Matlab to C or C++ - c++

I am working on an image processing project using Matlab. We should run our program (intended to be an application) on a cell phone.We were then asked to convert our code into C or C++ language so we get a feel of how long it would take for execution and then choose a platform. So far we didn't figure out how to do this conversion.. Any ideas of what to do to convert Matlab to C or C++??

The first thing you need to realise is that porting code from one language to another (especially languages as different as Matlab and C++) is generally non-trivial and time-consuming. You need to know both languages well, and you need to have similar facilities available in both. In the case of Matlab and C++, Matlab gives you a lot of stuff that you just won't have available in C++ without using libraries. So the first thing to do is identify which libraries you're going to need to use in C++. (You can write some of the stuff yourself, but you'll be there a long time if you write all of it yourself.)
If you're doing image processing, I highly recommend looking into something like ITK at http://www.itk.org -- I've written my image processing software twice in C++, once without ITK (coding everything myself) and once with, and the version that used ITK was finished faster, performed better and was ten times more fun to work on. FWIW.

Matlab can gererate C code for you.
See:
http://www.mathworks.com/products/featured/embeddedmatlab/
The generated code does however depend on matlab libraries. So you probably can't use it for a cell phone. But it might save you some time anyways.

I also used the MATLAB Coder to convert some functions consisting of a few hundred lines of MATLAB into C. This included using MATLAB's eigenvalue solver and matrix inversion functions.
Although Coder was able to produce C code (which theoretically was identical), it was very convoluted, bloated, impossible to decipher, and appeared to be extremely inefficient. It literally created about 10x as many lines of code as it should have needed. I ended up converting it all by hand so that I would actually be able to comprehend the C code later and make further changes/updates. This task however, can be very tedious/dangerous, as the array indexing in Matlab is 1-based and in C it's 0-based. You're likely to add bugs into the code, as I experienced. you'll also have to convert any vector/matrix arithmetic into loops that handle scalars (or use some type of C matrix algebra package)

The MathWorks provides a product called MATLAB Coder that claims to generate "readable and portable C and C++ code from MATLABĀ® code". I haven't tried it myself, so I can't comment on how well it accomplishes these goals.
With regard to the Image Processing Toolbox, this list (presumably for R2016b) shows which functions have been enabled for code generation and any limitations they may have.

Matlab has a tool called "Matlab Coder" which can convert your matlab file to C code or mex file. My code is relatively simple so it works fine. Speed up gain is about 10 times faster. This saves me time coding a few hundreds lines. Hope it's helpful for you too
Quick Start Guide for MATLAB Coder Confirmation
The links describe the process of converting your code in 3 major steps:
First you need to make a few simplifications in your present code so that it would be simple enough for the Coder to translate.
Second, you will use the tool to generate a mex file and test if everything is actually working.
Finally you would change some setting and generate the C code. In my case, the C code has about 700 lines including all the original matlab code (about 150 lines) as comments. I think it's quite readable and could be improve upon. However, I already get a 10 times speed up gain from the mex file anyway. So this is definitely a good thing.
We can't not be sure that this will work in all case but it's definitely worth trying.

I remember there is a tool to export m-files as c(++)-files. But I could never get that running. You need to add some obscure MATLAB-headers in the c/c++code, ... And I think it is also not recommended.
If you have running MATLAB-code, it shouldn't take too much effort to do the conversion "by hand". I have been working on several project where MATLAB was used and it was never consider to use any tools to convert the code to C/C++. It was always done "by hand".
I believe to have been the only one who ever investigate into using a tool.

Well there is not straight conversion from matlab to c/c++ You will need to understand the language and the differences between matlab and c/c++ and then start coding it in c/c++. Code a little test a little until it works.

Related

Calling C/C++ Code as MEX File vs. Pure C/C++

I personally love high level programming languages. For proof-of-concept stuff, MATLAB is great. Plus you can easily visualize almost anything with MATLAB.
However, I often need to write C or C++ code for the sake of speed. Visualizations in C/C++ are a pain in the neck though. In an ideal world I want MATLAB visualization tools at C/C++ speeds. For me that implies I should MEX the necessary C/C++ functions and just call them from a MATLAB script, using MATLAB's tools to perform the visualizations. Ideally this gives me the best of both worlds. However, I don't want to end up with slow C/C++ run times as a result of calling the function via MEX files.
Do I sacrifice a the 10x-100x speed gains of C++ when calling C/C++ functions as compiled MEX functions? That is, does mexFunction(param1, param2) as called from a MATLAB script necessarily run slower than running the compiled binary?
I think to answer this question you must think about what really causes the overhead. Each function call to mex itself causes an overhead and further passing the data to mex (to my experience only that direction, not passing back the result) also causes some overhead. I assume the primary reason is that M-Code is copy-on-write optimized which means my code never copied the input data, but the mex implementation does receive a copy.
To give an example where mex behaved "bad", I think we all agree that C++ is faster iterating and that mathworks probably has qualified programmers, so why was I able to beat the performance implementing binary search in MATLAB?. In this case passing the data to the mex function simply made it slow. A lot of data was passed for which you had to pay the overhead and finally the data was barely touched (binary search).
Finally, how large is the overhead really?
For a nop call, it is only 0.00001s, (No input, no output, no calculation).
For passing data, I don't have any detailed benchmark, but from the binary search example I linked above it must be somewhere below 0.5s/GB.
Now do the math for your case and decide if it is worth switching to c++.

C++ and Matlab combination

I am writing a simulation of some differential equation. My idea was the following:
1. Write the core simulation (moving forward in time, takes a lot of time) in C++
2. Do initialisation and the analysis of the results with a program
like Matlab/Scilab
The reason for (1) is that C++ is faster if implemented correctly.
The reason for (2) is that for me it is easier to make analysis, like plotting etc..., with a program like Matlab.
Is it possible to do it like this, how do I call C++ from Matlab?
Or do you have some suggestions to do it in a different way?
You could certainly do as you suggest. But I suggest instead that you start by developing your entire solution in Matlab and only then, if its performance is genuinely holding your work back, consider translating key elements into C++. This will optimise the use of your time, possibly at the cost of your computer's time. But a computer is a modern donkey without a humane society to intervene when you flog it to death.
As you suggest, well written C++ can be expected to be faster than interpreted Matlab. But ask yourself What is Matlab written in ? For much of its computationally-intensive core functionality Matlab calls libraries written in C++ (or whatever). Your task would be not to write code faster than interpreted Matlab, but faster than C++ (or whatever) written by specialists urged on by a huge market of installed software.
Yes, Matlab has a C/C++ API.
This API permits to:
Write C++ functions which can be invoked from Matlab
Read/Write data from a .mat file
Invoke the Matlab engine from C++
I am working to something similar to what you are trying to do, my approach is:
Import in C++ the input data from a .mat file
Run the simulation
Export the results back in a .mat file
The Matlab API is in C, and I suggest you to write a C++ wrapper for your convenience.
In order to work with Matlab mxArray, I suggest to take a look at the boost::multi_array library.
In particular you can initialize an object of type multi_array_ref from a Matlab mxArray like this:
boost::multi_array_ref<double,2> vec ( mxGetPr (p), boost::extents[10][10], boost::fortran_storage_order() );
This approach made the code much more readable.
You can call your own C, C++, or Fortran subroutines from the MATLAB command line as if they were built-in functions. These programs, called binary MEX-files, are dynamically-linked subroutines that the MATLAB interpreter loads and executes.
You should set compiler, look here Setting up mex to use the Visual Studio 2010 compiler.
All about MEX-files here: http://www.mathworks.com/help/matlab/matlab_external/using-mex-files-to-call-c-c-and-fortran-programs.html.

Is it possible to convert mex code to C++ code?

I have written some mex (c++) code, i have used mxArrays, and few other Matlab functions, i am wondering is it possible to convert it to C++ code easily by including the appropriate header and making some minor changes ?
edit:
By "convert", i mean that i want to compile and run my code without relying (using) on matlab.
As mentioned in the comments above, making this work depends greatly on the nature of the MATLAB functions you are using. Since you have successfully ported much of your MATLAB code to C++, I suggest you continue doing so until you are no longer reliant on the MATLAB libraries to build.
Are there any toolbox functions you are relying on? If so this may be a bigger task than you realize.
Good luck!
You can make executable by using SimulinkCoder - so you can run it without Matlab ... but you still must use Matlab to make executable every time you make change in the code.
Make basic Simulink model with single S-function block in which you specify your mex file.
Use SimulinkCoder (Real Time Workshop) to make executable out of the Simulink model.

Is there such a thing as a C++ interpreter? [duplicate]

This question already has answers here:
Closed 12 years ago.
Possible Duplicate:
Have you used any of the C++ interpreters (not compilers)?
Hi,
I am currently learning C++ and a beginner in programming in general. I've been trying to write some code to a few programming problems from the book I'm using. What I find is that often I make mistakes in what I write and those mistakes come up when the program is run. Its usually quite obvious where in the program I've gone wrong when there is regular output. But in a long computation I'm often not sure why a particular code has acted a certain way. I've also looked at Python recently. Python works with an interpreter, which can take any piece of Python code and compute its output.
I was wondering if there was something similar for C++. Right now when I want to check a line or block of code I have to comment out a lot, save it, compile it, and then run it from a command line. And I have to do that many times for a single error until I've solved it. Is there a way to type code into an active terminal which would run code and show me output? What would be better still would be a way to select a block of code (like you select text) or multiple blocks (to see how a function is being handled) within the IDE and click run to run just that block of code and see its output without having comment out irrelevant lines or to save the file. The compiled code could just reside in memory.
CINT is a c & C++ interpretter that accepts nearly all valid C++. Unfortunately many Linux distros do not offer it, and you'll probably have to build it from source... and that is a non-trivial task.
Typically a debugger is used to step through code line by line, starting at a chosen breakpoint, and keep watch of all variables/values.
Unit testing is a technique to test smaller pieces of code.
A stepping debugger, as found in most IDEs will help you with this.
Here (for example) is a description of how to set the Execution point in In Visual Studio, which sounds like what you want to do.
For certain situations, the "Immediate Window" may be of use to you. It allows you to type in expressions to evaluate immediately.
Rather than just running individual lines independently, or relying on print statements to tell you the state of whatever variables you have decided to print, you can use the debugger to run to the point of interest (where you will have set a breakpoint), then you can examine the state of any in-scope variables, or even alter the normal flow of the program.
There are some solutions that try to do this - the ones I know are Ch and TextTransformer.
However, I doubt that this works very well. C++ is not at all designed to run as an interpreted language.
One of the problems is that C++ is very, very hard to parse. And this makes it very hard to provide certain types of tools that are usual for other languages. For example, I don't think there is any C++ refactoring tool that really works well.
C++ is a compiled language not like python. But there are few c/c++ interpreters out there but not sure about their features. Check these out: Ch interpreter and CINT
If you really want to learn c++ please do not use the c/c++ interpreters.
If you insist on using a interactive interpreter there is since a long time CINT which is the default interpreter used in the ROOT project. It got better over the years, but still has only limited capabilities when dealing with templates. Also, there is a move to replace it with a JIT compiling interpreter based on clang inside the ROOT project.
If I were you I would learn how to run compiler and an interactive debugger like suggested in some comments already.

Compiling into executable file

I am currently writing a programming language in C/C++ as an exercise (but mostly for fun). At the moment it compiles into a list of commands that are then executed (kind of like a low-level API). Its working fantastically, however, I think it would be more exciting if instead of having a interpreter executable, having the language actually compile into a .exe file. I don't know if it is possible or how challenging this might be. I could not find any resources to help me with this. - Thanks in advance.
You could consider writing a frontend for LLVM (tutorial) or GCC (article from linux journal) - if thats still fun for you is a different question.
It would certainly be possible, although it could be a fair bit of work to produce all of the necessary parts to make a runnable binary. If that is what you are trying to learn about, then it could be a great exercise.
However, if you are simply looking to make it run faster, there are other options. For example, you could possibly emit C/C++ code based on the input program and then compile/link that.
First, you have to be clear about the syntax and lexical of your language code in a formal way.
Then, you could take a look on lex.
That builds a lexical analyzer, that you can use to generate the C code (or whatever) you need.
If your language doesn't use dynamic types, then you could get it easy.