IWebBrowser2 and move hosting window - c++

I use IWebBrowser2 to implement a GUI for my application. I have a custom frameless window which hosts IWebBrowser2. Javascript and window.external I use to communicate with the application.
My question is how to implement moving my host window (with IWebBrowser2 of course)?
I draw a pseudo-Header in html and I need to detect mouse-down event (this is possible)
inside and detect mouse-move event after... and I don't know how can I do it?
Thanks

Don't use IWebBrowser2 directly for this. Instead, use the Win32 API. You can get a HWND with IWebBrowser2::get_HWND. With that, it's easy to subclass its windowproc (via SetWindowLong(GWL_WNDPROC)) and intercept WM_MOUSEMOVE.

Related

Intercepting Windows Messages from Webview2 (Edge/Chromium)

I have recently migrated a project of mine to WebView2 and the last part I can't figure out is how to intercept the Windows Messages for the webview. My code is very similar to webview/webview but I was unable to find help on their GitHub.
Previously, I was able to find the hWnd for the webview and use SetWindowSubclass to add my own wndproc to the webview. However, I've used Spy++ and tried SetWindowSubclass on all the windows that showed up there (see below) but none of them had any windows messages in my wndproc other than some window management ones I did not think were useful - The best I got was WM_PARENTYNOTIFY, but I am interested in WM_MOUSEMOVE and WM_NCHITTEST - neither of which I could find.
My goal is to create a borderless, draggable, resizeable WebView2 based app.
The problem is, that the real window that controls and gets all this input is in another process. You just see a window that shows the output in your process.
Look into Spy++. Everything below Chrome_WidgetWin_0 belongs to a new process (MSEDGEWEBVIEW2) and is not part of your process. So you can't subclass such a window with the normal techniques.
So if you want to subclass this window. You need to inject a new DLL into this new process. This DLL might subclass the real window. And this DLL might communicate with you hosting program via any IPC.

Hide windows console if minimized

I have a Qt based console application, that has to be located on the Windows System Tray (aka Notification Area).
The question: how can I hide the console window instead of minimizing it if the user clicks on "minimize" icon? I know the ShowWindow method, but as I guess, I have to call it asynchronously.
You need to obtain the HWND window handle of the Console window, then you can use ShowWindow to show or hide it in the usual way.
https://msdn.microsoft.com/en-us/library/windows/desktop/ms683175(v=vs.85).aspx
The question is when do you do this? You need to know when the window is minimised in order to know whether to hide it.
You could check this periodically, but you should be careful to ensure you are not preventing laptops etc. from sleeping by doing so.
Alternatively you could install a message hook, or subclass the window, to recieve immediate notifications.
Subclassing the window is probably the best method.

C++ Builder - No DragLeave event handler.

I am trying to find or create an event handler for when my item is dragged outside a form, im using C++ Builder 2007.
You can use Mouse Leave and also use WndProc but this will only work when the user is not dragging (ie has the mouse button pressed too).
Any ideas?
Thanks
VCL drag-and-drop only works within the VCL window, and only when dragging over VCL controls. In order to drag something outside of the window, you have to use OLE drag-and-drop instead by implementing the IDropSource and IDataObject interfaces and pass them to the DoDragDrop() function.

Why does GetSafeHwnd() return zero in an ActiveX control?

I have developed a MFC Activex control which is windowless and invisible in runtime, while i assumed that basically an activex is a control that would manipulate a windows handle, i have used GetSafeHwnd() to get windows handle, but unfortunately this method returns zero when it runs. maybe i had set wrong option when creating my activex. how i can create a windowless activex which could manipulate windows hanlde?
By definition, windowless ActiveX control doesn't have a window, and rendered as part of its parent. If you want to work with Windows messages in the control, you can create worker thread with a message loop, and handle any messages there. To have message loop, you don't need a window, just thread. This solution can be implemented in windowless control or in any COM component.
Alternatively, you can use windowed ActiveX control by changing its properties.

How to create and add a custom made component to a Dialog based app (MFC)?

I want to make a custom made component (a line chart), that would be used in other applications.
I don't know 2 things:
Where should I use (within component class!) the methods for drawing, like FillRect
or PolyLine? In OnPaint handler that I should define and map it in MESSAGE MAP? Will
it (OnPaint handler) be called from OnPaint handler of the dialog of the application
or where from?
How to connect the component, once it is made, to the test application, which will
for example be dialog based? Where should I instantiate that component? From an
OnCreate method of the MyAppDialog.cpp?
I started coding in MFC few days ago and I'm so confused about it.
Thanks in advance,
Cheers.
Painting the control is handled exactly like it would be if it wasn't a control. Given that you're using MFC, that (at least normally) means you do the drawing in the View class' OnDraw (MFC normally handles OnPaint internally, so you rarely touch it).
Inserting the resulting ActiveX control in the host application will be done like inserting any other ActiveX control. Assuming you're doing your development in Visual Studio, you'll normally do that by opening the dialog, right clicking inside the dialog box, and clicking "Insert ActiveX Control..." in the menu that pops up. Pick your control from the list, and it'll generate a wrapper class for the control and code to create an object of that class as needed. From the viewpoint of the dialog code, it's just there, and you can use it about like any other control.
For create new component in MFC, you must create a class from the window class (CWND),
after that you can have your MessageMap for the component and your methods and also can override CWND::OnDraw method to draw the thing you want.
Before that I suggest you to take a look to device context
http://msdn.microsoft.com/en-us/library/azz5wt61(VS.80).aspx
Good Luck friend.