Why unsigned int 0xFFFFFFFF is equal to int -1? - c++

In C or C++ it is said that the maximum number a size_t (an unsigned int data type) can hold is the same as casting -1 to that data type. for example see Invalid Value for size_t
Why?
I mean, (talking about 32 bit ints) AFAIK the most significant bit holds the sign in a signed data type (that is, bit 0x80000000 to form a negative number). then, 1 is 0x00000001.. 0x7FFFFFFFF is the greatest positive number a int data type can hold.
Then, AFAIK the binary representation of -1 int should be 0x80000001 (perhaps I'm wrong). why/how this binary value is converted to anything completely different (0xFFFFFFFF) when casting ints to unsigned?? or.. how is it possible to form a binary -1 out of 0xFFFFFFFF?
I have no doubt that in C: ((unsigned int)-1) == 0xFFFFFFFF or ((int)0xFFFFFFFF) == -1 is equally true than 1 + 1 == 2, I'm just wondering why.

C and C++ can run on many different architectures, and machine types. Consequently, they can have different representations of numbers: Two's complement, and Ones' complement being the most common. In general you should not rely on a particular representation in your program.
For unsigned integer types (size_t being one of those), the C standard (and the C++ standard too, I think) specifies precise overflow rules. In short, if SIZE_MAX is the maximum value of the type size_t, then the expression
(size_t) (SIZE_MAX + 1)
is guaranteed to be 0, and therefore, you can be sure that (size_t) -1 is equal to SIZE_MAX. The same holds true for other unsigned types.
Note that the above holds true:
for all unsigned types,
even if the underlying machine doesn't represent numbers in Two's complement. In this case, the compiler has to make sure the identity holds true.
Also, the above means that you can't rely on specific representations for signed types.
Edit: In order to answer some of the comments:
Let's say we have a code snippet like:
int i = -1;
long j = i;
There is a type conversion in the assignment to j. Assuming that int and long have different sizes (most [all?] 64-bit systems), the bit-patterns at memory locations for i and j are going to be different, because they have different sizes. The compiler makes sure that the values of i and j are -1.
Similarly, when we do:
size_t s = (size_t) -1
There is a type conversion going on. The -1 is of type int. It has a bit-pattern, but that is irrelevant for this example because when the conversion to size_t takes place due to the cast, the compiler will translate the value according to the rules for the type (size_t in this case). Thus, even if int and size_t have different sizes, the standard guarantees that the value stored in s above will be the maximum value that size_t can take.
If we do:
long j = LONG_MAX;
int i = j;
If LONG_MAX is greater than INT_MAX, then the value in i is implementation-defined (C89, section 3.2.1.2).

It's called two's complement. To make a negative number, invert all the bits then add 1. So to convert 1 to -1, invert it to 0xFFFFFFFE, then add 1 to make 0xFFFFFFFF.
As to why it's done this way, Wikipedia says:
The two's-complement system has the advantage of not requiring that the addition and subtraction circuitry examine the signs of the operands to determine whether to add or subtract. This property makes the system both simpler to implement and capable of easily handling higher precision arithmetic.

Your first question, about why (unsigned)-1 gives the largest possible unsigned value is only accidentally related to two's complement. The reason -1 cast to an unsigned type gives the largest value possible for that type is because the standard says the unsigned types "follow the laws of arithmetic modulo 2n where n is the number of bits in the value representation of that particular size of integer."
Now, for 2's complement, the representation of the largest possible unsigned value and -1 happen to be the same -- but even if the hardware uses another representation (e.g. 1's complement or sign/magnitude), converting -1 to an unsigned type must still produce the largest possible value for that type.

Two's complement is very nice for doing subtraction just like addition :)
11111110 (254 or -2)
+00000001 ( 1)
---------
11111111 (255 or -1)
11111111 (255 or -1)
+00000001 ( 1)
---------
100000000 ( 0 + 256)

That is two's complement encoding.
The main bonus is that you get the same encoding whether you are using an unsigned or signed int. If you subtract 1 from 0 the integer simply wraps around. Therefore 1 less than 0 is 0xFFFFFFFF.

Because the bit pattern for an int
-1 is FFFFFFFF in hexadecimal unsigned.
11111111111111111111111111111111 binary unsigned.
But in int the first bit signifies whether it is negative.
But in unsigned int the first bit is just extra number because a unsigned int cannot be negative. So the extra bit makes an unsigned int able to store bigger numbers.
As with an unsigned int 11111111111111111111111111111111 (binary) or FFFFFFFF (hexadecimal) is the biggest number a uint can store.
Unsigned Ints are not recommended because if they go negative then it overflows and goes to the biggest number.

Related

c++ safeness of code with implicit conversion between signed and unsigned

According to the rules on implicit conversions between signed and unsigned integer types, discussed here and here, when summing an unsigned int with a int, the signed int is first converted to an unsigned int.
Consider, e.g., the following minimal program
#include <iostream>
int main()
{
unsigned int n = 2;
int x = -1;
std::cout << n + x << std::endl;
return 0;
}
The output of the program is, nevertheless, 1 as expected: x is converted first to an unsigned int, and the sum with n leads to an integer overflow, giving the "right" answer.
In a code like the previous one, if I know for sure that n + x is positive, can I assume that the sum of unsigned int n and int x gives the expected value?
In a code like the previous one, if I know for sure that n + x is positive, can I assume that the sum of unsigned int n and int x gives the expected value?
Yes.
First, the signed value converted to unsigned, using modulo arithmetic:
If the destination type is unsigned, the resulting value is the least unsigned integer congruent to the source integer (modulo 2n
where n is the number of bits used to represent the unsigned type).
Then two unsigned values will be added using modulo arithmetic:
Unsigned integers shall obey the laws of arithmetic modulo 2n where n is the number of bits in the value representation of that particular size of integer.
This means that you'll get the expected answer.
Even, if the result would be negative in the mathematical sense, the result in C++ would be a number which is modulo-equal to the negative number.
Note that I've supposed here that you add two same-sized integers.
I think you can be sure and it is not implementation defined, although this statement requires some interpretations of the standard when it comes to systems that do not use two's complement for representing negative values.
First, let's state the things that are clear: unsigned integrals do not overflow but take on a modulo 2^nrOfBits-value (cf this online C++ standard draft):
6.7.1 Fundamental types
(7) Unsigned integers shall obey the laws of arithmetic modulo 2n
where n is the number of bits in the value representation of that
particular size of integer.
So it's just a matter of whether a negative value nv is converted correctly into an unsigned integral bit pattern nv(conv) such that x + nv(conv) will always be the same as x - nv. For the case of a system using two's complement, things are clear, since the two's complement is actually designed such that this arithmetic works immediately.
For systems using other representations of negative values, we'll have to read the standard carefully:
7.8 Integral conversions
(2) If the destination type is unsigned, the resulting value is the
least unsigned integer congruent to the source integer (modulo 2n
where n is the number of bits used to represent the unsigned type). [
Note: In a two’s complement representation, this conversion is
conceptual and there is no change in the bit pattern (if there is
notruncation). —endnote]
As the footnote explicitly says, that in a two's complement representation, there is no change in the bit pattern, we may assume that in systems other than 2s complement a real conversion will take place such that x + nv(conv) == x - nv.
So due to 7.8 (2), I'd say that your assumption is valid.

Why is (18446744073709551615 == -1) true?

When I was working on string::npos I noticed something and I couldn't find any explanation for it on the web.
(string::npos == ULONG_MAX)
and
(string::npos == -1)
are true.
So I tried this:
(18446744073709551615 == -1)
which is also true.
How can it be possible? Is it because of binary conversation?
18,446,744,073,709,551,615
This number mentioned, 18,446,744,073,709,551,615, is actually 2^64 − 1. The important thing here is that 2^64-1 is essentially 0-based 2^64. The first digit of an unsigned integer is 0, not 1. So if the maximum value is 1, it has two possible values: 0, or 1 (2).
Let's look at 2^64 - 1 in 64bit binary, all the bits are on.
1111111111111111111111111111111111111111111111111111111111111111b
The -1
Let's look at +1 in 64bit binary.
0000000000000000000000000000000000000000000000000000000000000001b
To make it negative in One's Complement (OCP) we invert the bits.
1111111111111111111111111111111111111111111111111111111111111110b
Computers seldom use OCP, they use Two's Complement (TCP). To get TCP, you add one to OCP.
1111111111111111111111111111111111111111111111111111111111111110b (-1 in OCP)
+ 1b (1)
-----------------------------------------------------------------
1111111111111111111111111111111111111111111111111111111111111111b (-1 in TCP)
"But, wait" you ask, if in Twos Complement -1 is,
1111111111111111111111111111111111111111111111111111111111111111b
And, if in binary 2^64 - 1 is
1111111111111111111111111111111111111111111111111111111111111111b
Then they're equal! And, that's what you're seeing. You're comparing a signed 64 bit integer to an unsigned 64bit integer. In C++ that means convert the signed value to unsigned, which the compiler does.
Update
For a technical correction thanks to davmac in the comments, the conversion from -1 which is signed to an unsigned type of the same size is actually specified in the language, and not a function of the architecture. That all said, you may find the answer above useful for understanding the arch/languages that support two's compliment but lack the spec to ensure results you can depend on.
string::npos is defined as constexpr static std::string::size_type string::npos = -1; (or if it's defined inside the class definition that would be constexpr static size_type npos = -1; but that's really irrelevant).
The wraparound of negative numbers converted to unsigned types (std::string::size_type is basically std::size_t, which is unsigned) is perfectly well-defined by the Standard. -1 wraps to the largest representable value of the unsigned type, which in your case is 18446744073709551615. Note that the exact value is implementation-defined because the size of std::size_t is implementation-defined (but capable of holding the size of the largest possible array on the system in question).
According to the C++ Standard (Document Number: N3337 or Document Number: N4296) std::string::npos is defined the following way
static const size_type npos = -1;
where std::string::size_type is some unsigned integer type. So there is nothing wonderful that std::string::npos is equal to -1. The initializer is converted to the tyhpe of std::string::npos.
As for this equation
(string::npos == ULONG_MAX) is true,
then it means that the type std::string::npos has type in the used implementation unsigned long. This type is usually corresponds to the type size_t.
In this equation
(18446744073709551615 == -1)
The left literal has some unsigned integral type that is appropriate to store such a big literal. Thus the right operand is converted also to this unsigned type by propogating the sign bit. As the left operand represents itself the maximum value of the type then they are equal.
This is all about signed overflow and the fact that negative numbers are stored as 2s complement. The means that to get the absolute value of a negative number, you invert all the bits and add one. Meaning when doing an 8 bit comparison 255 and -1 have the same binary value of 11111111. The same applies to bigger integers
https://en.m.wikipedia.org/wiki/Two%27s_complement

Why does (unsigned int = -1) show the largest value that it can store? [duplicate]

In C or C++ it is said that the maximum number a size_t (an unsigned int data type) can hold is the same as casting -1 to that data type. for example see Invalid Value for size_t
Why?
I mean, (talking about 32 bit ints) AFAIK the most significant bit holds the sign in a signed data type (that is, bit 0x80000000 to form a negative number). then, 1 is 0x00000001.. 0x7FFFFFFFF is the greatest positive number a int data type can hold.
Then, AFAIK the binary representation of -1 int should be 0x80000001 (perhaps I'm wrong). why/how this binary value is converted to anything completely different (0xFFFFFFFF) when casting ints to unsigned?? or.. how is it possible to form a binary -1 out of 0xFFFFFFFF?
I have no doubt that in C: ((unsigned int)-1) == 0xFFFFFFFF or ((int)0xFFFFFFFF) == -1 is equally true than 1 + 1 == 2, I'm just wondering why.
C and C++ can run on many different architectures, and machine types. Consequently, they can have different representations of numbers: Two's complement, and Ones' complement being the most common. In general you should not rely on a particular representation in your program.
For unsigned integer types (size_t being one of those), the C standard (and the C++ standard too, I think) specifies precise overflow rules. In short, if SIZE_MAX is the maximum value of the type size_t, then the expression
(size_t) (SIZE_MAX + 1)
is guaranteed to be 0, and therefore, you can be sure that (size_t) -1 is equal to SIZE_MAX. The same holds true for other unsigned types.
Note that the above holds true:
for all unsigned types,
even if the underlying machine doesn't represent numbers in Two's complement. In this case, the compiler has to make sure the identity holds true.
Also, the above means that you can't rely on specific representations for signed types.
Edit: In order to answer some of the comments:
Let's say we have a code snippet like:
int i = -1;
long j = i;
There is a type conversion in the assignment to j. Assuming that int and long have different sizes (most [all?] 64-bit systems), the bit-patterns at memory locations for i and j are going to be different, because they have different sizes. The compiler makes sure that the values of i and j are -1.
Similarly, when we do:
size_t s = (size_t) -1
There is a type conversion going on. The -1 is of type int. It has a bit-pattern, but that is irrelevant for this example because when the conversion to size_t takes place due to the cast, the compiler will translate the value according to the rules for the type (size_t in this case). Thus, even if int and size_t have different sizes, the standard guarantees that the value stored in s above will be the maximum value that size_t can take.
If we do:
long j = LONG_MAX;
int i = j;
If LONG_MAX is greater than INT_MAX, then the value in i is implementation-defined (C89, section 3.2.1.2).
It's called two's complement. To make a negative number, invert all the bits then add 1. So to convert 1 to -1, invert it to 0xFFFFFFFE, then add 1 to make 0xFFFFFFFF.
As to why it's done this way, Wikipedia says:
The two's-complement system has the advantage of not requiring that the addition and subtraction circuitry examine the signs of the operands to determine whether to add or subtract. This property makes the system both simpler to implement and capable of easily handling higher precision arithmetic.
Your first question, about why (unsigned)-1 gives the largest possible unsigned value is only accidentally related to two's complement. The reason -1 cast to an unsigned type gives the largest value possible for that type is because the standard says the unsigned types "follow the laws of arithmetic modulo 2n where n is the number of bits in the value representation of that particular size of integer."
Now, for 2's complement, the representation of the largest possible unsigned value and -1 happen to be the same -- but even if the hardware uses another representation (e.g. 1's complement or sign/magnitude), converting -1 to an unsigned type must still produce the largest possible value for that type.
Two's complement is very nice for doing subtraction just like addition :)
11111110 (254 or -2)
+00000001 ( 1)
---------
11111111 (255 or -1)
11111111 (255 or -1)
+00000001 ( 1)
---------
100000000 ( 0 + 256)
That is two's complement encoding.
The main bonus is that you get the same encoding whether you are using an unsigned or signed int. If you subtract 1 from 0 the integer simply wraps around. Therefore 1 less than 0 is 0xFFFFFFFF.
Because the bit pattern for an int
-1 is FFFFFFFF in hexadecimal unsigned.
11111111111111111111111111111111 binary unsigned.
But in int the first bit signifies whether it is negative.
But in unsigned int the first bit is just extra number because a unsigned int cannot be negative. So the extra bit makes an unsigned int able to store bigger numbers.
As with an unsigned int 11111111111111111111111111111111 (binary) or FFFFFFFF (hexadecimal) is the biggest number a uint can store.
Unsigned Ints are not recommended because if they go negative then it overflows and goes to the biggest number.

C++ function with unsigned int parameter gets strange result where call it with negitive

I am new to C++, I am confused with C++'s behavior for the code below:
#include <iostream>
void hello(unsigned int x, unsigned int y){
std::cout<<x<<std::endl;
std::cout<<y<<std::endl;
std::cout<<x+y<<std::endl;
}
int main(){
int a = -1;
int b = 3;
hello(a,b);
return 1;
}
The x in the output is a very large integer:4294967295, I know that negative integer convert to unsigned will behave like this. But why x+y in the output is 2?
Contrary to the other answers, there is no undefined behavior here, and there is no overflow. Unsigned integers use modulo 2n arithmetic.
Section 4.7 paragraph 2 of the standard says "If the destination type is unsigned, the resulting value is the least unsigned integer congruent to the source integer (modulo 2n where n is the number of bits used to represent the unsigned type)." This dictates that -1 is equal to the largest possible unsigned int (modulo 2n).
Section 3.9.1 paragraph 4 says "Unsigned integers, declared unsigned, shall obey the laws of arithmetic modulo 2n where n is the number of bits in the value representation of that particular size of integer." To make it clear what this means, the footnote to this clause says "This implies that unsigned arithmetic does not overflow because a result that cannot be represented by the resulting unsigned integer type is reduced modulo the number that is one greater than the largest value that can be represented by the resulting unsigned integer type."
In other words, converting -1 to 4294967295 is not just defined behavior, it is required behavior (assuming 32 bit integers). Similarly, adding 3 to that value and yielding 2 as a result is also required behavior. In this case, the value of n is irrelevant. The third value printed by hello() must be 2 or the implementation is not compliant with the standard.
Because unsigned int's will overflow. In other words, a=-1 (signed) which is 1 value below the maximum value for unsigned int's, 4294967295.
Then you add 3, the int will overflow and start at 0, so -1+3 =2
Passing negative number to unsigned int as parameter gives you an undefined behavior. The default int is a signed. It has a range of –2,147,483,648 to 2,147,483,647. Unsigned int range is from 0 to 4,294,967,295.
This isn't so much having to do with C++ but with how computers represent signed and unsigned numbers.
This is a good source on that. Basically, signed numbers are (usually) represented using two's complement, in which the most significant bit has a value of -2^n. In effect, what his means is that the positive numbers are represented the same in two's complement as they are in regular unsigned binary.
-1 is represented as all ones, which when interpreted as an unsigned integer will be the largest integer that can be represented (4294967295, when dealing with 32 bits).
One of the great things about using two complement to represent signed numbers is that you can perform addition and subtraction in the exact same way as with unsigned numbers and it will work out correctly, so long as the number does not exceed the bounds that can be represented. This isn't as easy with other forms such as signed-magnitude.
So, what this means is that because the result of -1 + 3 = 2, and because 2 is positive, it will be interpreted the same as if it were unsigned. Thus, it prints 2.

how 256 stored in char variable and unsigned char

Up to 255, I can understand how the integers are stored in char and unsigned char ;
#include<stdio.h>
int main()
{
unsigned char a = 256;
printf("%d\n",a);
return(0);
}
In the code above I have an output of 0 for unsigned char as well as char.
For 256 I think this is the way the integer stored in the code (this is just a guess):
First 256 converted to binary representation which is 100000000 (totally 9 bits).
Then they remove the remove the leftmost bit (the bit which is set) because the char datatype only have 8 bits of memory.
So its storing in the memory as 00000000 , that's why its printing 0 as output.
Is the guess correct or any other explanation is there?
Your guess is correct. Conversion to an unsigned type uses modular arithmetic: if the value is out of range (either too large, or negative) then it is reduced modulo 2N, where N is the number of bits in the target type. So, if (as is often the case) char has 8 bits, the value is reduced modulo 256, so that 256 becomes zero.
Note that there is no such rule for conversion to a signed type - out-of-range values give implementation-defined results. Also note that char is not specified to have exactly 8 bits, and can be larger on less mainstream platforms.
On your platform (as well as on any other "normal" platform) unsigned char is 8 bit wide, so it can hold numbers from 0 to 255.
Trying to assign 256 (which is an int literal) to it results in an unsigned integer overflow, that is defined by the standard to result in "wraparound". The result of u = n where u is an unsigned integral type and n is an unsigned integer outside its range is u = n % (max_value_of_u +1).
This is just a convoluted way to say what you already said: the standard guarantees that in these cases the assignment is performed keeping only the bits that fit in the target variable. This norm is there since most platform already implement this at the assembly language level (unsigned integer overflow typically results in this behavior plus some kind of overflow flag set to 1).
Notice that all this do not hold for signed integers (as often plain char is): signed integer overflow is undefined behavior.
yes, that's correct. 8 bits can hold 0 to 255 unsigned, or -128 to 127 signed. Above that and you've hit an overflow situation and bits will be lost.
Does the compiler give you warning on the above code? You might be able to increase the warning level and see something. It won't warn you if you assign a variable that can't be determined statically (before execution), but in this case it's pretty clear you're assigning something too large for the size of the variable.