Hey everyone. I need to write a POSIX program to search through an entire file system for a specified file starting at the top directory. I've got some code which isn't done at all, but when I run it, and check to see if a particular file is a directory, it's saying this file which is not at all a directory is a directory and is trying to move into it, causing an error. I'm not sure how I can tell it that this type of file isn't a directory.
Here's my code. I know it's not perfect and I could probably do some things differently in the way of getting the directory names and passing them into the function. Either way, I'm pretty sure I have to do this recursively.
The file in question is /dev/dri/card0 and I'm running this from a Debian virtual machine.
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
#include <time.h>
#include <stdint.h>
#include <locale.h>
#include <langinfo.h>
#include <fcntl.h>
#include <iostream>
#include <stdio.h>
#include <string>
using namespace std;
void SearchDirectory(string file_Name, string directory){
string new_Directory = directory;
DIR *dirp;
dirp = opendir(directory.c_str());
struct dirent *dptr;
struct stat statStruct;
while(dptr = readdir(dirp)){
stat(dptr->d_name, &statStruct);
if( S_ISDIR(statStruct.st_mode) ){
string check = dptr->d_name;
if ( check.compare(".") == 0 || check.compare("..") == 0 ){
continue;
}
else{
cout << dptr->d_name << " is is a directory" << endl;
new_Directory.append("/");
new_Directory.append(dptr->d_name);
SearchDirectory(file_Name, new_Directory);
}
}
else if( S_ISREG(statStruct.st_mode)){
string check = dptr->d_name;
if( check.compare(file_Name) == 0){
cout << "Found " << file_Name << " in " << directory << "/" << endl;
}
}
}
}
int main(int argc, char *argv[]){
if(argc < 2 || argc > 2){
cerr << "This program will find the specified file." << endl;
cerr << "Usage: mysearch <filename>" << endl;
return 1;
}
string file_Name = argv[1];
SearchDirectory(file_Name, "/");
return 0;
}
POSIX.2 requires a working "find" command.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
int main(int argc, char **argv)
{
if (argc != 2) {
fprintf(stderr, "Usage: %s <filename>", argv[0]);
}
execlp("find", "find", "/", "-name", argv[1], "-print", (char *)NULL);
exit(EXIT_FAILURE);
}
->d_name returns just the name of the file, not the path to the file. You need to stat (not yet constructed) new_Directory instead of dptr->d_name.
You also have a problem if a directory contains more than one subdirectories. Your construction of new_Directory is incorrect for each subdirectory after the first.
You never closedir your directory handle, so you run out of resources. You should also consider loading the entire directory into an array before recursing to avoid running out of handles.
void SearchDirectory(string directory, string target_File_Name){
DIR *dirp = opendir(directory.c_str());
if (!dirp) {
perror(("opendir " + directory).c_str());
return;
}
struct dirent *dptr;
while(dptr = readdir(dirp)){
string file_Name = dptr->d_name;
string file_Path = directory + "/" + file_Name;
struct stat statStruct;
stat(file_Path.c_str(), &statStruct);
if( S_ISDIR(statStruct.st_mode) ){
if ( file_Name.compare(".") == 0 || file_Name.compare("..") == 0 ){
continue;
}
SearchDirectory(file_Path, target_File_Name);
}
else if( S_ISREG(statStruct.st_mode)){
if( file_Name.compare(target_File_Name) == 0){
cout << file_Path << endl;
}
}
}
closedir(dirp);
}
Update: Added second problem.
Update: Added third problem.
Update: Added code.
Not for the benefit of the OP, who writes "The point is to come up with a way to do it myself," but rather for the benefit of posterity, here is a way to use Boost.Filesystem:
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
// sample usage: find_file("/home", ".profile");
void find_file( const fs::path& dirPath, const std::string& fileName) {
fs::recursive_directory_iterator end;
for(fs::recursive_directory_iterator it(dirPath); it != end; ++it) {
if(it->leaf() == fileName)
std::cout << it->path() << "\n";
if(fs::is_symlink(it->symlink_status()))
it.no_push();
}
}
Use fork, execv and the Unix implemented /usr/bin/find process and redirect its output for your result area?
I'm not sure if it's POSIX or not but the nftw library function is widely available on UNIX (HP-UX, AIX, Linux).
Your problem is "search a tree for a match"
BFS and DFS are the canonical basic algorithms. Give them a start node and go.
You will get into trouble if you follow symlinks; so test for them and don't follow them.
You should be able to map each point in the *FS algorithms to a directory operation.
Since C++ is an option, why not use something like Boost.Filesystem? The Boost.Filesystem two-minute tutorial gives an example of how to implement your search using directory iterators.
Related
I'm trying to create a file explorer in C++ using Ncurses for my class. Currently I'm trying to find a way to navigate through the file system and find out if 'x' is file/directory and act accordingly.
The problem is I can't find a way to navigate through directories they way I'd like. For example, in the code below I start at "." and then read it while saving some info of said directory and its files. But I'd like to define the cwd to "/home" everytime the program runs and then go from there exploring whatever the user wants like:
display /home -> user selects /folder1 -> display /folder1 -> user selects /documents -> ...
I've read about scripts and tried to create a "cd /home" script but it doesn't work. Somewhere I read that the execve() function might work, but I don't understand it. I've got a feeling that I'm overthinking this, and frankly I'm stuck.
edit: In essence I'd like to find: How to make it so that my program starts at "path" so that when I call getcwd() it returns "path" and not the actual path of the program.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <dirent.h>
#include <string.h>
#include <linux/limits.h>
#include <iostream>
#include "contenido.cpp"
using namespace std;
//Inicia main
int main(int argc, char const *argv[]) {
DIR *dir; //dir is directory to open
struct dirent *sd;
struct stat buf; //buf will give us stat() atributes from 'x' file.
char currentpath[FILENAME_MAX]; //currentpath
contenido dcont;
//system (". /home/rodrigo/Documentos/Atom/Ncurses/Proyecto/beta/prueba.sh");
if((dir = opendir(".")) == NULL){ /*Opens directory*/
return errno;
}
if(getcwd(currentpath, FILENAME_MAX) == NULL){
return errno;
}
while ((sd= readdir(dir)) != NULL){ /*starts directory stream*/
if(strcmp(sd -> d_name,".")==0 || strcmp(sd -> d_name,"..") ==0){
continue;
}
//Gets cwd, then adds /filename to it and sends it to a linked list 'dcont'. Resets currentpath to cwd
//afterwards.
getcwd(currentpath, FILENAME_MAX);
strcat(currentpath, "/");
strcat(currentpath, sd->d_name);
string prueba(currentpath);
//std::cout << currentpath << '\n';
dcont.crearnodo(prueba);
if(stat(currentpath, &buf) == -1){
cout << currentpath << "\n";
perror("hey");
return errno;
}
getcwd(currentpath, FILENAME_MAX);
//Prints Files and Directories. If Directory prints "it's directory", else prints "file info".
if (S_ISDIR(buf.st_mode)) {
cout << sd->d_name << "\n";
cout << "ES DIRECTORIO\n";
}else
cout << sd->d_name << "\n";
cout <<"Su tamaƱo es: " << (int)buf.st_size << "\n";
//system("ls");
}
closedir(dir);
dcont.mostrardircont(); //prints contents of the linked list (position in list and path of file).
return 0;
}
To change your current working directory use chdir
If you want to change your cwd to "/home"
chdir("/home");
The chdir only persists within the program that did it (or subprocesses). It won't cause the shell to change. There's an application (wcd) which does something like what you're trying, which combines the navigation with a shell script.
I am trying to list all the files of a certain type in a folder, so that I can loop through them. This should be simple, surely, but I can't get it.
I have found some example using dirent.h, but I need to do this in straight c++.
What is the best way to go about this?
Thanks.
You cannot do this in "straight C++", because C++ does not have a filesystem API yet.
I'd traditionally recommend Boost.Filesystem here, but you allegedly want to "avoid using third party headers if [you] can".
So your best bet is to use POSIX dirent.h, as you have been doing all along. It's about as "non-third party" as you're going to get for the time being.
Something like this? This finds all suid files in folders you specify, but can be modified to find any number of things, or use a regex for the extension if that is what you mean by 'type'.
#include <sys/stat.h>
#include <sys/types.h>
#include <iostream>
#include <string>
#include <sstream>
#include <dirent.h>
#include <vector>
bool is_suid(const char *file)
{
struct stat results;
stat(file, &results);
if (results.st_mode & S_ISUID) return true;
return false;
}
void help_me(char *me) {
std::cout
<< "Usage:" << std::endl
<< " " << me << " /bin/ /usr/sbin/ /usr/bin/ /usr/bin/libexec/" << std::endl;
exit(1);
}
int main(int argc, char **argv)
{
if (argc < 2) help_me(argv[0]);
std::string file_str;
std::vector<std::string> file_list;
for (int path_num = 1; path_num != argc; path_num++) {
const char * path = argv[path_num];
DIR *the_dir;
struct dirent *this_dir;
the_dir = opendir(path);
if (the_dir != NULL) while (this_dir = readdir(the_dir)) file_list.push_back(std::string(this_dir->d_name));
std::string name;
for(int file_num = 0; file_num != file_list.size(); file_num++) {
name = file_list[file_num];
std::string path_to_file = std::string(path) + file_list[file_num];
if (is_suid(path_to_file.c_str()) == true) std::cout << path_to_file << std::endl;
}
file_list.clear();
file_list.shrink_to_fit();
}
exit(0);
}
I have to write a program that will go through a given folder and use regex_search to find every instance of a certain string. I've got the regex_search working on it's own now, and I'm just trying to figure out how to go through each file. I want to attempt it using directory but am unsure where I would put it. Would I have to put the search through the file into my main method or would I have to create a seperate function outside of the main method for going through each file and call on it within the main method?
This is what I have now. Any tips you guys can give on how to approach this would be greatly appreciated!
Right now the function of it is to read an input text file and output a txt file that shows all the instances and the line number of each apperance. I am not required to see which lines they are on, use a particular file, or make an output file for this program, what I find will simply be printed to the console. I've left what I have now because I'm not sure if I'll checking each indivdual file in a similar fashion just with a different cariable name.
#include <iostream>
#include <regex>
#include <string>
#include <fstream>
#include <vector>
#include <regex>
#include <iomanip>
using namespace std;
int main (int argc, char* argv[]){
// validate the command line info
if( argc < 2 ) {
cout << "Error: Incorrect number of command line arguments\n"
"Usage: grep\n";
return EXIT_FAILURE;
}
//Declare the arguments of the array
string resultSwitch = argv[1];
string stringToGrep = argv[2];
string folderName = argv [3];
regex reg(stringToGrep);
// Validate that the file is there and open it
ifstream infile( inputFileName );
if( !infile ) {
cout << "Error: failed to open <" << inputFileName << ">\n"
"Check filename, path, or it doesn't exist.\n";
return EXIT_FAILURE;
}
while(getline(infile,currentLine))
{
lines.push_back( currentLine );
currentLineNum++;
if( regex_search( currentLine, reg ) )
outFile << "Line " << currentLineNum << ": " << currentLine << endl;
}
infile.close();
}
Reading a directory/folder is operating system dependent. In a UNIX/Linux/MacOS world, you use opendir(), and readdir():
#include <sys/types.h>
#include <dirent.h>
...
DIR *directory = opendir( directoryName );
if( directory == NULL )
{
perror( directoryName );
exit( -2 );
}
// Read the directory, and pull in every file that doesn't start with '.'
struct dirent *entry;
while( NULL != ( entry = readdir(directory) ) )
{
// by convention, UNIX files beginning with '.' are invisible.
// and . and .. are special anyway.
if( entry->d_name[0] != '.' )
{
// you now have a filename in entry->d_name;
// do something with it.
}
}
I have this code that opens a directory and checks if the list is not a regular file (means it's a folder) it will open it too. How can I distinguish between files and folders with C++.
here is my code if this helps :
#include <sys/stat.h>
#include <cstdlib>
#include <iostream>
#include <dirent.h>
using namespace std;
int main(int argc, char** argv) {
// Pointer to a directory
DIR *pdir = NULL;
pdir = opendir(".");
struct dirent *pent = NULL;
if(pdir == NULL){
cout<<" pdir wasn't initialized properly!";
exit(8);
}
while (pent = readdir(pdir)){ // While there is still something to read
if(pent == NULL){
cout<<" pdir wasn't initialized properly!";
exit(8);
}
cout<< pent->d_name << endl;
}
return 0;
}
One way would be:
switch (pent->d_type) {
case DT_REG:
// Regular file
break;
case DT_DIR:
// Directory
break;
default:
// Unhandled by this example
}
You can see the struct dirent documentation on the GNU C Library Manual.
For completeness, another way would be:
struct stat pent_stat;
if (stat(pent->d_name, &pent_stat)) {
perror(argv[0]);
exit(8);
}
const char *type = "special";
if (pent_stat.st_mode & _S_IFREG)
type = "regular";
if (pent_stat.st_mode & _S_IFDIR)
type = "a directory";
cout << pent->d_name << " is " << type << endl;
You'd have to patch the filename with the original directory if it differs from .
I was looking how to write a multi threaded C++ code for scanning directory and get list of all files underneath. I have written a single threaded code which can do and below the code which can do that.
#include <sys/types.h>
#include <dirent.h>
#include <errno.h>
#include <vector>
#include <string>
#include <iostream>
#include <sys/stat.h> /* for stat() */
using namespace std;
int isDir(string path)
;
/*function... might want it in some class?*/
int getdir (string dir, vector<string> &dirlist, vector<string> &fileList)
{
DIR *dp;
struct dirent *dirp, *dirFp ;
if((dp = opendir(dir.c_str())) == NULL) {
cout << "Error(" << errno << ") opening " << dir << endl;
return errno;
}
while ((dirp = readdir(dp)) != NULL) {
if (strcmp (dirp->d_name, ".") != 0 && strcmp(dirp->d_name, "..") != 0) {
//dirlist.push_back(string(dirp->d_name));
string Tmp = dir.c_str()+ string("/") + string(dirp->d_name);
if(isDir(Tmp)) {
//if(isDir(string(dir.c_str() + dirp->d_name))) {
dirlist.push_back(Tmp);
getdir(Tmp,dirlist,fileList);
} else {
// cout << "Files :"<<dirp->d_name << endl;
fileList.push_back(string(Tmp));
}
}
}
closedir(dp);
return 0;
}
int isDir(string path)
{
struct stat stat_buf;
stat( path.c_str(), &stat_buf);
int is_dir = S_ISDIR( stat_buf.st_mode);
// cout <<"isDir :Path "<<path.c_str()<<endl;
return ( is_dir ? 1: 0);
}
int main()
{
string dir = string("/test1/mfs");
vector<string> dirlist = vector<string>();
vector<string> fileList = vector<string>();
getdir(dir,dirlist,fileList);
#if 0
for (unsigned int i = 0;i < dirlist.size();i++) {
cout << "Dir LIst" <<dirlist[i] << endl;
//string dirF = dir + "/" + dirlist[i];
//getdir(dirF,fileList);
}
#endif
for (unsigned int i = 0; i < fileList.size(); i++)
cout << "Files :"<<fileList[i]<< endl;
return 0;
}
Now issue is that it is single threaded and I need to scan say about 8000 directories under which file can be present. So I am not getting how to do so as number of directories can vary as it is decided by N dimension matrix.
Any help in this regard will be great. Thanks in advance.
boost::filesystem has directory_iterator and recursive_directory_iterator, the former will get all the contents of a directory but not recurse sub-directories, the latter will also recurse subdirectories.
With regard to thread-safety, you could lock a mutex then copy the results into a std::vector or two vector instances, one for files and one for directories, in which case you will at least have a local snapshot copy.
To actual "freeze" the file-system at that point to stop any process modifying it is not something you can normally do - well you could try setting the file attributes on it to read-only then change it back later but you will need to have permission to do that first.