about setting up the set_terminate function - c++

i am using a visual studio c++ compiler,& during my study on exception handling,i came across a number of features that can't be supported by visual c++ compiler,
like controlling the exceptions that can be thrown out of a function.
also i was unable to modify the functioning of terminate() using set_terminate() .
is it a specification too for visual c++ to modify terminate()?...& if so,then can anyone explain that why microsoft is creating these specifications in its compilers?...:-x

what do you mean you were unable to modify terminate
have you tried something like this ?
// set_terminate example
#include <iostream>
#include <exception>
#include <cstdlib>
using namespace std;
void myterminate () {
cerr << "terminate handler called\n";
abort(); // forces abnormal termination
}
int main (void) {
set_terminate (myterminate);
throw 0; // unhandled exception: calls terminate handler
return 0;
}
Don't try to run from VS. Compile and exec from command line.

Related

Access Infinispan Server using HotRod C++ throws Exception

I am trying to access an Infinispan Server using HotRod library in C++ because I'm not familiar with Java but I got Exception and don't know how to proceed.
The source code is:
#include "infinispan/hotrod/ConfigurationBuilder.h"
#include "infinispan/hotrod/RemoteCacheManager.h"
#include "infinispan/hotrod/RemoteCache.h"
#include <iostream>
#include <string>
int main(int argc, char **argv) {
infinispan::hotrod::ConfigurationBuilder cb;
cb.addServer().host("192.168.1.1").port(11222);
infinispan::hotrod::RemoteCacheManager cm(cb.build());
infinispan::hotrod::RemoteCache<std::string, std::string> cache = cm.getCache<std::string, std::string>("dCache");
cm.start();
std::cout << cache.size() << std::endl;
cm.stop();
return 0;
}
and what I got is:
terminate called after throwing an instance of 'infinispan::hotrod::HotRodClientException'
what(): scala.MatchError: 24 (of class java.lang.Byte)
Aborted
ps. GDB backtrace indicates the error is occurred on the line of std::cout << cache.size() << std::endl;.
C++ client version 8.0.0 uses by default the Hotrod protocol VERSION_24, that it's too new for Infinispan 6.0.0.
Try to configure VERSION_13 this way:
cb.addServer().host("192.168.1.1").port(11222).protocolVersion(Configuration::PROTOCOL_VERSION_13);
I don't know HotRod C++ and I don't know if it's the cause of your exception but, according this page,
the RemoteCacheManager constructors, by default, start the manager; so, the following cm.start() it's a second start (?).
In this example I see that the manager is created without starting it, so...
Suggestion: try with
infinispan::hotrod::RemoteCacheManager cm(cb.build(), false);

Why not able to call terminate method even program launched outside VS debugger?

I have written very simple program and expected to crash, and it crashes. Now, I have set terminate function, but it will not be called and program just crashed without calling this function.
I have test program both inside debugger/outside debugger, built in both debug/release mode, but showing same behaviour (at least no calling my terminate function). I am musing VS 2012 and Windows 10.
void func()
{
cout<<"Aah you threw exception"<<endl;
}
int main(int argc, char* argv[])
{
set_terminate(func); //setting terminate function
int *p = NULL;
*p =11;
cout<<*p; //this will throw exception
}
C++ is not Java! A signal (or trap) can be generated by dereferencing a nullptr, but it is not automatically translated in C++ exception. On a POSIX compliant system, you can try to use the signal function to catch a signal as proposed by Throwaway Account 3 Million. On Windows, you can try to use the C structured exception handling.
If you don't, and still generate such a trap, the standard just defines that as an Undefined Behaviour, and it commonly just abort the program immediately, bypassing any set_terminate, atexit or whatever function you planned to be call on a controlled termination of your program.
Use signal to catch segmentation errors:
#include <iostream>
#include <signal.h>
using namespace std;
void func(int signal) {
cerr << "Caught signal " << signal << endl;
}
int main() {
signal(SIGSEGV, func);
void (*p)() = NULL;
p();
}

Exception Handling - set_unexpected() not able to call

#include "iostream"
#include "conio.h"
#include "exception"
#include "cstdlib"
using namespace std;
void myunexpected ()
{
cerr << "unexpected called\n";
throw 0; // throws int (in exception-specification)
}
void myfunction () throw (int)
{
throw 'x'; // throws char (not in exception-specification)
}
int main (void)
{
set_unexpected (myunexpected);
try
{
myfunction();
}
catch (int) { cerr << "caught int\n"; }
catch (...) { cerr << "caught other exception (non-compliant compiler?)\n"; }
getch();
return 0;
}
Output(When executed on Visual studio 2008):
caught other exception (non-compliant compiler?)
But, I was expecting the output to be:
unexpected called
caught int
NOTE: I executed this program on Visual Studio 2008.
Yes, as per the Standard the output should be[#1]:
unexpected called
caught int
gcc gives accurate result.
Note that, MSVC is notoriously buggy w.r.t handling exception specifications. Exception specifications are considered a failed experiment.
AFAIK, MSVC does not implement exception specifications, except for the empty ones (throw()/nothrow)
C++03 Standard:
[#1] 15.5.2 The unexpected() function [except.unexpected]
The unexpected() function shall not return, but it can throw (or re-throw) an exception. If it throws a new exception which is allowed by the exception specification which previously was violated, then the search for another handler will continue at the call of the function whose exception specification was violated....

set_terminate function is not working for me

I have the following code taken from cplusplus.com:
// set_terminate example
#include <iostream>
#include <exception>
#include <cstdlib>
using namespace std;
void myterminate () {
cout << "terminate handler called\n";
abort(); // forces abnormal termination
}
int main (void) {
set_terminate (myterminate);
throw 0; // unhandled exception: calls terminate handler
return 0;
}
As there is unhandled exception in the code, it needs to call myterminate() function which is set as terminate handler and supposed to override the default terminate handler.
The program is crashing but not calling myterminate(). I am using Visual C++ 2008 Express Edition.
What's the issue with the code?
One possibility - if you are running the program inside VC++ debugger, the debugger catches unhandled exceptions and it might not return control back to the running program to run myterminate. Try to run your program outside Visual C++.

Question about Exceptions

I was just playing around with exceptions in the visual studio and with the above code I was expecting that since my exception specification doesn't mention anything the bad_exception should have been thrown. But what actually happens is the exception gets caught by the appropriate handler. Why so? Am i missing some setting or something in the IDE?
While i got stuck at above mentioned, Actually I was trying to find answer to the question,If i have a exception blank specification then what gets called?
the unexpected() method or a *bad_exception* will be thrown and if both in what order?
Here's the code.
#include "stdafx.h"
#include <stdio.h>
#include <exception>
#include <iostream>
using namespace std;
class A
{
public:
int i;
};
void myunexpected ()
{
cerr << "unexpected called\n";
}
void doSomething(void) throw();
void doSomething(void) throw()
{
A obj;
obj.i= 100;
throw obj;
}
int _tmain(int argc, _TCHAR* argv[])
{
set_unexpected (myunexpected);
try
{
doSomething();
}
catch (bad_exception be)
{
puts("Caught something");
}
catch (A &obj)
{
puts("Caught Integer");
}
return 0;
}
Regarding exception specification, Visual Studio is not standard-conforming.
While the empty exception specification is somewhat useful (but, as said, not properly implemented by VS), in general exception specifications are seen as an experiment that failed.
Basically, exception specifications are almost useless and in many compilers implemented different to what the standard states. Look at your compiler documentation for more information.
http://msdn.microsoft.com/en-us/library/wfa0edys(VS.80).aspx
I can imagine that this means in particular that the VS compiler will use the exception specification to avoid generating code required for stack unwinding and that in the event of an exception actually being thrown you will end up with undefined behavior.