I've bought a class. I have the header (.h) and an object-file (.o).
How do I link the .o file in my NetBeans IDE ?
Thanks!
You need to add your .o file as an external library. I was able to accomplish this using the following steps:
Go to Project Properties
Under the Build->Linker options, add a library to the Libraries section
Click 'Add Library File'
Navigate to your .o file and select the absolute path option
Rebuild
Hopefully this will work for you also.
Related
how can I add *.h file with it's own compiled *.o file to my project, so I can use it's functions etc. I'm using codeblocks and trying to set paths for compiler & linker but it still can't recognize the functions.
I take it that you have a .h file and .o file all ready from another project, and wish to add them to your current project, but want to keep the .o definitions hidden from the external users of your current project.
Add your .o file to your current project, and make sure it physically exist in your linker path. Then add the .h file to this project, and make sure it exists alongside your sources (not inside the include folder), and make sure it exists inside your compiler path.
Right-click the .o file and click on Properties. Then navigate to the Build tab, and check off 'Link file'.
Right-click your current project, and click on Build options. Then in the general build configuration, add -lNAMEOFOBJECTFILE.o to your linker options.
Now... this is not a typical pattern in C++ and I advise you look into creating a shared library that has the 'hidden' code you wish to use, and link your final binary against a .dll/.so. Also, if the .o file uses any external dependencies, then this will not work for you, so the suggested route I recommend, is building a shared library file, then linking against that. When you release your code, you can always omit include .h files that have symbols that you want to keep hidden in your final API.
Good luck!
Alright, I am trying to Link this into my program and I never linked anything before so I need help with not only linking it (Because I have the directory in the linker -> additional directories but I need to link against the libmysql.lib/dll. I am not sure how to do that.
If you could give me a basic understanding that would be great! Just don't make it too complex ;)
I am trying to follow the steps on the website and it says to do this: (I have looked up and people said something about a MakeFile and I honestly don't know anything how that works)
The Connector/C++ static library file is mysqlcppconn-static.lib. You link this library statically with your application. Also link against the files libmysql.dll and libmysql.lib. At runtime, the application will require access to libmysql.dll.
Here's what you need to do to install an library to your c++ project.
Add it to additional depencies in the linker.
Project->Properties->Linker->Input
Click the dropdown, click edit. On the list on the top, add just the names for every .lib file included in the library. For example, If installing SDL, one would add:
SDL2.lib
SDL2main.lib
These files can probably be found under the lib folder of the library you downloaded (look around a bit).
Tell VS where the header files are.
Project->Properties->VC++ Directories->Include Directories
Click the dropdown, click edit. add the location of all of the header files of the library. You can put them wherever you want, but it is suggested you put them in their own folder in your project folder somewhere. Wherever you put them, put the directory here; the containing folder, not the files themselves.
Tell VS where the lib files are.
Project->Properties->VC++Directories->Library Directories
Click the dropdown, edit. Same thing as step 2, but you instead are putting the location of all the .lib files. Yep, the same ones you defined in step 1.
Provide the .dll files to your executable.
When the executable runs, it needs .dll in the same directory or it will not run (CORRECTION = It will run, but will give you an error upon open). So find your executable and put any .dll files in the same directory. How to find where it is by default:
Solution Explorer->Right Click Solution->Open in explorer->Debug
You should see the .exe there. Put the libraries dll files in that same directory.
If you have any questions please ask.
I am a beginner on C++ and trying to learn about including libraries, and I haven't found documentation about it.
What are the ways of including libraries to a C++ project (Visual Studio). How do I implement them and which is the best way?
I was trying to include the SQLite library to a project. I tried to:
Include the header file in the include folder of the Visual Studio installation folder. It did appear in the External dependencies of my project, so I can do #include <sqlite3.h> without problems, but I don't know where I should put the implementation (a C file) and how to link it (is it in the linker>Input>Additional dependencies?).
Is it necessary that in order to include a library the file should be a .lib? Because I can't find the .lib for SQLite 3, do I have to include it in the lib folder of my Visual Studio installation?
Note: I am interested on the management of including a library in general. The SQLite 3 part is only because I took it as an example in order to learn how to add them.
A library is added in two steps
Adding headers path to the project
Adding .lib reference
In the first step, you must specify in the project where library headers are header. Usually, the path is specified in the project properties -> C++ -> Additional include directories, and them including files with relative paths.
In the second step you must specify in properties->linker the path where libraries (.lib) are located and the name of the library. With this Visual Studio is able to link the project properly.
go to project add existing item you must then select from the browse screen the .lib file you wish to add. and BINGO it is there!
best wishes
david
In the output directory where Visual Studio places the compiled executable, there are three additional files of the types *.exp, *.lib, .pdb. I do not need those files and I would like to prevent the compiler from creating them.
This is how my build output directory looks like. I only need the *.exe file.
What are these additional files for? How can I disable that they are generated? If they are needed for the build process, is there a way to automatically remove them after the executable is created?
I am using Visual Studio 2012. If you need additional details, please comment.
EXP and LIB files But I don't want that .lib or .exp file for my COM library! . You could probably set the location of these files in the "Intermediate Output" setting and not have them in your release folder
I'm assuming you are looking to have only the dll and exe files in your final release directory and the *.exp, *.lib, .pdb files left in your intermediate directory as to not clutter the directory you are working in.
Visual Studio 2017
Open properties (Right click on the project in the solution explorer):
change settings as shown:
Import Library will define where the .lib and .exp files are created.
Generate Program Database File defines where the .pdb file is created.
Debug information format -- None will prevent pdb file from being created. Select this option for Release builds.
There some functions inside declared with as __declspec(dllexport).
It means that they are exported and linker thinks that there is a need to link with this dynamic library (no matter it is exe or dll - in general the structure is the same) and creates *.lib and *.exp file
I have had C++ experience but not MSVC.
What I am trying to do is incorporate a .dll from an open source project into my project. The code is available and I have built it. I have the .dll as well as the .lib which as I understand it is required for C++ projects.
Now unfortunately there is no simple "Add Reference", drop my .dll into an include directory and add that to my solution. I have edited the project property pages, the C/C++ Additional Include Directories option as well as adding the .lib as an additional linker dependency. I have created an include directory for the dll and lib inside my solution tree.
My problem is when I try to include the header files from the documentation, VS output spits out error messages. Now I realize that I am using the dll/lib combo and that the .h files are not present in my solution so how do I add the proper includes? I am using QT toolkit also which is working but how I add the other header / dll from the open source library eludes me.
Can someone please point me in the right direction.
You need to do a couple of things to use the library:
Make sure that you have both the *.lib and the *.dll from the library you want to use. If you don't have the *.lib, skip #2
Put a reference to the *.lib in the project. Right click the project name in the Solution Explorer and then select Configuration Properties->Linker->Input and put the name of the lib in the Additional Dependencies property.
You have to make sure that VS can find the lib you just added so you have to go to the Tools menu and select Options... Then under Projects and Solutions select VC++ Directories,edit Library Directory option. From within here you can set the directory that contains your new lib by selecting the 'Library Files' in the 'Show Directories For:' drop down box. Just add the path to your lib file in the list of directories. If you dont have a lib you can omit this, but while your here you will also need to set the directory which contains your header files as well under the 'Include Files'. Do it the same way you added the lib.
After doing this you should be good to go and can use your library. If you dont have a lib file you can still use the dll by importing it yourself. During your applications startup you can explicitly load the dll by calling LoadLibrary (see: http://msdn.microsoft.com/en-us/library/ms684175(VS.85).aspx for more info)
Cheers!
EDIT
Remember to use #include < Foo.h > as opposed to #include "foo.h". The former searches the include path. The latter uses the local project files.
The additional include directories are relative to the project dir. This is normally the dir where your project file, *.vcproj, is located. I guess that in your case you have to add just "include" to your include and library directories.
If you want to be sure what your project dir is, you can check the value of the $(ProjectDir) macro. To do that go to "C/C++ -> Additional Include Directories", press the "..." button and in the pop-up dialog press "Macros>>".
You mention adding the additional include directory (C/C++|General) and additional lib dependency (Linker|Input), but have you also added the additional library directory (Linker|General)?
Including a sample error message might also help people answer the question since it's not even clear if the error is during compilation or linking.