Anyway to get Visual Studio C++ to autocomplete parameter list? - c++

Very specific issue with a specific piece of software, but I hope you fine folks can help!
I define a class in a header.h file that has a few method declarations that take parameters
class Lazy{
void complainForever(char * complaint, float forever = INFINITY);
};
Then I go into the Lazy.cpp file to define that function. Here is a psuedo timelapse of just how lazy I am.
void Lazy:: // <-- autocomplete kicks in, select method and hit enter
void Lazy::complainForever // <-- parameter list missing, completely defeating purpose
At that point, I either have to type it by hand, or copy/paste the parameter list from the header.h file
The question is this! Is there a keyboard shortcut or any method at all for having autocomplete take care of the parameter list for me?
Thank you in advance!

Why don't you try Visual Assist X. It isn't free though.

Once you are done defining the class in your header file, try to update Intellisense.
Updating intellisense can be achieved by reloading your project/solution. Once your intellisense is update, when you try to implement the class definition - you get the autocomplete feature on your newly defined class enabled. This includes the individual function prototypes as defined in the header.

Keyboard shortcut to display intellisense is Ctrl + Space.
Thanks

Related

How to modify and update Visual Studio Object

I want to delete all the object that is not used now.
I used Visual Studio 2019.
When I search Object Browser, It gets to me some strange struct or class that I modified of name.
For example, first I define a structure as
typedef struct stOutput
{
double dDirtyPrice_CumInt;
double dDM;
//...
double dYield;
} stOutput
Later I changed this definition to
typedef struct stOutput_New
{
double dAI;
//...
long lObservStartDate;
} stOutput_New
However, the object browser shows to me just
stOutput.
There is no stOutput_New.
Also I put my cursor on 'stOutput_New' and push 'F12' then it locates my view some strange area.
There are even no 'stOutput_New'
Now, below picture is describing my real situation
This is 'Class View'
Actually I just use One stOutput, but there are so many stOutput that has same file path
Also below picture is my 'Object Browser'
As you can see the two stOutput have different member variables.
And I changed the name from stOutput to stOutput_new the latter.
But it seems my object browser didn't reflect it.
I tried
Project Unload and Reload it
Organize the code of Solution and Project
Re-Build Solution.
But everything doesn't work.
Please help me
In vs2019, I defined the structure exactly like yours according to your description, and then changed the structure according to your description. My object browser did not have the problem you described. If you are sure that your code does not repeat the definition of structure and other problems, I suggest you reinstall or repair VS.
enter image description here

A descendant of TStyledPresentationProxy has not been registered for class

I have a custom grid control that inherits from TGrid called TFmGrid. This control was working fine in Rad Studio 10 Seattle Update One. I recently upgraded to 10.1 Berlin and started noticing this error message showing up on my TFmGrid controls both when I run the application and in the designer:
A descendant of TStyledPresentationProxy has not been registered for class TFmGrid. Maybe it is necessary to add the FMX.Grid.Style module to the uses section
The image below shows how the error message shows up on my grid controls:
I started by doing as the message suggests, and adding #include <FMX.Grid.Style.hpp> to the header file of my TFmGrid control, however this seems to have done nothing.
So as far as trying to register a decendant of TStyledPresentationProxy I am not exactly sure where to start. I found this documentation about a method which:
Attempts to register the presentation proxy class with the specified name or the specified combination of control class and control type.
So I assume I need to use this method or at least something similar, but I don't understand how I am supposed to go about calling this method.
But then that brings up the question of WHERE do I call this code?
My custom control has a method in its namespace called Register() which I believe was autogenerated by the IDE when the control was created:
namespace Fmgridu
{
void __fastcall PACKAGE Register()
{
TComponentClass classes[1] = {__classid(TFmGrid)};
RegisterComponents(L"Kalos FM Controls", classes, 0);
}
}
Do I need to call something in there to register a decendant of TStyledPresentationProxy? What is the proper way to go about this?
Just override virtual method DefinePresentationName in you TfmGrid and return name of presentation name for grid:
function TfmGrid.DefinePresentationName: string;
begin
Result := 'Grid-' + GetPresentationSuffix;
end;
Fm registers presentation by string name and uses class name for it, so if you create new component (based on existed) you automatically change classname, so system cannot find presentation for you. There are two solution:
Said that you will use presentation from TGrid (DefinePresentationName)
Register existed presentation for you class (look at the initialization section of FMX.Grid.Style.pas)
P.S. Year ago i wrote article about it in common eNew approach of development of FireMonkey control “Control – Model – Presentation”. Part 1 I hope it will help you
It's simple :
Just put "StyleBook" component to your form
I had the same issue with a test component I was developing.
Complementing Yaroslav Brovin's speech, I solved the problem by adding the class register in the initialization and finalization clauses at the end of the unit, like this:
initialization
TPresentationProxyFactory.Current.Register(<COMPONENT CLASSNAME HERE>, TControlType.Styled, TStyledPresentationProxy<TStyledGrid>);
finalization
TPresentationProxyFactory.Current.Unregister(<COMPONENT CLASSNAME HERE>, TControlType.Styled, TStyledPresentationProxy<TStyledGrid>);
In my case looks like this:
initialization
TPresentationProxyFactory.Current.Register(TSGrid, TControlType.Styled, TStyledPresentationProxy<TStyledGrid>);
finalization
TPresentationProxyFactory.Current.Unregister(TSGrid, TControlType.Styled, TStyledPresentationProxy<TStyledGrid>);
PS: Don't forget to declare the FMX.Presentation.Factory,
FMX.Presentation.Style and FMX.Grid.Style units in the uses clause

How to configure Eclipse/CDT/C++ formatter to not break line between a function returned type and the function name [duplicate]

I ran into a problem with the Eclipse formatter. It won't format my code correctly when declaring methods within a class declaration. It puts a new line after the method's return type.
I already exported the style xml file and examined the settings in it, but none of the settings have any apparent connection to this problem, and the settings editor in Eclipse didn't show the same problem happening in it's sample code for method declarations.
Here is an example bit of code for what I want to have happen:
class MyClass
{
public:
MyClass();
void myMethod();
};
However, this is what I get:
class MyClass
{
public:
MyClass();
void
myMethod();
};
Again, in the styles editor, the code doesn't have this problem and looks just how I want it to, but in the actual code, the story is different.
I'm using version 3.8.0. Any help is appreciated.
Edit: I deleted those source files that were formatted incorrectly (after formatting the code several times to no avail) and replaced them with "identical" files with the same methods, same structure, etc. I formatted the code this time and it worked. This is probably a bug, but I'm leaving it up just in case anyone else encounters a similar problem or has a solution to avoiding this problem in the first place.
I hand edited two files under the main eclipse projects directory
.metadata\.plugins\org.eclipse.core.runtime\.settings
The two files:
file 1: org.eclipse.cdt.core.prefs, change this line from "insert" to "do not insert"
org.eclipse.cdt.core.formatter.insert_new_line_before_identifier_in_function_declaration=do not insert
file 2: org.eclipse.cdt.ui.prefs,
scan this file for "insert_new_line_before_identifier_in_function_declaration" and make a similar change from insert to do not insert next to it, should be obvious
Note I seen this problem on indigo and juno, the fix described above was in juno.
If you have a custom formatter config, export it first (settings>C/C++ General>Formatter>Edit>Export). Then change the following line to "do not insert". Save the XML.
<setting id="org.eclipse.cdt.core.formatter.insert_new_line_before_identifier_in_function_declaration" value="do not insert"/>
Delete the current config and import the one you changed.
There's a specific preference in the formatter options starting from cdt 9.8 included in Eclipse 2019-06.

In the .cpp, is there a way to auto-implement all the functions from its .h?

I think this would increase the quality of life when devving, but google came up with nothing and I couldn't find anything specific inside inside Netbeans either.
What I want is to start with this header:
class bla
{
public:
static void gfg(somearg asd);
};
Then I open the blank bla.cpp and pressed 'autoimplement'. After that, it would look like this:
#include "bla.h"
static void bla::gfg(somearg asd)
{
//TODO: implement
throw unimplemented("void bla::gfg(somearg) is unimplemented");
}
Anyone know of a tool like this?
I found http://www.radwin.org/michael/projects/stubgen/
"stubgen is a C++ development tool that keeps code files in sync with their associated headers. When it finds a member function declaration in a header file that doesn't have a corresponding implementation, it creates an empty skeleton with descriptive comment headers."
This looks like it does exactly what you want it to do.
Some time has passed and in the meantime the requested feature seems to have been implemented in netbeans. Refer to https://netbeans.org/bugzilla/show_bug.cgi?id=213811 , which also gives a description on how to use it:
Note:
Implemented CTRL+SPACE.
IDE suggest implementing of class method if CTRL+SPACE was pressed:
- inside file that already has at least one method definition
- between method declarations

How do you call a function using self in cocos2d 0.99.5

Yes I am a begginer. I am reading a book on cocos2d development. The author wrote this book using 0.99.4. In the book, it says to call a function that creates sprites and adds them to an array by using the following code: [self initSpiders];. But when I run this, I get a warning that says "'Gamescene may not respond to'-resetSpiders'". I am assuming that there is an updated way of doing this in the newer version of cocos2d. If there is, I would be thankful if someone could explain the proper way of going about this. If this is the correct way, then what am I doing wrong? Thanks in advance.
In objective-c, an object tells a message to do something:
[someObject doSomething];
Or with an argument:
[someObject doSomethingWithArgument:someValue];
The message you get from the compiler is telling you that the object (eg. "someObject") does not understand what you are telling it to do (doSomething).
To make that compiler warning go away, check the following:
Did you #include the header file of the class your "someObject" is an instance of?
Does that header file in fact have the method you are calling? (including arguments?)
If you are calling a method you wrote, make sure you put that method in the header file. If you are calling a method that someone else wrote, or is part of the OS; make sure you include the header file, then perhaps find the method in the header file and copy/paste it into your code. This will make sure you get the EXACT method signature. These two are not the same:
[self generateSprites]; // note the capitol S
[self generatesprites]; // method names are case sensitive
If you need a better answer, you'll need to post some of your code so that people can see what you're doing wrong.