undefined reference to 'readline' - c++

I'm trying to use the readline library in my c++ project using netbeans, so I've installed libreadline6-dev and add it to my project Properties -> Linker -> Additional Library directories -> and add (usr/include/readline).
But while compiling I get this error : undefined reference to 'readline'.
I found that I need to add also -lreadline to somewhere, but I have no idea where to put it.
Any ideas.
Thanks

You are on the good way, the problem you got is about the linker.
You have to specify the library(readline) here:
Project properties -> Build -> Linker -> Libraries.
and you also need to specify the path of the library:
Properties -> Linker -> Additional Library directories
But, like nos said, it is not the include directory.The include directory is the headers of the library(.h).
The linker needs a file with the extension .a on UNIX, it should be under a lib directory (ex: /usr/lib depends on where the library is installed).
If it is not working be sure that the file [library_directory]/libreadline.a exists
You also need to link ncurses with your project because readline uses it.

Related

VS2019 linux cannot find additional dependencies

I am doing a remote C++ build from VS2019 to a machine with Centos. When I input the library to the option additional dependencies, the vs2019 always shows g++ : error : libTest.a: No such file or directory , the file libTest.a is a library I wrote to test my solution.
You should properly configure you VSLinux environment.
First, add additional include directory on Properties -> C/C++ -> General -> Additional include directory. Add paths of directories for additional header files for your library.
Second, add additional library directory on Properties -> Linker -> General -> Additional library directory. Add directories where your static/shared libraries are.
Third, put your name of libraries on Properties -> Linker -> Input -> Library dependency. Add the name of your library. Remember, you should remove prefix lib and the extension of the library.
The exact name of the option may differ since I'm not using VS2019 in English.

How can one use Boost with Eclipse?

I'm having a lot of trouble installing Boost for use with Eclipse C++ (compiler MinGW).
I first tried downloading the zip at https://sourceforge.net/projects/boost/files/boost/1.61.0/. After it downloaded, I brought it to my second drive, extracted the files there, cd there, and then ran ./bootstrap.bat gcc, which appeared to run successfully.
Then, I ran b2 install --prefix="D:\boostfiles" toolset=gcc and it took about 30 minutes to create a lot of files starting with bin.v2 and ending with rst.
However, #include <boost/asio.hpp> still gives an error. Is there somewhere the files are supposed to be?
For reference, my file structure includes the original boost_1_61_0 extracted folder, a folder that boost was installed to called boostfiles, and a folder called PFiles that includes both eclipse and MinGW.
After doing what I originally posted to install and configure Boost, follow these simple steps:
Go to Project Settings -> C/C++ Build -> Settings:
C++ Compiler -> Includes -> Include paths -> Add...
Add "(directory)\include\boost_x_xx"
C++ Linker -> Libraries -> Library search path -> Add...
Add "(target_directory)\lib"
C++ Linker -> Libraries -> Libraries -> Add...
Add (name of library without beginning "lib" or ending ".a")
For example: libboost_system-mgw49-mt-1_61.a becomes boost_system-mgw49-mt-1_61.
Try adding Boost to the Include and Library search paths.
Go to Project Settings -> C/C++ Build -> Settings:
C++ Compiler -> Includes -> Include paths -> Add...
Add "<target_dir>\include\boost_x_xx"
C++ Linker -> Libraries -> Library search path -> Add...
Add "<target_dir>\lib"
I have the same issue and here is how it is solved.
The path to Boost libraries is ("C:\Program Files\boost\boost_1_62_0")
Go to Project Settings -> C/C++ Build -> Settings:
C++ Compiler -> Includes -> Include paths -> Add...
Add "C:\Program Files\boost\boost_1_62_0"
C++ Linker -> Libraries -> Library search path -> Add...
Add "C:\Program Files\boost\boost_1_62_0\libs"

How do I add a library to my NetBeans C++ project?

I want to use the boost library in order to use some of its functions but I don't know how to do so and cannot seem to find an answer.
I'm currently using NetBeans 8.0.1 ,any help is appreciated.
You have to add two things:
(a) Library header
Go to …
Project Properties -> C++ Compiler -> Include Directories
add the header's directory path there.
(b) Library binaries
Go to …
Project Properties -> Linker -> Additional Libraries Directory
and add the directory path- that's where your library binaries are.
Next add your library at:
Libraries.

Eclipse C/C++: Using static/shared library project in executable project

I think the title almost hits the point..
What I am trying to do is write a server. Here is the thing:
I want to separate separateable parts of the server into different projets. For example I wanted to create a Project "ServerNetworkStuff" and "ServerGameLogicStuff" into two projects which are static or shared libraries..
Now I want to create another Project "Server" that uses these two Projects as library.
Eclipse Projects:
- ServerNetworkStuff (static library)
- ServerGameLogicStuff (shared library)
- Server (using ServerNetworkStuff, ServerGameLogicStuff)
Is that even possible? Or is there any equivalent solution which doesn't force me to reinvent the wheel?
Thank you for your help!
EDIT:
If I add a reference to the active mode under "Project > Properties > C/C++ General > Paths and Symbols > References" it doesn't work. The compiler can't find the header files.. if I add the path to the header files I get "undefined reference" errors.
PARTLY SOLUTION:
*Okay it compiles now... but execution doesn't work at the moment..
What I did was first creating my projects "Server" (executable) and ServerNetwork (shared lib). After adding a ServerNetwork reference to Server there were a few things to do left.
I had to change my includes from
#include <include/ServerThread.hpp>
to
#include "ServerThread.hpp"
without meaning any shared libraries I am using in the project. Just changed it for the references of my own classes.
In my project Server that wants to use ServerNetwork I needed to add -lServerNetwork and -fPIC as parameter for g++.
And additionally the folder which the .so-file contains must be added to the library path (which Eclipse should do automatically if you add the specific project as reference).*
The Reference in Eclipse only works with open projects. I found the fastest way is to add or symlink the headers needed in the system path (/usr/local/include or similar) or just add the path to it, and doing the same with the library.
If you don't want to do that (which should be the best option), you still can add includes and libraries:
the -I path in Project Properties -> C/C++ General -> Path and Symbols -> Includes,
the -L libs' paths in Project Properties -> C/C++ General -> Path and Symbols -> Library Paths,
the -l libs in Project Properties -> C/C++ General -> Path and
Symbols -> Libraries.
Or by hand: the -I path in Project Properties -> C/C++ Build -> Settings -> [CGG/C/C++] Compiler -> Includes, and the -L -l libs in Project Properties -> C/C++ Build -> Settings -> C++ Linker -> Libraries.
Inclusion
Now you can #include either with <> or "" syntax (is a good practice to reserve the former to system libraries).
Iussues
You should have execution problems if you don't move/copy/symlink the libraries in default paths, for example with OSX, the solution is to export the non-default path just before execution (e.g. export DYLD_FALLBACK_LIBRARY_PATH=$DYLD_FALLBACK_LIBRARY_PATH:/non-default/lib/path for OSX).

How to get access to external libraries and header files VC10

I'm going to get a book that uses Xerces C++. I'm currently using VS 2010 ultimate, so the program doesn't miss any features. I've downloaded the precompiled binaries for windows x86 VC10. My question is what do I have to do to my environmental variables and files to be able to have Visual studio import the header files i.e. #include . I have no experience linking external libraries, so I need a simple explanation.
Right click on your project -> Properties -> C/C++ -> General -> Additional Include Directories
Include the path of Xerces include files.
For Lib Properties Linker -> General -> Additional Library Directories
Include the path of Xerces lib files.
In Linker -> General -> Input -> Additional dependencies
Add the libs required for linking.