Void pointers in C++ - c++

I have written this qsort:
void qsort(void *a[],int low,int high, int (*compare)(void*,void*));
When I call this on
char *strarr[5];
It says invalid conversion from char** to void**. Why this is wrong?
This is the code:
#include<cstdlib>
#include<cstdio>
#include<iostream>
using namespace std;
inline void strswap(void *a,void *b) {
char *t=*(char**)a;
*(char**)a=*(char**)b;
*(char**)b=t;
}
int strcompare(void *a, void *b) {
return strcmp(*(char**)a,*(char**)b);
}
void qsort1(void *a[],int low,int high, int (*compare)(void*,void*), void (*swap)(void*,void*)) {
if(low>=high)
return;
int q=low-1;
for(int i=low;i<=high-1;i++)
if((*compare)(&a[i],&a[high]) < 0)
swap(&a[i],&a[++q]);
swap(&a[high],&a[++q]);
qsort1(a,low,q-1,compare,swap);
qsort1(a,q+1,high,compare,swap);
}
int main() {
const int n=3;
//int a[n]={4,6,8,12,10,9,8,0,24,3};
char *strarr[5]={"abcd","zvb","cax"};
qsort1(strarr,0,n-1,strcompare,strswap);
for(int i=0;i<n;i++)
cout << strarr[i] << " ";
cout << endl;
return 0;
}

An implicit conversion from any pointer type to void * is allowed, because void * is a defined to be a pointer type that has a sufficient range that it can represent any value that any other pointer type can. (Technically, only other object pointer types, which excludes pointers to functions).
This does not mean that void * has the same size or representation as any other pointer type, though: Converting a pointer from another pointer type to a void * does not necessarily leave the underlying representation unchanged. Converting from double * to void * is just like converting from double to int - it has to happen in full view of the compiler, you can't hide that conversion behind the compiler's back.
So this implies that while void * is a generic pointer, void ** is not a generic pointer-to-pointer. It's a pointer to void * - a void ** pointer should only ever point to real void * objects (whereas void * itself can point to anything).
This is why there's no implicit conversions between type ** and void ** - it's for the same reason that there's no implicit conversions between double * and int *.
Now, there is one special case: for historical reasons, char * is guaranteed to have the same size, representation and alignment requirements as void *. This means that conversions between char ** (in particular) and void ** are actually OK, as an exception to the general rule. So in your particular case, your code is correct if you add a cast to void ** when you pass strarr to qsort1().
However, your qsort1() is only defined to correctly work on arrays of void * or char * (including unsigned char * etc.). You can't use it to sort an array of double * pointers, for example (although it would actually work on most common environments today).

Any pointer can be implicitly converted to a void pointer. But your first parameter isn't a void pointer - it's an array of void pointers, and there is no implicit conversion to that. You probably want to declare your function as:
void qsort(void *,int low,int high, int (*compare)(void*,void*));
but it's difficult to say without seeing the code.

Related

C vs. C++, handling of void** pointers

I found out that using a C compiler the code below works but not with a C++ compiler. I understand that casting to void** is the correct usage but I can't understand why it compiles with the C compiler even if I use the void* (commented out).
#include <stdio.h>
int fn(void **arg)
{
int *pvalue = *(int**)arg;
*pvalue = 200;
return 0;
}
int main()
{
int value = 99;
int *pvalue = &value;
// fn((void *)&pvalue); // works only in C
// error C2664: 'int fn(void **)': cannot convert argument 1 from 'void *' to 'void **'
fn((void **)&pvalue); // correct, works for both C/C++
printf("%d", value);
return 0;
}
Can someone explain why this is the case?
In C there is allowed to assign a pointer of the type void * to a pointer of other type. This takes place in this call
fn((void *)&pvalue)
where the argument has the type void * that is assigned to the function parameter that has the type void **.
int fn(void **arg)
{
int *pvalue = *(int**)arg;
*pvalue = 200;
return 0;
}
However such an assignment in general is unsafe. For example the value of a pointer of the type void * can not be properly aligned to be assigned to a pointer of other type.
So it was decided to not allow such an assignment in C++ to make programs more safer.
I can't understand why it compiles with the C compiler even if I use the void* (commented out).
It compiles because void* is implicitly convertible to other pointers in C.
fn((void **)&pvalue); // correct, works for both C/C++
This may be well-formed because of the cast, the standard doesn't technically give explicit guarantee that conversion to void** and back yields the same address.
While this may be likely to work in practice, there is no reason to not use void* as the function argument instead, which does have the guarantee. As a bonus, you won't need the cast in the call. Like this:
int fn(void *arg);
fn(&pvalue); // correct, works for both C/C++
Of course, this is assuming type erasure is needed in the first place. Avoid void* when it is not needed.
For avoidance of doubt, there is nothing correct in
fn((void **)&pvalue);
It is just as incorrect as
fn((void *)&pvalue);
The correct way to use the API is to do
int fn(void **arg)
{
int *pvalue = (int *)*arg;
*(int *)pvalue = 200;
return 0;
}
or
int fn(void **arg)
{
*(int *)*arg = 200;
return 0;
}
with
int main()
{
int value = 99;
void *pvalue = (void*)&value;
fn(&pvalue);
printf("%d", value);
return 0;
}
You're not allowed to access an object using any other pointer type, other than the declared type, compatible type, or a character type. Furthermore, while void * is used as a generic pointer type to all sorts of objects in C, there is no generic pointer to a pointer type in C - other than void *!
And this is the reason why the void ** is almost always a sign of a design error in APIs - most usages are just wrong.

Why am I getting cmath errors in terminal? [duplicate]

What does this error message mean?
error: call of overloaded ‘setval(int)’ is ambiguous
huge.cpp:18: note: candidates are: void huge::setval(unsigned int)
huge.cpp:28: note: void huge::setval(const char*)
My code looks like this:
#include <iostream>
#define BYTES 8
using namespace std ;
class huge {
private:
unsigned char data[BYTES];
public:
void setval(unsigned int);
void setval(const char *);
};
void huge::setval(unsigned int t) {
for(int i = 0; i< BYTES ; i++) {
data[i] = t;
t = t >> 1;
}
}
void huge::setval(const char *s) {
for(int i = 0; i< BYTES ; i++)
data[i] = s[i];
}
int main() {
huge p;
p.setval(0);
return 0;
}
The literal 0 has two meanings in C++.
On the one hand, it is an integer with the value 0.
On the other hand, it is a null-pointer constant.
As your setval function can accept either an int or a char*, the compiler can not decide which overload you meant.
The easiest solution is to just cast the 0 to the right type.
Another option is to ensure the int overload is preferred, for example by making the other one a template:
class huge
{
private:
unsigned char data[BYTES];
public:
void setval(unsigned int);
template <class T> void setval(const T *); // not implemented
template <> void setval(const char*);
};
The solution is very simple if we consider the type of the constant value, which should be "unsigned int" instead of "int".
Instead of:
setval(0)
Use:
setval(0u)
The suffix "u" tell the compiler this is a unsigned integer. Then, no conversion would be needed, and the call will be unambiguous.
replace p.setval(0); with the following.
const unsigned int param = 0;
p.setval(param);
That way it knows for sure which type the constant 0 is.
Use
p.setval(static_cast<const char *>(0));
or
p.setval(static_cast<unsigned int>(0));
As indicated by the error, the type of 0 is int. This can just as easily be cast to an unsigned int or a const char *. By making the cast manually, you are telling the compiler which overload you want.
Cast the value so the compiler knows which function to call:
p.setval(static_cast<const char *>( 0 ));
Note, that you have a segmentation fault in your code after you get it to compile (depending on which function you really wanted to call).
That is ambiguous because a pointer is just an address, so an int can also be treated as a pointer – 0 (an int) can be converted to unsigned int or char * equally easily.
The short answer is to call p.setval() with something that's unambiguously one of the types it's implemented for: unsigned int or char *. p.setval(0U), p.setval((unsigned int)0), and p.setval((char *)0) will all compile.
It's generally a good idea to stay out of this situation in the first place, though, by not defining overloaded functions with such similar types.

Compilation error while passing double pointer in cpp

#include<cstdio>
#include<iostream>
#include<cstring>
using namespace std;
void f(char **x)
{
(*x)++;
**x = 'a';
}
int main()
{
char str[]="hello";
f(&str);
cout << str << endl;
return 0;
}
Please tell me why this program is giving compilation Error.I am using the g++ compiler
Error :temp1.cpp:16:8: error: cannot convert ‘char (*)[6]’ to ‘char**’ for
argument ‘1’ to ‘void f(char**)’
Arrays can be implicitly converted to pointers, but that doesn't mean that the implicit "pointer equivalent" already exists.
You are hoping that f(&str); will implicitly create both a pointer to str and a pointer to that pointer.
This small (working) change illustrates this point:
int main()
{
char str[]="hello";
char *pstr = str; // Now the pointer extists...
f(&pstr); // ...and can have an address
cout << str << endl;
return 0;
}
You are passing pointer of constant char to the function but in function you are taking it as pointer of pointers. That is the problem. I commented out below where the problem lies.
[Off topic but N. B. : Arrays and pointers are different concept.]
#include<cstdio>
#include<iostream>
#include<cstring>
using namespace std;
void f(char **x) //**x is pointer of pointer
{
(*x)++;
**x = 'a';
}
int main()
{
char str[]="hello";
f(&str); //You are passing pointer of constant char.
cout << str << endl;
return 0;
}
You're going to run into a serious problem with your function f since &str and &str[0] both evaluate to the same value ... as other posters have pointed out, these operations point to different types, but the actual pointer r-value will be the same. Thus in f when you attempt to double-dereference the char** pointer x, you're going to get a segfault even if you attempted something like a cast to massage the type differences and allow compilation to happen with errors. This is because you are never getting a pointer-to-pointer ... the fact that &str and &str[0] evaluate to the same pointer value means that a double-dereference acually attempts to use the char value in str[0] as a pointer value, which won't work.
Your problem is that you're treating arrays as pointers, when they're not. Arrays decay into pointers, and in this case, it doesn't. What you're passing in is a char (*)[6] when it expects a char **. Those are obviously not the same.
Change your parameter to char (*x)[6] (or use a template with a size parameter):
template <std::size_t N>
void f(char (*x)[N])
Once inside, you try to increment what x is pointing to. You can't increment an array, so use an actual pointer instead:
char *p = *x;
p++;
*p = 'a';
All put together, (sample)
template <std::size_t N>
void f(char(*x)[N])
{
if (N < 2) //so we don't run out of bounds
return;
char *p = *x;
p++;
*p = 'a';
}

Invalid conversion while allocating memory with alloca

This code
#include "alloca.h"
String str = "abc";
unsigned int *i;
void setup() {
Serial.begin(9600);
i = alloca(StringLength() * sizeof(i));
unsigned int j[StringLength() * sizeof(i)];
}
int StringLength() {
return str.length();
}
void loop() {
}
gives me the following error messages:
sketch_dec11f.cpp: In function ‘void setup()’:
sketch_dec11f.cpp:14:7: error: invalid conversion from ‘void*’ to ‘unsigned int*’
What am I doing wrong?
(tried it with malloc() as well, also didn't work!)
You definitely don't want alloca(). That's an allocation that is on the stack of the function and only lasts for the duration of the call. It lets you have dynamic arrays that go away on function return (in C++ you could do this with RAII, but in C alloca was the only way).
You just need a cast in your allocation. Try i = (unsigned int *)malloc(StringLength() * sizeof(*i)). Note the sizeof(*i). That's the size of one member: sizeof(i) is the size of the pointer and is not likely to be related to what's inside.
Malloc and alloca return void * pointers. Just change
i = alloca(StringLength() * sizeof(i));
to
i = (unsigned int *)alloca(StringLength() * sizeof(i));
I am not sure of alloca, but malloc return's void * and C++ unlike C doesn't support implicit conversion from void * to any other pointer type. This is one of the many areas where C++ differs from C.
Cast the returning pointer from alloca:
i = (unsigned int *) alloca(StringLength() * sizeof(i));
In C++, void pointers are not implicitly convertible to other pointers, unlike in C. Therefore you need a cast:
i = static_cast<unsigned int *>(alloca(StringLength() * sizeof(i)));

Call of overloaded function is ambiguous

What does this error message mean?
error: call of overloaded ‘setval(int)’ is ambiguous
huge.cpp:18: note: candidates are: void huge::setval(unsigned int)
huge.cpp:28: note: void huge::setval(const char*)
My code looks like this:
#include <iostream>
#define BYTES 8
using namespace std ;
class huge {
private:
unsigned char data[BYTES];
public:
void setval(unsigned int);
void setval(const char *);
};
void huge::setval(unsigned int t) {
for(int i = 0; i< BYTES ; i++) {
data[i] = t;
t = t >> 1;
}
}
void huge::setval(const char *s) {
for(int i = 0; i< BYTES ; i++)
data[i] = s[i];
}
int main() {
huge p;
p.setval(0);
return 0;
}
The literal 0 has two meanings in C++.
On the one hand, it is an integer with the value 0.
On the other hand, it is a null-pointer constant.
As your setval function can accept either an int or a char*, the compiler can not decide which overload you meant.
The easiest solution is to just cast the 0 to the right type.
Another option is to ensure the int overload is preferred, for example by making the other one a template:
class huge
{
private:
unsigned char data[BYTES];
public:
void setval(unsigned int);
template <class T> void setval(const T *); // not implemented
template <> void setval(const char*);
};
The solution is very simple if we consider the type of the constant value, which should be "unsigned int" instead of "int".
Instead of:
setval(0)
Use:
setval(0u)
The suffix "u" tell the compiler this is a unsigned integer. Then, no conversion would be needed, and the call will be unambiguous.
replace p.setval(0); with the following.
const unsigned int param = 0;
p.setval(param);
That way it knows for sure which type the constant 0 is.
Use
p.setval(static_cast<const char *>(0));
or
p.setval(static_cast<unsigned int>(0));
As indicated by the error, the type of 0 is int. This can just as easily be cast to an unsigned int or a const char *. By making the cast manually, you are telling the compiler which overload you want.
Cast the value so the compiler knows which function to call:
p.setval(static_cast<const char *>( 0 ));
Note, that you have a segmentation fault in your code after you get it to compile (depending on which function you really wanted to call).
That is ambiguous because a pointer is just an address, so an int can also be treated as a pointer – 0 (an int) can be converted to unsigned int or char * equally easily.
The short answer is to call p.setval() with something that's unambiguously one of the types it's implemented for: unsigned int or char *. p.setval(0U), p.setval((unsigned int)0), and p.setval((char *)0) will all compile.
It's generally a good idea to stay out of this situation in the first place, though, by not defining overloaded functions with such similar types.