gcc debug log files on Windows? - c++

I am starting to ship Qt applications built using MinGW and have a question about debug logs. When using code compiled with MSVC, if my app were to crash a log file or mini-dump could be created that was invaluable when diagnosing the problem. There is even a very cool library called crashrpt that can generate and then email this log file back home automatically.
Will I be blessed with the same debugging logs when an application built using gcc crashes? If not, are there any tools out there that can produce useful logs that I can use to diagnose problems?

By default applications compiled with GCC do not produce a log when they crash - you will have to do that yourself somehow. On some platforms (not Windows), they may produce a core dump, which can be used for debugging, but this is nothing to do with GCC specifically.

(old question, answer for fellow googlers)
Gcc has a verbose termination handler which is more limited but could still be useful.
It attempts to display the cause of unwanted termination, most likely uncaught exceptions.

Related

Problems with running the application using OpenSSL

Good day, colleagues. I'm building an application using OpenSSL - the application crashes with an error code: 0xc0000142.
The standard application openssl.exe also crashes with this error code. What could be the trouble?
According to Microsoft Support in KB 2701373:
This issue is caused by an error in the
Microsoft.powershell.consolehost.dll file. When a Windows PowerShell
script calls the Console.Write method, or when you run an executable
file for an application from a Windows PowerShell session, values are
written into the PowerShell console. Additionally, a corresponding
console handle is created. When many console handles are created, the
console handles leak, and the issue that is described in the
"Symptoms" section occurs.
There's also a question in the Microsoft Communities, CMD.EXE error 0xc0000142, and the answer appear to be "reinstall your application".
I'm not sure how MinGW affects the problem. Since MinGW is abandoned, I'm guessing its the problem and you likely won't be able to fix it. Its probably providing an old, buggy version of something with ABI problems.
Maybe you can use Cygwin for Linux on Windows. Cygwin is still actively developed and maintained.

Qt Creator can't break on thrown exceptions (when using CDB as debugger)

I set Qt Creator to break when a C++ exception is thrown:
I then tested it with this code:
try {
throw std::runtime_error("error");
} catch (std::exception &e) {
qDebug("%s", e.what());
}
But it didn't break on throw std::runtime_error("error");. I'm using CDB, not GDB, because I'm using the MSVC Kit.
Edit: There is another question where CDB is working for the OP, even if slowly. So it should work in principle. My configuration is: Qt Creator 3.3.0, compiling with Qt4/MSVC 9.0 (x86), the debugger is CDB 6.2.9200.16384.
Edit 2: This is what I'm getting in the CDB log window (I made a diff between the CDB log with and without the breakpoint):
<bu100400 CxxThrowException
<!qtcreatorcdbext.breakpoints -t 1 -v
<!qtcreatorcdbext.pid -t 2
dATTEMPT SYNC
d*** Bp expression 'CxxThrowException' contains symbols not qualified with module name.
1 breakpoint(s) pending...
*** Unable to resolve unqualified symbol in Bp expression 'CxxThrowException' from module 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18201_none_ec80f00e8593ece5\comctl32.dll'.
Full CDB log (in case needed): http://pastebin.com/jhNRy9bE
Edit 3: #HansPassant's explained why it fails in the comments:
Keep in mind that you are using a very old version of MSVC++, big changes at VS2012. The pastebin shows it being out of sync pretty badly, never getting to the DLL that contains __CxxThrowException#8 (MSVCR90D.dll) before the exception is thrown. It is simple with the sxe debugger command, automatic break when any exception is thrown.. Maybe you shouldn't be using QT's UI at all, it looks too gimpy. – Hans Passant 10 hours ago
Just look at the trace, the debugger shows what DLLs it is searching for "CxxThrowException". It never gets to msvcr90d.dll. And the exception is thrown while it is searching for the symbol after which it all ends. Completely out of sync. – Hans Passant 56 mins ago
I'll just write up why this is going wrong, a workaround is going to be difficult to find. The debugger trace in your pastebin tells the tale.
The basic issue is that the communication between the debugger and the QT front-end is rather poor. And in your case it gets out of sync, QT doesn't wait long enough for the debugger to complete the command. QT tries to set a breakpoint on the msvcr90d.dll!__CxxThrowException#8 function, the one that raises a C++ exception in the Microsoft CRT. This function can be present in more than one executable file if the program uses multiple CRTs. A pretty common mishap, caused by building with /MT. And sometimes intentional if you use a well-isolated DLL that you interface with by using COM.
This takes a while as you might imagine, the complaint in the linked question, the debugger has to plow through the symbol information for every DLL that's loaded. It will take especially long if the PDB for the DLL needs to be downloaded from the symbol server and doesn't otherwise get cached so it is available the next time you debug. Not your issue afaict, it does setup the cache location to C:\Users\sasho\AppData\Local\Temp\symbolcache. Go have a look-see to verify that you do see PDBs for the operating system DLLs there.
This operation is tricky, the debugger doesn't give a good signal that it is done searching the DLLs. What the QT should do is verify the debugger feedback against the list of DLLs it obtained. It does not do that, it issues the g command before the debugger is done searching. Could be a timeout that is too short but it actually looks like QT doesn't count on the debugger performing this command in the background. A convenience to a human, not exactly very helpful here :)
There ought to be a way to configure CDB to not perform this search in the background. This is well-hidden, I don't see anything in the debugger.chm help file but it probably wasn't updated in a while. Google doesn't help either. I'd recommend you ask a question about it. Most significantly perhaps is that you have a rather major mismatch in version numbers. The compiler you use is 2008 vintage, the debugger is quite new, SDK 8.0 version, I can't tell what QT version you use.
So a possible workaround is to intentionally use an older version of CDB, one that's more likely to have been tested with the QT front-end version you use. Download the corresponding SDK version, version 6.0 matches the VS2008 time frame. I think the "Debugging Tools for Windows" was still a separate download back then and not yet included in the SDK. Another workaround is to stop relying on the friendly QT front-end and learn to drive CDB from the command prompt. Moderately more useful is WINDBG, uses the same debugging engine but has a GUI interface. Just moderate, it is still mostly prompt driven. You do lose several days of your life learning the commands however. Getting the debugger to break when an exception is thrown is trivial, use the sxe command.

c++ program terminating when one thread has access violation - how to catch this in linux - for win32 I get stacktraces in vs2010

c++ program terminated with no exceptions or stacktrace
I have a multi threaded application
If one of my threads has an access violation with reading out of bounds on an array (or any seg fault condition) my entire application immediately terminates.
If this happens on my windows counter part using visual studio I get a nice stacktrace of where the error was, and what the issue was.
I desperately need this type of debugging environment to be able to succeed at my project. I have too many threads and too many developers running different parts of the project to have one person not handle an exception properly and it destroys the entire project.
I am running Fedora Core 14
I am compiling with gcc 4.5.1
gdb is fedora 7.2-16.fc14
My IDE is eclipse Juno I am using the CDT builder
my toolchain is the cross GCC and my builder is the CDT Internal Builder
Is there ANY setting for the gdb or gcc or eclipse that will help me detect these type of situations?
That's what's supposed to happen. Under Unix, you get a full
core dump (which you can examine in the debugger), provided
you've authorized them. (ulimits -c—traditionally, they
were authorized by default, but Linux seems to have changed
this.)
Of course, to get any useful information from the core dump,
you'll need to have compiled the code with symbol information,
and not stripped it later. (On the other hand, you can copy the
core dump from your users machine onto your development machine,
and see what happened there.)
You're definitely looking for core dumps, as James Kanze wrote.
I would just add that core dumps will show you where the program crashed, which is not necessarily the same place as where the problem (memory corruption etc.) occurred. And of course some out-of-bounds reads/writes may not exhibit themselves by crashing immediately.
You can narrow the search by enabling check for incorrect memory allocations/deallocations in glibc. The simplest way is to set environmental variable MALLOC_CHECK_. Set it to 2 and glibc will check for heap corruption with every memory allocation/deallocation and abort the program when it founds any problem (producing a core dump, if enabled). This often helps to get closer to the real problem.
http://www.gnu.org/software/libc/manual/html_node/Heap-Consistency-Checking.html

DebugDiag Crash Rule Does Not Auto-Execute

I'm using DebugDiag for the first time, and I'm using it on Windows 7 x64. I've created a crash rule for (x86) myprogram.exe, which is guaranteed to crash because I've coded it intentionally to crash with an "unknown exception (0xc0000417)".
I have windows "startup and recovery" configured to capture mini-dumps. It works. I've adjusted registry entries to capture custom mini-dumps. It works. Yes, I'm getting two different dump files as a consequence. It's ok by me.
But if I understand correctly, DebugDiag should simply "jump to life" when the crash rule is triggered, but instead DebugDiag does nothing when the crash happens. DebugDiag only provides analysis if I explicitly load a dmp file manually into it. What do I need to do to make the rule auto-trigger?
I assume you are using version 1.1 of DebugDiag.
I'm afraid it is not fully functional on Windows 7.
In version 1.1, the analysis-only version is installed and leak-tracking and dump generation does not work.
If you plan to generate dumps on application crash, you can use ProcDump from SysInternals with -e -ma flags.
DebugDiag 1.2 is available since july. You can download the packages from this page.

Visual studio release build

I'm trying to generate a release build for a C++ application that I've written. The application runs fine (debug & release) when you run it from within VS2008; but when you run the executable it crashes nearly every single time.
Now, is there a hack so I can run this application as a standalone application without having to run through all of the code and finding the bug that is causing it?
Thanks in advance.
In short, no.
you will have to find the bug, if it works within VS, then I'd hazard a guess that it is a timing issue, possibly you're overwriting shared thread data, this would be less likely (though still possible to see) inside VS as its being run in a debug environment which slows it down a bit.
If you want help finding your bug, then tell us more. Otherwise, build your release with debug symbols (pdbs), install DrWatson as the system debugger and run it standalone. When it crashes DrWatson will create a minidump file, load this into WinDbg (my favourite) and you'll be able to see exactly where your bug is (it'll even tell you that the dump contains an exception and show you it by default. You need to add your source code path and path to your symbols in WinDbg to get it to do this correctly).
Then you will also know how to diagnose crashes when the app is run on-site too.
Are you loading external resources? If you are check that your relative paths are correct in the C++ program.
One possibility is that your program uses uninitialized heap data. Launching a program from the debugger enables the NT debug heap, which causes the heap allocator to fill new memory blocks with a fill pattern, and also enables some heap checking. Launching the same program from outside the debugger leaves the NT debug heap disabled, but if the program was linked against the debug version of the C runtime, then the CRT debug heap will still be enabled.
A much less likely possibility is that your program requires SeDebugPrivilege to be set in its process token. The debugger enables this privilege in its process token, which has the side effect that all programs launched from the debugger inherit this privilege. If your program tries to use OpenProcess()/ReadProcessMemory()/WriteProcessMemory() and doesn't handle errors correctly, it's conceivable that it could crash.
There are a few possibilities. Besides what has already been mentioned, running an app from Visual Studio will execute in the same security context as the Visual Studio instance. So if, for instance, you are working on Vista, you might be hitting an unhandled security violation if you're trying to access protected files, or the registry.
What if you build a debug version and run it standalone? Does it crash? If so, you can usually break into the debugger from there and get a call stack to see what the malfunction is.
From the details you've given, it sounds like there may be a library issue. Are you running the program on the same computer? If not then you'll also have to deploy the appropriate libraries for your application. If you are running on the same computer but outside of the dev environment, ensure that your application can see the appropriate libraries.
Best way i have found to debug in release is to create a crash dump when an crash happens and the dump then allows me to load debug symbols on my dev computer and find out whats going on. More info here: http://www.debuginfo.com/articles/effminidumps.html
You can also go to file => open in Visual Studio and open the .exe, so you are not starting it under the debugger per se. Not sure if it will help.
http://blogs.msdn.com/saraford/archive/2008/08/21/did-you-know-you-can-debug-an-executable-that-isn-t-a-part-of-a-visual-studio-project-without-using-tools-attach-to-process-296.aspx