C++ inline assembly function not working properly - c++

I get a different return value each time, so I'm doing something wrong. If I replace the add with a basic inc, it returns correctly.
Here is the code.
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <iostream>
using namespace std;
int Add ( int _Number1, int _Number2 );
int main ( int _ArgumentCount, char * _Arguments[] )
{
int nInput, nOutput;
nOutput = Add ( 1, 1 );
cout << "1 + 1 = " << nOutput << endl;
cin >> nInput;
return 0;
}
__declspec ( naked ) int Add ( int _Number1, int _Number2 )
{
__asm xor eax, eax
__asm mov eax, _Number1
__asm add eax, _Number2
__asm ret
}
Here is the new, working code:
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <iostream>
using namespace std;
int Add ( int Number1, int Number2 );
int main ( int ArgumentCount, char * Arguments[] )
{
int nInput, nOutput;
nOutput = Add ( 1, 1 );
cout << "1 + 1 = " << nOutput << endl;
cin >> nInput;
return 0;
}
int Add ( int Number1, int Number2 )
{
__asm mov eax, Number1
__asm add eax, Number2
}

__declspec (naked) means the function is created without any prolog or epilog code -- so if you want to access formal parameters, you need to write prolog code of your own to give you access to them. Your xor is also accomplish nothing, since you immediately overwrite eax with another value. Also note that any identifier starting with an underscore followed by a capital letter is reserved, so your code had undefined behavior. Try rewriting your function as:
int Add ( int number1, int number2 )
{
__asm mov eax, number1
__asm add eax, number2
}
or else write the code to access the parameters on the stack without depending on a prolog:
__declspec (naked) int Add2(int number1, int number2) {
_asm mov eax, [esp+4]
_asm add eax, [esp+8]
_asm ret
}
I didn't check, but I'd guess your original code was trying to load the parameters from [ebp+8] and [ebp+12]. This depends on the normal prolog code:
push ebp
mov ebp, esp
...which your __declspec (naked) specifically told the compiler not to generate.

Related

_asm function, which prints "Pow (x) = x^2"

I create this piece of code in VS (C++)
#include<iostream>
using namespace std;
static short arr[10];
void powers() {
_asm {
mov ecx, 0;
mov dx, 0;
for:
mov ax, cx;
inc ax;
mul ax;
mov[arr + 2 * ecx], ax;
inc ecx;
cmp ecx, 10;
jl for;
}
}
Now I want to create another function which prints "Pow (x) = x^2", I stuck here:
void print_power(unsigned short x) {
const char* f = "Pow(%d) = %d \n";
_asm {
call powers
push f
add esp, 4
}
}
When I call my "powers" function from "print_power" -> my arr[10] gets filled with the ^2 of 1 to 10
(arr[0] = 1, arr[1] = 4, arr[2] = 9, arr[3] = 16, arr[4] = 25 .....) (I think)
I want when I call my print_power(x) function from main(), for example print_power(8) -> to print the 8th element from my arr like this: "Pow (8) = 81".
Thank you in advance, also I want to apologize if I have some mistakes.

inline assembly - check if word is a palindrome

I am writing a simple program that uses inline assebly to check if given word is a palindrome. The problem is it doesn't return correct answers. During debugging I found out that there's something wrong with esi register (the value in al is correct ('a'), but in bl it's not (0). I'm not sure what I'm doing wrong.
#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
int _tmain(int argc, _TCHAR* argv[])
{
char s[] = "arabara";
int sizeofstring = 8; // size of s[]
int x = 0;
int y = 1; //flag when is_palindrome
__asm
{
lea edi, s
mov esi, edi
add esi, sizeofstring
dec esi //point to the last char
mov ecx, sizeofstring
cmp ecx, 1
je is_palindrome //single char is always a palindrome
shr ecx, 1 //divide by 2
nextchar:
mov al, [edi]
mov bl, [esi]
cmp al, bl
jne stop
inc edi
dec esi
loop nextchar
is_palindrome:
mov eax, y
mov x, eax //change flag to 1
stop:
}
cout << x << endl; //shoud print 1 when palindrome
system("pause");
return 0;
}
You set sizeofstring to 8, but your string "arabara" is seven characters long.

Working on Array inside Struct , with Assembly

Im trying to check the even numbers from an array inside a struct, but i dont think i wrote something right. When debugging, (i.e. count = 3 v[] = {1,2,4}), after it reaches " cmp eax,[ebp+12] and je outt; " , it goes to outt: and thats it.
s is supposed to keep the sum of all even numbers, eax inside int suma(test *) is index for array, and edx keeps the sum before moving it in s
what am i doing wrong?
#include "stdafx.h"
#include <iostream>
using namespace std;
struct test {
int v[10];
short count;
};
test a;
int s = 6;
int suma(test *)
{
_asm {
mov eax, 0; // i for counting inside array
mov edx, 0; // sum of even elements
mov ebx, [ebp + 8]; // array v adress
loop:
cmp eax, [ebp + 12];
je outt;
mov ecx, [ebx + 4 * eax];
inc eax;
mov edi, ecx
and ecx, 1;
cmp ecx, 1;
je loop;
add edx, edi;
jmp loop;
outt:
mov eax, edx;
}
return s;
}
int main()
{
cin >> a.count;
for (int i = 0; i < a.count; i++)
cin >> a.v[i];
_asm {
LEA eax, a
push eax;
call suma;
add esp, 4;
mov s, eax;
}
cout << s;
return 0;
}

How to create a loop in ASM?

I am really struggling to get my head around this task which I've been given and I'm going out of my mind right now.
I have been given an example of the following loop:
#include <iostream> // for cout
using namespace std;
//declare an array of 'marks'.
const int array_size = 5;
int marks [] = {45,56,99,19,21};
int main()
{int index, average, total;
total = 0;
for ( index = 0; index < array_size; index++)
{
total = total + marks [index];
}
average = total/array_size;
cout << "\nAverage value = " << average << "\n\n";
return(0);
}
in assembly:
#include <iostream> // for cout
using namespace std;
const int array_size = 5;
int marks [] = {45,56,99,19,21}; //declare an array of 'marks'.
int main()
{int index, average, total;
__asm {
mov total,0 ;total = 0;
; ************************** This part is the FOR loop *************************
mov index,0 ;for ( index = 0; index < array_size; index++)
jmp checkend
forloop1:
mov eax,index ;add 1 to index
add eax,1
mov index,eax
checkend:
cmp index,5 ;check if 5 ('array_size') loops have been done
jge endfor1 ;jump if greater than or equal to (remember?)
mov ecx,index
mov edx,total ; total =
add edx,[ecx*4+marks] ; total + marks [index];
mov total,edx
jmp forloop1
; ******************************************************************************
endfor1:
mov eax,total ;average = total/array_size;
cdq ;convert EAX to quadword (uses EDX register)
mov ecx,5 ;get array_size as divisor
idiv ecx ;divides EDX:EAX pair by ECX, EAX=answer
mov average,eax ;save answer in variable 'average'
} //end of assembly section
cout << "\nAverage value = " << average << "\n\n";
return(0);
}
However, my problem is this: I need to convert the following loop into assembly, what is the best method of doing this based on the example I've been given? I'm really struggling with assigning the temp_char variable to an array variable.
By following loop I mean the encrypt_chars function loop
#define MAXCHARS 6
#define dollarchar '$' // string terminator
char OChars[MAXCHARS],
EChars[MAXCHARS],
DChars[MAXCHARS] = "Soon!"; // Global Original, Encrypted, Decrypted character strings
//----------------------------- C++ Functions ----------------------------------------------------------
void get_char(char& a_character)
{
cin >> a_character;
while (((a_character < '0') | (a_character > 'z')) && (a_character != dollarchar))
{
cout << "Alphanumeric characters only, please try again > ";
cin >> a_character;
}
}
//-------------------------------------------------------------------------------------------------------------
void get_original_chars(int& length)
{
char next_char;
length = 0;
get_char(next_char);
while ((length < MAXCHARS) && (next_char != dollarchar))
{
OChars[length++] = next_char;
get_char(next_char);
}
}
void encrypt_chars(int length, char EKey)
{
char temp_char; // char temporary store
for (int i = 0; i < length; i++) // encrypt characters one at a time
{
temp_char = OChars[i]; // temp_char now contains the address values of the individual character
__asm
{
push eax // Save values contained within register to stack
push ecx
movzx ecx, temp_char
push ecx // Push argument #2
lea eax, EKey
push eax // Push argument #1
call encrypt4
add esp, 8 // Clean parameters of stack
mov temp_char, al // Move the temp character into a register
pop ecx
pop eax
}
EChars[i] = temp_char; // Store encrypted char in the encrypted chars array
}
return;
// Inputs: register EAX = 32-bit address of Ekey,
// ECX = the character to be encrypted (in the low 8-bit field, CL).
// Output: register EAX = the encrypted value of the source character (in the low 8-bit field, AL).
__asm
{
encrypt4:
push ebp // Set stack
mov ebp, esp // Set up the base pointer
mov eax, [ebp + 8] // Move value of parameter 1 into EAX
mov ecx, [ebp + 12] // Move value of parameter 2 into ECX
push edi // Used for string and memory array copying
push ecx // Loop counter for pushing character onto stack
not byte ptr[eax] // Negation
add byte ptr[eax], 0x04 // Adds hex 4 to EKey
movzx edi, byte ptr[eax] // Moves value of EKey into EDI using zeroes
pop eax // Pop the character value from stack
xor eax, edi // XOR character to give encrypted value of source
pop edi // Pop original address of EDI from the stack
rol al, 1 // Rotates the encrypted value of source by 1 bit (left)
rol al, 1 // Rotates the encrypted value of source by 1 bit (left) again
add al, 0x04 // Adds hex 4 to encrypted value of source
mov esp, ebp // Deallocate values
pop ebp // Restore the base pointer
ret
}
//--- End of Assembly code
}
int main(void)
{
int char_count; // The number of actual characters entered (upto MAXCHARS limit).
char EKey; // Encryption key.
cout << "\nPlease enter your Encryption Key (EKey) letter: "; get_char(EKey);
cout << "\nNow enter upto " << MAXCHARS << " alphanumeric characters:\n";
get_original_chars(char_count);
cout << "\n\nOriginal source string = " << OChars << "\tHex = ";
for (int i = 0; i<char_count; i++) cout << hex << setw(2) << setfill('0') << ((int(OChars[i])) & 0xFF) << " ";
encrypt_chars(char_count, EKey);
cout << "\n\nEncrypted string = " << EChars << "\tHex = ";
for (int i = 0; i<char_count; i++) cout << ((int(EChars[i])) & 0xFF) << " ";
decrypt_chars(char_count, EKey);
cout << "\n\nDecrypted string = " << DChars << "\tHex = ";
for (int i = 0; i<char_count; i++) cout << ((int(DChars[i])) & 0xFF) << " ";
cout << "\n\nPress a key to end...";
while (!_kbhit()); //hold the screen until a key is pressed
return (0);
}
offering a cookie to the best explained (step-by-step) answer/ solution!!
EDIT: Disassembly code generated from the loop etc:
http://pastebin.com/u5MgJ2SW
notice line 32 where it says mov cl,byte ptr [eax+0CC0320h] Unless you
can tell me how to convert that into 'normal asm code'
mov cl,byte ptr [eax+0CC0320h]: eax at this point contains the value of i, 0CC0320h is the address of OChars, i.e. its begining. So, the "normal" asm code is as follows:
__asm {
mov eax, i
mov cl, byte ptr OChars[eax]
mov temp_char, cl
}

Passing arguments from c++ to assembly in cout

I'm writing simple mix of c++ and nasm assembly atm and dont understand why the results are different inside and outside of the "cout". Maybe this is some kind of exception however I would like to know the difference.Thanks for any help.
C++ PART
#include <iostream>
#include <cstring>
using namespace std;
extern "C" unsigned int quot (unsigned int, unsigned int);
extern "C" unsigned int remainder (unsigned int, unsigned int);
int main()
{
unsigned int i=0, j=0, k=0;
cout << "Numbers 'x y'" << endl;
cin >> i >> j;
k = quot(i,j);
cout<< "Result: " <<k;
k = remainder(i,j);
cout <<" r. "<< k <<endl;
cout << "Result: "<<quot(i,j)<<" r. "<<remainder(i,j)<<endl;
return 0;
}
NASM
quot and reminder functions are almost the same. the only difference is commented in the code
section .data
section .text
global quot
quot:
; intro
push ebp
mov ebp,esp
xor edx, edx
mov eax, [ebp+8]
mov ebx,[ebp+12]
div ebx
; DIFFERENCE: in remainder we have additionaly
; mov eax, edx
mov esp,ebp
pop ebp
ret
RESULTS
For 12 5 input we expect Result: 2 r. 2 but we obtain.
Result: 2 r. 2
Result: 2 r. 5
You have to preserve value of ebx in your asm functions (see http://en.wikipedia.org/wiki/X86_calling_conventions#cdecl). Violating the calling convention may result in various range of errors, from subtle to crashes.
Use ecx instead of ebx, or try div dword ptr [ebp+12].