(Not sure if this should be CW or not, you're welcome to comment if you think it should be).
At my workplace, we have many many different file formats for all kinds of purposes. Most, if not all, of these file formats are just written in plain text, with no consistency. I'm only a student working part-time, and I have no experience with using xml in production, but it seems to me that using xml would improve productivity, as we often need to parse, check and compare these outputs.
So my questions are: given that I can only control one small application and its output (only - the inputs are formats that are used in other applications as well), is it worth trying to change the output to be xml-based? If so, what are the best known ways to do that in C++ (i.e., xml parsers/writers, etc.)? Also, should I also provide a plain-text output to make it easy for the users (which are also programmers) to get used to xml? Should I provide a script to translate xml-plaintext? What are your experiences with this subject?
Thanks.
Don't just use XML because it's XML.
Use XML because:
other applications (that only accept XML) are going to read your output
you have an hierarchical data structure that lends itself perfectly for XML
you want to transform the data to other formats using XSL (e.g. to HTML)
EDIT:
A nice personal experience:
Customer: your application MUST be able to read XML.
Me: Er, OK, I will adapt my application so it can read XML.
Same customer (a few days later): your application MUST be able to read fixed width files, because we just realized our mainframe cannot generate XML.
Amir, to parse an XML you can use TinyXML which is incredibly easy to use and start with. Check its documentation for a quick brief, and read carefully the "what it does not do" clause. Been using it for reading and all I can say is that this tiny library does the job, very well.
As for writing - if your XML files aren't complex you might build them manually with a string object. "Aren't complex" for me means that you're only going to store text at most.
For more complex XML reading/writing you better check Xerces which is heavier than TinyXML. I haven't used it yet I've seen it in production and it does deliver it.
You can try using the boost::property_tree class.
http://www.boost.org/doc/libs/1_43_0/doc/html/property_tree.html
http://www.boost.org/doc/libs/1_43_0/doc/html/boost_propertytree/tutorial.html
http://www.boost.org/doc/libs/1_43_0/doc/html/boost_propertytree/parsers.html#boost_propertytree.parsers.xml_parser
It's pretty easy to use, but the page does warn that it doesn't support the XML format completely. If you do use this though, it gives you the freedom to easily use XML, INI, JSON, or INFO files without changing more than just the read_xml line.
If you want that ability though, you should avoid xml attributes. To use an attribute, you have to look at the key , which won't transfer between filetypes (although you can manually create your own subnodes).
Although using TinyXML is probably better. I've seen it used before in a couple of projects I've worked on, but don't have any experience with it.
Another approach to handling XML in your application is to use a data binding tool, such as CodeSynthesis XSD. Such a tool will generate C++ classes that hide all the gory details of parsing/serializing XML -- all that you see are objects corresponding to your XML vocabulary and functions that you can call to get/set the data, for example:
Person p = person ("person.xml");
cout << p.name ();
p.name ("John");
p.age (30);
ofstream ofs ("person.xml");
person (ofs, p);
Here's what previous SO threads have said on the topic. Please add others you know of that are relevant:
What is the best open XML parser for C++?
What is XML good for and when should i be using it?
What are good alternative data formats to XML?
BTW, before you decide on an XML parser, you may want to make sure that it will actually be able to parse all XML documents instead of just the "simple" ones, as discussed in this article:
Are you using a real XML parser?
Related
OK, so here's the background:
We have a third-party piece of software that does a lot of complicated stuff to generate an XML file from a lot of tables based on a wide array of business rules. The software allows you to apply an XSL transformation by supplying an XSLT file as part of its workflow, before continuing on in the process, which is usually an upload to one or more servers, based on more business rules.
Here's the problem:
One of the elements (with more on the way) this application is processing contains RTF text, and needs to be converted into formatted HTML before being uploaded. There are no means of transforming the XML inside the application other than through an XSLT file, and once we output the file, we cannot resume the workflow. My original thought was, "Easy! someone must have written a few XSL transforms for converting RTF to formatted HTML!" Hours of searching later, I must conclude I either suck at searching or it's awfully obscure.
Disclaimers:
I know the software is pretty darned limited; I'm stuck with it.
I know there are a lot of third-party tools to do this; they are not available to me because I would need to run them externally.
I know that this is not a pretty or efficient thing to do with XSLT. Changing that is not an option for me at this point.
If I cannot find a means to do this through pure XSL transforms, I will need to output the files locally, run the extra process, and take the destination routing on through a custom process. I really don't want to do that.
Does anyone have access to an XSL transformation function/ scheme that will allow me to do this natively in the application? Perhaps a series of regular expressions I could use or something?
So it turns out that external scripts can be invoked from the XSLT. It seems I will be using another scripting language to get this to work. I'm a little bummed there was no other answer available.
Well a lot of questions have been made about parsing XML in C++ and so on...
But, instead of a generic problem, mine is very specific.
I am asking for a very efficient XML parser for C++. In particular I have a VERY VERY BIG XML file to parse.
My application must open this file and retrieve data. It must also insert new nodes and save the final result in the file again.
To do this I used, at the beginning, rapidxml, but it requires me to open the file, parse it all (all the content because this lib has no functions to access the file directly without loading the entire tree first), then edit the tree, modify it and store the final tree on the file by overwriting it... It consumes too much resources.
Is there an XML parser that does not require me to load the entire file, but that I can use to insert, quickly, new nodes and retrieve data? Can you please indicate solutions for this problem of mine?
You want a streaming XML parser rather than what is called a DOM parser.
There are two types of streaming parsers: pull and push. A pull parser is good for quickly writing XML parsers that load data into program memory. A push parser is good for writing a program to translate one document to another (which is what you are trying to accomplish). I think, therefore, that a push parser would be best for your problem.
In order to use a push parser, you need to write what is essentially an event handler for parsing events. By "parsing event", I mean events like "start tag reached", "end tag reached", "text found", "attribute parsed", etc.
I suggest that as you read in the document, you write out the transformed document to a separate, temporary file. Thus, your XML parsing event handlers will need to be written so that they are stateful and write out the XML of the translated document incrementally.
Three excellent push parser libraries for C++ include Expat, Xerces-C++, and libxml2.
Search for "SAX parser". They are mostly tokenizers, i.e. they emit tag by tag without building a tree.
SAX parsers are faster than DOM parsers because DOM parsers read the entire file into memory before building an in-memory representation of the XML document, whereas a SAX parser behaves like an event listener and builds the document as it reads in the file. Go here for an explanation.
As you mentioned Xerces is a good C++ SAX parser.
I would recommend looking into ways of breaking the XML document into smaller XML documents as that seems to be part of your problem.
Okay, here is one off the beaten track, I looked at this, but haven't really used it myself, it's called asmxml. These boys claim performance bar none, downside, you need x86 assembler.
If you really seek high performance XML stream parser then libhpxml is likely the right thing for you.
I’m convinced that no XML library exists that allows you to modify a file without loading it first. This simply isn’t possible because files don’t work that way: you cannot insert (or remove) in the middle of a file. You can only overwrite a block of identical size, or append at the end. But your request would require to append or remove in the middle of the file.
Reading only parts of an XML file may be possible. But writing … no way.
Go for template libraries as much as possible, like Boost::property_tree or Boost::XMLParser or POCO::XML and Folly has XML Parser in it.
Avoid old C libraries, it all old code designs.
someone say QtXML module is high performance for huge XML files.
I'm working on a logging system for my 2D engine, and I'm confused on how I should go about creating/editing the file, and how I should output that file.
I've learned that XML is more of a data carrier rather than a data displayer like HTML is. I've read that I can use XML to HTML converters. One method I've thought about is writing characters to a file in HTML.
Clarity on these matters is what I ask of you, stack overflow.
Creating an XML (or HTML) file doesn't need any special library. Straightforward string concatenation is usually good enough, you may have to encode some special characters (e.g. > into >.
But as Owen says, plain text is a log more common for log files. One reasonable compromise is comma-separated values in a text file, this gives you a little bit of structure without much overhead. For example, the Windows web server (IIS) uses this format by default, and if you have some fields that are output for each line such as timestamp or source filename and line number, this makes it easy to separate those out again.
Just about every log I've ever worked with has been pure text delimited by newlines. If you're going to depart from that, you may want to ask yourself what it is about your logging needs that you want to accomplish with markup.
If you must go the way of markup, I would suggest an XML format that contains a minimal set of markup that would be useful in your situation. You could use XML to capture structure in your log entries (timestamp, severity, and operational code, for example) that would be inconvenient to code for in HTML.
Note that you could also go hybrid and embed some XHTML tags in an XML element whose purpose is to capture displayable text, if you want.
The problem with XML or HTML files is that you cannot append at any time. You have to close the final tag (document tag) properly at the end of writing.
Therefore, it's not a popular format for logging.
For logging, I suggest using one of the existing log engines, such as Apache logger, or, John Torjo's boost log candidate. They will support log levels, runtime configuration, etc.
If you are considering writing logs in XML files, please, stop.
Log files should be simple plain text files, XML-izing it is introducing needless complexity. They are not structured data, they are meant to be read by people, not automated tools.
It all starts with XML logs, and then it goes downhill from there.
I have a couple of questions about XML.
Can XML be used for normal c++ application instead of using a text file ?
If so, does this method have advantages?
and finally, how can I use XML to store data? what tools are needed?
Regards.
You can use XML for storing information - it's less Human readable than a text file, but can be more easily communicated with other systems and coding languages.
If all you need is a few text/numeric properties, stick to a property file.
If you need a mix of configuration options, and you want to use validation (can be accomplished using XML schema), automatic modification (e.g. XSL transformations) or communicate it easily with Web Services, than XML is useful.
If you want to store binary data, XML is probably not that answer. Though you can store it in a filesystem and use the XML for the metadata (i.e. where each file is located).
Take a look at Apache Xerces-C for C++ XML code - http://xerces.apache.org/xerces-c/
XML can be parsed as a text file by your application. There are libraries available.
Advantage: the files can be exchanged with other applications more easily, especially if you provide an XML-schema file.
Storing data in XML can be done with boost.serialization
It depends of the kind of data you want to read/write, but XML is generally a good way to go for storing structured and hierarchical datas.
You can use librairies such as TinyXML to easily parse and write XML files in C++.
The main drawback is that XML is verbose ; that's why you can also use an alternative such as JSON to store your datas.
I have to parse the XML file and build objects representation based on that, now once I get all these data I create entries in various database for these data objects. I have to do second pass over that for value as in the first pass all I could do is build the assets in various databases. and in second pass I get the values for all the data and put it in the database.
I have a feeling that this can be done in a single pass but I just want to see what are your opinions. As I am just a student who started with professional work, experienced ppl please help.
Can someone who have ideas or done similar work, please provide some light on the topic so that I can think over the possibility of the work and get the prototype going based on your suggestion.
Thanks a lot for your precious time, I honestly appreciate it.
You might be interested in learning several techniques of building XML parsers like DOM or SAX. As it is said in SAX description the only thing which requires second pass could be the XML validation but not the creating the tree.
Beside DOM and SAX parsing, you can use XQuery for querying data from XML files.It is fast, robust and efficient.
here is a link
You can use Qt Xml module for DOM ,SAX and XQuery, btw it is open source.
Another option is xml - C++ data binding, Here is the link.You can create C++ codes from definition directly.It is an elegant solution.
EDIT:
the latter one is at compile time.
You can also use Apache Licensed http://xmlbeansxx.touk.pl/. It works under Windows and Linux.
you could take a look at the somewhat simpler 'pull' api called stax instead of using sax (event based).