C++ class, its base class and circular include includes [duplicate] - c++

This question already has answers here:
Resolve build errors due to circular dependency amongst classes
(12 answers)
Closed 4 years ago.
FILE #1 (foo.h):
#ifndef FOO_H_
#define FOO_H_
#include "baseclass.h"
#include "bar.h"
class Bar;
class Foo : public baseclass {
public:
bar *varBar;
};
#endif
FILE #2 (bar.h):
#ifndef BAR_H_
#define BAR_H_
#include "foo.h"
class Foo;
class Bar {
public:
Foo *varFoo;
};
#endif
FILE #3 (baseclass.h):
#ifndef BASECLASS_H_
#define BASECLASS_H_
#include "foo.h"
class Foo;
class baseclass {
public:
list<Foo*> L;
};
#endif
But I get an compile error in file #1 in line class Foo : public baseclass:
Error: expected class-name before »{« token
If I add class baseclass; bevor class declaration, I get this error:
Error: invalid use of incomplete type »struct baseclass«
So my question is, how can I resolve circular dependencies with baseclasses?
Ask if you don't get somepoint. I allready tried to change the order of includeing the headers, but no luck so far.
Thanks for any hint.
EDIT: Note: I am using include guards
EDIT2: It is not limited to pointers, so I remove them, just in case.
EDIT3: Added baseclass (forgot O.o)
EDIT4: Now it should be clear and without anymore flaws, the problem persisits with this code.

The usual way is to add the following around your header files:
#ifndef FOO_H_
#define FOO_H_
#include "baseclass.h"
#include "bar.h"
class Bar;
class Foo : public baseclass {
public:
bar *varBar;
};
#endif
and
#ifndef BAR_H_
#define BAR_H_
#include "foo.h"
class Foo;
class Bar {
public:
Foo *varFoo;
};
#endif
Most compilers (gcc, VC) also accept #pragma once at the beginning of the file, but I'm pretty sure it is not part of the current C++ standard.
EDIT:
Sure enough, as the ISO/IEC 14882 states, a #pragma "causes the implementation to behave in an implementation-defined manner. Any pragma that is not recognized by the implementation is ignored."
It is currently still the same with C++0x.
So I would stick with the first old-fashioned way of doing that ;-)

What you seem to have posted is to have a Bar member in the Foo, and a Foo member in the Bar. That is a circular dependency you need to break - if every Foo contains a Bar which contains a Foo then constructing either never terminates.
class Foo : public baseclass {
public:
Bar varBar;
};
class Bar {
public:
Foo varFoo;
};
Instead you need to use a pointer or reference to the Foo or Bar in at least one of them:
class Bar;
class Foo : public baseclass {
public:
Bar& varBar;
};
class Bar {
public:
Foo varFoo;
};
As the circularity is broken and you're only using a reference to the object, you don't need to have the full definition of the referred-to type, and can use a forward declaration.
Include guards are good for users, but try and not rely on them when developing. If the compiler has to check whether or not something has been included, it's still doing work even if it has optimisations for guards/pragmas. You do need to have some understanding of what depends on what to break the initial cycle, and putting guards on the files won't help you with that.

Do you have include guards on your headers? The code above includes a.h and b.h recursively, thus defining a whole bunch of headers.
The forward declaration class b; removes the need for the #include "b.h" in FILE1. Similarly, #include "a.h" should be removed from FILE2.

#ifndef _BAR_H_
#define _BAR_H_
#include "baseclass.h"
class Bar;
class Foo : public baseclass {
public:
Bar *varBar;
};
#endif
If a class is forward declared and you are using only a pointer or a reference to a member of that class, then you do not need to include the header for it. The same goes for the class in the other file. But yes, make sure that you use include guards in all of your header files (#ifndef...#endif) to prevent multiple inclusions of headers during compilation.

baseclass.h doesn't need anything from foo.h, so remove #include "foo.h" from baseclass.h.
You have a Foo variable in your Bar, and a Bar in your Foo. That isn't going to work: you can't have an egg in a box and a box in an egg. One or both of them should be a pointer.

Related

C++ tamplate class instances which reference to each other [duplicate]

I'm looking to create two classes, each of which contains an object of the other class type. How can I do this? If I can't do this, is there a work-around, like having each class contain a pointer to the other class type? Thanks!
Here's what I have:
File: bar.h
#ifndef BAR_H
#define BAR_H
#include "foo.h"
class bar {
public:
foo getFoo();
protected:
foo f;
};
#endif
File: foo.h
#ifndef FOO_H
#define FOO_H
#include "bar.h"
class foo {
public:
bar getBar();
protected:
bar b;
};
#endif
File: main.cpp
#include "foo.h"
#include "bar.h"
int
main (int argc, char **argv)
{
foo myFoo;
bar myBar;
}
$ g++ main.cpp
In file included from foo.h:3,
from main.cpp:1:
bar.h:6: error: ‘foo’ does not name a type
bar.h:8: error: ‘foo’ does not name a type
You cannot have two classes directly contain objects of the other type, since otherwise you'd need infinite space for the object (since foo has a bar that has a foo that has a bar that etc.)
You can indeed do this by having the two classes store pointers to one another, though. To do this, you'll need to use forward declarations so that the two classes know of each other's existence:
#ifndef BAR_H
#define BAR_H
class foo; // Say foo exists without defining it.
class bar {
public:
foo* getFoo();
protected:
foo* f;
};
#endif
and
#ifndef FOO_H
#define FOO_H
class bar; // Say bar exists without defining it.
class foo {
public:
bar* getBar();
protected:
bar* f;
};
#endif
Notice that the two headers don't include each other. Instead, they just know of the existence of the other class via the forward declarations. Then, in the .cpp files for these two classes, you can #include the other header to get the full information about the class. These forward declarations allow you to break the reference cycle of "foo needs bar needs foo needs bar."
That doesn't make sense. If A contains B, and B contains A, it would be infinite size. Imagine putting having two boxes and trying to put both into each other. Doesn't work, right?
Pointers work though:
#ifndef FOO_H
#define FOO_H
// Forward declaration so the compiler knows what bar is
class bar;
class foo {
public:
bar *getBar();
protected:
bar *b;
};
#endif

Splitting coupled classes into separate headers

I'm trying to separate the following two classes so each class can be defined in its own Header:
#include <iostream>
class Boo;
class Foo
{
public:
Foo(Boo *booPtr)
:booPtr(booPtr){};
virtual ~Foo(){};
Boo *booPtr;
};
class Boo
{
public:
Boo()
:foo(this){};
virtual ~Boo(){};
Foo foo;
int num = 32;
};
int main()
{
Boo *boo = new Boo;
std::cout << "booPtr : " << boo->foo.booPtr->num << '\n';
delete boo;
}
The Result:
booPtr : 32
Program ended with exit code: 0
And here is my failed attempt at separation:
"Foo.hpp"
#ifndef Foo_hpp
#define Foo_hpp
#include <stdio.h>
#include "Boo.hpp"
class Foo
{
public:
Foo(Boo *booPtr)
:booPtr(booPtr){};
virtual ~Foo(){};
Boo *booPtr;
};
#endif /* Foo_hpp */
"Boo.hpp"
#ifndef Boo_hpp
#define Boo_hpp
#include <stdio.h>
#include "Foo.hpp"
class Boo
{
public:
Boo()
:foo(this){};
virtual ~Boo(){};
Foo foo; // Error : Field has incomplete type 'Boo'
int num = 32;
};
#endif /* Boo_hpp */
"main.cpp"
#include <iostream>
#include "Foo.hpp"
#include "Boo.hpp"
int main()
{
Boo *boo = new Boo;
std::cout << "booPtr : " << boo->foo.booPtr->num << '\n';
delete boo;
}
But I can't build the code since it generate's the following error:
Boo.hpp -> Foo foo; -> "Field has incomplete type 'Boo'"
How can I fix my code?
You have one file that includes the other and vice versa. This creates a cycle of inclusion.
Realize that the #include macro does nothing but to replace itself (that is, it's line) with the other file. This makes it obvious why you can't have file A include file B.
The obvious solution is to put a forward declaration of Boo in Foo:
#ifndef Foo_hpp
#define Foo_hpp
#include <stdio.h>
class Boo;
class Foo
{
public:
...
Strangely, you already did this before you separated them.
Now a little bit more theory for you: A class is technically a data storage. It needs to know it's size in order to reserve memory. Therefore, it needs to know all the sizes of it's members, which it can only know when they are declared. Therefore, a class needs to include the declaring headers of each class it has as a member. However, a pointer to an object is different (same goes for references). A pointer always takes the same size, that is 32 or 64 bit, depending on your platform (probably 64 bit since we have 64 bit platforms nowadays). Therefore, the class does not need to know the class it points at, the memory it reserves for it's pointer member is always of the same size. That's why a forward declaration, that says nothing about a classes size, is fine here.
While circular inclusion by itself, proper include-guards assumed, is not an error, remember it's just textual replacement:
Make sure all the permutations are viable and have the same meaning!
In your case, replace the inclusion of "Boo.hpp" with the forward-declaration, which you used for a reason in the merged source.
Or, you know, simply abandon splitting the header:
Remember that classes are not necessarily the proper unit of organization.
Addendum on circular includes, starting with Foo.hpp:
#ifndef FOO
#define FOO // (!)
// now including BOO!
#ifndef BOO
#define BOO
// now including FOO a g a i n
// as FOO i s already defined, all that remains is:
#ifndef FOO
#endif
class Boo { }; // now lacking definition of Foo...
#endif // BOO
class Foo { };
#endif // FOO (first one)
Analogously for Boo.hpp (you'd only need a pre-declaration of Foo, but there is none as the definition again follows afterwards...).
As you see, circular includes, appropriate include guards provided, won't result in endless self inclusion. However, the outcome is not the one you intended.

How to avoid #include dependency to external library

If I'm creating a static library with a header file such as this:
// Myfile.h
#include "SomeHeaderFile.h" // External library
Class MyClass
{
// My code
};
Within my own project I can tell the compiler (in my case, Visual Studio) where to look for SomeHeaderFile.h. However, I don't want my users to be concerned with this - they should be able to include my header without having to inform their compiler about the location of SomeHeaderFile.h.
How is this type of situation normally handled?
This is a classic "compilation firewall" scenario. There are two simple solutions to do:
Forward-declare any classes or functions that you need from the external library. And then include the external library's header file only within your cpp file (when you actually need to use the classes or functions that you forward-declared in your header).
Use the PImpl idiom (or Cheshire Cat) where you forward-declare an "implementation" class that you declare and define only privately (in the cpp file). You use that private class to put all the external-library-dependent code to avoid having any traces of it in your public class (the one declared in your header file).
Here is an example using the first option:
#ifndef MY_LIB_MY_HEADER_H
#define MY_LIB_MY_HEADER_H
class some_external_class; // forward-declare external dependency.
class my_class {
public:
// ...
void someFunction(some_external_class& aRef); // declare members using the forward-declared incomplete type.
};
#endif
// in the cpp file:
#include "my_header.h"
#include "some_external_header.h"
void my_class::someFunction(some_external_class& aRef) {
// here, you can use all that you want from some_external_class.
};
Here is an example of option 2:
#ifndef MY_LIB_MY_HEADER_H
#define MY_LIB_MY_HEADER_H
class my_class_impl; // forward-declare private "implementation" class.
class my_class {
private:
std::unique_ptr<my_class_impl> pimpl; // a vanishing facade...
public:
// ...
};
#endif
// in the cpp file:
#include "my_header.h"
#include "some_external_header.h"
class my_class_impl {
private:
some_external_class obj;
// ...
public:
// some functions ...
};
my_class::my_class() : pimpl(new my_class_impl()) { };
Say the external header file contains the following:
external.h
class foo
{
public:
foo();
};
And in your library you use foo:
myheader.h:
#include "external.h"
class bar
{
...
private:
foo* _x;
};
To get your code to compile, all you have to do is to forward declare the foo class (after that you can remove the include):
class foo;
class bar
{
...
private:
foo* _x;
};
You would then have to include external.h in your source file.

How to create two classes in C++ which use each other as data?

I'm looking to create two classes, each of which contains an object of the other class type. How can I do this? If I can't do this, is there a work-around, like having each class contain a pointer to the other class type? Thanks!
Here's what I have:
File: bar.h
#ifndef BAR_H
#define BAR_H
#include "foo.h"
class bar {
public:
foo getFoo();
protected:
foo f;
};
#endif
File: foo.h
#ifndef FOO_H
#define FOO_H
#include "bar.h"
class foo {
public:
bar getBar();
protected:
bar b;
};
#endif
File: main.cpp
#include "foo.h"
#include "bar.h"
int
main (int argc, char **argv)
{
foo myFoo;
bar myBar;
}
$ g++ main.cpp
In file included from foo.h:3,
from main.cpp:1:
bar.h:6: error: ‘foo’ does not name a type
bar.h:8: error: ‘foo’ does not name a type
You cannot have two classes directly contain objects of the other type, since otherwise you'd need infinite space for the object (since foo has a bar that has a foo that has a bar that etc.)
You can indeed do this by having the two classes store pointers to one another, though. To do this, you'll need to use forward declarations so that the two classes know of each other's existence:
#ifndef BAR_H
#define BAR_H
class foo; // Say foo exists without defining it.
class bar {
public:
foo* getFoo();
protected:
foo* f;
};
#endif
and
#ifndef FOO_H
#define FOO_H
class bar; // Say bar exists without defining it.
class foo {
public:
bar* getBar();
protected:
bar* f;
};
#endif
Notice that the two headers don't include each other. Instead, they just know of the existence of the other class via the forward declarations. Then, in the .cpp files for these two classes, you can #include the other header to get the full information about the class. These forward declarations allow you to break the reference cycle of "foo needs bar needs foo needs bar."
That doesn't make sense. If A contains B, and B contains A, it would be infinite size. Imagine putting having two boxes and trying to put both into each other. Doesn't work, right?
Pointers work though:
#ifndef FOO_H
#define FOO_H
// Forward declaration so the compiler knows what bar is
class bar;
class foo {
public:
bar *getBar();
protected:
bar *b;
};
#endif

C++ Class instantiation problem

I have included the proper
Header Files ,
Header Gard
but i cannot instantiate a specific class
Getting Error
error C2065: 'ClassName' : undeclared identifier
Sample Code
Class A{
//instantiate class B
}
Class B {
//need to instantiate Class A
}
Since you haven't posted any real code for us to actually make use of, I'll take a guess as to what your code actually looks like:
A.h:
#ifndef HEADER_A
#define HEADER_A
#include "B.h"
class A {
private:
B someMember;
};
B.h:
#ifndef HEADER_B
#define HEADER_B
#include "A.h"
class B {
public:
doSomething(A param);
};
B.cpp:
#include "B.h"
#include "A.h"
void B::doSomething(A param) { }
As Flinsch said, you need to have forward declarations to avoid problems with include ordering. The simplest way is to get rid of the circular includes in the .h files and just include the forward declarations (class B; and class A; into A.h and B.h) instead.
btw. you don't have ; at the end of class definition.
Under my understanding there is a circular dependency between classes A and B. So you need to use forward declaration for at least one of those two classes (or even both).