ok i found a tutorial on animated mesh. when im trying t use their code i get an error on this line m_pAnimController->SetTime(..).. it says that SetTime is not member. i thought it was mistake the author made but i found another tutorial used the same format like var->SetTime(..).. so im not sure what is wrong im using vb 2010.
thanks in advance
You are certainly using a newer version of DirectX 9 than the guy who wrote the sample you are using.
The function SetTime() has been changed for AdvanceTime().
Related
Following these instructions, I have already managed to fix the IntelliSense suggestions for my C++ hello world program using Qt headers. So for instance, when I type QString::, the class methods append, arg, etc. are suggested correctly. However, when I choose any of them, I would expect to read a short documentation comment describing what the selected method does do. Unfortunately, this information is not available.
I have also followed this tip and installed qt5-doc on my Ubuntu system, but I have no idea how I can use the .qch documentation files in VS Code. Do you have any pointer for me?
I wanted to know if anyone has managed to use OpenCV in the example codes given by ARToolKit5. I was wishing to use it mainly in the nftSimple example. But since the artoolkit5 code is written in C and using opencv in C is not easy, was wondering if anyone has any ideas, or could give me some sample code to start off with. Thanks in advance!
Check out https://github.com/artoolkitx/artoolkitx/tree/master/Source/ARX/OCVT this is the newer image tracker based on OpenCV and using jpeg image files.
This is my first forum post here. I'm new to c++ (been using MATLAB for years) and I am using visual studio's UWP template, creating the gui in the designer view, and trying to get inputs to do things in the background (I'm trying to make it matlab I guess lol). Every time I try to do this, it tella me that my inputs (input1->Text for example) are strings not double and I don't know how to get numeric inputs. New to this and very confused. Any guidance would be greatly appreciated :)
Thanks!
Brett
Since it is not clear you need C++/WinRT or C++/CX,I give the code for C++/CX by default.You can try the code below.
String^ text = MyTextBox->Text;
std::wstring ws1(text->Data());
double num = std::stod(ws1);
I'm really new to game programmming and i'm trying to pull over somebody elses example game to mine to just understand it a bit at a time but i'm stuck. When trying to pull the game over i'm getting the error :
Implicit declaration of function 'ccDrawColor4B'
I've done a bit of a look around for the method and I can't find it so i've looked at the project which i'm copying from for clues and found that there's loads more files. Below is the one i'm copying from..
And here is mine..
Am I missing a framework or something? When I type ccDr... it doesn't autofill either. Thanks for any help, sorry if this is totally a noobie question
im trying out raphael js examples from http://www.irunmywebsite.com/raphael/additionalhelp.php#pagetop.
i took the example of animateAlong and tried, but im getting an error of animateAlong function is not defined.
Also made sure that my code is inside window.onload. My Raphaël version 2.0.1
Thanks
It's been removed from Raphael2. See this link for a possible solution. (Haven't checked it out myself, so your mileage may vary...)