I am having a program which reads images from a folder. I am using a for to access all the index of the files and store them into a vector:
for(int i=0; i<labels.size(); i++){
ostringstream stringStream;
stringStream << setfill ('0') << setw (4) << i;
num2string = stringStream.str();
string img = "C:\\opencvAssets/detected/BioID_"+num2string+".pgm";
//cout<< img <<" \n";
images.push_back(imread(img, CV_LOAD_IMAGE_GRAYSCALE)); //labels.push_back(i);
}
I am having some troubles, since some of the files delibrately is missing from the folder. Thus, for approach is prohibitive. How can I read all the files and store them into a vector??
First you need to scan directory and get files:
You can use FindFirstFile and FindNextFile
bool find_files(){
WIN32_FIND_DATA FindFileData;
string img = "C:\\opencvAssets/detected/BioID_*.pgm";
HANDLE hFind = FindFirstFile(img.c_str(), &FindFileData);
if(hFind == INVALID_HANDLE_VALUE){
return false;
}
else do{
cout<<FindFileData.cFileName<<endl;
} while (FindNextFile(hFind, &FindFileData));
FindClose(hFind);
return true;
}
EDIT:
For Linux: you can check here how to iterate directory, but the best way is to use fork and execv to run a find command and get output with pipes. like this
EDIT2
From terminal you can find all files like this:
find path/to/dir -name 'BioID_*.pgm'
So you can run it with redirect to file or use fork and execv. If you wan't a simple solution use it from system with redirect to a file, and open the file with all the founded file names.
a patch:
if (Cv::mat m = imread(img, CV_LOAD_IMAGE_GRAYSCALE)) images.push_back(m);
but for serious tasks use boost::filesystem to restrict access to actually existing files.
On Linux you can do it :
1) Create a DIR pointer,
Open the directory using opendir()
DIR *ptr = opendir( path_of_directory );
2) Create struct dirent pointer,
Read the file from directory using readdir();
struct dirent *ptr = readdir(ptr); //pass the DIR pointer
3) Run the above in a while loop. Push_back the data in a vector which is passed to this function as reference or return the vector.
4) Make sure that "." and ".." is not a file, so dont push that in vector.
// To check this you can use std::strcmp( dirent_pointer->d_name, "." ) == 0
so.. if( !std::strcmp( ptr->d_name, "." ) == 0 )
Hope that helps
As in the example by SHR, you need to scan the directory and get files.
You can use the Windows-specific implementation, or the functions in dirent.h on every Unix platform.
See this question for more information about dirent.h on Unix.
You can use boost::filesystem. However, this is not a header only library and you may have requirements not to link with external libraries or it may be very inconvenient to do so.
On Windows (which looks like you are) I like to use this class to get all the filenames matching given pattern.
#pragma once
#include <string>
#include <vector>
#include <windows.h>
#pragma comment(lib, "User32.lib")
#undef tstring
#undef tcout
#if defined(_UNICODE) || defined(UNICODE)
#define tstring std::wstring
#define tcout std::wcout
#else
#define tstring std::string
#define tcout std::cout
#endif
class FileFinder {
WIN32_FIND_DATA ffd;
HANDLE _handle;
public:
FileFinder(LPCTSTR pattern) { _handle = FindFirstFile(pattern, &ffd); }
~FileFinder() { FindClose(_handle); }
const TCHAR *FindFirst() const {
return _handle != INVALID_HANDLE_VALUE ? ffd.cFileName : nullptr;
}
const TCHAR *FindNext() {
return FindNextFile(_handle, &ffd) ? ffd.cFileName : nullptr;
}
std::vector<tstring> GetAllNames() {
std::vector<tstring> result;
for (auto name = FindFirst(); name; name = FindNext())
result.push_back(name);
return result;
}
};
It follows RAII paradigm and will not leak resources due to an exception.
Example of it's usage could be like this.
#include <tchar.h>
#include <iostream>
#include "FileFinder.h"
int _tmain(int argc, TCHAR *argv[]) {
DWORD dwError = 0;
if (argc != 2) {
_tprintf(TEXT("\nUsage: %s <directory name>\n"), argv[0]);
return -1;
}
tstring pattern(argv[1]);
pattern.erase(pattern.find_last_not_of(TEXT("\\")) + 1);
pattern += TEXT("\\*.pgm");
if (pattern.length() > MAX_PATH) {
_tprintf(TEXT("\nDirectory path is too long.\n"));
return -1;
}
FileFinder finder(pattern.c_str());
auto files = finder.GetAllNames();
for (const auto &f : files)
tcout << f << std::endl;
return 0;
}
This program is printing the directories at the root level
Directory_1
Directory_2
but I want to be able to print the directories within them too
Directory_1
Directory_1_2
Directory_1_3
Directory_2
Directory 2_1
Directory_2_1_1
Directory_4
I am trying to do it recursively but I am finding it hard to pass the Directory_1 as a root so it gets evaluated.. What am i missing?
Here is my output
..
.
Directory_1
Directory_2
Failed to open directory: No such file or directory
Code
#include <dirent.h>
#include <errno.h>
#include <stdio.h>
#include <sys/stat.h>
char *arg_temp;
int printDepthFirst(char *arg_tmp);
int main(int argc, char *argv[]) {
if (argc != 2) {
fprintf(stderr, "Usage: %s directory_name\n", argv[0]);
return 1;
}
arg_temp = argv[1];
printDepthFirst(arg_temp);
}
int printDepthFirst(char *arg_tmp)
{
struct dirent *direntp;
DIR *dirp;
if ((dirp = opendir(arg_tmp)) == NULL) {
perror ("Failed to open directory");
return 1;
}
while ((direntp = readdir(dirp)) != NULL)
{
printf("%s\n", direntp->d_name);
arg_tmp = direntp->d_name;
}
printDepthFirst(arg_tmp);
while ((closedir(dirp) == -1) && (errno == EINTR)) ;
return 0;
}
Now, I know some people get irritated when asking questions that they think I am expecting them to code this, you dont need to, if you can tell me theoretically what i need to do.. I will research it although if its a small programmatically fix and you can post that I would really appreaciate it.. but if not.. I would also love to hear about what needs to be done in words..
Thank you
Well this should help:
#define _XOPEN_SOURCE 500
#include <ftw.h>
#include <stdio.h>
static int display_info(const char *fpath, const struct stat *sb,
int tflag, struct FTW *ftwbuf)
{
switch(tflag)
{
case FTW_D:
case FTW_DP: puts(fpath); break;
}
return 0; /* To tell nftw() to continue */
}
int main(int argc, char *argv[])
{
if (argc != 2) {
fprintf(stderr, "Usage: %s directory_name\n", argv[0]);
return 1;
}
int flags = FTW_DEPTH | FTW_MOUNT | FTW_PHYS;
if (nftw(argv[1], display_info, 20, flags) == -1)
{
perror("nftw");
return 255;
}
return 0;
}
Have a look at what fields struct dirent contains.
The string dirent::d_name is a name of a directory, not it's full path. So, if your directory "C:\Alpha" contains directory "C:\Alpha\Beta", d_name would only contatin "Beta", not "C:\Alpha\Beta". You will have to assemble the full path yourself - appending slash/backslash to your arg_tmp and then appending new directory name, like this:
while ((direntp = readdir (dirp)) != NULL)
{
char *dirname = direntp->d_name;
// Only work with directories and avoid recursion on "." and "..":
if (direntp->d_type != DT_DIR || !strcmp (dirname, ".") || !strcmp (dirname, "..")) continue;
// Assemble full directory path:
char current [strlen (arg_tmp) + 2 + strlen (dirname)];
strcpy (current, arg_tmp);
strcat (current, "\\"); // Replace "\\" with "/" on *nix systems
strcat (current, dirname);
// Show it and continue:
printf ("%s\n", current);
printDepthFirst (current);
}
Also, you should call recursively inside the loop, not outside.
Inside your while loop inside printDepthFirst you might need something like:
if(direntp->d_type == DT_DIR)
printDepthFirst(directp->d_name);
You might perhaps have to worry about .. directories too.
Alternatively, I've found boost::filesystem to work quite well.
how do I list subdirectories in windows using C++? Using code that would run cross-platorm is better.
Here's my solution for the problem, it is a Windows only solution though. I want to use a cross-platform solution, but not using boost.
#include <Windows.h>
#include <vector>
#include <string>
/// Gets a list of subdirectories under a specified path
/// #param[out] output Empty vector to be filled with result
/// #param[in] path Input path, may be a relative path from working dir
void getSubdirs(std::vector<std::string>& output, const std::string& path)
{
WIN32_FIND_DATA findfiledata;
HANDLE hFind = INVALID_HANDLE_VALUE;
char fullpath[MAX_PATH];
GetFullPathName(path.c_str(), MAX_PATH, fullpath, 0);
std::string fp(fullpath);
hFind = FindFirstFile((LPCSTR)(fp + "\\*").c_str(), &findfiledata);
if (hFind != INVALID_HANDLE_VALUE)
{
do
{
if ((findfiledata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0
&& (findfiledata.cFileName[0] != '.'))
{
output.push_back(findfiledata.cFileName);
}
}
while (FindNextFile(hFind, &findfiledata) != 0);
}
}
/// Gets a list of subdirectory and their subdirs under a specified path
/// #param[out] output Empty vector to be filled with result
/// #param[in] path Input path, may be a relative path from working dir
/// #param[in] prependStr String to be pre-appended before each result
/// for top level path, this should be an empty string
void getSubdirsRecursive(std::vector<std::string>& output,
const std::string& path,
const std::string& prependStr)
{
std::vector<std::string> firstLvl;
getSubdirs(firstLvl, path);
for (std::vector<std::string>::iterator i = firstLvl.begin();
i != firstLvl.end(); ++i)
{
output.push_back(prependStr + *i);
getSubdirsRecursive(output,
path + std::string("\\") + *i + std::string("\\"),
prependStr + *i + std::string("\\"));
}
}
http://msdn.microsoft.com/en-us/library/aa364418(v=vs.85).aspx
and
http://msdn.microsoft.com/en-us/library/aa365200(v=vs.85).aspx
its crossplatform between windows vista/7 or maybe xp :P
Here's a relatively good solution that should work cross platform. You'll have to change the section of the code where you want it to do something but otherwise it should work quite well.
#include <cstring>
#include <io.h>
#include <iostream>
#include <stdio.h>
using namespace std;
void list(char* dir)
{
char originalDirectory[_MAX_PATH];
// Get the current directory so we can return to it
_getcwd(originalDirectory, _MAX_PATH);
_chdir(dir); // Change to the working directory
_finddata_t fileinfo;
// This will grab the first file in the directory
// "*" can be changed if you only want to look for specific files
intptr_t handle = _findfirst("*", &fileinfo);
if(handle == -1) // No files or directories found
{
perror("Error searching for file");
exit(1);
}
do
{
if(strcmp(fileinfo.name, ".") == 0 || strcmp(fileinfo.name, "..") == 0)
continue;
if(fileinfo.attrib & _A_SUBDIR) // Use bitmask to see if this is a directory
cout << "This is a directory." << endl;
else
cout << "This is a file." << endl;
} while(_findnext(handle, &fileinfo) == 0);
_findclose(handle); // Close the stream
_chdir(originalDirectory);
}
int main()
{
list("C:\\");
return 0;
}
This is pretty concise code and will list all sub-directories and files in the directory. If you want to have it list all the contents in each sub-directory, you can recursively call the function by passing in the sub-directory on the line that prints out "This is a directory." Something like list(fileinfo.name); should do the trick.
Look at Boost.Filesystem. It's cross-platform and free.
in 2022 onwards use
std::filesystem::directory_iterator
for example:
#include <filesystem>
using namespace std::filesystem;
path sandbox = "sandbox";
create_directories(sandbox/"dir1"/"dir2");
// directory_iterator can be iterated using a range-for loop
for (auto const& dir_entry : directory_iterator{sandbox}){
if(dir_entry.is_directory()){ //checking if dir or file.
std::cout << dir_entry << '\n';
}
}
Keep in mind that there is also
std::filesystem::recursive_directory_iterator
which is used for traversing nested subdirectories, all in one go.
https://en.cppreference.com/w/cpp/filesystem/directory_iterator
You can use the dirent bib. More details are here
How can I determine the list of files in a directory from inside my C or C++ code?
I'm not allowed to execute the ls command and parse the results from within my program.
UPDATE 2017:
In C++17 there is now an official way to list files of your file system: std::filesystem. There is an excellent answer from Shreevardhan below with this source code:
#include <string>
#include <iostream>
#include <filesystem>
namespace fs = std::filesystem;
int main()
{
std::string path = "/path/to/directory";
for (const auto & entry : fs::directory_iterator(path))
std::cout << entry.path() << std::endl;
}
Old Answer:
In small and simple tasks I do not use boost, I use dirent.h. It is available as a standard header in UNIX, and also available for Windows via a compatibility layer created by Toni Ronkko.
DIR *dir;
struct dirent *ent;
if ((dir = opendir ("c:\\src\\")) != NULL) {
/* print all the files and directories within directory */
while ((ent = readdir (dir)) != NULL) {
printf ("%s\n", ent->d_name);
}
closedir (dir);
} else {
/* could not open directory */
perror ("");
return EXIT_FAILURE;
}
It is just a small header file and does most of the simple stuff you need without using a big template-based approach like boost (no offence, I like boost!).
C++17 now has a std::filesystem::directory_iterator, which can be used as
#include <string>
#include <iostream>
#include <filesystem>
namespace fs = std::filesystem;
int main() {
std::string path = "/path/to/directory";
for (const auto & entry : fs::directory_iterator(path))
std::cout << entry.path() << std::endl;
}
Also, std::filesystem::recursive_directory_iterator can iterate the subdirectories as well.
Unfortunately the C++ standard does not define a standard way of working with files and folders in this way.
Since there is no cross platform way, the best cross platform way is to use a library such as the boost filesystem module.
Cross platform boost method:
The following function, given a directory path and a file name, recursively searches the directory and its sub-directories for the file name, returning a bool, and if successful, the path to the file that was found.
bool find_file(const path & dir_path, // in this directory,
const std::string & file_name, // search for this name,
path & path_found) // placing path here if found
{
if (!exists(dir_path))
return false;
directory_iterator end_itr; // default construction yields past-the-end
for (directory_iterator itr(dir_path); itr != end_itr; ++itr)
{
if (is_directory(itr->status()))
{
if (find_file(itr->path(), file_name, path_found))
return true;
}
else if (itr->leaf() == file_name) // see below
{
path_found = itr->path();
return true;
}
}
return false;
}
Source from the boost page mentioned above.
For Unix/Linux based systems:
You can use opendir / readdir / closedir.
Sample code which searches a directory for entry ``name'' is:
len = strlen(name);
dirp = opendir(".");
while ((dp = readdir(dirp)) != NULL)
if (dp->d_namlen == len && !strcmp(dp->d_name, name)) {
(void)closedir(dirp);
return FOUND;
}
(void)closedir(dirp);
return NOT_FOUND;
Source code from the above man pages.
For a windows based systems:
You can use the Win32 API FindFirstFile / FindNextFile / FindClose functions.
The following C++ example shows you a minimal use of FindFirstFile.
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
void _tmain(int argc, TCHAR *argv[])
{
WIN32_FIND_DATA FindFileData;
HANDLE hFind;
if( argc != 2 )
{
_tprintf(TEXT("Usage: %s [target_file]\n"), argv[0]);
return;
}
_tprintf (TEXT("Target file is %s\n"), argv[1]);
hFind = FindFirstFile(argv[1], &FindFileData);
if (hFind == INVALID_HANDLE_VALUE)
{
printf ("FindFirstFile failed (%d)\n", GetLastError());
return;
}
else
{
_tprintf (TEXT("The first file found is %s\n"),
FindFileData.cFileName);
FindClose(hFind);
}
}
Source code from the above msdn pages.
One function is enough, you don't need to use any 3rd-party library (for Windows).
#include <Windows.h>
vector<string> get_all_files_names_within_folder(string folder)
{
vector<string> names;
string search_path = folder + "/*.*";
WIN32_FIND_DATA fd;
HANDLE hFind = ::FindFirstFile(search_path.c_str(), &fd);
if(hFind != INVALID_HANDLE_VALUE) {
do {
// read all (real) files in current folder
// , delete '!' read other 2 default folder . and ..
if(! (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ) {
names.push_back(fd.cFileName);
}
}while(::FindNextFile(hFind, &fd));
::FindClose(hFind);
}
return names;
}
PS: as mentioned by #Sebastian, you could change *.* to *.ext in order to get only the EXT-files (i.e. of a specific type) in that directory.
For a C only solution, please check this out. It only requires an extra header:
https://github.com/cxong/tinydir
tinydir_dir dir;
tinydir_open(&dir, "/path/to/dir");
while (dir.has_next)
{
tinydir_file file;
tinydir_readfile(&dir, &file);
printf("%s", file.name);
if (file.is_dir)
{
printf("/");
}
printf("\n");
tinydir_next(&dir);
}
tinydir_close(&dir);
Some advantages over other options:
It's portable - wraps POSIX dirent and Windows FindFirstFile
It uses readdir_r where available, which means it's (usually) threadsafe
Supports Windows UTF-16 via the same UNICODE macros
It is C90 so even very ancient compilers can use it
I recommend using glob with this reusable wrapper. It generates a vector<string> corresponding to file paths that fit the glob pattern:
#include <glob.h>
#include <vector>
using std::vector;
vector<string> globVector(const string& pattern){
glob_t glob_result;
glob(pattern.c_str(),GLOB_TILDE,NULL,&glob_result);
vector<string> files;
for(unsigned int i=0;i<glob_result.gl_pathc;++i){
files.push_back(string(glob_result.gl_pathv[i]));
}
globfree(&glob_result);
return files;
}
Which can then be called with a normal system wildcard pattern such as:
vector<string> files = globVector("./*");
I think, below snippet can be used to list all the files.
#include <stdio.h>
#include <dirent.h>
#include <sys/types.h>
int main(int argc, char** argv) {
list_dir("myFolderName");
return EXIT_SUCCESS;
}
static void list_dir(const char *path) {
struct dirent *entry;
DIR *dir = opendir(path);
if (dir == NULL) {
return;
}
while ((entry = readdir(dir)) != NULL) {
printf("%s\n",entry->d_name);
}
closedir(dir);
}
This is the structure used (present in dirent.h):
struct dirent {
ino_t d_ino; /* inode number */
off_t d_off; /* offset to the next dirent */
unsigned short d_reclen; /* length of this record */
unsigned char d_type; /* type of file */
char d_name[256]; /* filename */
};
Here is a very simple code in C++11 using boost::filesystem library to get file names in a directory (excluding folder names):
#include <string>
#include <iostream>
#include <boost/filesystem.hpp>
using namespace std;
using namespace boost::filesystem;
int main()
{
path p("D:/AnyFolder");
for (auto i = directory_iterator(p); i != directory_iterator(); i++)
{
if (!is_directory(i->path())) //we eliminate directories
{
cout << i->path().filename().string() << endl;
}
else
continue;
}
}
Output is like:
file1.txt
file2.dat
Why not use glob()?
#include <glob.h>
glob_t glob_result;
glob("/your_directory/*",GLOB_TILDE,NULL,&glob_result);
for(unsigned int i=0; i<glob_result.gl_pathc; ++i){
cout << glob_result.gl_pathv[i] << endl;
}
Try boost for x-platform method
http://www.boost.org/doc/libs/1_38_0/libs/filesystem/doc/index.htm
or just use your OS specific file stuff.
Check out this class which uses the win32 api. Just construct an instance by providing the foldername from which you want the listing then call the getNextFile method to get the next filename from the directory. I think it needs windows.h and stdio.h.
class FileGetter{
WIN32_FIND_DATAA found;
HANDLE hfind;
char folderstar[255];
int chk;
public:
FileGetter(char* folder){
sprintf(folderstar,"%s\\*.*",folder);
hfind = FindFirstFileA(folderstar,&found);
//skip .
FindNextFileA(hfind,&found);
}
int getNextFile(char* fname){
//skips .. when called for the first time
chk=FindNextFileA(hfind,&found);
if (chk)
strcpy(fname, found.cFileName);
return chk;
}
};
GNU Manual FTW
http://www.gnu.org/software/libc/manual/html_node/Simple-Directory-Lister.html#Simple-Directory-Lister
Also, sometimes it's good to go right to the source (pun intended). You can learn a lot by looking at the innards of some of the most common commands in Linux. I've set up a simple mirror of GNU's coreutils on github (for reading).
https://github.com/homer6/gnu_coreutils/blob/master/src/ls.c
Maybe this doesn't address Windows, but a number of cases of using Unix variants can be had by using these methods.
Hope that helps...
Shreevardhan answer works great. But if you want to use it in c++14 just make a change namespace fs = experimental::filesystem;
i.e.,
#include <string>
#include <iostream>
#include <filesystem>
using namespace std;
namespace fs = experimental::filesystem;
int main()
{
string path = "C:\\splits\\";
for (auto & p : fs::directory_iterator(path))
cout << p << endl;
int n;
cin >> n;
}
#include <string>
#include <iostream>
#include <filesystem>
namespace fs = std::filesystem;
int main() {
std::string path = "/path/to/directory";
for (const auto & entry : fs::directory_iterator(path))
std::cout << entry.path() << std::endl;
}
I hope this code help you.
#include <windows.h>
#include <iostream>
#include <string>
#include <vector>
using namespace std;
string wchar_t2string(const wchar_t *wchar)
{
string str = "";
int index = 0;
while(wchar[index] != 0)
{
str += (char)wchar[index];
++index;
}
return str;
}
wchar_t *string2wchar_t(const string &str)
{
wchar_t wchar[260];
int index = 0;
while(index < str.size())
{
wchar[index] = (wchar_t)str[index];
++index;
}
wchar[index] = 0;
return wchar;
}
vector<string> listFilesInDirectory(string directoryName)
{
WIN32_FIND_DATA FindFileData;
wchar_t * FileName = string2wchar_t(directoryName);
HANDLE hFind = FindFirstFile(FileName, &FindFileData);
vector<string> listFileNames;
listFileNames.push_back(wchar_t2string(FindFileData.cFileName));
while (FindNextFile(hFind, &FindFileData))
listFileNames.push_back(wchar_t2string(FindFileData.cFileName));
return listFileNames;
}
void main()
{
vector<string> listFiles;
listFiles = listFilesInDirectory("C:\\*.txt");
for each (string str in listFiles)
cout << str << endl;
}
char **getKeys(char *data_dir, char* tablename, int *num_keys)
{
char** arr = malloc(MAX_RECORDS_PER_TABLE*sizeof(char*));
int i = 0;
for (;i < MAX_RECORDS_PER_TABLE; i++)
arr[i] = malloc( (MAX_KEY_LEN+1) * sizeof(char) );
char *buf = (char *)malloc( (MAX_KEY_LEN+1)*sizeof(char) );
snprintf(buf, MAX_KEY_LEN+1, "%s/%s", data_dir, tablename);
DIR* tableDir = opendir(buf);
struct dirent* getInfo;
readdir(tableDir); // ignore '.'
readdir(tableDir); // ignore '..'
i = 0;
while(1)
{
getInfo = readdir(tableDir);
if (getInfo == 0)
break;
strcpy(arr[i++], getInfo->d_name);
}
*(num_keys) = i;
return arr;
}
This implementation realizes your purpose, dynamically filling an array of strings with the content of the specified directory.
int exploreDirectory(const char *dirpath, char ***list, int *numItems) {
struct dirent **direntList;
int i;
errno = 0;
if ((*numItems = scandir(dirpath, &direntList, NULL, alphasort)) == -1)
return errno;
if (!((*list) = malloc(sizeof(char *) * (*numItems)))) {
fprintf(stderr, "Error in list allocation for file list: dirpath=%s.\n", dirpath);
exit(EXIT_FAILURE);
}
for (i = 0; i < *numItems; i++) {
(*list)[i] = stringDuplication(direntList[i]->d_name);
}
for (i = 0; i < *numItems; i++) {
free(direntList[i]);
}
free(direntList);
return 0;
}
This works for me. I'm sorry if I cannot remember the source. It is probably from a man page.
#include <ftw.h>
int AnalizeDirectoryElement (const char *fpath,
const struct stat *sb,
int tflag,
struct FTW *ftwbuf) {
if (tflag == FTW_F) {
std::string strFileName(fpath);
DoSomethingWith(strFileName);
}
return 0;
}
void WalkDirectoryTree (const char * pchFileName) {
int nFlags = 0;
if (nftw(pchFileName, AnalizeDirectoryElement, 20, nFlags) == -1) {
perror("nftw");
}
}
int main() {
WalkDirectoryTree("some_dir/");
}
you can get all direct of files in your root directory by using std::experimental:: filesystem::directory_iterator(). Then, read the name of these pathfiles.
#include <iostream>
#include <filesystem>
#include <string>
#include <direct.h>
using namespace std;
namespace fs = std::experimental::filesystem;
void ShowListFile(string path)
{
for(auto &p: fs::directory_iterator(path)) /*get directory */
cout<<p.path().filename()<<endl; // get file name
}
int main() {
ShowListFile("C:/Users/dell/Pictures/Camera Roll/");
getchar();
return 0;
}
This answer should work for Windows users that have had trouble getting this working with Visual Studio with any of the other answers.
Download the dirent.h file from the github page. But is better to just use the Raw dirent.h file and follow my steps below (it is how I got it to work).
Github page for dirent.h for Windows: Github page for dirent.h
Raw Dirent File: Raw dirent.h File
Go to your project and Add a new Item (Ctrl+Shift+A). Add a header file (.h) and name it dirent.h.
Paste the Raw dirent.h File code into your header.
Include "dirent.h" in your code.
Put the below void filefinder() method in your code and call it from your main function or edit the function how you want to use it.
#include <stdio.h>
#include <string.h>
#include "dirent.h"
string path = "C:/folder"; //Put a valid path here for folder
void filefinder()
{
DIR *directory = opendir(path.c_str());
struct dirent *direntStruct;
if (directory != NULL) {
while (direntStruct = readdir(directory)) {
printf("File Name: %s\n", direntStruct->d_name); //If you are using <stdio.h>
//std::cout << direntStruct->d_name << std::endl; //If you are using <iostream>
}
}
closedir(directory);
}
I tried to follow the example given in both answers and it might be worth noting that it appears as though std::filesystem::directory_entry has been changed to not have an overload of the << operator. Instead of std::cout << p << std::endl; I had to use the following to be able to compile and get it working:
#include <iostream>
#include <filesystem>
#include <string>
namespace fs = std::filesystem;
int main() {
std::string path = "/path/to/directory";
for(const auto& p : fs::directory_iterator(path))
std::cout << p.path() << std::endl;
}
trying to pass p on its own to std::cout << resulted in a missing overload error.
Peter Parker's solution, but without using for:
#include <algorithm>
#include <filesystem>
#include <ranges>
#include <vector>
using namespace std;
int main() {
vector<filesystem::path> filePaths;
ranges::transform(filesystem::directory_iterator("."),
back_inserter(filePaths), [](const auto& dirFile){return dirFile.path();} );
}
System call it!
system( "dir /b /s /a-d * > file_names.txt" );
Then just read the file.
EDIT: This answer should be considered a hack, but it really does work (albeit in a platform specific way) if you don't have access to more elegant solutions.
Since files and sub directories of a directory are generally stored in a tree structure, an intuitive way is to use DFS algorithm to recursively traverse each of them.
Here is an example in windows operating system by using basic file functions in io.h. You can replace these functions in other platform. What I want to express is that the basic idea of DFS perfectly meets this problem.
#include<io.h>
#include<iostream.h>
#include<string>
using namespace std;
void TraverseFilesUsingDFS(const string& folder_path){
_finddata_t file_info;
string any_file_pattern = folder_path + "\\*";
intptr_t handle = _findfirst(any_file_pattern.c_str(),&file_info);
//If folder_path exsist, using any_file_pattern will find at least two files "." and "..",
//of which "." means current dir and ".." means parent dir
if (handle == -1){
cerr << "folder path not exist: " << folder_path << endl;
exit(-1);
}
//iteratively check each file or sub_directory in current folder
do{
string file_name=file_info.name; //from char array to string
//check whtether it is a sub direcotry or a file
if (file_info.attrib & _A_SUBDIR){
if (file_name != "." && file_name != ".."){
string sub_folder_path = folder_path + "\\" + file_name;
TraverseFilesUsingDFS(sub_folder_path);
cout << "a sub_folder path: " << sub_folder_path << endl;
}
}
else
cout << "file name: " << file_name << endl;
} while (_findnext(handle, &file_info) == 0);
//
_findclose(handle);
}
Building on what herohuyongtao posted and a few other posts:
http://www.cplusplus.com/forum/general/39766/
What is the expected input type of FindFirstFile?
How to convert wstring into string?
This is a Windows solution.
Since I wanted to pass in std::string and return a vector of strings I had to make a couple conversions.
#include <string>
#include <Windows.h>
#include <vector>
#include <locale>
#include <codecvt>
std::vector<std::string> listFilesInDir(std::string path)
{
std::vector<std::string> names;
//Convert string to wstring
std::wstring search_path = std::wstring_convert<std::codecvt_utf8<wchar_t>>().from_bytes(path);
WIN32_FIND_DATA fd;
HANDLE hFind = FindFirstFile(search_path.c_str(), &fd);
if (hFind != INVALID_HANDLE_VALUE)
{
do
{
// read all (real) files in current folder
// , delete '!' read other 2 default folder . and ..
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
//convert from wide char to narrow char array
char ch[260];
char DefChar = ' ';
WideCharToMultiByte(CP_ACP, 0, fd.cFileName, -1, ch, 260, &DefChar, NULL);
names.push_back(ch);
}
}
while (::FindNextFile(hFind, &fd));
::FindClose(hFind);
}
return names;
}
Based on the answers above
#include <vector>
#include <string>
#include <algorithm>
#ifdef _WIN32
#include <windows.h>
std::vector<std::string> files_in_directory(std::string path)
{
std::vector<std::string> files;
// check directory exists
char fullpath[MAX_PATH];
GetFullPathName(path.c_str(), MAX_PATH, fullpath, 0);
std::string fp(fullpath);
if (GetFileAttributes(fp.c_str()) != FILE_ATTRIBUTE_DIRECTORY)
return files;
// get file names
WIN32_FIND_DATA findfiledata;
HANDLE hFind = FindFirstFile((LPCSTR)(fp + "\\*").c_str(), &findfiledata);
if (hFind != INVALID_HANDLE_VALUE)
{
do
{
files.push_back(findfiledata.cFileName);
}
while (FindNextFile(hFind, &findfiledata));
FindClose(hFind);
}
// delete current and parent directories
files.erase(std::find(files.begin(), files.end(), "."));
files.erase(std::find(files.begin(), files.end(), ".."));
// sort in alphabetical order
std::sort(files.begin(), files.end());
return files;
}
#else
#include <dirent.h>
std::vector<std::string> files_in_directory(std::string directory)
{
std::vector<std::string> files;
// open directory
DIR *dir;
dir = opendir(directory.c_str());
if (dir == NULL)
return files;
// get file names
struct dirent *ent;
while ((ent = readdir(dir)) != NULL)
files.push_back(ent->d_name);
closedir(dir);
// delete current and parent directories
files.erase(std::find(files.begin(), files.end(), "."));
files.erase(std::find(files.begin(), files.end(), ".."));
// sort in alphabetical order
std::sort(files.begin(), files.end());
return files;
}
#endif // _WIN32
Shreevardhan's design also works great for traversing subdirectories:
#include <string>
#include <iostream>
#include <filesystem>
using namespace std;
namespace fs = filesystem;
int main()
{
string path = "\\path\\to\\directory";
// string path = "/path/to/directory";
for (auto & p : fs::recursive_directory_iterator(path))
cout << p.path() << endl;
}
Compilation: cl /EHsc /W4 /WX /std:c++17 ListFiles.cpp
Simply in Linux use following ASCI C style code
#include <bits/stdc++.h>
#include <dirent.h>
using namespace std;
int main(){
DIR *dpdf;
struct dirent *epdf;
dpdf = opendir("./");
if (dpdf != NULL){
while (epdf = readdir(dpdf)){
cout << epdf->d_name << std::endl;
}
}
closedir(dpdf);
return 0;
}
Hope this helps!
Just something that I want to share and thank you for the reading material. Play around with the function for a bit to understand it. You may like it. e stood for extension, p is for path, and s is for path separator.
If the path is passed without ending separator, a separator will be appended to the path. For the extension, if an empty string is inputted then the function will return any file that does not have an extension in its name. If a single star was inputted than all files in the directory will be returned. If e length is greater than 0 but is not a single * then a dot will be prepended to e if e had not contained a dot at the zero position.
For a returning value. If a zero-length map is returned then nothing was found but the directory was open okay. If index 999 is available from the return value but the map size is only 1 then that meant there was a problem with opening the directory path.
Note that for efficiency, this function can be split into 3 smaller functions. On top of that, you can create a caller function that will detect which function it is going to call based on the input. Why is that more efficient? Said if you are going to grab everything that is a file, doing that method the subfunction that built for grabbing all the files will just grab all that are files and does not need to evaluate any other unnecessary condition everytime it found a file.
That would also apply to when you grab files that do not have an extension. A specific built function for that purpose would only evaluate for weather if the object found is a file and then whether or not if the name of the file has a dot in it.
The saving may not be much if you only read directories with not so much files. But if you are reading a mass amount of directory or if the directory has couple hundred thousands of files, it could be a huge saving.
#include <stdio.h>
#include <sys/stat.h>
#include <iostream>
#include <dirent.h>
#include <map>
std::map<int, std::string> getFile(std::string p, std::string e = "", unsigned char s = '/'){
if ( p.size() > 0 ){
if (p.back() != s) p += s;
}
if ( e.size() > 0 ){
if ( e.at(0) != '.' && !(e.size() == 1 && e.at(0) == '*') ) e = "." + e;
}
DIR *dir;
struct dirent *ent;
struct stat sb;
std::map<int, std::string> r = {{999, "FAILED"}};
std::string temp;
int f = 0;
bool fd;
if ( (dir = opendir(p.c_str())) != NULL ){
r.erase (999);
while ((ent = readdir (dir)) != NULL){
temp = ent->d_name;
fd = temp.find(".") != std::string::npos? true : false;
temp = p + temp;
if (stat(temp.c_str(), &sb) == 0 && S_ISREG(sb.st_mode)){
if ( e.size() == 1 && e.at(0) == '*' ){
r[f] = temp;
f++;
} else {
if (e.size() == 0){
if ( fd == false ){
r[f] = temp;
f++;
}
continue;
}
if (e.size() > temp.size()) continue;
if ( temp.substr(temp.size() - e.size()) == e ){
r[f] = temp;
f++;
}
}
}
}
closedir(dir);
return r;
} else {
return r;
}
}
void printMap(auto &m){
for (const auto &p : m) {
std::cout << "m[" << p.first << "] = " << p.second << std::endl;
}
}
int main(){
std::map<int, std::string> k = getFile("./", "");
printMap(k);
return 0;
}
#include<iostream>
#include <dirent.h>
using namespace std;
char ROOT[]={'.'};
void listfiles(char* path){
DIR * dirp = opendir(path);
dirent * dp;
while ( (dp = readdir(dirp)) !=NULL ) {
cout << dp->d_name << " size " << dp->d_reclen<<std::endl;
}
(void)closedir(dirp);
}
int main(int argc, char **argv)
{
char* path;
if (argc>1) path=argv[1]; else path=ROOT;
cout<<"list files in ["<<path<<"]"<<std::endl;
listfiles(path);
return 0;
}