How to set text alignment on a column of QTableView programmatically? - c++

So far the only solution I have found is to subclass QItemDelegate and implement my alignment rule in the paint() function. Is it really the simplest way?
I am using the C++ API.

The alternative to subclussing QItemDelegate is to subclass your model and override data() method.
QVariant MyModel::data(const QModelIndex& index, int role) const {
if (index.column() == yourCellIndex && role == Qt::TextAlignmentRole) {
return Qt::AlignLeft;
} else {
return QVariant();
}
}

QSqlTableModel *model2= new QSqlTableModel();
model2->setTable("Save");
model2->select();
QSortFilterProxyModel *proxy1=new QSortFilterProxyModel();
proxy1->setSourceModel(model2);
QStandardItemModel *modd=new QStandardItemModel();
for (int z =0; z< proxy1->rowCount(); ++z)
{
for (int y =0; y< proxy1->columnCount(); ++y)
{
QStandardItem *item= new QStandardItem();
item->setText(proxy1->index(z,y).data().toString());
item->setTextAlignment(Qt::AlignCenter);
modd->setItem(z,y,item);
}
}
ui->tableView->setModel(modd);

Following works for me:
http://doc.qt.io/qt-5/qstandarditem.html#setTextAlignment
void MainWindow::fillTable()
{
sudukoItem->setText( "qq" );
sudukoItem->setTextAlignment(Qt::AlignCenter);
sudukoModel->appendRow( sudukoItem );
sudukoTable->setModel( sudukoModel );
sudukoTable->setRowHeight( ( sudukoModel->rowCount() - 1 ), 100 );
sudukoTable->setColumnWidth( ( sudukoModel->columnCount() - 1 ), 100 );
}
where:
QTableView* sudukoTable;
QStandardItemModel* sudukoModel;
QModelIndex* modelIndex;
QStandardItem* sudukoItem;
Credit goes to this comment: How to set text alignment on a column of QTableView programmatically?
`item->setTextAlignment(Qt::AlignCenter); work well for me. – Ratah

Related

Qt: Updating data in a TableView with QAbstractTableModel

I try to implement a table view with two columns. The right columns shows parameters, which should not be changed by runtime, and left column shows values, that should be updated constantly at runtime. For this I implement a data model (derived from QAbstractTableModel). After setting up this I got a table with 3 rows and 2 columns and the right columns shows the parameters. The left columns however remains empty. And after hours I didn't find a solution for this.
This is the relevant code of my data model I think:
QVariant DataTableModel::data(const QModelIndex& index, int role) const
{
if (!index.isValid()) {
return QVariant();
}
if (index.row() >= m_parameter.size()) {
return QVariant();
}
if (role == Qt::DisplayRole || role == Qt::EditRole) {
switch (index.column()) {
case 0:
return m_parameter.at(index.row());
break;
case 1:
return m_value.at(index.row());
break;
}
}
return QVariant();
}
bool DataTableModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
if (!index.isValid() && role != Qt::EditRole) {
return false;
}
//change only values in column 1
if (index.column() == 1) {
m_value.replace(index.row(), value.toString());
emit dataChanged(index, index, { role });
return true;
}
return true;
}
bool DataTableModel::insertRows(int row, int count, const QModelIndex& parent)
{
//the following two methods emits signals that tells the view that the data should be changed
beginInsertRows(QModelIndex(), row, row + count - 1);
for (int i = 0; i < count; ++i) {
m_parameter.insert(row, "");
m_value.insert(row, "");
}
endInsertRows();
return true;
}
In the main class I have a function that calles the functions of the model:
void QVideoMeter::QAddTableContent()
{
QVariant value(QValueList());
m_tableDataModel->insertRows(0, 3, QModelIndex()); //insert 3 rows
m_tableDataModel->AddData(QParameterList());
m_tableDataModel->setData(QModelIndex(), value, 2);
}
QList<QString> QVideoMeter::QValueList()
{
QList<QString> values;
values.append("Test");
values.append("Hallo");
values.append("Welt");
return values;
}
Please, can someone of you review my code and tell me what I'm doing wrong?
Refer to the below two links. They provide the necessary concepts and examples:
QAbstractItemModel Subclass
Editable Tree Model Example
An editable model needs to provide implementations of setData() and
setHeaderData(), and must return a suitable combination of flags from
its flags() function.
Since this example allows the dimensions of the model to be changed,
we must also implement insertRows(), insertColumns(), removeRows(),
and removeColumns().
void MainWindow::insertRow()
{
const QModelIndex index = view->selectionModel()->currentIndex();
QAbstractItemModel *model = view->model();
if (!model->insertRow(index.row()+1, index.parent()))
return;
updateActions();
for (int column = 0; column < model->columnCount(index.parent()); ++column) {
const QModelIndex child = model->index(index.row() + 1, column, index.parent());
model->setData(child, QVariant(tr("[No data]")), Qt::EditRole);
}
}

Speed up QSortFilterProxyModel filtering when dealing with nearly large data sets

Before, i asked a question about multiple column filtering that we need to represent rows that fit more than one filter pattern.
Now when dealing with big tables (by big i mean about 200,000 rows and 4 columns) filtering get slow if we have a table that big (normally this is worst for the first 2 char of filter pattern).
So what is your suggestion on this?
Note : i have my own high performance source data model (instead of QStandardItemModel) based on this example witch feed my view for that number of rows in about 1 sec
Edit 1
Changing my method from this :
bool filterAcceptsRow(int source_row, const QModelIndex &source_parent) const {
if (/* filtering is enable*/) {
bool _res = sourceModel()->data(sourceModel()->index(source_row, 0, source_parent)).toString().contains( /*RegExp for column 0*/);
for (int col = 0; col < columnCount(); col++) {
_res &= sourceModel()->data(sourceModel()->index(source_row, col + 1, source_parent)).toString().contains(/*RegExp for column col + 1*/);
}
return _res;
}
return true;
}
To this :
bool DataFilter::filterAcceptsRow(int source_row, const QModelIndex &source_parent) const {
if (_enable) {
return (sourceModel()->index(source_row, 0, source_parent.child(source_row, 0)).data().toString().contains( /*string for column 0*/ ))
&& sourceModel()->index(source_row, 1, source_parent.child(source_row, 1)).data().toString().contains(/*string for column 1*/))
&& sourceModel()->index(source_row, 2, source_parent.child(source_row, 2)).data().toString().contains(/*string for column 2*/))
&& sourceModel()->index(source_row, 3, source_parent.child(source_row, 3)).data().toString().contains(/*string for column 3*/));
}
return true;
}
Look works Perfect.Now filtering work like a charm without delay
If the number of items is very high that you can't load them in one shot, you can try adding items in batches only when they are needed in the view. This can be done by overriding canFetchMore() and fetchMore(). Have a look at the Fetch More Example. Note that this is how QSqlQueryModel internally loads large models from databases, see here.
Here is how your model can be implemented using this approach:
#include <QApplication>
#include <QtWidgets>
class MyTableModel : public QAbstractTableModel{
public:
explicit MyTableModel(int rowCount, QObject* parent=nullptr)
:QAbstractTableModel(parent),currentRowCount(0),wholeRowCount(rowCount){}
~MyTableModel(){}
int rowCount(const QModelIndex &parent) const override{
if(parent.isValid()) return 0;
return currentRowCount;
}
int columnCount(const QModelIndex &parent) const override{
if(parent.isValid()) return 0;
return 2;
}
QVariant data(const QModelIndex &index, int role) const override{
Q_ASSERT(index.row()<currentRowCount);
QVariant val;
if(role== Qt::DisplayRole || role== Qt::EditRole){
switch(index.column()){
case 0:
val= QString("#%1").arg(index.row()+1, 8, 10, QChar('0'));
break;
case 1:
val= rows[index.row()];
break;
}
}
return val;
}
bool canFetchMore(const QModelIndex &parent) const override{
if(parent.isValid()) return false;
return (currentRowCount < wholeRowCount);
}
void fetchMore(const QModelIndex& /* index */) override{
int toFetch= qMin(52, wholeRowCount-currentRowCount);
char ch = 'A';
beginInsertRows(QModelIndex(), currentRowCount, currentRowCount+toFetch-1);
for(int i=0; i<toFetch; i++){
rows+= QString(QChar(ch));
if(ch == 'Z') ch = 'A';
else ch++;
}
currentRowCount+= toFetch;
endInsertRows();
}
private:
int currentRowCount;
int wholeRowCount;
QStringList rows;
};
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget w;
QVBoxLayout layout(&w);
QLineEdit filterLineEdit;
QTableView tableView;
layout.addWidget(&filterLineEdit);
layout.addWidget(&tableView);
MyTableModel model(200000);
QSortFilterProxyModel proxyModel;
proxyModel.setSourceModel(&model);
proxyModel.setFilterKeyColumn(-1);
tableView.setModel(&proxyModel);
QObject::connect(&filterLineEdit, &QLineEdit::textChanged, [&](){
proxyModel.setFilterFixedString(filterLineEdit.text());
});
w.show();
return a.exec();
}
If you are sure your real bottleneck is filtering, you may also want to avoid using regular expressions as noted by #DmitrySazonov, subclass QSortFilterProxyModel, override filterAcceptsRow() and provide your algorithm there instead of using the general QRegExp-based filters.
Another thing to consider is avoiding to check already-filtered rows when the filter has become narrower, have a look at this question.

Insert and delete rows in QTreeView

Good day, I Have base model inherited from QAbstractItemModel, and some background threads which notify this model from time to time, in examples the insertions rows implemens somthing like this
bool TreeModel::insertRows(int position, int rows, const QModelIndex &parent)
{
TreeItem *parentItem = getItem(parent);
bool success;
beginInsertRows(parent, position, position + rows - 1);
success = parentItem->insertChildren(position, rows, rootItem->columnCount());
endInsertRows();
return success;
}
But I can't do it like this because my model is single which uses 4 views, I've implemented my insertion this way:
void notifyEventImpl(file_item_type *sender,helper<ITEM_ACTION_ADDED>)
{
base_class::setSize(file_item_type::size()+sender->size());
m_listDirectory.push_back(sender);
file_item_type::filesystem_type::s_notify.insert(this); // notify my model
}
Where s_notify is a class with implementation:
void Notifaer::dataChange(void * item){emit dataChanged(item);}
void Notifaer::remove(void * item){emit removed(item);}
void Notifaer::insert(void * item){emit inserted(item);}
void Notifaer::push_back(const FileItemModel * model)
{
VERIFY(QObject::connect(this,SIGNAL(dataChanged(void*)),model,SLOT(dataChangeItem(void*)) ));
VERIFY(QObject::connect(this,SIGNAL(removed(void*)),model,SLOT(removeItem(void*)) ));
VERIFY(QObject::connect(this,SIGNAL(inserted(void*)),model,SLOT(insertItem(void*)) ));
}
Given this, I invoke the method:
void FileItemModel::insertItem(void *it)
{
file_item_type *item = dynamic_cast<file_item_type*>(static_cast<file_item_type*>(it));
{
QModelIndex index = createIndex(0,0,item);
if (index.isValid())
{
beginInsertRows(index, 0, item->childCount()-1);
endInsertRows();
}
}
}
void FileItemModel::removeItem(void *it)
{
file_item_type *item = static_cast<file_item_type*>(it);
{
QModelIndex index = createIndex(0,0,item);
if (index.isValid())
{
beginRemoveRows(index, 0, item->childCount()-1);
endRemoveRows();
}
}
}
Remove rows works perfectly, but insert does not work. What's wrong in my implementation?
Try with
beginInsertRows(QModelIndex(), 0, item->childCount()-1);
Have you checked QT doc http://qt-project.org/doc/qt-4.8/qabstractitemmodel.html or QT examples to get any clue http://qt-project.org/doc/qt-4.8/itemviews-editabletreemodel.html?
As you said threads, maybe this could be interesting to read:
Design Pattern, Qt Model/View and multiple threads
QTreeView & QAbstractItemModel & insertRow

How to refresh a QSqlTableModel while preserving the selection?

I am using a QSqlTableModel and QTableView to view an SQLite database table.
I would like to have the table auto refresh every second or so (it's not going to be a very large table - a couple of hundred rows). And i can do this - like so:
QTimer *updateInterval = new QTimer(this);
updateInterval->setInterval(1000);
updateInterval->start();
connect(updateInterval, SIGNAL(timeout()),this, SLOT(update_table()));
...
void MainWindow::update_table()
{
model->select(); //QSqlTableModel*
sqlTable->reset(); //QTableView*
}
But this removes any selection I have, so the selections only last for up to a second. This is annoying, as another pane in the GUI depends on what is selected. If nothing is selected, then it resets to an explanation splash page.
I then tried a somewhat hacky approach, which gets the selected row number, resets the table, and then selects that row. But this doesn't work either, as the selected row can move up or down based on additions to the table.
I know other classes have a dataChanged() signal, which would be ideal.
Do any of you know how I could have the table refresh to reflect changes to the database (from either command line usage, or other instances of the program) AND keep the current selection?
I know I could get data from the current selection, and then after the reset search for the same row and then reselect it, but this seems like a counter productive and bad solution to the problem.
EDIT: Current attempt at solution:
void MainWindow::update_table()
{
QList<QModelIndex> selection = sqlTable->selectionModel()->selection().indexes();
QList<int> selectedIDs;
bool somethingSelected = true;
for(QList<QModelIndex>::iterator i = selection.begin(); i != selection.end(); ++i){
int col = i->column();
QVariant data = i->data(Qt::DisplayRole);
if(col == 0) {
selectedIDs.append(data.toInt());
}
}
if(selectedIDs.empty()) somethingSelected = false;
model->select();
sqlTable->reset();
if(somethingSelected){
QList<int> selectedRows;
int rows = model->rowCount(QModelIndex());
for(int i = 0; i < rows; ++i){
sqlTable->selectRow(i);
if(selectedIDs.contains(sqlTable->selectionModel()->selection().indexes().first().data(Qt::DisplayRole).toInt())) selectedRows.append(i);
}
for(QList<int>::iterator i = selectedRows.begin(); i != selectedRows.end(); ++i){
sqlTable->selectRow(*i);
}
}
}
Okay so this more or less works now...
The real deal is the primary key on the result of your query. Qt's APIs offer a rather circuitous route from QSqlTableModel::primaryKey() to a list of columns. The result of primaryKey() is a QSqlRecord, and you can iterate over its field()s to see what they are. You can also look up all of the fields that comprise the query proper from QSqlTableModel::record(). You find the former in the latter to get a list of model columns that comprise the query.
If your query doesn't contain a primary key, you'll have to design one yourself and offer it using some protocol. For example, you can choose that if primaryKey().isEmpty() is true, the last column returned by the model is to be used as the primary key. It's up to you to figure out how to key the result of an arbitrary query.
The selected rows can then be indexed simply by their primary keys (a list of values of the cells that comprise the key -- a QVariantList). For this, you could use a custom selection model (QItemSelectionModel) if its design wasn't broken. The key methods, such as isRowSelected() aren't virtual, and you can't reimplement them :(.
Instead, you can use a proxy model that mimicks selection by providing a custom Qt::BackgroundRole for the data. Your model sits on top of the table model, and keeps a sorted list of selected keys. Each time the proxy model's data() is called, you get the row's key from underlying query model, then search for it in your sorted list. Finally, you return a custom background role if the item is selected. You'll have to write relevant comparison operator for QVariantList. If QItemSelectionModel was usable for this purpose, you could put this functionality into a reimplementation of isRowSelected().
The model is generic since you subscribe to a certain protocol for extracting the key from a query model: namely, using primaryKey().
Instead of using primary keys explicitly, you can also use persistent indices if the model supports them. Alas, until at lest Qt 5.3.2, QSqlTableModel does not preserve the persistent indices when the query is rerun. Thus, as soon as the view changes the sort order, the persistent indices become invalid.
Below is a fully worked out example of how one might implement such a beast:
#include <QApplication>
#include <QTableView>
#include <QSqlRecord>
#include <QSqlField>
#include <QSqlQuery>
#include <QSqlTableModel>
#include <QIdentityProxyModel>
#include <QSqlDatabase>
#include <QMap>
#include <QVBoxLayout>
#include <QPushButton>
// Lexicographic comparison for a variant list
bool operator<(const QVariantList &a, const QVariantList &b) {
int count = std::max(a.count(), b.count());
// For lexicographic comparison, null comes before all else
Q_ASSERT(QVariant() < QVariant::fromValue(-1));
for (int i = 0; i < count; ++i) {
auto aValue = i < a.count() ? a.value(i) : QVariant();
auto bValue = i < b.count() ? b.value(i) : QVariant();
if (aValue < bValue) return true;
}
return false;
}
class RowSelectionEmulatorProxy : public QIdentityProxyModel {
Q_OBJECT
Q_PROPERTY(QBrush selectedBrush READ selectedBrush WRITE setSelectedBrush)
QMap<QVariantList, QModelIndex> mutable m_selection;
QVector<int> m_roles;
QBrush m_selectedBrush;
bool m_ignoreReset;
class SqlTableModel : public QSqlTableModel {
public:
using QSqlTableModel::primaryValues;
};
SqlTableModel * source() const {
return static_cast<SqlTableModel*>(dynamic_cast<QSqlTableModel*>(sourceModel()));
}
QVariantList primaryValues(int row) const {
auto record = source()->primaryValues(row);
QVariantList values;
for (int i = 0; i < record.count(); ++i) values << record.field(i).value();
return values;
}
void notifyOfChanges(int row) {
emit dataChanged(index(row, 0), index(row, columnCount()-1), m_roles);
}
void notifyOfAllChanges(bool remove = false) {
auto it = m_selection.begin();
while (it != m_selection.end()) {
if (it->isValid()) notifyOfChanges(it->row());
if (remove) it = m_selection.erase(it); else ++it;
}
}
public:
RowSelectionEmulatorProxy(QObject* parent = 0) :
QIdentityProxyModel(parent), m_roles(QVector<int>() << Qt::BackgroundRole),
m_ignoreReset(false) {
connect(this, &QAbstractItemModel::modelReset, [this]{
if (! m_ignoreReset) {
m_selection.clear();
} else {
for (auto it = m_selection.begin(); it != m_selection.end(); ++it) {
*it = QModelIndex(); // invalidate the cached mapping
}
}
});
}
QBrush selectedBrush() const { return m_selectedBrush; }
void setSelectedBrush(const QBrush & brush) {
if (brush == m_selectedBrush) return;
m_selectedBrush = brush;
notifyOfAllChanges();
}
QList<int> selectedRows() const {
QList<int> result;
for (auto it = m_selection.begin(); it != m_selection.end(); ++it) {
if (it->isValid()) result << it->row();
}
return result;
}
bool isRowSelected(const QModelIndex &proxyIndex) const {
if (! source() || proxyIndex.row() >= rowCount()) return false;
auto primaryKey = primaryValues(proxyIndex.row());
return m_selection.contains(primaryKey);
}
Q_SLOT void selectRow(const QModelIndex &proxyIndex, bool selected = true) {
if (! source() || proxyIndex.row() >= rowCount()) return;
auto primaryKey = primaryValues(proxyIndex.row());
if (selected) {
m_selection.insert(primaryKey, proxyIndex);
} else {
m_selection.remove(primaryKey);
}
notifyOfChanges(proxyIndex.row());
}
Q_SLOT void toggleRowSelection(const QModelIndex &proxyIndex) {
selectRow(proxyIndex, !isRowSelected(proxyIndex));
}
Q_SLOT virtual void clearSelection() {
notifyOfAllChanges(true);
}
QVariant data(const QModelIndex &proxyIndex, int role) const Q_DECL_OVERRIDE {
QVariant value = QIdentityProxyModel::data(proxyIndex, role);
if (proxyIndex.row() < rowCount() && source()) {
auto primaryKey = primaryValues(proxyIndex.row());
auto it = m_selection.find(primaryKey);
if (it != m_selection.end()) {
// update the cache
if (! it->isValid()) *it = proxyIndex;
// return the background
if (role == Qt::BackgroundRole) return m_selectedBrush;
}
}
return value;
}
bool setData(const QModelIndex &, const QVariant &, int) Q_DECL_OVERRIDE {
return false;
}
void sort(int column, Qt::SortOrder order) Q_DECL_OVERRIDE {
m_ignoreReset = true;
QIdentityProxyModel::sort(column, order);
m_ignoreReset = false;
}
void setSourceModel(QAbstractItemModel * model) Q_DECL_OVERRIDE {
m_selection.clear();
QIdentityProxyModel::setSourceModel(model);
}
};
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QWidget w;
QVBoxLayout layout(&w);
QSqlDatabase db = QSqlDatabase::addDatabase("QSQLITE");
db.setDatabaseName(":memory:");
if (! db.open()) return 255;
QSqlQuery query(db);
query.exec("create table chaps (name, age, constraint pk primary key (name, age));");
query.exec("insert into chaps (name, age) values "
"('Bob', 20), ('Rob', 30), ('Sue', 25), ('Hob', 40);");
QSqlTableModel model(nullptr, db);
model.setTable("chaps");
RowSelectionEmulatorProxy proxy;
proxy.setSourceModel(&model);
proxy.setSelectedBrush(QBrush(Qt::yellow));
QTableView view;
view.setModel(&proxy);
view.setEditTriggers(QAbstractItemView::NoEditTriggers);
view.setSelectionMode(QAbstractItemView::NoSelection);
view.setSortingEnabled(true);
QObject::connect(&view, &QAbstractItemView::clicked, [&proxy](const QModelIndex & index){
proxy.toggleRowSelection(index);
});
QPushButton clearSelection("Clear Selection");
QObject::connect(&clearSelection, &QPushButton::clicked, [&proxy]{ proxy.clearSelection(); });
layout.addWidget(&view);
layout.addWidget(&clearSelection);
w.show();
app.exec();
}
#include "main.moc"

Maintaining checkedstatus inheritance in a QTreeView

I'm trying to do something basic : you have a QTreeView. 1st depth are folders only, 2nd depth are files only. I want to have a check box with the checked status next to each item. Files are either checked or unchecked, folders can also be partiallyChecked depending on their files; all in all quite natural I believe.
The way I though I should go was using a QStandardItemModel and populate it with a custom subclass of QStandardItem : DescriptionFileItem. Maybe that was a bad idea, if there's an easier way please enlight me.
I tried using signals and slots so that my signal CheckStateChanged on a file would be connected to a slot UpdateCheckedStateOnChildStateChanged on its containing folder. This required my DescriptionFileItem to inherit from QObject as well (BTW, I was surprised that QStandardItem did not inherit from QObject). I initially hoped this would work seamlessly with the provided base classes but it did not : emitDataChanged() didn't seem to trigger my model's dataChanged() signal...
Using the model's dataChanged signals directly didn't work either: it's call is protected so you can't use it without subclassing (I think that's my next move unless somebody can help me get it right).
At the moment I have a signal -> slot connection that won't work and I have no idea why; compile and link work ok. Here's the code; perhapps you'll spot my mistakes easily. I'm leaving some commented lines so you can maybe see what I did wrong in a previous attempt. Thanks for your input!
#ifndef DESCRIPTIONFILEITEM_H
#define DESCRIPTIONFILEITEM_H
#include <QStandardItem>
#include <Qt>
class DescriptionFileItem : public QObject, public QStandardItem
{
Q_OBJECT
public:
explicit DescriptionFileItem(const QString & text, bool isFileName=false, QObject* parent = 0);
void setData ( const QVariant & value, int role = Qt::UserRole + 1 );
QVariant data( int role = Qt::UserRole + 1 ) const;
QString text;
Qt::CheckState checkedState;
bool isFileName;
signals:
void CheckStateChanged();
public slots:
void UpdateCheckedStateOnChildStateChanged();
};
#endif // DESCRIPTIONFILEITEM_H
Corresponding .cpp :
#include "DescriptionFileItem.h"
DescriptionFileItem::DescriptionFileItem(const QString & text, bool isFileName, QObject* parent):
QObject(parent),QStandardItem(text)
{
this->isFileName = isFileName;
checkedState = Qt::Checked;
}
void DescriptionFileItem::setData ( const QVariant & value, int role){
if(role == Qt::CheckStateRole){
Qt::CheckState newCheckState = (Qt::CheckState)value.toInt();
checkedState = newCheckState;
if(isFileName){
if(newCheckState == Qt::Unchecked || newCheckState == Qt::Checked){
for(int i = 0; i<rowCount(); i++){
DescriptionFileItem* child = (DescriptionFileItem*)QStandardItem::child(i);
QModelIndex childIndex = child->index();
child->model()->setData(childIndex,newCheckState, Qt::CheckStateRole);
//child->setCheckState(newCheckState);
//child->setData(newCheckState,Qt::CheckStateRole);
}
/*if(rowCount()>1){
emit this->model()->dataChanged(this->child(0)->index(),this->child(rowCount()-1)->index());
}else{
emit this->model()->dataChanged(this->child(0)->index(),this->child(0)->index());
}*/
}
}else{
emit CheckStateChanged();
}
//emit this->model()->dataChanged(this->index(),this->index());
}else{
QStandardItem::setData(value,role);
}
}
QVariant DescriptionFileItem::data( int role ) const{
if (role == Qt::CheckStateRole){
return checkedState;
}
return QStandardItem::data(role);
}
void DescriptionFileItem::UpdateCheckedStateOnChildStateChanged()
{
Qt::CheckState min = Qt::Checked;
Qt::CheckState max = Qt::Unchecked;
Qt::CheckState childState;
for(int i = 0; i<rowCount(); i++){
DescriptionFileItem* child = (DescriptionFileItem*)QStandardItem::child(i);
childState = (Qt::CheckState) child->data(Qt::CheckStateRole).toInt();
min = min>childState ? childState: min;
max = max<childState ? childState: max;
}
if(min >= max)
setData(min, Qt::CheckStateRole);
else
setData(Qt::PartiallyChecked, Qt::CheckStateRole);
}
And the construction of the connection / tree:
DescriptionFileItem* descFileStdItem = new DescriptionFileItem(descriptionFileName, true);
descFileStdItem->setFlags(Qt::ItemIsSelectable|Qt::ItemIsUserCheckable|Qt::ItemIsEnabled|Qt::ItemIsTristate);
descriptionFileSIModel.appendRow(descFileStdItem);
typedef pair<string,int> indexType;
foreach(indexType index,dataFile->indexes){
DescriptionFileItem* key_xItem = new DescriptionFileItem(index.first.c_str());
descFileStdItem->appendRow(key_xItem);
key_xItem->setFlags(Qt::ItemIsSelectable|Qt::ItemIsUserCheckable|Qt::ItemIsEnabled);
QObject::connect(key_xItem,SIGNAL(CheckStateChanged()),descFileStdItem,SLOT(UpdateCheckedStateOnModelDataChanged()));
}
EDIT: final answer, thanks to stu (see below)
void DataLoadWidget::ModelItemChanged(QStandardItem *item)
{
QStandardItem* parent = item->parent();
if(parent == 0){
//folder state changed--> update children if not partially selected
Qt::CheckState newState = item->checkState();
if(newState != Qt::PartiallyChecked){
for (int i = 0; i < item->rowCount(); i++)
{
item->child(i)->setCheckState(newState);
}
}
}
else{//child item changed--> count parent's children that are checked
int checkCount = 0;
for (int i = 0; i < parent->rowCount(); i++)
{
if (parent->child(i)->checkState() == Qt::Checked)
checkCount++;
}
if(checkCount == 0)
parent->setCheckState(Qt::Unchecked);
else if (checkCount == parent->rowCount())
parent->setCheckState(Qt::Checked);
else
parent->setCheckState(Qt::PartiallyChecked);
}
}
Unless I've misunderstood your question it seems that your solution is massively over-complicated. You should be able to do this trivially with the default QStandardItemModel implementation.
How about something like this (error handling omitted)?
QObject::connect(model, SIGNAL(itemChanged(QStandardItem*)), someObject, SLOT(modelItemChanged(QStandardItem*)));
And then in the signal handler:
void modelItemChanged(QStandardItem* item)
{
QStandardItem* parent = item->parent();
int checkCount = 0;
int rowCount = parent->rowCount();
for (int i = 0; i < rowCount; i++)
{
if (parent->child(i)->checkState() == Qt::Checked)
checkCount++;
}
switch (checkCount)
{
case 0:
parent->setCheckState(Qt::Unchecked);
break;
case rowCount:
parent->setCheckState(Qt::Checked);
break;
default:
parent->setCheckState(Qt::PartiallyChecked);
}
}
This is by no means optimal but it may be good enough for your purposes.