how to get the header files for graphicsmagick - c++

i am developing an image processing tool using QT. Am new to both QT & graphicsmagick(magick++) c++ library. i have planned to use c++ as my development language. can anyone suggest me how to get the graphicsmagick header files?

You download the graphicsmagick package for your platform from sourceforge.

Going to their sourceforge website maybe... http://sourceforge.net/projects/graphicsmagick/files/graphicsmagick/

Related

Where to find BGI file?

I am trying to plot circle using graphics.h library but all the tutorials and examples I have seen had "C:\TurboC\BGI" in the initgraph() function. As long I understand, the mentioned path leads to the graphics driver, but in my my PC I was unable to find any BGI file.
I am using mingw-w64 environment on visual studio code.
Is there any different command or add-on I should install to access graphics programming in c++?
It would be a lot of help, if anyone can suggest any alternative way to do graphics programming in c++.
Go to https://github.com/ananay/turboc OR download Turbo C++ software then use the installation location (which is C:/ in above example) /TurboC/BGI
BGI files come with Turbo C++

how to install the VOGLE graphic library in windows

I found the VOGLE library described in C.Pozrikidis' book "introduction to C++ programming and graphics"
http://home.comcast.net/~urbanjost/CLONE/LIBS/LIBRARY/libvogle/html/index.html
http://www.autochthonous.org/eric/
Since I am a beginner, can anyone tell me if it is possible to use it in windows ?
Anyone else using it ?
You don't need to (cannot) install the library. You can however extract the pre-compiled version of the library from here. Download the tar.gz file under CYGWIN section. You should be able to link them to your Windows project and use them.

downloading and using gmp Xcode 4.4

I have seen other questions relating to this but I'm having trouble with the basics. My computer and programming knowledge is very limited, please bear with me.
I am using Xcode4.4 for c++ on a MacBook Pro and I'm trying to use the gmp library. I have gone to the gmp site: http://gmplib.org and have clicked on the download gmp-5.1.tar.lz but what is downloaded seems very cryptic and I'm not sure on how to proceed. I know that once you've got the library on your computer you can then link it into your project and use header files to use the library. I am also not sure how to do this.
Could anyone walk me through the process of downloading the gmp library and then using it in a c++ project on Xcode?
Any other comments/advice on this would also be great.
Thanks.

Is there a downloadable distribution of Thrift for Windows?

I've been reading quite a bit about Thrift and it looks like a technology I'd really like to use. I'm having all sorts of trouble building the Windows distribution. I know a patch exists to build a Windows version, however I have not had much luck with this either.
Does anyone know of a pre-built distribution for Windows?
Or any suggestions on how to get the latest version of Thrift built (without turning my Windows machine into a pseudo *nix box).
Thanks
Rich
Thrift 0.8 now has VS projects for both the compiler and C++ library. Get the snapshot release or the latest off of SVN
http://thrift.apache.org/download/
Edit: 0.8 has been officially released and the source is available as a tarball on the download page.
Edit2: The SVN trunk now has a cross-platform sample project under thrift/contrib/transport-sample
I ported the client part of Thrift to Windows C++ for my own open-source project. It should be easily usable in other Win32 or WinCE projects.
http://peoplesnote.codeplex.com - src\Evernote API\Thrift
Yes there is, just download the exe from here:
http://thrift.apache.org/download/
exe listed for download there is standalone executable, no installation is needed.
I have used it to generate Smalltalk code, did not test other languages.

How to install MinGW correctly on Windows

I have recently started learning C++, but I require a compiler. I have tried the one packaged with Code::Blocks, but I have been told it is out of date.
I have tried reading the instructions on the website, but I simply don't know which files to download and un-zip. Is there a list of files to download? (latest version) and a folder structure I need?
I was the person that pointed you at the more up-to-date version at Twilight Dragon. The file you want there is http://sourceforge.net/projects/tdm-gcc/files/TDM-MinGW%20Installer/1.908.0/tdm-mingw-1.908.0-4.4.1-2.exe/download which is a Windows binary installer - you just run it. Note that you don't actually need to do this - the version that comes with Code::Blocks will work OK for someone starting to learn C++.
I recommend using a pre-packaged MinGW that includes some common APIs like Boost, SDL etc: http://nuwen.net/mingw.html
If I remember correctly, the only thing you must do to get it working is to modify Windows's PATH environment variable.
edit: OpenAL is not included in this package.
Here are some instructions to have a MinGW setup that I used to build Octave modules.
I have switched to using the build environment for msysgit. Just download the netinstall file and it will setup GCC, Make, etc. along with Git.