Plotting framework [closed] - c++

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I'm in no way an expert on programming, not even close, and I'm event worse at GUI programming. But for a project I need to do some simple point datasets and line plots. And I need to be able to do dynamic updates.
Does anyone know any good frameworks for doing this, I would like either a Cocoa or perhaps a Qt C/C++ framework.
The other option would be to make a Qt widget myself, there are properbly lots of good tutorials out there on that, does anyone know any?
My data is going to be (x,y) with a sliding window over the x-axis.

Lots of suggestions here Is there any 'out-of-the-box' 2D/3D plotting library for C++?

qwt is what you need if you want to use Qt.
It's really poorly documented but there's a tutorial here

MathGL is GPL plotting library which have both: QMathGL for Qt widget with plot, and mglGraphQT (or mglGraphFLTK, or mglGraphGLUT) for external window with plot. See these samples for more details.

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A simple GUI for a C++ code [closed]

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Closed 8 years ago.
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I am doing a computer vision project where i have to recognize the text in an image and output it. So I want to develop a simple GUI for my C++ code, where I can show the image in a frame and show the recognized text next to it in some text box. I have no previous experience in developing GUIs, but i think it shouldn't be hard since the interface is not complicated. I am using windows 8 and both eclipse and netbeans are installed. Please provide me with the steps and packages I need to download. Any references to some tutorials or code will be very appreciated.
I suggest to use Qt, the cross-platform application framework.
Download Qt:
Drag and drop features with C++ IDE.
Many video tutorials are available on the web.
Book: C++ GUI Programming with Qt 4 | pdf

Game design in c++ [closed]

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I am new to C++. I am using CodeBlock for development.
As a learning exercise I want to write chess game with UI.
Can someone help me in identifying what tool and library I would need to for showing a chess board GUI
what algorithm I need to read to implement chess rules ?
any else I need to know ...
There are plenty of GUI-toolkits, GTK and Qt come to mind as two. See How do I build a GUI in C++? for more suggestions.
Or if you want to do the board "by-hand" then you might want to try SDL.
As for chess algorithms, it depends what you're looking for. A chess AI? A way to compute if someone is in check/checkmate? I think it might be more interesting to try and come up with your own first, then look around at others. Although if you just want some suggestions or reading material, then this and this looks promising.

What do I need to know to create Linux GUI elemnts [closed]

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I'm looking to start developing Linux, specifically graphical elements and visuals. For example, the gnome-panel. I would be developing graphical interfaces like that. So the question is, what do I need to know? What resources do I need? I've looked all around for resources and I've discovered qt (of course) FVWM, and looked through an archived version of lynucs.org. So, what should I begin with? I haven't found a single tutorial on creating graphical elements for linux, so hopefully someone here can help me.
Thanks.
In Qt you have a very good documentation. You can start with some easy tutorials and than work on with more advanced concepts.
Here is a good starting point: http://qt-project.org/doc/qt-5.1/qtdoc/gettingstarted.html
If you are looking to develop desktop components that integrate with Linux desktops, then the answer is not straightforward. Depending on the desktop environment you develop for, you have to use different libraries.
If it is for Gnome, then definitely look into GTK+, or more recently Javascript.
If it is for KDE, then you should use Qt, as KDE is written entirely in Qt.
For working on gnome-panel (or some other GNOME component), you could look into GTK+.

Recommendations for a GUI library? [closed]

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I recently ditched C# for C++ because I enjoy coding in it much more.
However, I really do miss Windows Forms and how simple it was to create windows, buttons, etc.
Are there any good C++ libraries out there similar to .NET windows forms? I CAN use C++/CLI, but it bugs me that there isn't any intellisense in Visual Studio!
You may want to look at Qt. I find that the signals and slots is a fairly simple concept to pick up if you're used to Windows Forms.
I would recommend you Qt. It has got great documentation and it is really simple to learn and use. Also it has huge abilities. For example Google Earth was using it :) Here some more informations.
Try wxWidgets. It compiles on many differnt plattforms and in contrast to Qt features native widgets, significantly imporving usability.

What are some *slick* UI libraries/frameworks/tools for, non-MFC, Win32 C++ apps? [closed]

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Closed 9 years ago.
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What is a really good Windows, C++, UI library, framework, or tool that will allow me to very simply and easily add a slick look & feel to my native C++ win32 application?
Also;
Slick means skinnable with window background images, fancy buttons, shadows, all that jazz.
This is non-MFC
Supporting Windows XP and beyond
Royalty free licensing (we expect a lot of installs)
VS2008
Qt has all you are asking for.
Another library you might consider is WTL. Open source + small binary footprint = was good for a large number of downloads and installs.
Another possibility you might want to consider is Ultimate++.
Thanks to Scott Hanselman, I have heard of Hilo, even though it looks like its for Windows 7 or newer.