the operands form an argument list, without an implied sequence point between them.
It is usually not recommended to overload these operators in C++ unless you have a very specific requirement. You can do it, but it may break expected behaviour in other people's code, especially if these operators are used indirectly via instantiating templates with the type overloading these operators.
Short circuit evaluation, and order of evaluation, is a mandated semantic standard in both C and C++.
If it wasn't, code like this would not be a common idiom
char* pChar = 0;
// some actions which may or may not set pChar to something
if ((pChar != 0) && (*pChar != '\0')) {
// do something useful
}
Section 6.5.13 Logical AND operator of the C99 specification (PDF link) says
(4). Unlike the bitwise binary & operator, the && operator guarantees
left-to-right evaluation; there is a
sequence point after the evaluation of
the first operand. If the first
operand compares equal to 0, the
second operand is not evaluated.
Similarly, section 6.5.14 Logical OR operator says
(4) Unlike the bitwise | operator, the ||
operator guarantees left-to-right
evaluation; there is a sequence point
after the evaluation of the first
operand. If the first operand compares
unequal to 0, the second operand is
not evaluated.
Similar wording can be found in the C++ standards, check section 5.14 in this draft copy. As checkers notes in another answer, if you override && or ||, then both operands must be evaluated as it becomes a regular function call.
Yes, it mandates that (both evaluation order and short circuit). In your example if all functions return true, the order of the calls are strictly from functionA then functionB and then functionC. Used for this like
if(ptr && ptr->value) {
...
}
Same for the comma operator:
// calls a, then b and evaluates to the value returned by b
// which is used to initialize c
int c = (a(), b());
One says between the left and right operand of &&, ||, , and between the first and second/third operand of ?: (conditional operator) is a "sequence point". Any side effects are evaluated completely before that point. So, this is safe:
int a = 0;
int b = (a++, a); // b initialized with 1, and a is 1
Note that the comma operator is not to be confused with the syntactical comma used to separate things:
// order of calls to a and b is unspecified!
function(a(), b());
The C++ Standard says in 5.14/1:
The && operator groups left-to-right. The operands are both implicitly converted to type bool (clause 4).
The result is true if both operands are true and false otherwise. Unlike &, && guarantees left-to-right
evaluation: the second operand is not evaluated if the first operand is false.
And in 5.15/1:
The || operator groups left-to-right. The operands are both implicitly converted to bool (clause 4). It returns true if either of its operands is true, and false otherwise. Unlike |, || guarantees left-to-right evaluation; moreover, the second operand is not evaluated if the first operand evaluates to true.
It says for both next to those:
The result is a bool. All side effects of the first expression except for destruction of temporaries (12.2) happen before the second expression is evaluated.
In addition to that, 1.9/18 says
In the evaluation of each of the expressions
a && b
a || b
a ? b : C
a , b
using the built-in meaning of the operators in these expressions (5.14, 5.15, 5.16, 5.18), there is a sequence point after the evaluation of the first expression.
Straight from good old K&R:
C guarantees that && and || are evaluated left to right — we shall soon see cases where this matters.
Be very very careful.
For fundamental types these are shortcut operators.
But if you define these operators for your own class or enumeration types they are not shortcut. Because of this semantic difference in their usage under these different circumstances it is recommended that you do not define these operators.
For the operator && and operator || for fundamental types the evaluation order is left to right (otherwise short cutting would be hard :-) But for overloaded operators that you define, these are basically syntactic sugar to defining a method and thus the order of evaluation of the parameters is undefined.
Your question comes down to C++ operator precedence and associativity. Basically, in expressions with multiple operators and no parentheses, the compiler constructs the expression tree by following these rules.
For precedence, when you have something like A op1 B op2 C, you could group things as either (A op1 B) op2 C or A op1 (B op2 C). If op1 has higher precedence than op2, you'll get the first expression. Otherwise, you'll get the second one.
For associativity, when you have something like A op B op C, you could again group thins as (A op B) op C or A op (B op C). If op has left associativity, we end up with the first expression. If it has right associativity, we end up with the second one. This also works for operators at the same precedence level.
In this particular case, && has higher precedence than ||, so the expression will be evaluated as (a != "" && it == seqMap.end()) || isEven.
The order itself is "left-to-right" on the expression-tree form. So we'll first evaluate a != "" && it == seqMap.end(). If it's true the whole expression is true, otherwise we go to isEven. The procedure repeats itself recursively inside the left-subexpression of course.
Interesting tidbits, but the concept of precedence has its roots in mathematic notation. The same thing happens in a*b + c, where * has higher precedence than +.
Even more interesting/obscure, for a unparenthasiszed expression A1 op1 A2 op2 ... opn-1 An, where all operators have the same precedence, the number of binary expression trees we could form is given by the so called Catalan numbers. For large n, these grow extremely fast.
d
If you trust Wikipedia:
[&& and ||] are semantically distinct from the bit-wise operators & and | because they will never evaluate the right operand if the result can be determined from the left alone
C (programming language)

Is it safe to rely on short-circuit evaluation? [duplicate]

Does the ANSI standard mandate the logical operators to be short-circuited, in either C or C++?
I'm confused for I recall the K&R book saying your code shouldn't depend on these operations being short circuited, for they may not. Could someone please point out where in the standard it's said logic ops are always short-circuited? I'm mostly interested on C++, an answer also for C would be great.
I also remember reading (can't remember where) that evaluation order isn't strictly defined, so your code shouldn't depend or assume functions within an expression would be executed in a specific order: by the end of a statement all referenced functions will have been called, but the compiler has freedom in selecting the most efficient order.
Does the standard indicate the evaluation order of this expression?
if( functionA() && functionB() && functionC() ) cout<<"Hello world";
Yes, short-circuiting and evaluation order are required for operators || and && in both C and C++ standards.
C++ standard says (there should be an equivalent clause in the C standard):
1.9.18
In the evaluation of the following expressions
a && b
a || b
a ? b : c
a , b
using the built-in meaning of the operators in these expressions, there is a sequence point after the evaluation of the first expression (12).
In C++ there is an extra trap: short-circuiting does NOT apply to types that overload operators || and &&.
Footnote 12: The operators indicated in this paragraph are the built-in operators, as described in clause 5. When one of these operators is overloaded (clause 13) in a valid context, thus designating a user-defined operator function, the expression designates a function invocation, and the operands form an argument list, without an implied sequence point between them.
It is usually not recommended to overload these operators in C++ unless you have a very specific requirement. You can do it, but it may break expected behaviour in other people's code, especially if these operators are used indirectly via instantiating templates with the type overloading these operators.
Short circuit evaluation, and order of evaluation, is a mandated semantic standard in both C and C++.
If it wasn't, code like this would not be a common idiom
char* pChar = 0;
// some actions which may or may not set pChar to something
if ((pChar != 0) && (*pChar != '\0')) {
// do something useful
}
Section 6.5.13 Logical AND operator of the C99 specification (PDF link) says
(4). Unlike the bitwise binary & operator, the && operator guarantees
left-to-right evaluation; there is a
sequence point after the evaluation of
the first operand. If the first
operand compares equal to 0, the
second operand is not evaluated.
Similarly, section 6.5.14 Logical OR operator says
(4) Unlike the bitwise | operator, the ||
operator guarantees left-to-right
evaluation; there is a sequence point
after the evaluation of the first
operand. If the first operand compares
unequal to 0, the second operand is
not evaluated.
Similar wording can be found in the C++ standards, check section 5.14 in this draft copy. As checkers notes in another answer, if you override && or ||, then both operands must be evaluated as it becomes a regular function call.
Yes, it mandates that (both evaluation order and short circuit). In your example if all functions return true, the order of the calls are strictly from functionA then functionB and then functionC. Used for this like
if(ptr && ptr->value) {
...
}
Same for the comma operator:
// calls a, then b and evaluates to the value returned by b
// which is used to initialize c
int c = (a(), b());
One says between the left and right operand of &&, ||, , and between the first and second/third operand of ?: (conditional operator) is a "sequence point". Any side effects are evaluated completely before that point. So, this is safe:
int a = 0;
int b = (a++, a); // b initialized with 1, and a is 1
Note that the comma operator is not to be confused with the syntactical comma used to separate things:
// order of calls to a and b is unspecified!
function(a(), b());
The C++ Standard says in 5.14/1:
The && operator groups left-to-right. The operands are both implicitly converted to type bool (clause 4).
The result is true if both operands are true and false otherwise. Unlike &, && guarantees left-to-right
evaluation: the second operand is not evaluated if the first operand is false.
And in 5.15/1:
The || operator groups left-to-right. The operands are both implicitly converted to bool (clause 4). It returns true if either of its operands is true, and false otherwise. Unlike |, || guarantees left-to-right evaluation; moreover, the second operand is not evaluated if the first operand evaluates to true.
It says for both next to those:
The result is a bool. All side effects of the first expression except for destruction of temporaries (12.2) happen before the second expression is evaluated.
In addition to that, 1.9/18 says
In the evaluation of each of the expressions
a && b
a || b
a ? b : C
a , b
using the built-in meaning of the operators in these expressions (5.14, 5.15, 5.16, 5.18), there is a sequence point after the evaluation of the first expression.
Straight from good old K&R:
C guarantees that && and || are evaluated left to right — we shall soon see cases where this matters.
Be very very careful.
For fundamental types these are shortcut operators.
But if you define these operators for your own class or enumeration types they are not shortcut. Because of this semantic difference in their usage under these different circumstances it is recommended that you do not define these operators.
For the operator && and operator || for fundamental types the evaluation order is left to right (otherwise short cutting would be hard :-) But for overloaded operators that you define, these are basically syntactic sugar to defining a method and thus the order of evaluation of the parameters is undefined.
Your question comes down to C++ operator precedence and associativity. Basically, in expressions with multiple operators and no parentheses, the compiler constructs the expression tree by following these rules.
For precedence, when you have something like A op1 B op2 C, you could group things as either (A op1 B) op2 C or A op1 (B op2 C). If op1 has higher precedence than op2, you'll get the first expression. Otherwise, you'll get the second one.
For associativity, when you have something like A op B op C, you could again group thins as (A op B) op C or A op (B op C). If op has left associativity, we end up with the first expression. If it has right associativity, we end up with the second one. This also works for operators at the same precedence level.
In this particular case, && has higher precedence than ||, so the expression will be evaluated as (a != "" && it == seqMap.end()) || isEven.
The order itself is "left-to-right" on the expression-tree form. So we'll first evaluate a != "" && it == seqMap.end(). If it's true the whole expression is true, otherwise we go to isEven. The procedure repeats itself recursively inside the left-subexpression of course.
Interesting tidbits, but the concept of precedence has its roots in mathematic notation. The same thing happens in a*b + c, where * has higher precedence than +.
Even more interesting/obscure, for a unparenthasiszed expression A1 op1 A2 op2 ... opn-1 An, where all operators have the same precedence, the number of binary expression trees we could form is given by the so called Catalan numbers. For large n, these grow extremely fast.
d
If you trust Wikipedia:
[&& and ||] are semantically distinct from the bit-wise operators & and | because they will never evaluate the right operand if the result can be determined from the left alone
C (programming language)