I want to compile a project with Qt in Visual Studio 2010.
I have built all the prerequisite libraries and linked them in project properties.
I have also made the .cpp file from the project.qrc file (rcc) with the command below:
rcc project.qrc -name project -o qrc_project.cpp
Followed the instructions from http://www.qtcentre.org/archive/index.php/t-3425.html .
The project.coo file is produced with the following lines:
int QT_MANGLE_NAMESPACE(qInitResources_project)()
{
QT_PREPEND_NAMESPACE(qRegisterResourceData)
(0x01, qt_resource_struct, qt_resource_name, qt_resource_data);
return 1;
}
Q_CONSTRUCTOR_FUNCTION(QT_MANGLE_NAMESPACE(qInitResources_project))
I have also included the .cpp file in the project.
Although, I get the error below:
> Error 2611 error LNK2019: unresolved external symbol "int __cdecl
> qInitResources_project(void)" (?qInitResources_project##YAHXZ)
> referenced in function main D:\usr\Windows\main.obj project
Have I done something wrong with the rcc? Could anyone please help?
I solved my problem by producing a .rcc file and a .cpp file, both with the name of the project and not with the "qrc_" at the beginning of it. I have also linked both files on my project.
It seems that the compiler could not find the proper file, this is why i had the linking error.
The commands I used in order to produce the files mentioned above are:
rcc -binary <path_to_qrc_file>.qrc -o <path_and_filename>.rcc
rcc <path_to_qrc_file>.qrc -name <project_name> -o <path_and_filename>.cpp
For someone using CMake:
you should enable AUTORCC to auto compile *.qrc files.
add_executable(project project.cpp project.qrc)
// enable autorcc and automoc
set_target_properties(project PROPERTIES AUTOMOC TRUE)
set_target_properties(project PROPERTIES AUTORCC TRUE)
I had found a really trivial workaround if nothing on SO works for you:
In VS, you can simply put your resource(images or icons) not in the library qrc file, but directly in the main project qrc file. Then, in library project, you can refer to the images using the path in main project, and there is even no need to call QT_INIT_RESOURCE.
I think this is not a good practice, but just note down for whoever tried all the solutions online and still not working.
If your project.qrc file is in the same project than the main and the main is not in a namespace, juste add Q_INIT_RESOURCE(project); in your main.
Elsewise define a function with just Q_INIT_RESOURCE(project); in it outside of any namespace in the library you have your project.qrc file.
Call that function in your main.
I'm kind of new to QT programming, and I encountered this strange error when I was trying to have the program open a new dialog that I have created with a press of a button.
I am trying to open table.ui, robotdance.ui, and graph.ui from scouting.ui by pressing a button. In scouting.cpp:
table *teamtable = new table(this); teamtable->show();
I have included the header files for the .ui's into the scouting.cpp, but it's giving me this error:
scouting.obj:-1:
error: LNK2019: unresolved external symbol "public: __thiscall graph::graph(class QWidget *)" (??0graph##QAE#PAVQWidget###Z) referenced in function "private: void __thiscall Scouting::on_actionGraphs_triggered(void)" (?on_actionGraphs_triggered#Scouting##AAEXXZ)
Two more errors are shown which are similar to this one.
Why is this happening? I followed this guy's tutorial and did what he did but he doesn't seem to get any errors.
scouting.cpp:
http://pastebin.com/NEEu9jmM
table.h:
http://pastebin.com/BMDCkcwJ
table.cpp
is in the additional comment section, since I can't post more than 2 links.
I believe you are building your application on windows. I suspect that visual studio project files are not updated with the added files, and that is causing the problem. Just delete the visual studio build folder, and rebuild. It will work fine.
Usually there are two possible reasons for this:
A) You did not add graph.cpp (and other .cpp files) to your .pro file
B) Your header file looks somewhat like this
class graph : public QWidget
{
public:
graph( QWidget* parent );
~graph();
...
}
but your source file (.cpp) does not contain this:
#include "graph.h"
graph::graph( QWidget* parent ) :
QWidget( parent )
{
...
}
graph::~graph()
{
...
}
This is an error from linker that can not link all of the object files together.
your header and source files added to your project?
if you are using any library in Qt, you might add them to your project's .pro file (for example: QT += core gui webkitwidgets network)
add all of library directives of classes that you are using in your codes.
(such as #include <QDialog>)
Don't forget to delete all of compiler generated output directory from your project's path, take attention DO NOT remove your project's source directory, after delete project's output directory first right click on your project and click Run qmake then build your project.
I inherited a class from QObject :
class Parent: public QObject
{
Q_OBJECT
QObject* cl;
public:
Parent(QObject *parent=0):QObject(parent) {
cl = NULL;
}
QObject* getCl() const {
return cl;
}
void setCl(QObject *obj) {
cl = obj;
}
};
But when I write :
Parent ev;
I get the following error:
main.obj:-1: error: LNK2001: unresolved external symbol "public: virtual struct QMetaObject const * __thiscall Parent::metaObject(void)const " (?metaObject#Parent##UBEPBUQMetaObject##XZ)
main.obj:-1: error: LNK2001: unresolved external symbol "public: virtual void * __thiscall Parent::qt_metacast(char const *)" (?qt_metacast#Parent##UAEPAXPBD#Z)
main.obj:-1: error: LNK2001: unresolved external symbol "public: virtual int __thiscall Parent::qt_metacall(enum QMetaObject::Call,int,void * *)" (?qt_metacall#Parent##UAEHW4Call#QMetaObject##HPAPAX#Z)
You should delete the debug folder of your application and run it again to correct this problem.
If you're using Visual Studio, delete the line Q_OBJECT from the header file, save the file, put Q_OBJECT back into the header file, save the file again. This should generate the moc_* file and should build and link correctly.
I noticed some answers are based on Visual Studio.
This answer is based on Qt Creator.
Unlike the name suggest, Rebuild Project will not wipe out everything and build from scratch. If you recently added QObject (and/or Q_OBJECT) to your class, you'll have to run qmake again, e.g.
Clean Project
Run qmake
Build Project
This is because, by default, qmake only runs when you do significant changes to your solution like adding new source files or modify the .pro file. If you make edits to an existing file, it doesn't know it needs to run qmake.
As a fall back, to brute force Qt to build everything from scratch, delete the Debug or Release folder.
So the issue was I needed the Qt MOC compiler to compile my .h file. This is required for any classes that extend QObject or one of its children. The fix involed (for me) right-clicking on the header file, choosing Properties, and setting the Item Type to "Qt MOC Input", then hitting "Compile" on the header, and then adding the resulting moc_myfilename.cpp file to my project.
I added cpp/ui files to my project manually, but forgot to add the header file explicitly as header file. Now when compiling I got a similar error message as above and the moc_*.cpp file(s) were not generated in the debug (or release) directory of the build. That was not such an obvious mistake, qmake did not complain and other than the linker message I got no errors.
So if anyone encounters the same problem again (or makes the same copy & pase mistake): make sure the header files have also been added to your project file
If your moc files are generated in the visual studio project try to include them into project if they are not included into project then rebuild.
I had the same problem in Visual Studio, and solved it by taking the following steps:
Right-click header file in solution Explorer
Properties
Change "Item Type" to "Custom Build Tool"
Then in the Custom Build Tool configuration:
Go to General
set "Command Line" to:
"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\GeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" "-fStdAfx.h" "-f../../../src/FileName.h" -DUNICODE -DWIN32 -DWIN64 -DQT_DLL -DQT_NO_DEBUG -DNDEBUG -DQT_CORE_LIB -DQT_GUI_LIB -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DWIN32_LEAN_AND_MEAN -DDIS_VERSION=7 -D_MATH_DEFINES_DEFINED "-I.\SFML_STATIC" "-I.\GeneratedFiles" "-I." "-I$(QTDIR)\include" "-I.\GeneratedFiles\$(ConfigurationName)." "-I$(QTDIR)\include\QtCore" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtNetwork"
set "Outputs" to:
.\GeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp
set "Additional Dependencies" to:
$(QTDIR)\bin\moc.exe;%(FullPath)
Your exact values may be different. They are usually applied via a Qt plugin.
I had this problem with Visual Studio 2012 when I had a Q_OBJECT class definition in my cpp file. Moving the class definition to the header file resolved the issue.
It looks like it should be possible to support Q_OBJECT class in cpp file by adding the cpp file to moc but I did not try this.
I use CMake to manage Qt projects and the new Q_OBJECT needs to be added under the QT4_WRAP_CPP call. This will generate the moc_*.cxx for inclusion in the project and clean up the unresolved externals.
My problem was that one of my files that used a Qt macro didn't get moc'ed. I found out, that the Qt Plugin for Visual Studio doesn't recognize the Q_NAMESPACE macro and therefore doesn't add the file to the moc'ing list.
So I used the solution from this answer to add the file to the mic'ing list:
You should find a .h file which has successfully generated
"moc_*", and copy all the contents in "Custom Build Tool -> General"
to the new .h file setting page.
Be careful with the different options for Debug and Release-Mode.
After that, build your project.
Build it once each in Debug and Release-Mode
Finally, add the generated "moc_*" file to your project.
Now, "moc_filename.cpp" should be in Generated Files\Debug and Generated Files\Release.
Right click on each of them and change thair properties:
The file in Debug: Change configuration to Release and then change General->Excluded from build to yes.
The file in Release: Change configuration to Debug and then change General->Excluded from build to yes.
Faced this issue in case of chained CMake targets. Turned out I had to enable CMAKE_AUTOMOC even in targets that didn't use Qt directly (transitively). Also turned out that CMAKE_AUTOMOC can't be used w/o find_package(QtX) in same CMakeLists.txt or CMakeLists.txt of parent.
In my case (using QtAdd-in with VS2012 and Qt v4.8.4) none of the above suggestions worked.
For some reason VS could not generate proper moc files (build output: No relevant classes found. No output generated.) and when I compiled relevant headers by hand (setting qt moc as a compiler and clicking 'Compile') it produced empty moc file.
What did work was to compile all necessary mocs from command line (moc -o moc_SomeClass.cpp SomeClass.h) and then replace the wrong ones in GeneratedFiles folder.
This is only workaround (and not a convenient one for a big project) to have your project build succesfully, but does not really explain strange VS/QtAdd-in behaviour.
Using QtAdd-in with VS2010 i realized the moc_*.cpp files were updated in the GeneratedFiles/Debug folder although i was in release mode. Copying the files into the Release folder worked for me.
I know that this is a very old question, but it seems to be still interesting (I've been here at least 4 or 5 times in the last months) and seems like I found another reason for which is possible to get this error.
In my case in the header file I wrongly typed:
#include "MyClass.h""
Only after inspecting the whole output I found out that at that line the compiler was emitting a warning.
Now that I removed the additional quotation mark my QObject compiles perfectly!
I've encountered this problem with the use of a "private class" in Qt when employing the "PIMPL" (private implementation) programming pattern. Qt uses this model all through out their source code. I have come to really like it myself.
This technique involves the use of a "private" forward-declared class in a public header file, which will be be used by the "public" class (i.e. it's "parent"). The parent then has a pointer to an instance of the private class as a data member.
The "private" class is defined entirely within the cpp file for the public one. There is NO header file for the private class.
All of the "dirty work" is done with that private class. This hides all of the implementation of your public class including every other private member typically (both data and functions).
I highly recommend learning about the PIMPL pattern - especially if you are going ever read the internal Qt source.
Without explaining that coding style further, here's the point as it relates to this question... To get the Q_OBJECT macro to work inside the cpp for the "private" class to be QObject which can use signals/slot etc., you needed to explicitly include the .moc to the public class inside the cpp:
#include "MyPublicClass.moc"
You can ignore any IDE warnings about this line.
I'm not sure if it matters exactly off hand, but that inclusion I always see done AFTER the private class definition, rather than at the top of the cpp (like includes are typically placed). So, the cpp layout goes like this:
"Normal" includes are defined.
The private class is defined.
The moc for the public class is #included.
The public class implementation is defined.
Visual Studio 2017.
I've added file to already set up Qt project and got this error. How I fixed it:
Right click on the header in Solution Explorer
Properties... -> Configuration Properties -> General -> Item Type
Change from C/C++ Header to Qt Meta-Object Compiler (moc)
voila :)
This happened to me recently when switching from MingW to MSVC. I had a prototyped class/struct listed as a class, and MingW didn't mind.
MSVC definitely sees a difference between class and struct when prototyping is concerned.
Hope that helps someone else one day.
In my case, none of the above worked but it was totally my mistake.
I had overrided virtual functions in .h file (declared them) but had never defined them in .cpp :)
Either answer works for me in the VS 2013 environment. I eventually solve the problem by removing the .h/.cpp from project, and adding it back.
I am working in VS2015 with an integrated Perforce p4v client.
In my case Perforce tried to add moc file to a depo, when I reverted this operation, Perforce removed this moc file from project and deleted it.
The file was recreated after the next compilation, but it wasn't included in project, I have to add it manually to Generated files, when I finally understood what was the problem.
I have the same problem, my solution was the encoding( my file with "UTF16LE BOM" can't generate with moc.exe ) , y create another file with ASCII enconding and it work.
HxD HexEditor can help you to see the codification.
For me, this is the cause: some header or source file not included in QT's project file
In my case I had the .h and the .cpp file for the problematic QObject ancestor in subfolders of the project. When I moved them next to the CMakeLists.txt (project root folder) it linked successfully. I'm probably missing some CMake command to include mocs fot files in subdirectories.
when I removed Q_OBJECT it works fine.
I'm using Clion + CMake + MSVC/14.31.31103.
Is it because Q_OBJECT no longer needed after these?
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
For Visual Studio 2022 (with Qt VS Tools extention)
In Solution Explorer right click on the affected header file and select Properties.
Under "Configurations Properties -> General -> Item Type" select the option "Qt Meta-Object Compiler (moc)".
Then rebuild the project.
In Qt Creator
It turned out I had this error because I added Q_OBJECT afterwards in the .h file.
I managed to fix it after removing and adding the file back into the project.
Happy coding...
I solved my problem by adding this to my header file :
#ifndef MYCLASSNAME_H
#define MYCLASSNAME_H
... // all the header file content.
#endif
This consists of the declarations in my MainWindow file, I haven't included the library inclusions for brevity. I have included QObject.h in both, and all required libraries. It was compiling fine before the inclusion of the second connect call. The first Ctrl-C handler works fine.
I took out my code, thought my employer wouldn't like it. See the appropriate response below!
I am using QT Creator. When I googled these error messages, most of the solutions provided revolved around fixing the make command/path or something of the sort which occurs when compiled in Visual Studio.
I reiterate, these errors showed up ONLY after the inclusion of that second connect call of the global GCamera and the MainWindow. The program was compiling and running before this.
Thank you in advance, I apologize for the lengthy post and look forward to receiving any input.
You should have a file named moc_tcamera.cpp that implements the missing symbol in the build directory.
If it isn't present, you should "run qmake", and "Rebuild" your project (both actions are in Qt Creator Build menu).
Why the error occured:
qmake adds a moc (Qt's meta object compiler) step to the Makefile for all the source files that contains the macros Q_OBJECT or Q_GADGET, such file is said to be "mocable". Once a file is detected as mocable or non mocable, that status doesn't change until qmake is rerun.
QtCreator only runs qmake by itself when the .pro file changes (for example, when you add or remove a file).
It means you probably compiled the project once without the Q_OBJECT macro in the file tcamera.h, and added that macro afterward. And because you didn't need the meta object until you added the call to connect, VC++ didn't try to resolve the missing symbols.
You can get linker errors when you, say, include the header in your .pro file, but not the source. For example in your .pro file:
HEADERS += t_camera.h foo.h
SOURCES += foo.cpp
would cause you to have linker errors, typically LNK2001 and LNK2019. However, IIRC QtCreator manages the .pro files for you, right? In other words, make sure your .pro file is correct. I'd be surprised if it wasn't, but errors in the .pro file can cause the issue you're seeing.
I'm developing a simple Qt 4 app and making my own dialog. I subclassed QDialog, inserted the Q_OBJECT macro in the class declaration block, and... I get
[Linker error] undefined reference to `vtable for MyDialog' and there is no
moc_MyDialog.cpp generated by the moc compiler.
I am using Qt 4.1.3 on Windows XP and mingw. I followed the build process from the Qt-supplied build shell. I used qmake to create make files and compiled everything with a make command.
I have other classes that subclass QPushButton and QObject respectively, but they compile OK. I can't find any differences between them and the broken one.
There must be missing something in the broken class, but I'm unable to spot it.
The undefined reference to "vtable for MyDialog" is caused because there is no moc file. Most c++ compilers create the vtable definition in the object file containing the first virtual function. When subclassing a qt object and using the Q_OBJECT macro, this will be in the moc*.cpp file. Therefore, this error means that the moc file is missing.
The possible problems I can think of are:
The header file for the class MyDialog.h is not added to HEADERS in the qmake file.
You ran qmake to generate the make file before adding the Q_OBJECT macro. This created a make file without the moc rules. This is easily fixed by simply running qmake again.
Your dialog derives from more than one class and QDialog is not the first class that it derives from. For qmake to work correctly, the QObject derived base class needs to be the first class that is inherited from.
If you are using Qt Creator, you might get this error if your previous deployment was failed due to some reason (like application already running). In that case, simply do a 'Clean Project' and then 'Rebuild Project' and then 'Run' to deploy.
If you have your header file included, follow the steps:
Right click on the project where you have added this.
Hit 'Run qmake'.
This will will clear up the old references and build with th Q_OBJECT macro. QT doesn't do it on rebuild.
I have see that the problem appear only when is added a class with no extension and then an extension is added manually.
To solve the problem i put Q_OBJECT in the .h of the class and then right click on "Sources" -> "Add Existing Files..." selecting the .ccp of my modified class.
Are you using qmake? Perhaps you didn't add it to your the .cpp file to your SOURCES and .h file to your HEADERS variable in the qmake file?
I humbly suggest you use CMake for building Qt programs on Windows. It will keep you remember to add appropriate files to its build files.
The additional value is that you can generate make/nmake build files from it, Visual Studio solution files. And if you compile Qt from source for Visual Studio you will be able to both code and build with MS IDE/compiler.
This is of course if you are using Visual Studio at all.
The message undefined reference to `vtable for MyDialog' can also be the result of a missing implementation (in MyDialog) of a pure virtual function in a class that MyDialog is derived from.