C++ database communication library [closed] - c++

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I'm looking for a well designed, efficient and robust C++ cross-database and cross-platform database communication library.
I need support for
Oracle
MySQL
PostgreSQL
Firebird (optional)
MSSQL (optional)
When I say cross-platform I really mean cross-platform, I need something similar to boost.
Currently I'm researching soci, but
I'm not sure how portable and good this library is
I would like to have an alternatives.
Currently I'm using Qt, but I don't like using Qt only for database communication, while no other Qt features used. It's a temporary solution and I'm looking for a replacement.
What libraries do you use? What can you recommend? If you know any really good and portable Oracle communication library that's also acceptable, but cross-database is preferred.
Thanks.

Using: Progress DataDirect Connect® and Connect XE
Intresting options:
http://www.sqlapi.com/
http://www.thefreecountry.com/sourcecode/database.shtml
http://www.trumphurst.com/cpplibs/cpplibs.php

I've used Database Template Library to good effect with Oracle, MySQL, PostgreSQL and SQLite on Windows, Mac OS X and Linux.

I am using OTL (Oracle Template Library). Despite the name, it has backends for different databases and works in different platforms. It also very simple to use. Just add the header.
I also tried Soci, nothing wrong with that but I decided to go with OTL. It was simply easier to include it to my project.

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key value flat file database simple in C or C++ [closed]

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For a project i am looking for a simple database which is written in C (or C++) for a cross platform aplication.
After looking into HamsterDB (which looked promissing) i had found out, that it is dependen on boost on windows.
So the alternative should not relies on STL or other libraries as the Application will be run on different Eco Systems (like arduino,symbian,android,windows) and compiled on diferent IDEs.
It will store up ton 20mil keys(but usualy below 50k keys), IO will be low.
Therefor it should be as clean C (or C++) as possible.
Can somebody show me something which will fullfill this, ready made?
LevelDB is what you're looking for. It's written in C++ but C functions are available as well.
LevelDB is a fast key-value storage library written at Google that provides
an ordered mapping from string keys to string values.
Looks like Berkeley DB is an option to you. Not sure about the embedded part (especially for arduino).
You can find a complete tutorial at standford's classes.

Any opensource C/C++ Libraries/Frameworks for RPC over pipes/internal linux sockets? [closed]

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I am looking for a lightweight opensource library/framework preferably written in C/C++ (it doesn't have to support x languages and should be easy to understand and use.) which can be used to make RPC over internal linux sockets or pipes.
In other words I am looking for an RPC possibility which can be run over some of the linux IPC mechanisms.
Thanks
Look at msgpack-rpc. It's easy and very simple RPC implementation.
Not exactly lightwieght, but Dbus is an answer and it's standard on most linux distributions these days.
I guess you don't want any fancy framework and can handle simple library calls. The linux rpc library should then be sufficient: See the manpage, and maybe this tutorial.
SUN ONC RPC library for Linux is a good solution. Also you can use the rpcgen compiler to generate server and client stubs.
All you have to do is to write an .x in the RPCL language an compile it using rpcgen.
Here is an example that I have published in github: https://github.com/issamabd/SDL-PPONG
It uses RPC calls to connect two PingPong players over the network.

Is there any good boost::filesystem alternative? [closed]

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Is there any portable c++ library to work with the filesystem?
I know about boost::filesystem, but I need to know if there is any other.
Thanks!
POCO has similar functionality which you can find under Foundation/FileSystem.
There is at least one more solution worth mentioning - STLSoft, a set of BSD-like licensed libraries, contains a cross-platform wrapper under Windows & Unix native filesystem APIs - PlatformSTL project. The benefit in comparison with boost::filesystem is no need to build anything, the whole library is header-only, you can simply include it in your project. The bad side is lack of documentation though, I spent quite some time to figure out how to use it.
What about QT's QFileSystemModel or QFSFileEngine?
You can find it in the SSVUtils library: https://github.com/SuperV1234/SSVUtils
I found that for an application which needs a lot more than the filesystem API defined in the language it makes sense to encapsulate the filesystem API yourself and on a per application level.
Because in this case you usually need some very specific features (you surely do on the iPhone/MacOSX) and this will be not very portable and also missed by boost and others. In this case you need to go a bit higher in your abstraction layer.
Today the operating system API isn't that bad anymore. Writing a wrapper shouldn't take long.

Windows Named Pipe Support in Linux [closed]

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I'm looking at a project which will require inter-process communication between a legacy Windows application using named pipes, and a new service running on a Linux server. The windows application cannot be changed. Does anyone know if there is a Linux library available that supports Windows named pipes? Or even better, can anyone recommend a library they have used for this purpose?
Windows and Linux named pipes are different animals. If an interop solution exists you are going to be one of a very small population of users.
You might be better off writing a proxy on the Windows side to map between Named Pipe and socket, and connecting this to a socket on the Linux end. This provides you a useful networked interface on the Linux side going forward, and removes what might be a world of Named Pipes interop hurt from the picture.
If I was doing this I would try to produce a simple passthrough proxy in C# (managed code) as a proof of concept. Can always convert to native code (Win32/C++) if throughput does not measure up. There is some sample C# code here that might be a useful reference.
Here is background on the nuances of Windows vs Linux named pipes.
I bet Samba/Winbind contains highly relevant code. Not sure how reusable it is, though.

C++ Library for XML-RPC [closed]

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There is a list of C++ XMLRPC implementations in Wikipedia:
Libiqxmlrpc
Ultra lightweight XML-RPC library for C++
XML-RPC for C and C++
XmlRpc++
XmlRpc C++ client for Windows
gSOAP toolkit for C and C++ supporting XML-RPC and more
libmaia: XML-RPC for Qt/C++
I wonder that people use which of these libraries most. Do you have experience with these libraries?
I've used gSOAP in the past. I found it pretty nice to work with. It's fairly mature and runs on a variety of platforms. I thought the documentation, along with examples to be sufficient. We used it on a project that needed to communicate with ASP.NET web services from a Linux environment.
I think that xmlrpc++ is what you're looking for. Though I can't give objective comparison to every library listed here, I must say that's it's extremely versatile, well-written and somewhat easy to get used to.
Well, it actually some kind of lacks in documentation, but this is also subjective (hate this doxygenized way of presenting information).
Added : ulxmlrpcpp also (never used it, just looked through documentation) seems fine and well-designed.