Problem with declaration of an array of pointers - c++

When i execute this code
#include<stdio.h>
int main() {
int (*x)[5];
printf("\nx = %u\nx+1 = %u\n&x = %u\n&x + 1 = %u",x,x+1,&x,&x+1);
}
This is the output in C or C++:
x = 134513520
x+1 = 134513540
&x = 3221191940
&x + 1 = 3221191944
Please explain. Also what is the difference between:
int x[5] and int (*x)[5] ?

int x[5] is an array of 5 integers
int (*x)[5] is a pointer to an array of 5 integers
When you increment a pointer, you increment by the size of the pointed to type. x+1 is therefore 5*sizeof(int) bytes larger than just x - giving the 8048370 and 8048384 hex values with a difference of 0x14, or 20.
&x is a pointer to a pointer - so when you increment it you add sizeof(a pointer) bytes - this gives the bf9b08b4 and bf9b08b8 hex values, with a difference of 4.

int x[5] is an array of 5 ints
int (*x)[5] is a pointer to an array of 5 ints
int* x[5] is an array of 5 pointers to ints

int (*x)[5];
declares a pointer to an array.
From the question title, you probably want
int* x[5];
instead, which declares an array of pointers.
int x[5];
declares a plain old array of ints.

int x[5];
declares an array of five ints.
int (*x)[5];
declares a pointer to an array of 5 ints.
You might find cdecl.org useful.

Related

Pointers to 2D arrays C, C++

I'm learning about pointers:
int x[10];
int *p = &x
this would make a pointer type int to the first element. So, if I had 2D array, I need to use double pointer: first pointer would point to the second dimension of the array. This means :
int x[3][4] = {{1,2,3,4},{5,6,7,8},{9,9,9,9}};
and when I want to point to it I must declare the size of the second dimension like this, right ?
int *p[4] = x;
or there is another way by typing : int **p; ?
and int *p[4] is array of integer pointers which takes 4 * (sizeof(int*)), right?
this would make a pointer type (int) to first element ..
No.
&x is the address of array x and is of type int (*)[10] and you can't assign it to a int * type. Both are incompatible types.
So, if I had 2D array, I need to use double pointer: first pointer would point to the second dimension of the array.
No.
In expressions, arrays converted to pointer to its first elements except when an operand of sizeof and unary & operator. Therefore, in this case the type of x will be int (*)[4] after conversion. You need a pointer to an array of 4 int instead of an array of 4 pointers
int (*p)[4] = x;
To add, the first example is not correct.
x is an array of 10 ints. p is a pointer to int and not a pointer to an array of 10 ints. When assigned to p, x decays to the type pointer to int.
The assignment should be simply:
int* p = x;
Example program:
#include <stdio.h>
main(int argc, char* argv[])
{
int x[3][4] = { { 1, 2, 3, 4 }, { 5, 6, 7, 8 }, { 9, 987, 9, 9 } };
int(*p)[4] = x; printf("p[2][1] %d", p[2][1]);
printf("\nsizeof(p) is : %d \nsizeof(*p) is : %d\n", sizeof(p), sizeof(*p));
}
Output
p[2][1] 987
sizeof(p) is : 4
sizeof(*p) is : 16
In my system (as in yours) int and pointers are 32 bits. So the size of a pointer is 4 and the size of an int is 4 too.
p is a pointer first of all. Not an array. A pointer. It's size is 4 no less no more. That's the answer to your question
Now, just to add some useful information:
p is a pointer to an array of 4 integers. The size of what p points to is 4*4==16. (Try to change int to short in the example program, you'll have sizeof(*p) is : 8)
I can assign p=x because the type is correct, now p contains the address of x and p[0] is the same as x[0] (the same array of 4 int). p[2][3] is the same as x[2][3] and *(p[2]+3). p[2] points to the element 2 of x and p[2]+3 points to the element 3 of x[2]. (all indexing is 0 based)
// Here is not complicated matrix of size
int p[2][4]={
{1,2,3,4},
{5,6,7,8}
};
// points to the first Elements :: ptr
int (*ptr)[0] = &p;
// Now have the same adresse ( ptr and p )
printf("Hello world! %d \n",ptr[1][3]); // show 4

Why does this yield different values on using sizeof operator? [duplicate]

This question already has answers here:
Why isn't the size of an array parameter the same as within main?
(13 answers)
Closed 7 years ago.
#include <iostream>
using namespace std;
int main (void)
{
int * p = new int(40); // here `p` points to an array having space for 40 ints or space allocated is 40 bytes?
for (int i = 0; i < 2; i++)
cin>>p[i];
cout<<sizeof(p)<<"\n"; // here, the output should be size of array since p points to an array
int arr[5] = {1,2,3,4,5}; // since, here it will output 20 (space allocated for the entire array)
cout<<sizeof(arr)<<"\n";
return 0;
}
So, I have two questions (the first two comments in the program)
Here p points to an array having space for 40 ints or space allocated is 40 bytes?
Here, the output should be size of array since p points to an array because technically speaking, arr is also a pointer and when we do *arr it references to the first element of the array.
In your code, p is defined as a pointer, so sizeof(p) is the same as sizeof(int*), with is 4 on 32bit systems and 8 on 64bit systems.
In the second case, arr is a static array, so sizeof(arr) is the same as sizeof(int[5]) which returns 5*sizeof(int), assuming there's no padding or other complex work happening "under the hood".
Note that when you pass an array name as an argument to a function which accepts a pointer as a formal function parameter, the array "decays" to a pointer, so calling sizeof on an argument yields behavior you likely did not expect. For example:
Code Listing
#include <stdio.h>
void printSize(int* arg);
int main(void)
{
int *p;
int arr[10];
printf("sizeof p:%d\n", sizeof(p));
printf("sizeof arr:%d\n", sizeof(arr));
printSize(p);
printSize(arr);
return 0;
}
void printSize(int* arg)
{
printf("sizeof arg:%d\n", sizeof(arg));
}
Sample Output
sizeof p:8
sizeof arr:40
sizeof arg:8
sizeof arg:8
When you say int *p = new int(40); you are actually allocating space for a single integer and filling that space with the integer 40. If you want an array of 40 integers, you should use square brackets:
int *p = new int[40];
So, to answer question #1: neither. The space allocated is the size of one int on your system.
To answer question #2: the first line of output is the size of a single pointer on your system (because p is just a pointer). This will probably be the same as the size of an int, which is likely 4 bytes. The second line of output will be the total allocation size of your array of integers, so it will be 40*sizeof(int), or 160.
Your two uses of sizeof are querying the size of the types int* and int[5] respectively.
(also, you have a bug and meant new int[40], not new int(40), but that doesn't affect the results of sizeof)

Array of int pointers

I came across this question:
In the declaration below , p is a pointer to an array of 5 int
pointers.
int *(*p)[5];
which of the following statements can be used to allocate memory for
the first dimension in order to make p an array of 3 arrays of 5
pointers to type int ?
A. p = new int [3][5]*;
B. p = new int (*)[3][5];
C. p = new int [3]*[5];
D. p = new int *[3][5];
E. p = new int (* [3] ) [5];
What is the answer ?
I am not sure I understand the question. Normally I would create a pointer to an array of 5 int as such int* p[5]; I am curious as to why they did it as int *(*p)[5];
Also what does the question want ? Is it asking to initialize (allocate memory) to the first 3 int pointers ? I would appreciate it if someone could explain this to me
F:
using IPA5 = int*[5];
IPA5 * p = new IPA5[3];
Each element p[0], p[1], p[2] is just a plain, typed array of int*. There's nothing dynamic going on beyond the initial dynamic allocation, where 3 is allowed to be a dynamic quantity.
Then p[0][i] for i in [0, 5) is an int *, which you can use in whatever way you like (which includes making it point to the first element of yet anohter dynamic array).
What you would write as:
int* p[5];
is a five element array of pointers to int.
What this declares:
int *(*p)[5];
is a pointer to a five element array of pointers to int, i.e. a pointer to the type of thing you just wrote.
In other words; you could do:
int * a[5];
int * (*p)[5] = &a;
You can mentally read this incrementally as follows:
(*p) // p is a pointer
(*p)[5] // p is a pointer to an array of size 5
int * (*p)[5] // p is a pointer to an array of size 5 of type pointer to int
You need the parentheses around *p, because otherwise:
int ** p[5];
would declare a 5 element array of type int **, or pointer to pointer to int, which is a different thing entirely.
The question is basically asking you to dynamically allocate memory equivalent to three of what a is above, so answer "D" is the correct one.
The answer is
D. p = new int *[3][5];
all the others are syntactically wrong
to realize the difference between
int * p [5];
int * (*p) [5];
consider this example
int *(*p)[5];
int pp[5];
pp[0][0] = new int [5]; //LHS is int , RHS is int ,, compilation error
p[0][0] = new int [5]; //this works because p[0][0] is a pointer not an int
try thinking about each dimension as adding you additional *
back to the question
int *(*p)[5] is giving you 3 * (***p)
so you can assign
p = int *[3][5]
because it has 3 * as well
int* p[5] has type array of size 5 of int*. It decays to int**, so p + 1 will point to the second element of that array.
int *(*p)[5] has type pointer to array of size 5 of int*. You can think of it as decayed two-dimensional array int* [][5]. So p + 1 will point to the second element of the first dimension of that array, that is to the next byte after 5 pointers to int.
Which leads us to the conclusion that the right answer is D.
(This is not to mention that other answers just don't compile regardless of type of p)
What is the answer ?
D
Normally I would create a pointer to an array of 5 int as such int* p[5]; I am curious as to why they did it as int *(*p)[5];
It is not "normally" because int* p[5] is not a pointer to an array of 5 int, it is an array of 5 pointers to int.
Also what does the question want ? Is it asking to initialize (allocate memory) to the first 3 int pointers ?
It's not clear. There is no way "to make p an array of 3 arrays of 5 pointers to type int", to begin with.

typedef of char pointers in c++ [duplicate]

What is the difference between the following declarations:
int* arr1[8];
int (*arr2)[8];
int *(arr3[8]);
What is the general rule for understanding more complex declarations?
int* arr[8]; // An array of int pointers.
int (*arr)[8]; // A pointer to an array of integers
The third one is same as the first.
The general rule is operator precedence. It can get even much more complex as function pointers come into the picture.
Use the cdecl program, as suggested by K&R.
$ cdecl
Type `help' or `?' for help
cdecl> explain int* arr1[8];
declare arr1 as array 8 of pointer to int
cdecl> explain int (*arr2)[8]
declare arr2 as pointer to array 8 of int
cdecl> explain int *(arr3[8])
declare arr3 as array 8 of pointer to int
cdecl>
It works the other way too.
cdecl> declare x as pointer to function(void) returning pointer to float
float *(*x)(void )
I don't know if it has an official name, but I call it the Right-Left Thingy(TM).
Start at the variable, then go right, and left, and right...and so on.
int* arr1[8];
arr1 is an array of 8 pointers to integers.
int (*arr2)[8];
arr2 is a pointer (the parenthesis block the right-left) to an array of 8 integers.
int *(arr3[8]);
arr3 is an array of 8 pointers to integers.
This should help you out with complex declarations.
int *a[4]; // Array of 4 pointers to int
int (*a)[4]; //a is a pointer to an integer array of size 4
int (*a[8])[5]; //a is an array of pointers to integer array of size 5
The answer for the last two can also be deducted from the golden rule in C:
Declaration follows use.
int (*arr2)[8];
What happens if you dereference arr2? You get an array of 8 integers.
int *(arr3[8]);
What happens if you take an element from arr3? You get a pointer to an integer.
This also helps when dealing with pointers to functions. To take sigjuice's example:
float *(*x)(void )
What happens when you dereference x? You get a function that you can call with no arguments. What happens when you call it? It will return a pointer to a float.
Operator precedence is always tricky, though. However, using parentheses can actually also be confusing because declaration follows use. At least, to me, intuitively arr2 looks like an array of 8 pointers to ints, but it is actually the other way around. Just takes some getting used to. Reason enough to always add a comment to these declarations, if you ask me :)
edit: example
By the way, I just stumbled across the following situation: a function that has a static matrix and that uses pointer arithmetic to see if the row pointer is out of bounds. Example:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define NUM_ELEM(ar) (sizeof(ar) / sizeof((ar)[0]))
int *
put_off(const int newrow[2])
{
static int mymatrix[3][2];
static int (*rowp)[2] = mymatrix;
int (* const border)[] = mymatrix + NUM_ELEM(mymatrix);
memcpy(rowp, newrow, sizeof(*rowp));
rowp += 1;
if (rowp == border) {
rowp = mymatrix;
}
return *rowp;
}
int
main(int argc, char *argv[])
{
int i = 0;
int row[2] = {0, 1};
int *rout;
for (i = 0; i < 6; i++) {
row[0] = i;
row[1] += i;
rout = put_off(row);
printf("%d (%p): [%d, %d]\n", i, (void *) rout, rout[0], rout[1]);
}
return 0;
}
Output:
0 (0x804a02c): [0, 0]
1 (0x804a034): [0, 0]
2 (0x804a024): [0, 1]
3 (0x804a02c): [1, 2]
4 (0x804a034): [2, 4]
5 (0x804a024): [3, 7]
Note that the value of border never changes, so the compiler can optimize that away. This is different from what you might initially want to use: const int (*border)[3]: that declares border as a pointer to an array of 3 integers that will not change value as long as the variable exists. However, that pointer may be pointed to any other such array at any time. We want that kind of behaviour for the argument, instead (because this function does not change any of those integers). Declaration follows use.
(p.s.: feel free to improve this sample!)
typedef int (*PointerToIntArray)[];
typedef int *ArrayOfIntPointers[];
As a rule of thumb, right unary operators (like [], (), etc) take preference over left ones. So, int *(*ptr)()[]; would be a pointer that points to a function that returns an array of pointers to int (get the right operators as soon as you can as you get out of the parenthesis)
I think we can use the simple rule ..
example int * (*ptr)()[];
start from ptr
" ptr is a pointer to "
go towards right ..its ")" now go left its a "("
come out go right "()" so
" to a function which takes no arguments " go left "and returns a pointer " go right "to
an array" go left " of integers "
Here's an interesting website that explains how to read complex types in C:
http://www.unixwiz.net/techtips/reading-cdecl.html
Here's how I interpret it:
int *something[n];
Note on precedence: array subscript operator ([]) has higher priority than
dereference operator (*).
So, here we will apply the [] before *, making the statement equivalent to:
int *(something[i]);
Note on how a declaration makes sense: int num means num is an int, int *ptr or int (*ptr) means, (value at ptr) is
an int, which makes ptr a pointer to int.
This can be read as, (value of the (value at ith index of the something)) is an integer. So, (value at the ith index of something) is an (integer pointer), which makes the something an array of integer pointers.
In the second one,
int (*something)[n];
To make sense out of this statement, you must be familiar with this fact:
Note on pointer representation of array: somethingElse[i] is equivalent to *(somethingElse + i)
So, replacing somethingElse with (*something), we get *(*something + i), which is an integer as per declaration. So, (*something) given us an array, which makes something equivalent to (pointer to an array).
I guess the second declaration is confusing to many. Here's an easy way to understand it.
Lets have an array of integers, i.e. int B[8].
Let's also have a variable A which points to B. Now, value at A is B, i.e. (*A) == B. Hence A points to an array of integers. In your question, arr is similar to A.
Similarly, in int* (*C) [8], C is a pointer to an array of pointers to integer.
int *arr1[5]
In this declaration, arr1 is an array of 5 pointers to integers.
Reason: Square brackets have higher precedence over * (dereferncing operator).
And in this type, number of rows are fixed (5 here), but number of columns is variable.
int (*arr2)[5]
In this declaration, arr2 is a pointer to an integer array of 5 elements.
Reason: Here, () brackets have higher precedence than [].
And in this type, number of rows is variable, but the number of columns is fixed (5 here).
In pointer to an integer if pointer is incremented then it goes next integer.
in array of pointer if pointer is incremented it jumps to next array

Difference between int* array[] and int (*array)[] [duplicate]

What is the difference between the following declarations:
int* arr1[8];
int (*arr2)[8];
int *(arr3[8]);
What is the general rule for understanding more complex declarations?
int* arr[8]; // An array of int pointers.
int (*arr)[8]; // A pointer to an array of integers
The third one is same as the first.
The general rule is operator precedence. It can get even much more complex as function pointers come into the picture.
Use the cdecl program, as suggested by K&R.
$ cdecl
Type `help' or `?' for help
cdecl> explain int* arr1[8];
declare arr1 as array 8 of pointer to int
cdecl> explain int (*arr2)[8]
declare arr2 as pointer to array 8 of int
cdecl> explain int *(arr3[8])
declare arr3 as array 8 of pointer to int
cdecl>
It works the other way too.
cdecl> declare x as pointer to function(void) returning pointer to float
float *(*x)(void )
I don't know if it has an official name, but I call it the Right-Left Thingy(TM).
Start at the variable, then go right, and left, and right...and so on.
int* arr1[8];
arr1 is an array of 8 pointers to integers.
int (*arr2)[8];
arr2 is a pointer (the parenthesis block the right-left) to an array of 8 integers.
int *(arr3[8]);
arr3 is an array of 8 pointers to integers.
This should help you out with complex declarations.
int *a[4]; // Array of 4 pointers to int
int (*a)[4]; //a is a pointer to an integer array of size 4
int (*a[8])[5]; //a is an array of pointers to integer array of size 5
The answer for the last two can also be deducted from the golden rule in C:
Declaration follows use.
int (*arr2)[8];
What happens if you dereference arr2? You get an array of 8 integers.
int *(arr3[8]);
What happens if you take an element from arr3? You get a pointer to an integer.
This also helps when dealing with pointers to functions. To take sigjuice's example:
float *(*x)(void )
What happens when you dereference x? You get a function that you can call with no arguments. What happens when you call it? It will return a pointer to a float.
Operator precedence is always tricky, though. However, using parentheses can actually also be confusing because declaration follows use. At least, to me, intuitively arr2 looks like an array of 8 pointers to ints, but it is actually the other way around. Just takes some getting used to. Reason enough to always add a comment to these declarations, if you ask me :)
edit: example
By the way, I just stumbled across the following situation: a function that has a static matrix and that uses pointer arithmetic to see if the row pointer is out of bounds. Example:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define NUM_ELEM(ar) (sizeof(ar) / sizeof((ar)[0]))
int *
put_off(const int newrow[2])
{
static int mymatrix[3][2];
static int (*rowp)[2] = mymatrix;
int (* const border)[] = mymatrix + NUM_ELEM(mymatrix);
memcpy(rowp, newrow, sizeof(*rowp));
rowp += 1;
if (rowp == border) {
rowp = mymatrix;
}
return *rowp;
}
int
main(int argc, char *argv[])
{
int i = 0;
int row[2] = {0, 1};
int *rout;
for (i = 0; i < 6; i++) {
row[0] = i;
row[1] += i;
rout = put_off(row);
printf("%d (%p): [%d, %d]\n", i, (void *) rout, rout[0], rout[1]);
}
return 0;
}
Output:
0 (0x804a02c): [0, 0]
1 (0x804a034): [0, 0]
2 (0x804a024): [0, 1]
3 (0x804a02c): [1, 2]
4 (0x804a034): [2, 4]
5 (0x804a024): [3, 7]
Note that the value of border never changes, so the compiler can optimize that away. This is different from what you might initially want to use: const int (*border)[3]: that declares border as a pointer to an array of 3 integers that will not change value as long as the variable exists. However, that pointer may be pointed to any other such array at any time. We want that kind of behaviour for the argument, instead (because this function does not change any of those integers). Declaration follows use.
(p.s.: feel free to improve this sample!)
typedef int (*PointerToIntArray)[];
typedef int *ArrayOfIntPointers[];
As a rule of thumb, right unary operators (like [], (), etc) take preference over left ones. So, int *(*ptr)()[]; would be a pointer that points to a function that returns an array of pointers to int (get the right operators as soon as you can as you get out of the parenthesis)
I think we can use the simple rule ..
example int * (*ptr)()[];
start from ptr
" ptr is a pointer to "
go towards right ..its ")" now go left its a "("
come out go right "()" so
" to a function which takes no arguments " go left "and returns a pointer " go right "to
an array" go left " of integers "
Here's an interesting website that explains how to read complex types in C:
http://www.unixwiz.net/techtips/reading-cdecl.html
Here's how I interpret it:
int *something[n];
Note on precedence: array subscript operator ([]) has higher priority than
dereference operator (*).
So, here we will apply the [] before *, making the statement equivalent to:
int *(something[i]);
Note on how a declaration makes sense: int num means num is an int, int *ptr or int (*ptr) means, (value at ptr) is
an int, which makes ptr a pointer to int.
This can be read as, (value of the (value at ith index of the something)) is an integer. So, (value at the ith index of something) is an (integer pointer), which makes the something an array of integer pointers.
In the second one,
int (*something)[n];
To make sense out of this statement, you must be familiar with this fact:
Note on pointer representation of array: somethingElse[i] is equivalent to *(somethingElse + i)
So, replacing somethingElse with (*something), we get *(*something + i), which is an integer as per declaration. So, (*something) given us an array, which makes something equivalent to (pointer to an array).
I guess the second declaration is confusing to many. Here's an easy way to understand it.
Lets have an array of integers, i.e. int B[8].
Let's also have a variable A which points to B. Now, value at A is B, i.e. (*A) == B. Hence A points to an array of integers. In your question, arr is similar to A.
Similarly, in int* (*C) [8], C is a pointer to an array of pointers to integer.
int *arr1[5]
In this declaration, arr1 is an array of 5 pointers to integers.
Reason: Square brackets have higher precedence over * (dereferncing operator).
And in this type, number of rows are fixed (5 here), but number of columns is variable.
int (*arr2)[5]
In this declaration, arr2 is a pointer to an integer array of 5 elements.
Reason: Here, () brackets have higher precedence than [].
And in this type, number of rows is variable, but the number of columns is fixed (5 here).
In pointer to an integer if pointer is incremented then it goes next integer.
in array of pointer if pointer is incremented it jumps to next array