What is your (simple) continuous integration solution for Django projects? - django

In one of my Django projects I have a suite of unit tests that are based on TransactionalTestCase class (it takes much longer than TestCase). It is impossible to run tests after each change in code because it takes more than 0.5 hour to run all tests. We looked some time ago for some easy contiuous integration tool that could allow us to (at least) run tests on tests server and send emails with errors to the team members (we have of course code repository and we don't need auto deployment at the momment). Do you have some working solutions or ideas how to accomplish this?
We wrote some 'super extra simple CI server' which does nothing more than running tests and sending email reports (it is integrated with our code repository). But since we had some problems with our not-ideal simple tool recently I'm wondering now if you have sucessfully completed similar scenarios in your working enviroment?
I'm looking for something ligthweight, easy to install and use.

Disclaimer: I don't know Django. But I do know that I use Hudson as my continuous integration tool for a number of languages and platforms. I found it easy to install and confgure on both Windows and Linux (set & forget) and was impressed with the number of plugins available.
Basically, if what you want to do can be automated by a sctript file, then you can use Hudson. It really is worth checking out.
It took me only a few minutes to set it so that I get an email if, and only if, something goes wrong, although you might want to do somethinng else (for which there probably exists a plugin). Hudson also plays well with other tools like BigZilla, all major version control tools, etc

Have you considered having two kinds of tests - basic and advanced and adding additional django command, that would run only basic tests, that are fast? This way you can do basic testing on small changes and run the full test suite only when you are about to commit/push changes?

Related

How Do I Know That I'm Not Breaking Anything During Refactoring?

I've started my first experience in refactoring on huge system and writing unit tests for it, but I am just scared that I'm breaking the code without knowing it.
I studied the "the art of unit testing" and "working efficiently with legacy code" to find a solution, and my next plan is just stop refactoring for a while and write some integration testing(I have selected Fitnesse tool for integration testing purpose) to run them every time after I change some thing.
I am just wondering is there any other one with same experience? Do you think inetegration testing can be a good solution for this issue? Do you have any better idea?
I also checked this question (How can I check that I didn't break anything when refactoring?) but my situation is different with that, because there is no unit test available and I am here to write unit tests.
Integration testing is part of a good solution for refactoring. However some problems introduced by the refactoring will only show up when you have deployed the project.
A better idea would be to incorporate the integration testing into a continuous delivery strategy. This means you should have a clean and practical approach to build and deploy the project as often as possible to a near identical environment while refactoring it. The book Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment is a good resource. Here is one of the antipatterns it describes (Pages 7-9):
Antipattern: Deploying to a Production-like Environment Only after Development Is Complete
In this pattern, the first time the software is deployed to a
production-like environment (for example, staging) is once most of
the development work is done...
Once the application is deployed into staging, it is common for new
bugs to be found...
The remedy is to integrate the testing, deployment, and release
activities into the development process. Make them a normal and
ongoing part of development so that by the time you are ready to
release your system into production there is little to no risk,
because you have rehearsed it on many different occasions in a
progressively more production-like sequence of test environments. Make
sure everybody involved in the software delivery process, from the
build and release team to testers to developers, work together from
the start of the project.
At the end of the day, this is the problem of working with Legacy Code.
Integration Tests are your best bet, but to write those to correctly meet your needs, you would need to know the original intent of the original code, which often isn't as clear, because there are often hidden requirements.
There are no ideal solutions.
Although previous answers are very good, I'd like to add that unit tests are exactly for this. In our test project when we refactor each other components, its mandatory to run already existing unit tests prepared from initial developer + new ones before commit to the Version control. Besides - its a good approach to have smoke tests running on every check-in. An ofcourse - Integration, Regression etc. afterwards.
UPDATE
I'm in the exact same situation - chained to maintenance. Tools can vary greatly - depending of the needs. Starting from Web-, -Unit-Testing up to SOA- and Server-testing. If you provide more detailed info about your SUT I'll gladly try to help.

ColdFusion, and documenting code as well as tools for multiple developer teams

I am beginning a fairly large new project using ColdFusion. This new project will include several developers and as such documentation of code will be key.
Another issue I am hoping to avoid (either with adequate code documentation or some other tool) is the duplication of code. A tool that would be able to "index" the code for searching or diagramming would likely help here.
What are others out there using either specifically for ColdFusion or language agnostic. We will likely be using ColdBox for the underlying framework if that makes a difference.
Thanks for any any all suggestions.
-c
Well, it's impossible to tell you which framework to use without knowing more about your project, but I can list out some tools that will be useful no matter which framework you use.
Language-agnostic tools:
GitHub.com organization+teams
Jenkins continuous integration
Apache ANT build scripts
Apache Maven for project management
Coldfusion-specific tools:
MXunit unit testing framework
MockBox for unit testing (if you use ColdBox: ColdBox-specific tutorial)
ColdDoc documentation generator
Javascript-specific tools:
JSLint or JSHint for JS code cleanup
Jasmine unit testing
Ideally, your Jenkins build server should:
Do a fresh checkout from source control
Run all unit tests and stop the build if they fail
Generate documentation
Generate a production-ready package of your project
At a minimum, I highly recommend using source control, setting up Jenkins with MXunit tests, and scheduling daily automated builds.
We used the Atlassian suite at my last job. Mostly Jira for tracking and Greenhopper for agile but the other tools may help, fisheye, bamboo, and crucible. If you host it yourself I believe they have a one time $10/product price tag that. Depending on your team's size may or may not work. If money is no subject the suite worked really nicely. It also has built in support for svn and maybe more by now.
http://www.atlassian.com/software
Sounds to me what you need is a methodology, not a tool. If you have a clearly defined set of objects/responsibilities. There should be no crossover in scripting, and if you determine a common API for the objects being coded, I would think you'd be fine.

buildbot vs hudson/jenkins for C++ continuous integration

I'm currently using jenkins/hudson for continuous integration a large mostly C++ project. We have separate projects for trunk and every branch. Also, there are some related projects for the Java code, but the setup for those are fairly basic right now (we may do more later though). The C++ projects do the following:
Builds everything with options for whether to reconfigure, do a clean build, or use a fresh checkout
Optionally builds and runs all tests
Optionally runs all tests using Valgrind's memcheck
Runs cppcheck
Generates doxygen documentation
Publishes reports: unit tests, valgrind, cppcheck, compiler warnings, SLOC, open tasks, and code coverage (using gcov, gcovr, and the cobertura plugin)
Deploys code nightly or on demand to a test environment and a package repository
Everything is configurable for automatic builds and optional for on demand builds. Underneath, there's a bash script that controls much of this, which farther depends on our build system, which uses automake and autoconf along with custom bash scripts.
We started using Hudson (at the time) because that's what the Java guys were using and we just wanted nightly builds. Since then, we've added a lot more and continue to add more. In some ways Hudson is great, but certainly isn't ideal.
I've looked at other solutions and the only one that looks like it could be a replacement is buildbot. Would buildbot be better for this situation? Is the investment worth it since we're already using Hudson? Why?
EDIT: Someone asked why I haven't found Hudson/Jenkins to be ideal. The short answer is that everything can be improved. I'm simply wondering if Jenkins is the best current solution for my use case or whether there is something better (buildbot?) that would be easier to maintain in the long run even as new requirements come up.
Both are open source projects, but you do not need to change buildbot code to "extend" it, it is actually quite easy to import your own packages in its configuration in which you can sub-class most of the features with your own additions. Examples: your own compilation or test code, some parsing of outputs/errors to be given to the next steps, your own formating of alert emails etc. there are lots of possibilities.
Generally I would say that buildbot is the most "general purpose" automatic builds tools. Jenkins however might be the best related to running tests, especially for parsing and presenting results in nice ways (results, details, charts.. some clicks away), things that buildbot does not do "out-of-the-box". I'm actually thinking of using both to have sexier test result pages.. :-)
Also as a rule of thumb it should not be difficult to create a new tool's config: if the specification of what to do (configs, builds, tests) is too hard to switch from one tool to another, it is a (bad) sign that not enough configuration scripts are moved to the sources. Buildbot (or Jenkins) should only call simple commands. If it is simple to run tests, then developers will do it as well and this will improve the success rate, whereas if only the continuous integration system runs the tests, you will be running after it to fix the new code failures, and will loose its non-regression value, just my 0.02€ :-)
Hope it'll help.
The 'result integration' is also in jenkins/hudson, and you can relatively easily capture build products without having to 'copy them elsewhere'.
For our instance, the coverage reports and unit test metrics and javadoc for the java code is all integrated. For our C++ code, the plugins are a little lacking, but you can still get most of it.
we ran buildbot since pre 0.7, and are now running 0.8 and are only now seeing any real reason to switch, as buildbot 0.8 forgot about windows slaves for an extended period of time and the support was pretty poor.
There are many other solutions out there, besides Jenkins/Hudson/BuildBot:
TeamCity by Jetbrains
Bamboo by Atlassian
Go by Thoughtworks
Cruise Control
OpenMake Meister
The specifics about what you are doing are not so important, in fact, as long as the agents (aka nodes) that you are doing them on support those tasks.
The beauty of a CI server is noticing when the build changes to trigger a new build (and test), publish the artifacts, and publish test results.
When you compare CI tools like those we mentioned, consider features like the usability of its interface, how easy is branching (and features it might offer like automatic merging), notifications (like XMPP/jabber), or an information-radiator (like hooking up a monitor to always show status). Product support is another thing to consider - Jenkins' support is only as good as who is responding to community questions at the time you have questions.
My personal favorite is Bamboo, but it comes with a license fee.
I'm a long-time Jenkins user in the middle of evaluating Buildbot and would like to offer a few items for folks considering using Buildbot for multi-module solutions:
*) Buildbot doesn't have any out-of-the-box concept of file artifacts related to each build. It's not in the UI and it's not in any of the builtin "steps" modules as far as I can see:
http://docs.buildbot.net/current/manual/configuration/buildsteps.html
...and I see no third party plugin:
https://github.com/buildbot/buildbot/wiki/PluginList#steps
Buildbot does collect all the console output from a given build, but critically, you can't collect files related to it.
*) Given that artifacts are not supported, it's not easy to create "collector" projects that bring multiple modules into say, a single installer. Jenkins has a great feature that lets you parameterize a build with builds from other modules (the parameter type is a run).
*) Establishing dependencies between modules is trickier in Buildbot. Say you have a library that three binaries depend on, and you want those binaries to rebuild each time the library changes. Jenkins has triggers built into the UI. If you want to do triggers in Buildbot you have to script them using schedulers.Dependent, and it causes a lot of item congestion in the Schedulers UI.
*) When you're working in Buildbot, it seems that pretty much all of the configuration is done in master.cfg in code. This is awesome and frustrating.
*) Buildbot forces you to create a worker in addition to a master server. This is annoying for beginners and systems for which a single build server is sufficient.
My impression after two days of Buildbot evaluation is that we'll stick with Jenkins, primarily due to it having artifacts. Buildbot is a tool we'd only use if we had more extensive customization needs, and the time to do it.
On the subject of buildbot and artifacts -- I don't have enough user score to make a comment -- you can get artifacts from buildbot 2.x series pretty easy with built-in file/directory upload actions. However you rarely want to just move files. Typically you make a triggered buildstep that does deployment directly off the worker for best results. eg push to cloud storage, containers, thirdparty (steam uploads), etc.
This way you can get metrics on the uploads and conditionally control them better (or even mix and match artifacts across worker machines).

Is anyone actually successfully using MSTest across the team?

I've been using MSTest so far for my unit-tests, and found that it would sometimes randomly break my builds for no reason. The builds would fail in VS but compile fine in MSBuild - with error like 'option strict does not allow IFoo to cast to type IFoo'. I believe I have finally fixed it, but after the bug coming back and struggling to make it go away again, and little help from MS, it left a bad taste in my mouth. I also noticed when looking at this forum and other blogs and such, that most people are using NUnit, xUnit, or MBUnit.. We are on VS2008 at work BTW.. So now I am looking to explore other options..
I'm working on moving our team to start doing TDD and real unit testing and have some training planned, but first would like to come up with a set of standard tools & best practices. To this end I've been looking online to come up with the right infrastructure for both a build server and dev machines...I was looking at the typemock website as I've heard great things about their mocking framework, and noticed that it seems like they promote MSTest, and even have some links of people moving TO MSTest from NUnit..
This is making me re-think my decision.. so I guess I'm asking - is anyone using MSTest as part of their TDD infrastructure? Any known limitiations it has, if I want to integrate with a build / CI server, or code coverage or any other kind of TDD tool I may need? I did search these forums and mostly find people comparing the 3rd party frameworks to eachother and not even giving MSTest much of a chance... Is there a good reason why.. ?
Thanks for the advice
EDIT: Thanks to the replies in this thread, I've confirmed MSTest works for my purposes and integreated gracefully with CI tools and build servers.
But does anyone have any experience with FinalBuilder?? This is the tool that I'd like us to use for the build scripts to prevent having to write a ton of XML compared to other build tools. Any limitiations here that I should be aware of before committing to MS Test?
I should also note - we are using VSS =(. I'm hoping we can ax this soon - hopefully as part of, maybe even the first step, of setting up all of this infrastructure.
At Safewhere we currently use MSTest for TDD, and it works out okay.
Personally, I love the IDE integration, but dislike the API. If it ever becomes possible to integrate xUnit.NET with the VS test runner, we will migrate very soon thereafter.
At least with TFS, MSTest works pretty well as part of our CI.
All in all I find that MSTest works adequately for me, but I don't cling to it.
If you are evaluating mock libraries, take a look at this comparison.
I've been using MS Test since VS 2008 came out, but I haven't managed to strong-arm anything like TDD or CI here at work, although I've messed with Cruise Control a little in an attempt to build a CI server on my local box.
In general I've found MS Test to be pretty decent for testing locally, but there are some pain points for institutional use.
First, MS Test adds quite a few things that probably don't belong in source control. The .VSMDI files are particularly annoying; just running MS Test creates anywhere from 1 to 5 of them and adds them to the solution file. Which means churn on your .SLN in source control, and churn of that sort is bad.
I understand the supposed point behind these extra files -- tracking test run history and such -- but I don't find them particularly useful for anything but a single developer. You should use your build service and CI for that sort of thing!
Second, you either must have Team Foundation Server to run your unit tests as part of CI, or you have to have a copy of Visual Studio installed on your build server if you use, for example, Cruise Control.NET. See this Stack Overflow question for details.
In general, there's nothing wrong with MS Test. But going CI will not be as smooth as it could be.
I have been using MSTest very successfully in our company. We are currently setting up standardised build processes within our company and so far, we have had good success with TeamCity. For Continuous integration, we use out the box TeamCity configurations. For the actual release builds, we set up large msbuild scripts that automate the entire process.
I really like mstest because of the IDE integration and also that all our devs automatically can use it without installing any 3rd party dependencies. I would not recommend switching just because of the problem you are experiencing. I have come full circle, where we went over to nunit and then came back again. These frameworks are all the same at the end of the day so pick the one that is easiest for most your devs to get access to and start using.
What I suspect your problem might be... sounds like an obscure problem I have had before where incorrect references of dll's (eg: adding explicit references (via browse) to projects in your solution, and not using the project reference) leads to out-of-date problems that only come up after clean checkouts or builds.
The other really suspect issue that I have found before is if you have some visual component or control that has a public property of some custom type that is being serialised in the forms .resx file. I typically need to flag them with an attribute that says SerializationVisibility.Hidden. This means that the IDE will not try to generate setters for the property value (which is typically some object graph). Just a thought. Could be way out.
I trust the tools and they don't really lie about there being a genuine problem. They only misrepresent them or report them as something completely obscure. It sounds to me like you have this. I suspect this because the error message doesn't make sense if all is in order, but it does make sense if some piece of code has loaded up an out of date or modified version of the dll at that point.
I have successfully deployed several FinalBuilder installations and the customers have been very happy with the outcome. I can highly recommend it.

How do you get up and running with a build server?

I think everyone here would agree that in order to be considered a professional software house there are number fundamental things you must have in place.
There is no doubt that one of these things is a build server, the question is, how far do you need to go.
What are the minimum requirements for the build server? (Somewhere to just compile?)
What is the ultimate goal for your build server? (Scheduled, source control integration, auto deployment to test / live servers)
Where is a good place to start assuming you have nothing at the moment?
It would be great if we could list out a few simple tasks that an amateur developer could take on board in order to set them on the right track to a fully functional build server.
It would also be good to hear about people that feel they have a "complete" system setup that performs all the functionality they require and how they went about setting it all up from scratch.
You can start by looking into Cruise Control.
There's also CruiseControl.net if that's your poison.
Essentially though, you need the following ingredients:
A dedicated environment (Virtual Machine/server. Don't use a developer's machine, unless it's just you. Even then, run a VM if you can. Much easier to move it to a server when/if one becomes available in your organisation)
A source control system that supports labelled/tagged revisions (for example, Subversion+TortoiseSVN)
Build scripts. These can be batchfiles that start the devenv.exe or msbuild.exe applications with a command line, or you can use something like Ant or NAnt.
In this scenario, CruiseControl acts as the Continous Integration server, and can make sure that you have builds done as you check in your code. This means you know whether the build is broken quicker than if you just had nightly builds. You should probably also have nightly builds, though.
Hudson is a great CI.
We run farm locally, but we started by downloading hudson.war and doing
java -jar hudson.war
It integrates with SCM, bug trucking systems it is really awesome.
You'll need some disk space if you want to keep old build.
Enjoy it is most straightforward CI solution so far.
HTH,
Hubert.
If you're using Cruise Control, the place to start is an Ant build.xml that does the job manually.
You need a version control system that can do labeled check-outs.
You need JUnit tests to run using the Ant task and generate HTML reports.
Id say you'd have to start by implementing a build strategy so you can build your code in a structured way - I use NANT.
For a basic build server - use one of the CI offerings out there that monitors your source control and triggers a build whenever a change is detected. eg: cruiseControl.
Once you get the basic build together - add the running of your unit tests after a successfuly build.
The most successful system i've had in place had 3 different builds :-
- one that fired on a check in - all this did was build the code.
- an on demand one that would build the application, generate the installer and then put
the installer into a shared drive for the testers to pick up
- a daily build that fired at 10pm. This:
- ran some code generation to build DB and C# code from a UML model
- build the code
- created a new build verification test user on a test oracle instance
- ran the application schema into the db
- fired off a bunch of unit tests
- cleaned up the db user (if the tests were successful)
- ran coverage analysis to build a report of the unit code coverage
Software we used for this was NANT, CruiseControl.NET, a custom code generation system, custom app to build an oracle schema, and NCover for the code analysis.
Start by having a read of Martin Fowler's excellent paper on Continuous Integration.
We built such a system for a major project >2,000 kSLOC and it proved itself to be invaluable.
HTH
cheers,
Rob
Cruise, Maven, Hudson etc are all great but its always worth having a stopgap solution.
You should have a batch file, shell script or simply written instructions that will allow you to run a build from any machine. We have had build servers unavailable in the past and the ability to switch quickly to another machine was invaluable!
The spec of the build machine need not be important unless you have a monster project. We try and keep our build times down to 10 minutes (including unit tests) and we have a pretty big project.
Don't be tempted to create or write your own build system because "none of the tools out there are good enough". All modern build systems allow you to write plugins to do custom stuff.
I'm using Cruisecontrol.NET and an msbuild buildscript.
I can use the buildscript manually so that I can get the latest version of the codebase, built the codebase very easily using the commandline. (This is very interesting if you are working on an application that consists of multiple solutions).
Next to that, my CruiseControl.NET buildserver uses this buildscript as well. It checks on a regular interval if there have been changes committed to the source-control.
If that happens, CC.NET performs the 'get-latest' task that I've defined in the buildscript, builds everything, executes unit-tests and performs a statical code analysis (fxcop).
My 'buildserver' is just an old workstation. It's a PIV, 3Ghz with 1gb RAM, and it does its job perfectly.
One additional thing that I would find interesting, is to have the ability to automatically deploy a new version, or build a setup.
I haven't done that yet, since I'm not sure whether it is a good idea, nor have I found a good strategy yet to do so ...
I mean; is deploying a new version of some components into production for a mission-critical application a good idea ? I don't think so ...
I think this is a good place to start:
[http://confluence.public.thoughtworks.org/display/CC/Home;jsessionid=5201DA7E8D361EB164C40E519DA0F0DE][1]
At least, that's where I started looking when setting up my build server. :)
[1]: Home of CruiseControl
Roughly in order - minimal/least sophisticated through more sophisticated
able to get a specific set of source onto any machine
able to build that source (with no problems)
able to (schedule) build each night/or some other defined period with no user intervention
One (or more) dedicated build server (not shared as qa or dev machine)
able to do a build after each check-in/commit
Notify interested parties of the build status after a build
Provide build status at any time
Create installers as part of the build
ability to deploy/live if build is good
Run unit tests
Run tests on the product
Report the results of those tests
Static code analysis and reporting
...
And the list goes on and on
Don't be afraid to just start with batch files or shell scripts or other ad-hoc means. People made perfectly good software before the CI craze. there were plenty of good processes before Hudson and Cruise Control - ( I am not knocking those or others - I use Hudson among others) - but don't miss the point - these things are here to help you - not become overbearing process)
I couldn't give you all the details about how we set our build server up (I was only involved at the start), but:
We started with an in-house system, implemented in ASP.NET and a .NET Windows Service, using NAnt to do the actual builds. Actually, most of the workflow was implemented in NAnt (e.g. emailing people, copying stuff around, etc.).
We moved to JetBrains TeamCity (there's a free cut-down version available), which is still serving us well.
We use it for builds triggered by a commit: these just build the binaries and run the unit tests. From here, we can do a complete build, which does the MSI as well. From there, we have system test builds that run more in-depth tests, across an environment built with virtual machines (with a separate domain controller, SQL Server box, etc.). When the system tests pass, the build is made available to our QA department for manual testing and some regression tests that we've not automated yet.
In the java space I've tested most of the available build environments. The issue with automatic build is that you quite often end up spending a fair amount of time following it up. After we switched to the commercial bamboo from atlassian, we found that we have to spend a lot less time pampering the build box, which in our case turns out to be very good economy. Bamboo also supports clustering, so you can add inexpensive boxes as needs evolves.
Try & find something that fits in with your existing practices in terms of building - e.g. it's not going to be a good fit to try & use an Ant-based buildserver if you're using Maven, for instance!
Ideally, it should just be able to monitor your source-control system, checkout the code, build, run some tests & publish the results without you being aware of it, or at least not 'till it's reporting a failure. Personally, I'd suggest Hudson (https://hudson.dev.java.net/) as a good starting point as it's easy to get installed & running & has a decent UI.
We start by writing batch scripts that will run on the developers machine. Once we have all the processes automated, we move them to the build server.
On the tools side we are currently moving from Cruise Control to TFS.