How to disable Combobox slide animation effect in MFC? - mfc

Is there any way I can disable slide animation effect of a particular combo-box in MFC?
Generally combo-box slides downwards while opening, but if it doesn't fit into screen then it slides upwards. Can we override this default behavior and make combo-box slide upwards everytime?

Normally, a combobox control is considered to have a drop-down style. You appear to want consistent "drop-up" behavior instead. My initial thought was to change the DrawMode to Owner-Draw but this only gives you control over the visual aspect of each item; you actually want the selection rectangle to always appear above the drop-down arrow. However, changing the Dock property may do the trick. I suggest calling set_Dock() with a DockStyle of "Bottom": myDropUpComboBox.set_Dock(DockStyle.Bottom);
Another option is to create your own combobox-like class based upon the base control class. This would involve considerable code to mimic most of the standard behavior provided by a basic combobox.

Related

Is it possible to disable the light-blue mouse over highlighting on a QTreeWidgetItem?

I've a QTreeWidget and need to disable the mouse over highlighting on the childItems but not the click selection. The point here is, that I need to set this per Item because some are selectable. I was thinking about the QTreeWidget::itemEntered signal to check if the item should be highlighted or not but I can't get it to work because the description says
QTreeWidget mouse tracking needs to be enabled for this feature to
work.
and I can't figure out how.
So my questions for are: How can I enable mouse tracking?
Is there an easier way to disable the highlighting?
Simply invoke setMouseTracking() to enable mouse tracking for a specific widget.
I ran into this problem (I know this is an old post, but I might as well post my solution, since it can be useful for others).
I could not properly disable the mouse feedback while keeping the mouse tracking enabled, but I could make this feedback invisible. I'm using qss stylesheets, and I set the mousehover feedback color to transparent:
MyTreeWidget::item:hover {
background-color: transparent
}
It did the trick for me. Sadly it makes the feedback invisible all the time, rather than allowing to turn it off and on.
So as a next step, for when I needed it, I implemented my own feedback by using a delegate and overwritting the paint function.
The QTreeView overwrite mouseMoveEvent and sends mouse coordinates to the delegate. This way, the delegate can adapt what it does in paint to this position. It feels pretty heavy, and a bit dirty, but it works. Delegate should also allow to have different behavior for different items.
PS: If you're using a delegate, in most cases, that should be enough without the qss change. In my case it wasn't, because I call QStyledItemDelegate::paint in my overwritten paint method, so I inherited some unwanted behavior.

How to disable ListView select visual effect and draw a rectangle around item instead?

When a ListView item is selected, its color changes to indicate that it is selected. Now what I want to do is to disable this visual effect and implement my own, so for example I want when an item is selected to draw a rectangle around the item.
How can I do that? (Note that I am talking about the Icon view).
This is a case for custom drawing of controls.
It's all about handling the NM_CUSTOMDRAW notification and then to draw the control more or less by yourself.
I've never done it by myself changing the appearance seriously but I've change background colors of controls using this mechanism.
There is a lot of information about this on the internet...

Resizing a gtk2 widget with the mouse inside an area (window) with scroll?

I wanted to develop a widget container (still on python 2.7 and gtk2), which would be placed in a scrolled window, and could be freely moved and resized in the window, such that: click & drag within the widget would move it inside the window; and when widget's corners / edges are visible in the window, it would expose drag handles for resizing - otherwise, if it is bigger than the window area, it would scale up and down (zoom in and out) on middle-click.
Of course, I want to keep the amount of custom coding of this widget to a minimum, so I though looking into what's available in gtk2 first. It turns out, the only element exposing resize drag handles is gtk.Window - and at that, only if it is a main (or root) window; otherwise, if a window is placed inside a widget, its size is apparently set by the widget, and so there are no drag handles (not menus, titlebars etc). I was wandering why this is - and it seems it is due to multiple document interface (MDI) being considered evil by gtk developers, see e.g. Re: [gtk-list] Resizing widgets with a mouse or Does GTK support MDI? - Linux/BSD whirlpool.net.au.
Just to demonstrate the behavior that I want, I used a PyQt4 code from Python PyQt/PySide QMdiArea subwindows scroll not working in TabbedView - Stack Overflow, since as it turns out, Qt does have an MDI area. So here's the gist of it - if a corner is visible, a resize drag handle appears, and resize drag action can be started:
When you thus drag the corner outside of the window - the scrollbars automatically indicate the new size/position of the inner widget (note the window got also moved a bit in this screenshot below, that was manual and unintended):
Again, I don't really need a window (as in titlebars, menus) - just a widget container that would behave in this way, so I could put e.g. a table (e.g. TreeView) or an image in it, as the situation demands - and at least not worry about recalculating the "outer" scrollbars (naturally, I'd expect I'd have to code the rest of my custom behavior myself). Also, I just need a single widget placed in a window like that for now (so no "multiple document"s).
While Qt seems to offer this in a way, I don't have the possibility right now to get into it to the level of doing something like this; and the same goes for WxWindows (see e.g. wxPython-users - How to resize Widgets? - possible, but as there is no code there, I cannot see if geometry calculation coding is required or not).
So I was wondering - is there a widget I may have missed, that would implement the above behavior, and that I could take as a base for customization? If not, what options do I have to implement something like the above on gtk2 (eventually with Python)?
I'm not sure this would work, but I suggest looking into GtkOffscreenWindow; put the inner widget into that, and render it to a GtkDrawingArea inside a GtkScrolledWindow. This would probably make the scrollbars behave properly depending on the size of the drawing area.
What you won't get:
window titlebars, you'll have to render those yourself because GTK doesn't know about them, they're part of the window manager. (Note, the inner window in the Qt example has a different titlebar than the outer window - I suspect this is the same thing.)
drag handles to resize the window, you'll have to code those yourself, as you expected.
You might also want to look at how the Glade GUI designer does this.

Getting dock area where an MFC CDockablePane was docked

I am working on a project that totally does not want to use the built-in window/dock state and position saving of MFC. This means that in my main frame, I set EnableLoadDockState(FALSE). As much as I love to change it back to TRUE, I can't.
I plan on getting the position where a CDockablePane was docked through onAfterDock() of my CDockablePane. My problem is I have no idea on how to get whether it was placed on the side, top or bottom, on another CDockablePane.
Is there a way to get this information?
Thanks!
I think there is a way to get it, but it's not going to be easy or pretty.
A you're trapping the OnAfterDock, I guess you're not interested in floating panes. So, for docked panes, you can use CDockablePane::GetDefaultPaneDivider (MSDN here), which returns - as MSDN says:
A valid CPaneDivider object if the dockable pane is docked to the main frame window, or NULL if the dockable pane is not docked or if it is floating.
The CPaneDivider object (MSDN here)
...divides two panes, divides two groups of panes, or separates a group of panes from the client area of the main frame window
The following partial screenshot says more:
So, for a regular pane divider, you can use the methods available on CPaneDivider to find the other pane, or another embedded CPaneDivider (so recursive interrogation necessary here) and check if the divider is horizontal or vertical etc.
For the other case described above, look at the CPaneContainerManager class, which (again as MSDN says)
...manages the storage and display of the current docking layout
From here, you can again drill down through the whole docking hierarchy that starts from your original docked pane.
If I were you, I would really really look again at using EnableLoadDockState or at least browse the MFC source code to see if there are any internal helper classes/functions that you can reuse.
I've just solved this issue. I can check CDockablePane's dwStyle (GetPaneStyle()) for CBRS_ALIGN_LEFT, CBRS_ALIGN_RIGHT, etc. No complex methods. Simple.

Displaying a popup widget in QT over application border

Let's say that I have an application frame, and I want to show a popup QCalendarWidget over on the right side of the frame. Normally, QT will clip the edges of the QCalendarWidget, cutting it in half and not displaying the rest, as it would be over the right side border.
Is there a way to work around this limitation without resorting to implementing a QDialog?
I want the widget to be visible outside the bounds of it's container.
If you'd show your Calendar, let's say, after a button click, as QDateTimeEditor does, it's contents will not be clipped, cause it do not belong to frame. It will be just a widget, that shows in a dialog manner. And maybe you should even place it in QDialog, that is modal and provides some convenience methods, rather then simple QWidget.
Btw, why don't you want to use QDatetimeEditor?