I'm currently writing a little program in c++ on my 64bit Ubuntu Pc. By default eclipse compiles the program for a 64bit architecture. Since I want to use my little program on my server which is still 32bit, I need to be able to compile my program for 32bit. How could can I do that in eclipse? I've been fiddling for a while with the settings but nothing worked...
Cheers
I found the answer myself, after lots of searching and trying things out. This is a solution that works if you happen to have the same problem.
For this to work the following packages have to be installed:
gcc/g++ with multilib
ia32-libs
Then right click on your project, and select "properties".
Go to "C/C++ Build" and choose "settings". Under "GCC/G++ Compiler" add "-m32" to the command field (the field should now say "g++ -m32").
Do the same for "GCC/G++ Linker".
Now that you have added the flag, this should be compiled for 32bit.
I'm using Eclipse Galileo, for the case that your interface looks different.
I only added the "-m32" flag only under the "Release" profile, so my "Debug" builds are still 64bit.
For those looking how to install the libraries mentioned by Basil on Linux (Ubuntu)
$ apt-get install lib32gcc1 libc6-i386 lib32z1 lib32stdc++6
$ apt-get install lib32asound2 lib32ncurses5 lib32gomp1 lib32z1-dev lib32bz2-dev
$ apt-get install g++-multilib
Source: http://sixarm.com/about/ubuntu-apt-get-install-ia32-for-32-bit-on-64-bit.html
Related
I am trying to build some open source library. I need a package management system to easily download the dependencies. At first I am using MinGW and MSYS. But the included packages are limited. Someone told me to use Mingw-w64 and MSYS2.
I downloaded the mingw-w64-install from here. When running, it reports the following error. How can I fix it?
And by the way, from the Mingw-w64 download page, I see a lot of download links. Even Cygwin is listed. How are Cygwin and Mingw-w64 related?
My current understanding is, in the time of MinGW and MSYS, MSYS is just a nice addon to MinGW, while in Mingw-w64 + MSYS2, MSYS2 is stand-alone and Mingw-w64 is just a set of libraries it can work with. Just like Cygwin can download many different packages.
Unfortunately, the MinGW-w64 installer you used sometimes has this issue. I myself am not sure about why this happens (I think it has something to do with Sourceforge URL redirection or whatever that the installer currently can't handle properly enough).
Anyways, if you're already planning on using MSYS2, there's no need for that installer.
Download MSYS2 from this page.
After the install completes, click on the MSYS2 UCRT64 in the Start menu (or C:\msys64\ucrt64.exe).
If done correctly, the terminal prompt will say UCRT64 in magenta letters, not MSYS.
Update MSYS2 using pacman -Syuu. If it closes itself during the update, restart it and repeat the same command to finish the update.
You should routinely update your installation.
Install the toolchain: (i.e. the compiler and some extra tools)
pacman -S mingw-w64-ucrt-x86_64-toolchain
Install any libraries/tools you may need. You can search the repositories by doing
pacman -Ss name_of_something_i_want_to_install
e.g.
pacman -Ss gsl
and install using
pacman -S package_name_of_something_i_want_to_install
e.g.
pacman -S mingw-w64-ucrt-x86_64-gsl
and from then on the GSL library will be automatically found by your compiler!
Make sure any compilers and libraries you install have this package prefix: mingw-w64-ucrt-x86_64-. Only use unprefixed packages for misc command-line utilities (such as grep, sed, make, etc), unless you know what you're doing.
Verify that the compiler is working by doing
gcc --version
If you want to use the toolchains (with installed libraries) outside of the MSYS2 environment, all you need to do is add C:/msys64/ucrt64/bin to your PATH.
MSYS2 provides several compiler flavors, UCRT64 being one of them. It should be a reasonable default.
MSYS has not been updated a long time. MSYS2 is more active, and you can download it from MSYS2. It has both the mingw and cygwin fork package.
To install the MinGW-w64 toolchain (reference):
Open the MSYS2 shell from the start menu
Run pacman -Sy pacman to update the package database
Reopen the shell, and run pacman -Syu to update the package database and core system packages
Reopen the shell, and run pacman -Su to update the rest
Install the compiler:
For a 32-bit target, run pacman -S mingw-w64-i686-toolchain
For a 64-bit target, run pacman -S mingw-w64-x86_64-toolchain
Select which package to install; the default is all
You may also need make. Run pacman -S make
You can now also get the stand-alone personal build of MinGW-w64 from https://winlibs.com/ which doesn't require any installation; just extract and its ready to use. This allow having multiple toolchains on the same system (e.g., one for Windows 32-bit and another for Windows 64-bit).
The most straightforward way, as far as I know, is to use Chocolatey to install MinGW:
choco install mingw
Then check with the command whereis gcc. It is going to be installed in C:\ProgramData\chocolatey\bin.
one more thing, to get make working, just copie (or rename if you wish)
with copy mingw32-make.exe make.exe in C:\ProgramData\chocolatey\bin.
I'm on Mac OS X Yosemite 10.10.2. As far as I know, wx-widgets were preinstalled on older versions on OS X (probably that's why google search doesn't help), but that's not the case anymore. I need to get started on a C++ project using wx-widgets, using any IDE (Eclipse, Codelite, or whatever is best). However, I simply cannot get wx-widgets to work. After a workaround I was able to compile on my machine wxWidgets-3.0.2. I called from terminal make and make install, but the libraries seem to not be correctly installed. Indeed, if I create a project on Codelite I get many "wx-config: Command not found" errors. Can someone help me to get me started on installing the libraries and creating a simple project that includes wx-widgets?
I use homebrew which is installed by copying and pasting one line from the homebrew website.
Then, the installation of wxWidgets is simplicity itself with:
brew install wxmac
Any problems, you just call the doctor with
brew doctor
Now you have a proper package manager you can install ImageMagick, GNU Parallel, GNU awk, Oxygen, webkit2html, zeromq, tree, SDL, Redis, sqlitebrowser, pandoc, exiftool, ffmpeg, 7zip, awscli, etc...
You can then compile your wxWidgets programs with
g++ `wx-config --cxxflags` -o sample sample.cpp `wx-config --libs`
I can successfully compile and install wxWidgets on Yosemite with these commands:
- Get the latest sources of wxWidgets 3 from wxwidgets.org and unpack them.
- Move the unpacked directory someplace where you want to keep it.
- Open a terminal and change into the wxwidgets directory.
- Create two directories: build-release and build-debug (don't rename those!)
- Change into wxwidgets/build-release
- Run
../configure --with-osx_cocoa --disable-shared --with-opengl --enable-universal-binary=i386,x86_64 --with-macosx-sdk=/Developer/SDKs/MacOSX10.6.sdk --with-macosx-version-min=10.6
- Run make, then sudo make install
- Change into wxwidgets/build-debug
- Run
../configure --enable-debug --with-osx_cocoa --with-opengl --enable-universal-binary=i386,x86_64 --with-macosx-sdk=/Developer/SDKs/MacOSX10.6.sdk --with-macosx-version-min=10.6
- Run make, then sudo make install
Be aware that these instructions are for compiling against the Mac OS X 10.6 SDK, which I have at /Developer/SDKs/MacOSX10.6.sdk. You can try to omit the --with-macosx-sdk parameter altogether, which will compile using the latest SDK. Also ensure that you have Xcode and the command line developer tools installed.
These commands will install static libraries for the release build and shared libraries for the debug build. You can change this by supplying or omitting the --disable-shared parameter.
The instructions for building and installing wxWidgets are included in the distribution and can also be viewed online.
If your IDE doesn't find wx-config, you must not have the location where you installed it (/usr/local/bin) by default in your PATH. Add it there to fix this.
Like suggested by VZ, you must change your PATH.
But not the variable PATH in your environment Windows but the variable PATH in your C++ project. It's strange but maybe it's different.
Go into (for eclipse) :
C/C++Build->Environment->PATH (add the path of wx-config in the beginning).
Press : Apply, OK and build the project.
I think is strange that Eclipse don't update the PATH after rebooting the OS. Maybe we must add an option to Eclipse for building WxWidget and force Eclipse to update the PATH, but I don't know it.
This change work for me.
Eclipse / MinGW-MSYS / WxWidget 2.8
i am new to linux and I have the following question:
I am trying to install MINGW in Ubuntu.
I ran the command:
sudo apt-get install mingw-w64
It was installed, and if i put the command gcc it runs ok. The problem is g++ command does not work. I guess it is because i don't have the c++ compiler (as I read in similar questions in stackoverflow).
I read too that you can use the next command:
mingw-get install g++
but i don't have the executable program for this command.
My question is, how can I install that executable? or is there another way to update my mingw so I can use the g++ compiler?
Hope I have explained myself correctly. Thank you for any help I receive.
mingw-get is a windows specific package manager, it is not needed when you use a native linux package manager such as APT.
Installing package mingw-w64 depends on package g++-mingw-w64, which depends on g++-mingw-w64-i686 and g++-mingw-w64-x86-64.
These packages install the mingw cross compilers as
/usr/bin/x86_64-w64-mingw32-g++-posix
/usr/bin/x86_64-w64-mingw32-g++-win32
/usr/bin/i686-w64-mingw32-g++-posix
/usr/bin/i686-w64-mingw32-g++-win32
Older versions of mingw cross compiler shipped /usr/bin/i586-mingw32msvc-c++, which is replaced by i686-w64-mingw32-c++-win32
You can usually use this toolchain in a project by running ./configure CXX=i686-w64-mingw32-c++-win32 or make CXX=i686-w64-mingw32-c++-win32
Note: the above description is correct for the most recent toolchain in Debian unstable. It may need some minor tweaking for older systems.
I just installed Ubuntu 12.10, and I tried to install Eclipse and C++, but I failed miserably.
I started with an installation from the Software Center, Eclipse worked, but only in Java. Then I started googling for installation guides and tutorials, but after hours of downloads and installations, the C++ in Eclipse still doesn't work.
So now I have two questions:
How do I clean up this mess?
Actually, how do I know if there is a mess?
According to the Ubuntu Software Center, Eclipse is installed and has three add-ons.
How do I know if the other installations of other Eclipse versions/packagings overwrote each other or if I have multiple installations?
How do I install the latest version of Eclipse and C++ in Ubuntu 12.10?
There is a package called eclipse-cdt in the Ubuntu 12.10 repositories, this is what you want. If you haven't got g++ already, you need to install that as well, so all you need is:
sudo apt-get install eclipse eclipse-cdt g++
Whether you messed up your system with your previous installation attempts depends heavily on how you did it. If you did it the safe way for trying out new packages not from repositories (i.e., only installed in your home folder, no sudos blindly copied from installation manuals...) you're definitely fine. Otherwise, you may well have thousands of stray files all over your file system now. In that case, run all uninstall scripts you can find for the things you installed, then install using apt-get and hope for the best.
I used (the suggested answer from above)
sudo apt-get install eclipse eclipse-cdt g++
but ONLY after then also doing
sudo eclipse -clean
Hope that also helps.
I also tried http://www.eclipse.org/cdt/ in Ubuntu 12.04.2 LTS and works fine!
First, I downloaded it from www.eclipse.org/downloads/, choosing Eclipse IDE for C/C++ Developers.
I save the file somewhere, let´s say into my home directory. Open a console or terminal, and type:
>>cd ~; tar xvzf eclipse*.tar.gz;
Remember for having Eclipse running in Linux, it is required a JVM, so download a jdk file e.g jdk-7u17-linux-i586.rpm (I cann´t post the link due to my low reputation) ... anyway
Install the .rpm file following http://www.wikihow.com/Install-Java-on-Linux
Find the path to the Java installation, by typing:
>>which java
I got /usr/bin/java. To start up Eclipse, type:
>>cd ~/eclipse; ./eclipse -vm /usr/bin/java
Also, once everything is installed, in the home directory, you can double-click the executable icon called eclipse, and then you´ll have it!. In case you like an icon, create a .desktop file in /usr/share/applications:
>>sudo gedit /usr/share/applications/eclipse.desktop
The .desktop file content is as follows:
[Desktop Entry]
Name=Eclipse
Type=Application
Exec="This is the path of the eclipse executable on your machine"
Terminal=false
Icon="This is the path of the icon.xpm file on your machine"
Comment=Integrated Development Environment
NoDisplay=false
Categories=Development;IDE
Name[en]=eclipse.desktop
Best luck!
I was in the same boat. Installed Eclipse, realized need CDT.
sudo apt-get install eclipse eclipse-cdt g++
This just adds the CDT package on top of existing installation - no un-installation etc. required.
http://www.eclipse.org/cdt/
^Give that a try
I have not used the CDT for eclipse but I do use Eclipse Java for Ubuntu 12.04 and it works wonders.
I'm used to manually install GCC from source before on Ubuntu and it was a painful process. So I really don't want to do repeat this process. Currently, I have MinGW and GCC (4.6.2) installed on my machine. So is there an easy way to update GCC without building it entirely from source? Has anyone done it before can share me some tips?
Update using terminal:
Run the command prompt/terminal (cmd or sh).
Update the package list:
mingw-get update
After updating the package list, run:
mingw-get upgrade
When the command finishes running, all of your packages will be upgraded.
Update using the GUI version:
If you aren't used to the terminal, there is also a GUI version of MinGW called "MinGW Installation Manager", which is normally located at:
C:\MinGW\libexec\mingw-get\guimain.exe
When the GUI is open, tap Installation -> Update Catalogue. This will update the package list.
After that, tap Installation -> Mark All Upgrades. This will select all of the packages which can be upgraded.
Finally, tap Installation -> Apply Changes to apply the upgrades.
Snapshots and release builds of the MinGW http://code.google.com/p/mingw-builds/downloads/list
UPDATE: As of Nov-5-2012, MinGW includes 4.7.2 of the GCC compiler, which is the most current version. I personally will use the MinGW package, since it includes MSYS and other tools, and since it is the defacto standard, I hope that it is better supported. The only drawback is the included GDB does not include Python scripting, but I think that can be updated separately.
I don't know if you can update the GCC in MinGW, but there are alternative projects to MinGW with newer versions of GCC.
The MinGW-builds project provides a package similar to MinGW but with an updated GCC (4.7.2). I extracted the files to c:\MinGW (so I could use the same path) after moving my existing MinGW to another folder. Only MinGW has MSYS, so if you need that (I did) copy the msys folder from the original MinGW.
After installing MinGW-builds, the result of g++ --version:
g++ (Built by MinGW-builds project) 4.7.2
The latest GCC that comes with standard MinGW is currently 4.7.0. I compiled a few simple projects in Code::Blocks, and the latest wxWidgets source, and everything seems to work.
It's worth noting that MinGW-builds includes a Python script enabled version of GDB, in case you want STL pretty printer support, or other GDB Python features.
Another good choice is TDM-GCC, which is a project that hosts an impressive installer that includes an updated GCC compiler (4.7.1) and support tools. It is a standalone package. As far as I can tell, Python scripting is not supported in the GDB that comes with this package.
Finally there is the MinGW-w64 project, which is a fork of MinGW. Rubenvb, who posted an answer to this question, has good standalone packages (in the personal builds folder) based on this project which include an updated GCC (4.7.2). The included GDB seems to be Python script enabled.
if you use MSYS2
just open mingw64-console and type in:
# Update the package database and core system packages with:
pacman -Syu
# If needed, close MSYS2, run it again from Start menu. Update the rest with:
pacman -Su
I have built a more up to date GCC 4.7 (it's built within code freeze, so it should be equivalent with the release). Also, this build contains <thread> support.
32-bit
64-bit
The -gcc_linux package is what you want if you want to use it on Linux. Just extract somewhere and add the mingw??/bin directory to PATH.
PS: There's a native Windows compiler and a Windows Clang build. I suggest using Clang only with one of my GCC 4.6 builds, as it has trouble with GCC 4.7's libstd++. Extract the Clang package in the same directory as the GCC package and it will work out of the box.
The MinGW-w64 build from http://winlibs.com/ has the latest GCC version and requires no installation, just unzip the download. To upgrade you can just replace the mingw32 or mingw64 folder with the new version.
To get latest MinGW64 in Windows: https://sourceforge.net/projects/mingw-w64/?source=typ_redirect
For all platforms: https://mingw-w64.org/doku.php/download
You just need to update your g++ compiler if its not.
First problem can be solved through this:
Update using the GUI version:
If you aren't used to the terminal, there is also a GUI version of MinGW called "MinGW Installation Manager", which is normally located at:
C:\MinGW\libexec\mingw-get\guimain.exe
When the GUI is open, tap
Installation -> Update Catalogue
. This will update the package list.
After that, tap
Installation -> Mark All Upgrades
. This will select all of the packages which can be upgraded.
Finally, tap
Installation -> Apply Changes
to apply the upgrades.
2nd Problem could be that if you didn't updated the path of mingw in environment variables.